1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef NET_SOCKET_CLIENT_SOCKET_HANDLE_H_
6 #define NET_SOCKET_CLIENT_SOCKET_HANDLE_H_
10 #include "base/logging.h"
11 #include "base/memory/ref_counted.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/time/time.h"
14 #include "net/base/completion_callback.h"
15 #include "net/base/ip_endpoint.h"
16 #include "net/base/load_states.h"
17 #include "net/base/load_timing_info.h"
18 #include "net/base/net_errors.h"
19 #include "net/base/net_export.h"
20 #include "net/base/request_priority.h"
21 #include "net/http/http_response_info.h"
22 #include "net/log/net_log.h"
23 #include "net/socket/client_socket_pool.h"
24 #include "net/socket/connection_attempts.h"
25 #include "net/socket/stream_socket.h"
29 // A container for a StreamSocket.
31 // The handle's |group_name| uniquely identifies the origin and type of the
32 // connection. It is used by the ClientSocketPool to group similar connected
33 // client socket objects.
35 class NET_EXPORT ClientSocketHandle
{
37 enum SocketReuseType
{
38 UNUSED
= 0, // unused socket that just finished connecting
39 UNUSED_IDLE
, // unused socket that has been idle for awhile
40 REUSED_IDLE
, // previously used socket
45 ~ClientSocketHandle();
47 // Initializes a ClientSocketHandle object, which involves talking to the
48 // ClientSocketPool to obtain a connected socket, possibly reusing one. This
49 // method returns either OK or ERR_IO_PENDING. On ERR_IO_PENDING, |priority|
50 // is used to determine the placement in ClientSocketPool's wait list.
52 // If this method succeeds, then the socket member will be set to an existing
53 // connected socket if an existing connected socket was available to reuse,
54 // otherwise it will be set to a new connected socket. Consumers can then
55 // call is_reused() to see if the socket was reused. If not reusing an
56 // existing socket, ClientSocketPool may need to establish a new
57 // connection using |socket_params|.
59 // This method returns ERR_IO_PENDING if it cannot complete synchronously, in
60 // which case the consumer will be notified of completion via |callback|.
62 // If the pool was not able to reuse an existing socket, the new socket
63 // may report a recoverable error. In this case, the return value will
64 // indicate an error and the socket member will be set. If it is determined
65 // that the error is not recoverable, the Disconnect method should be used
66 // on the socket, so that it does not get reused.
68 // A non-recoverable error may set additional state in the ClientSocketHandle
69 // to allow the caller to determine what went wrong.
71 // Init may be called multiple times.
73 // Profiling information for the request is saved to |net_log| if non-NULL.
75 template <typename PoolType
>
76 int Init(const std::string
& group_name
,
77 const scoped_refptr
<typename
PoolType::SocketParams
>& socket_params
,
78 RequestPriority priority
,
79 const CompletionCallback
& callback
,
81 const BoundNetLog
& net_log
);
83 // An initialized handle can be reset, which causes it to return to the
84 // un-initialized state. This releases the underlying socket, which in the
85 // case of a socket that still has an established connection, indicates that
86 // the socket may be kept alive for use by a subsequent ClientSocketHandle.
88 // NOTE: To prevent the socket from being kept alive, be sure to call its
89 // Disconnect method. This will result in the ClientSocketPool deleting the
93 // Used after Init() is called, but before the ClientSocketPool has
94 // initialized the ClientSocketHandle.
95 LoadState
GetLoadState() const;
97 bool IsPoolStalled() const;
99 // Adds a higher layered pool on top of the socket pool that |socket_| belongs
100 // to. At most one higher layered pool can be added to a
101 // ClientSocketHandle at a time. On destruction or reset, automatically
102 // removes the higher pool if RemoveHigherLayeredPool has not been called.
103 void AddHigherLayeredPool(HigherLayeredPool
* higher_pool
);
105 // Removes a higher layered pool from the socket pool that |socket_| belongs
106 // to. |higher_pool| must have been added by the above function.
107 void RemoveHigherLayeredPool(HigherLayeredPool
* higher_pool
);
109 // Returns true when Init() has completed successfully.
110 bool is_initialized() const { return is_initialized_
; }
112 // Returns the time tick when Init() was called.
113 base::TimeTicks
init_time() const { return init_time_
; }
115 // Returns the time between Init() and when is_initialized() becomes true.
116 base::TimeDelta
setup_time() const { return setup_time_
; }
118 // Sets the portion of LoadTimingInfo related to connection establishment, and
119 // the socket id. |is_reused| is needed because the handle may not have full
120 // reuse information. |load_timing_info| must have all default values when
121 // called. Returns false and makes no changes to |load_timing_info| when
122 // |socket_| is NULL.
123 bool GetLoadTimingInfo(bool is_reused
,
124 LoadTimingInfo
* load_timing_info
) const;
126 // Used by ClientSocketPool to initialize the ClientSocketHandle.
128 // SetSocket() may also be used if this handle is used as simply for
129 // socket storage (e.g., http://crbug.com/37810).
130 void SetSocket(scoped_ptr
<StreamSocket
> s
);
131 void set_reuse_type(SocketReuseType reuse_type
) { reuse_type_
= reuse_type
; }
132 void set_idle_time(base::TimeDelta idle_time
) { idle_time_
= idle_time
; }
133 void set_pool_id(int id
) { pool_id_
= id
; }
134 void set_is_ssl_error(bool is_ssl_error
) { is_ssl_error_
= is_ssl_error
; }
135 void set_ssl_error_response_info(const HttpResponseInfo
& ssl_error_state
) {
136 ssl_error_response_info_
= ssl_error_state
;
138 void set_pending_http_proxy_connection(ClientSocketHandle
* connection
) {
139 pending_http_proxy_connection_
.reset(connection
);
141 void set_connection_attempts(const ConnectionAttempts
& attempts
) {
142 connection_attempts_
= attempts
;
145 // Only valid if there is no |socket_|.
146 bool is_ssl_error() const {
147 DCHECK(socket_
.get() == NULL
);
148 return is_ssl_error_
;
150 // On an ERR_PROXY_AUTH_REQUESTED error, the |headers| and |auth_challenge|
151 // fields are filled in. On an ERR_SSL_CLIENT_AUTH_CERT_NEEDED error,
152 // the |cert_request_info| field is set.
153 const HttpResponseInfo
& ssl_error_response_info() const {
154 return ssl_error_response_info_
;
156 ClientSocketHandle
* release_pending_http_proxy_connection() {
157 return pending_http_proxy_connection_
.release();
159 const ConnectionAttempts
& connection_attempts() {
160 return connection_attempts_
;
163 StreamSocket
* socket() { return socket_
.get(); }
165 // SetSocket() must be called with a new socket before this handle
166 // is destroyed if is_initialized() is true.
167 scoped_ptr
<StreamSocket
> PassSocket();
169 // These may only be used if is_initialized() is true.
170 const std::string
& group_name() const { return group_name_
; }
171 int id() const { return pool_id_
; }
172 bool is_reused() const { return reuse_type_
== REUSED_IDLE
; }
173 base::TimeDelta
idle_time() const { return idle_time_
; }
174 SocketReuseType
reuse_type() const { return reuse_type_
; }
175 const LoadTimingInfo::ConnectTiming
& connect_timing() const {
176 return connect_timing_
;
178 void set_connect_timing(const LoadTimingInfo::ConnectTiming
& connect_timing
) {
179 connect_timing_
= connect_timing
;
183 // Called on asynchronous completion of an Init() request.
184 void OnIOComplete(int result
);
186 // Called on completion (both asynchronous & synchronous) of an Init()
188 void HandleInitCompletion(int result
);
190 // Resets the state of the ClientSocketHandle. |cancel| indicates whether or
191 // not to try to cancel the request with the ClientSocketPool. Does not
192 // reset the supplemental error state.
193 void ResetInternal(bool cancel
);
195 // Resets the supplemental error state.
196 void ResetErrorState();
198 bool is_initialized_
;
199 ClientSocketPool
* pool_
;
200 HigherLayeredPool
* higher_pool_
;
201 scoped_ptr
<StreamSocket
> socket_
;
202 std::string group_name_
;
203 SocketReuseType reuse_type_
;
204 CompletionCallback callback_
;
205 CompletionCallback user_callback_
;
206 base::TimeDelta idle_time_
;
207 int pool_id_
; // See ClientSocketPool::ReleaseSocket() for an explanation.
209 HttpResponseInfo ssl_error_response_info_
;
210 scoped_ptr
<ClientSocketHandle
> pending_http_proxy_connection_
;
211 std::vector
<ConnectionAttempt
> connection_attempts_
;
212 base::TimeTicks init_time_
;
213 base::TimeDelta setup_time_
;
215 NetLog::Source requesting_source_
;
217 // Timing information is set when a connection is successfully established.
218 LoadTimingInfo::ConnectTiming connect_timing_
;
220 DISALLOW_COPY_AND_ASSIGN(ClientSocketHandle
);
223 // Template function implementation:
224 template <typename PoolType
>
225 int ClientSocketHandle::Init(
226 const std::string
& group_name
,
227 const scoped_refptr
<typename
PoolType::SocketParams
>& socket_params
,
228 RequestPriority priority
,
229 const CompletionCallback
& callback
,
231 const BoundNetLog
& net_log
) {
232 requesting_source_
= net_log
.source();
234 CHECK(!group_name
.empty());
238 group_name_
= group_name
;
239 init_time_
= base::TimeTicks::Now();
240 int rv
= pool_
->RequestSocket(
241 group_name
, &socket_params
, priority
, this, callback_
, net_log
);
242 if (rv
== ERR_IO_PENDING
) {
243 user_callback_
= callback
;
245 HandleInitCompletion(rv
);
252 #endif // NET_SOCKET_CLIENT_SOCKET_HANDLE_H_