Implement self-contained gpu data collection on Android
[chromium-blink-merge.git] / cc / test / layer_test_common.cc
blobabc1eb0f8883a6f57ac1fd32ac7a14088d3b6e3f
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/test/layer_test_common.h"
7 #include "cc/base/math_util.h"
8 #include "cc/base/region.h"
9 #include "cc/layers/append_quads_data.h"
10 #include "cc/quads/draw_quad.h"
11 #include "cc/quads/render_pass.h"
12 #include "cc/test/fake_output_surface.h"
13 #include "cc/test/mock_occlusion_tracker.h"
14 #include "cc/trees/layer_tree_host_common.h"
15 #include "testing/gtest/include/gtest/gtest.h"
16 #include "ui/gfx/geometry/point_conversions.h"
17 #include "ui/gfx/geometry/rect.h"
18 #include "ui/gfx/geometry/rect_conversions.h"
19 #include "ui/gfx/geometry/size_conversions.h"
21 namespace cc {
23 // Align with expected and actual output.
24 const char* LayerTestCommon::quad_string = " Quad: ";
26 static bool CanRectFBeSafelyRoundedToRect(const gfx::RectF& r) {
27 // Ensure that range of float values is not beyond integer range.
28 if (!r.IsExpressibleAsRect())
29 return false;
31 // Ensure that the values are actually integers.
32 if (gfx::ToFlooredPoint(r.origin()) == r.origin() &&
33 gfx::ToFlooredSize(r.size()) == r.size())
34 return true;
36 return false;
39 void LayerTestCommon::VerifyQuadsExactlyCoverRect(const QuadList& quads,
40 const gfx::Rect& rect) {
41 Region remaining = rect;
43 for (auto iter = quads.cbegin(); iter != quads.cend(); ++iter) {
44 gfx::RectF quad_rectf = MathUtil::MapClippedRect(
45 iter->shared_quad_state->quad_to_target_transform,
46 gfx::RectF(iter->rect));
48 // Before testing for exact coverage in the integer world, assert that
49 // rounding will not round the rect incorrectly.
50 ASSERT_TRUE(CanRectFBeSafelyRoundedToRect(quad_rectf));
52 gfx::Rect quad_rect = gfx::ToEnclosingRect(quad_rectf);
54 EXPECT_TRUE(rect.Contains(quad_rect)) << quad_string << iter.index()
55 << " rect: " << rect.ToString()
56 << " quad: " << quad_rect.ToString();
57 EXPECT_TRUE(remaining.Contains(quad_rect))
58 << quad_string << iter.index() << " remaining: " << remaining.ToString()
59 << " quad: " << quad_rect.ToString();
60 remaining.Subtract(quad_rect);
63 EXPECT_TRUE(remaining.IsEmpty());
66 // static
67 void LayerTestCommon::VerifyQuadsAreOccluded(const QuadList& quads,
68 const gfx::Rect& occluded,
69 size_t* partially_occluded_count) {
70 // No quad should exist if it's fully occluded.
71 for (const auto& quad : quads) {
72 gfx::Rect target_visible_rect = MathUtil::MapEnclosingClippedRect(
73 quad->shared_quad_state->quad_to_target_transform, quad->visible_rect);
74 EXPECT_FALSE(occluded.Contains(target_visible_rect));
77 // Quads that are fully occluded on one axis only should be shrunken.
78 for (const auto& quad : quads) {
79 gfx::Rect target_rect = MathUtil::MapEnclosingClippedRect(
80 quad->shared_quad_state->quad_to_target_transform, quad->rect);
81 if (!quad->shared_quad_state->quad_to_target_transform
82 .IsIdentityOrIntegerTranslation()) {
83 DCHECK(quad->shared_quad_state->quad_to_target_transform
84 .IsPositiveScaleOrTranslation())
85 << quad->shared_quad_state->quad_to_target_transform.ToString();
86 gfx::RectF target_rectf = MathUtil::MapClippedRect(
87 quad->shared_quad_state->quad_to_target_transform, quad->rect);
88 // Scale transforms allowed, as long as the final transformed rect
89 // ends up on integer boundaries for ease of testing.
90 DCHECK_EQ(target_rectf.ToString(), gfx::RectF(target_rect).ToString());
92 gfx::Rect target_visible_rect = MathUtil::MapEnclosingClippedRect(
93 quad->shared_quad_state->quad_to_target_transform, quad->visible_rect);
95 bool fully_occluded_horizontal = target_rect.x() >= occluded.x() &&
96 target_rect.right() <= occluded.right();
97 bool fully_occluded_vertical = target_rect.y() >= occluded.y() &&
98 target_rect.bottom() <= occluded.bottom();
99 bool should_be_occluded =
100 target_rect.Intersects(occluded) &&
101 (fully_occluded_vertical || fully_occluded_horizontal);
102 if (!should_be_occluded) {
103 EXPECT_EQ(quad->rect.ToString(), quad->visible_rect.ToString());
104 } else {
105 EXPECT_NE(quad->rect.ToString(), quad->visible_rect.ToString());
106 EXPECT_TRUE(quad->rect.Contains(quad->visible_rect));
107 ++(*partially_occluded_count);
112 LayerTestCommon::LayerImplTest::LayerImplTest()
113 : client_(FakeLayerTreeHostClient::DIRECT_3D),
114 host_(FakeLayerTreeHost::Create(&client_, &task_graph_runner_)),
115 root_layer_impl_(LayerImpl::Create(host_->host_impl()->active_tree(), 1)),
116 render_pass_(RenderPass::Create()),
117 layer_impl_id_(2) {
118 root_layer_impl_->SetHasRenderSurface(true);
119 scoped_ptr<FakeOutputSurface> output_surface = FakeOutputSurface::Create3d();
120 host_->host_impl()->InitializeRenderer(FakeOutputSurface::Create3d());
123 LayerTestCommon::LayerImplTest::~LayerImplTest() {}
125 void LayerTestCommon::LayerImplTest::CalcDrawProps(
126 const gfx::Size& viewport_size) {
127 LayerImplList layer_list;
128 LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
129 root_layer_impl_.get(), viewport_size, &layer_list);
130 LayerTreeHostCommon::CalculateDrawProperties(&inputs);
133 void LayerTestCommon::LayerImplTest::AppendQuadsWithOcclusion(
134 LayerImpl* layer_impl,
135 const gfx::Rect& occluded) {
136 AppendQuadsData data;
138 render_pass_->quad_list.clear();
139 render_pass_->shared_quad_state_list.clear();
141 Occlusion occlusion(layer_impl->draw_transform(),
142 SimpleEnclosedRegion(occluded),
143 SimpleEnclosedRegion());
144 layer_impl->draw_properties().occlusion_in_content_space = occlusion;
146 layer_impl->WillDraw(DRAW_MODE_HARDWARE, resource_provider());
147 layer_impl->AppendQuads(render_pass_.get(), &data);
148 layer_impl->DidDraw(resource_provider());
151 void LayerTestCommon::LayerImplTest::AppendQuadsForPassWithOcclusion(
152 LayerImpl* layer_impl,
153 RenderPass* given_render_pass,
154 const gfx::Rect& occluded) {
155 AppendQuadsData data;
157 given_render_pass->quad_list.clear();
158 given_render_pass->shared_quad_state_list.clear();
160 Occlusion occlusion(layer_impl->draw_transform(),
161 SimpleEnclosedRegion(occluded),
162 SimpleEnclosedRegion());
163 layer_impl->draw_properties().occlusion_in_content_space = occlusion;
165 layer_impl->WillDraw(DRAW_MODE_HARDWARE, resource_provider());
166 layer_impl->AppendQuads(given_render_pass, &data);
167 layer_impl->DidDraw(resource_provider());
170 void LayerTestCommon::LayerImplTest::AppendSurfaceQuadsWithOcclusion(
171 RenderSurfaceImpl* surface_impl,
172 const gfx::Rect& occluded) {
173 AppendQuadsData data;
175 render_pass_->quad_list.clear();
176 render_pass_->shared_quad_state_list.clear();
178 surface_impl->AppendQuads(
179 render_pass_.get(), gfx::Transform(),
180 Occlusion(gfx::Transform(), SimpleEnclosedRegion(occluded),
181 SimpleEnclosedRegion()),
182 SK_ColorBLACK, 1.f, nullptr, &data, RenderPassId(1, 1));
185 } // namespace cc