1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/wm/workspace_controller.h"
9 #include "ash/root_window_controller.h"
10 #include "ash/screen_util.h"
11 #include "ash/shelf/shelf_layout_manager.h"
12 #include "ash/shelf/shelf_widget.h"
13 #include "ash/shell.h"
14 #include "ash/shell_window_ids.h"
15 #include "ash/system/status_area_widget.h"
16 #include "ash/test/ash_test_base.h"
17 #include "ash/test/shell_test_api.h"
18 #include "ash/test/test_shelf_delegate.h"
19 #include "ash/wm/panels/panel_layout_manager.h"
20 #include "ash/wm/window_state.h"
21 #include "ash/wm/window_util.h"
22 #include "ash/wm/workspace/workspace_window_resizer.h"
23 #include "base/strings/string_number_conversions.h"
24 #include "ui/aura/client/aura_constants.h"
25 #include "ui/aura/test/test_window_delegate.h"
26 #include "ui/aura/test/test_windows.h"
27 #include "ui/aura/window.h"
28 #include "ui/aura/window_event_dispatcher.h"
29 #include "ui/base/hit_test.h"
30 #include "ui/base/ui_base_types.h"
31 #include "ui/compositor/layer.h"
32 #include "ui/compositor/scoped_animation_duration_scale_mode.h"
33 #include "ui/events/event_utils.h"
34 #include "ui/events/test/event_generator.h"
35 #include "ui/gfx/screen.h"
36 #include "ui/views/widget/widget.h"
37 #include "ui/wm/core/window_animations.h"
38 #include "ui/wm/core/window_util.h"
44 // Returns a string containing the names of all the children of |window| (in
45 // order). Each entry is separated by a space.
46 std::string
GetWindowNames(const aura::Window
* window
) {
48 for (size_t i
= 0; i
< window
->children().size(); ++i
) {
51 result
+= window
->children()[i
]->name();
56 // Returns a string containing the names of windows corresponding to each of the
57 // child layers of |window|'s layer. Any layers that don't correspond to a child
58 // Window of |window| are ignored. The result is ordered based on the layer
60 std::string
GetLayerNames(const aura::Window
* window
) {
61 typedef std::map
<const ui::Layer
*, std::string
> LayerToWindowNameMap
;
62 LayerToWindowNameMap window_names
;
63 for (size_t i
= 0; i
< window
->children().size(); ++i
) {
64 window_names
[window
->children()[i
]->layer()] =
65 window
->children()[i
]->name();
69 const std::vector
<ui::Layer
*>& layers(window
->layer()->children());
70 for (size_t i
= 0; i
< layers
.size(); ++i
) {
71 LayerToWindowNameMap::iterator layer_i
=
72 window_names
.find(layers
[i
]);
73 if (layer_i
!= window_names
.end()) {
76 result
+= layer_i
->second
;
82 class WorkspaceControllerTest
: public test::AshTestBase
{
84 WorkspaceControllerTest() {}
85 ~WorkspaceControllerTest() override
{}
87 aura::Window
* CreateTestWindowUnparented() {
88 aura::Window
* window
= new aura::Window(NULL
);
89 window
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_NORMAL
);
90 window
->SetType(ui::wm::WINDOW_TYPE_NORMAL
);
91 window
->Init(aura::WINDOW_LAYER_TEXTURED
);
95 aura::Window
* CreateTestWindow() {
96 aura::Window
* window
= new aura::Window(NULL
);
97 window
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_NORMAL
);
98 window
->SetType(ui::wm::WINDOW_TYPE_NORMAL
);
99 window
->Init(aura::WINDOW_LAYER_TEXTURED
);
100 ParentWindowInPrimaryRootWindow(window
);
104 aura::Window
* CreateBrowserLikeWindow(const gfx::Rect
& bounds
) {
105 aura::Window
* window
= CreateTestWindow();
106 window
->SetBounds(bounds
);
107 wm::WindowState
* window_state
= wm::GetWindowState(window
);
108 window_state
->set_window_position_managed(true);
113 aura::Window
* CreatePopupLikeWindow(const gfx::Rect
& bounds
) {
114 aura::Window
* window
= CreateTestWindowInShellWithBounds(bounds
);
119 aura::Window
* CreateTestPanel(aura::WindowDelegate
* delegate
,
120 const gfx::Rect
& bounds
) {
121 aura::Window
* window
= CreateTestWindowInShellWithDelegateAndType(
123 ui::wm::WINDOW_TYPE_PANEL
,
126 test::TestShelfDelegate
* shelf_delegate
=
127 test::TestShelfDelegate::instance();
128 shelf_delegate
->AddShelfItem(window
);
129 PanelLayoutManager
* manager
= static_cast<PanelLayoutManager
*>(
130 Shell::GetContainer(window
->GetRootWindow(),
131 kShellWindowId_PanelContainer
)->layout_manager());
136 aura::Window
* GetDesktop() {
137 return Shell::GetContainer(Shell::GetPrimaryRootWindow(),
138 kShellWindowId_DefaultContainer
);
141 gfx::Rect
GetFullscreenBounds(aura::Window
* window
) {
142 return Shell::GetScreen()->GetDisplayNearestWindow(window
).bounds();
145 ShelfWidget
* shelf_widget() {
146 return Shell::GetPrimaryRootWindowController()->shelf();
149 ShelfLayoutManager
* shelf_layout_manager() {
150 return Shell::GetPrimaryRootWindowController()->GetShelfLayoutManager();
153 bool GetWindowOverlapsShelf() {
154 return shelf_layout_manager()->window_overlaps_shelf();
158 DISALLOW_COPY_AND_ASSIGN(WorkspaceControllerTest
);
161 // Assertions around adding a normal window.
162 TEST_F(WorkspaceControllerTest
, AddNormalWindowWhenEmpty
) {
163 scoped_ptr
<Window
> w1(CreateTestWindow());
164 w1
->SetBounds(gfx::Rect(0, 0, 250, 251));
166 wm::WindowState
* window_state
= wm::GetWindowState(w1
.get());
168 EXPECT_FALSE(window_state
->HasRestoreBounds());
172 EXPECT_FALSE(window_state
->HasRestoreBounds());
174 ASSERT_TRUE(w1
->layer() != NULL
);
175 EXPECT_TRUE(w1
->layer()->visible());
177 EXPECT_EQ("0,0 250x251", w1
->bounds().ToString());
179 EXPECT_EQ(w1
.get(), GetDesktop()->children()[0]);
182 // Assertions around maximizing/unmaximizing.
183 TEST_F(WorkspaceControllerTest
, SingleMaximizeWindow
) {
184 scoped_ptr
<Window
> w1(CreateTestWindow());
185 w1
->SetBounds(gfx::Rect(0, 0, 250, 251));
188 wm::ActivateWindow(w1
.get());
190 EXPECT_TRUE(wm::IsActiveWindow(w1
.get()));
192 ASSERT_TRUE(w1
->layer() != NULL
);
193 EXPECT_TRUE(w1
->layer()->visible());
195 EXPECT_EQ("0,0 250x251", w1
->bounds().ToString());
197 // Maximize the window.
198 w1
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_MAXIMIZED
);
200 EXPECT_TRUE(wm::IsActiveWindow(w1
.get()));
202 EXPECT_EQ(w1
.get(), GetDesktop()->children()[0]);
203 EXPECT_EQ(ScreenUtil::GetMaximizedWindowBoundsInParent(w1
.get()).width(),
204 w1
->bounds().width());
205 EXPECT_EQ(ScreenUtil::GetMaximizedWindowBoundsInParent(w1
.get()).height(),
206 w1
->bounds().height());
208 // Restore the window.
209 w1
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_NORMAL
);
211 EXPECT_EQ(w1
.get(), GetDesktop()->children()[0]);
212 EXPECT_EQ("0,0 250x251", w1
->bounds().ToString());
215 // Assertions around two windows and toggling one to be fullscreen.
216 TEST_F(WorkspaceControllerTest
, FullscreenWithNormalWindow
) {
217 scoped_ptr
<Window
> w1(CreateTestWindow());
218 scoped_ptr
<Window
> w2(CreateTestWindow());
219 w1
->SetBounds(gfx::Rect(0, 0, 250, 251));
222 ASSERT_TRUE(w1
->layer() != NULL
);
223 EXPECT_TRUE(w1
->layer()->visible());
225 w2
->SetBounds(gfx::Rect(0, 0, 50, 51));
226 w2
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_FULLSCREEN
);
228 wm::ActivateWindow(w2
.get());
230 // Both windows should be in the same workspace.
231 EXPECT_EQ(w1
.get(), GetDesktop()->children()[0]);
232 EXPECT_EQ(w2
.get(), GetDesktop()->children()[1]);
235 ScreenUtil::GetMaximizedWindowBoundsInParent(w1
.get()));
236 EXPECT_EQ(work_area
.width(), w2
->bounds().width());
237 EXPECT_EQ(work_area
.height(), w2
->bounds().height());
239 // Restore w2, which should then go back to one workspace.
240 w2
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_NORMAL
);
241 EXPECT_EQ(50, w2
->bounds().width());
242 EXPECT_EQ(51, w2
->bounds().height());
243 EXPECT_TRUE(wm::IsActiveWindow(w2
.get()));
246 // Makes sure requests to change the bounds of a normal window go through.
247 TEST_F(WorkspaceControllerTest
, ChangeBoundsOfNormalWindow
) {
248 scoped_ptr
<Window
> w1(CreateTestWindow());
251 // Setting the bounds should go through since the window is in the normal
253 w1
->SetBounds(gfx::Rect(0, 0, 200, 500));
254 EXPECT_EQ(200, w1
->bounds().width());
255 EXPECT_EQ(500, w1
->bounds().height());
258 // Verifies the bounds is not altered when showing and grid is enabled.
259 TEST_F(WorkspaceControllerTest
, SnapToGrid
) {
260 scoped_ptr
<Window
> w1(CreateTestWindowUnparented());
261 w1
->SetBounds(gfx::Rect(1, 6, 25, 30));
262 ParentWindowInPrimaryRootWindow(w1
.get());
263 // We are not aligning this anymore this way. When the window gets shown
264 // the window is expected to be handled differently, but this cannot be
265 // tested with this test. So the result of this test should be that the
266 // bounds are exactly as passed in.
267 EXPECT_EQ("1,6 25x30", w1
->bounds().ToString());
270 // Assertions around a fullscreen window.
271 TEST_F(WorkspaceControllerTest
, SingleFullscreenWindow
) {
272 scoped_ptr
<Window
> w1(CreateTestWindow());
273 w1
->SetBounds(gfx::Rect(0, 0, 250, 251));
274 // Make the window fullscreen.
275 w1
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_FULLSCREEN
);
277 wm::ActivateWindow(w1
.get());
279 EXPECT_EQ(w1
.get(), GetDesktop()->children()[0]);
280 EXPECT_EQ(GetFullscreenBounds(w1
.get()).width(), w1
->bounds().width());
281 EXPECT_EQ(GetFullscreenBounds(w1
.get()).height(), w1
->bounds().height());
283 // Restore the window. Use SHOW_STATE_DEFAULT as that is what we'll end up
284 // with when using views::Widget.
285 w1
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_DEFAULT
);
286 EXPECT_EQ("0,0 250x251", w1
->bounds().ToString());
288 EXPECT_EQ(w1
.get(), GetDesktop()->children()[0]);
289 EXPECT_EQ(250, w1
->bounds().width());
290 EXPECT_EQ(251, w1
->bounds().height());
292 // Back to fullscreen.
293 w1
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_FULLSCREEN
);
294 EXPECT_EQ(w1
.get(), GetDesktop()->children()[0]);
295 EXPECT_EQ(GetFullscreenBounds(w1
.get()).width(), w1
->bounds().width());
296 EXPECT_EQ(GetFullscreenBounds(w1
.get()).height(), w1
->bounds().height());
297 wm::WindowState
* window_state
= wm::GetWindowState(w1
.get());
299 ASSERT_TRUE(window_state
->HasRestoreBounds());
300 EXPECT_EQ("0,0 250x251", window_state
->GetRestoreBoundsInScreen().ToString());
303 // Assertions around minimizing a single window.
304 TEST_F(WorkspaceControllerTest
, MinimizeSingleWindow
) {
305 scoped_ptr
<Window
> w1(CreateTestWindow());
309 w1
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_MINIMIZED
);
310 EXPECT_FALSE(w1
->layer()->IsDrawn());
311 EXPECT_TRUE(w1
->layer()->GetTargetTransform().IsIdentity());
315 EXPECT_TRUE(wm::GetWindowState(w1
.get())->IsNormalStateType());
316 EXPECT_TRUE(w1
->layer()->IsDrawn());
319 // Assertions around minimizing a fullscreen window.
320 TEST_F(WorkspaceControllerTest
, MinimizeFullscreenWindow
) {
321 // Two windows, w1 normal, w2 fullscreen.
322 scoped_ptr
<Window
> w1(CreateTestWindow());
323 scoped_ptr
<Window
> w2(CreateTestWindow());
325 w2
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_FULLSCREEN
);
328 wm::WindowState
* w1_state
= wm::GetWindowState(w1
.get());
329 wm::WindowState
* w2_state
= wm::GetWindowState(w2
.get());
331 w2_state
->Activate();
334 w2
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_MINIMIZED
);
335 EXPECT_TRUE(w1
->layer()->IsDrawn());
336 EXPECT_FALSE(w2
->layer()->IsDrawn());
338 // Show the window, which should trigger unminimizing.
340 w2_state
->Activate();
342 EXPECT_TRUE(w2_state
->IsFullscreen());
343 EXPECT_TRUE(w1
->layer()->IsDrawn());
344 EXPECT_TRUE(w2
->layer()->IsDrawn());
346 // Minimize the window, which should hide the window.
347 EXPECT_TRUE(w2_state
->IsActive());
348 w2_state
->Minimize();
349 EXPECT_FALSE(w2_state
->IsActive());
350 EXPECT_FALSE(w2
->layer()->IsDrawn());
351 EXPECT_TRUE(w1_state
->IsActive());
352 EXPECT_EQ(w2
.get(), GetDesktop()->children()[0]);
353 EXPECT_EQ(w1
.get(), GetDesktop()->children()[1]);
355 // Make the window normal.
356 w2
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_NORMAL
);
357 // Setting back to normal doesn't change the activation.
358 EXPECT_FALSE(w2_state
->IsActive());
359 EXPECT_TRUE(w1_state
->IsActive());
360 EXPECT_EQ(w2
.get(), GetDesktop()->children()[0]);
361 EXPECT_EQ(w1
.get(), GetDesktop()->children()[1]);
362 EXPECT_TRUE(w2
->layer()->IsDrawn());
365 // Verifies ShelfLayoutManager's visibility/auto-hide state is correctly
367 TEST_F(WorkspaceControllerTest
, ShelfStateUpdated
) {
368 // Since ShelfLayoutManager queries for mouse location, move the mouse so
369 // it isn't over the shelf.
370 ui::test::EventGenerator
generator(Shell::GetPrimaryRootWindow(),
372 generator
.MoveMouseTo(0, 0);
374 scoped_ptr
<Window
> w1(CreateTestWindow());
375 const gfx::Rect
w1_bounds(0, 1, 101, 102);
376 ShelfLayoutManager
* shelf
= shelf_layout_manager();
377 shelf
->SetAutoHideBehavior(ash::SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS
);
378 const gfx::Rect
touches_shelf_bounds(
379 0, shelf
->GetIdealBounds().y() - 10, 101, 102);
380 // Move |w1| to overlap the shelf.
381 w1
->SetBounds(touches_shelf_bounds
);
382 EXPECT_FALSE(GetWindowOverlapsShelf());
384 // A visible ignored window should not trigger the overlap.
385 scoped_ptr
<Window
> w_ignored(CreateTestWindow());
386 w_ignored
->SetBounds(touches_shelf_bounds
);
387 wm::GetWindowState(&(*w_ignored
))->set_ignored_by_shelf(true);
389 EXPECT_FALSE(GetWindowOverlapsShelf());
391 // Make it visible, since visible shelf overlaps should be true.
393 EXPECT_TRUE(GetWindowOverlapsShelf());
395 wm::ActivateWindow(w1
.get());
396 w1
->SetBounds(w1_bounds
);
398 wm::ActivateWindow(w1
.get());
400 EXPECT_EQ(SHELF_AUTO_HIDE
, shelf
->visibility_state());
402 // Maximize the window.
403 w1
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_MAXIMIZED
);
404 EXPECT_EQ(SHELF_AUTO_HIDE
, shelf
->visibility_state());
405 EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN
, shelf
->auto_hide_state());
408 w1
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_NORMAL
);
409 EXPECT_EQ(SHELF_AUTO_HIDE
, shelf
->visibility_state());
410 EXPECT_EQ("0,1 101x102", w1
->bounds().ToString());
413 w1
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_FULLSCREEN
);
414 EXPECT_EQ(SHELF_HIDDEN
, shelf
->visibility_state());
417 w1
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_NORMAL
);
418 EXPECT_EQ(SHELF_AUTO_HIDE
, shelf
->visibility_state());
419 EXPECT_EQ("0,1 101x102", w1
->bounds().ToString());
420 EXPECT_FALSE(GetWindowOverlapsShelf());
422 // Move window so it obscures shelf.
423 w1
->SetBounds(touches_shelf_bounds
);
424 EXPECT_TRUE(GetWindowOverlapsShelf());
427 w1
->SetBounds(w1_bounds
);
428 EXPECT_FALSE(GetWindowOverlapsShelf());
431 w1
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_MAXIMIZED
);
432 EXPECT_EQ(SHELF_AUTO_HIDE
, shelf
->visibility_state());
433 EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN
, shelf
->auto_hide_state());
436 w1
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_MINIMIZED
);
437 EXPECT_EQ(SHELF_AUTO_HIDE
, shelf
->visibility_state());
439 // Since the restore from minimize will restore to the pre-minimize
440 // state (tested elsewhere), we abandon the current size and restore
441 // rect and set them to the window.
442 wm::WindowState
* window_state
= wm::GetWindowState(w1
.get());
444 gfx::Rect restore
= window_state
->GetRestoreBoundsInScreen();
445 EXPECT_EQ("0,0 800x597", w1
->bounds().ToString());
446 EXPECT_EQ("0,1 101x102", restore
.ToString());
447 window_state
->ClearRestoreBounds();
448 w1
->SetBounds(restore
);
451 w1
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_NORMAL
);
452 EXPECT_EQ(SHELF_AUTO_HIDE
, shelf
->visibility_state());
453 EXPECT_EQ("0,1 101x102", w1
->bounds().ToString());
455 // Create another window, maximized.
456 scoped_ptr
<Window
> w2(CreateTestWindow());
457 w2
->SetBounds(gfx::Rect(10, 11, 250, 251));
458 w2
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_MAXIMIZED
);
460 wm::ActivateWindow(w2
.get());
461 EXPECT_EQ(SHELF_AUTO_HIDE
, shelf
->visibility_state());
462 EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN
, shelf
->auto_hide_state());
463 EXPECT_EQ("0,1 101x102", w1
->bounds().ToString());
464 EXPECT_EQ(ScreenUtil::GetMaximizedWindowBoundsInParent(
465 w2
->parent()).ToString(),
466 w2
->bounds().ToString());
469 wm::ActivateWindow(w1
.get());
470 EXPECT_EQ(SHELF_AUTO_HIDE
, shelf
->visibility_state());
471 EXPECT_EQ("0,1 101x102", w1
->bounds().ToString());
472 EXPECT_EQ(ScreenUtil::GetMaximizedWindowBoundsInParent(
473 w2
->parent()).ToString(),
474 w2
->bounds().ToString());
477 wm::ActivateWindow(w2
.get());
478 EXPECT_EQ(SHELF_AUTO_HIDE
, shelf
->visibility_state());
479 EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN
, shelf
->auto_hide_state());
480 EXPECT_EQ("0,1 101x102", w1
->bounds().ToString());
481 EXPECT_EQ(ScreenUtil::GetMaximizedWindowBoundsInParent(w2
.get()).ToString(),
482 w2
->bounds().ToString());
484 // Turn off auto-hide, switch back to w2 (maximized) and verify overlap.
485 shelf
->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER
);
486 wm::ActivateWindow(w2
.get());
487 EXPECT_FALSE(GetWindowOverlapsShelf());
489 // Move w1 to overlap shelf, it shouldn't change window overlaps shelf since
490 // the window isn't in the visible workspace.
491 w1
->SetBounds(touches_shelf_bounds
);
492 EXPECT_FALSE(GetWindowOverlapsShelf());
494 // Activate w1. Although w1 is visible, the overlap state is still false since
496 wm::ActivateWindow(w1
.get());
497 EXPECT_FALSE(GetWindowOverlapsShelf());
500 w2
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_NORMAL
);
501 EXPECT_TRUE(GetWindowOverlapsShelf());
504 // Verifies going from maximized to minimized sets the right state for painting
505 // the background of the launcher.
506 TEST_F(WorkspaceControllerTest
, MinimizeResetsVisibility
) {
507 scoped_ptr
<Window
> w1(CreateTestWindow());
509 wm::ActivateWindow(w1
.get());
510 w1
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_MAXIMIZED
);
511 EXPECT_EQ(SHELF_BACKGROUND_MAXIMIZED
, shelf_widget()->GetBackgroundType());
513 w1
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_MINIMIZED
);
514 EXPECT_EQ(SHELF_VISIBLE
,
515 shelf_layout_manager()->visibility_state());
516 EXPECT_EQ(SHELF_BACKGROUND_DEFAULT
, shelf_widget()->GetBackgroundType());
519 // Verifies window visibility during various workspace changes.
520 TEST_F(WorkspaceControllerTest
, VisibilityTests
) {
521 scoped_ptr
<Window
> w1(CreateTestWindow());
523 EXPECT_TRUE(w1
->IsVisible());
524 EXPECT_EQ(1.0f
, w1
->layer()->GetCombinedOpacity());
526 // Create another window, activate it and make it fullscreen.
527 scoped_ptr
<Window
> w2(CreateTestWindow());
529 wm::ActivateWindow(w2
.get());
530 w2
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_FULLSCREEN
);
531 EXPECT_TRUE(w2
->IsVisible());
532 EXPECT_EQ(1.0f
, w2
->layer()->GetCombinedOpacity());
533 EXPECT_TRUE(w1
->IsVisible());
535 // Switch to w1. |w1| should be visible on top of |w2|.
536 wm::ActivateWindow(w1
.get());
537 EXPECT_TRUE(w1
->IsVisible());
538 EXPECT_EQ(1.0f
, w1
->layer()->GetCombinedOpacity());
539 EXPECT_TRUE(w2
->IsVisible());
541 // Switch back to |w2|.
542 wm::ActivateWindow(w2
.get());
543 EXPECT_TRUE(w2
->IsVisible());
544 EXPECT_EQ(1.0f
, w2
->layer()->GetCombinedOpacity());
545 EXPECT_TRUE(w1
->IsVisible());
547 // Restore |w2|, both windows should be visible.
548 w2
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_NORMAL
);
549 EXPECT_TRUE(w1
->IsVisible());
550 EXPECT_EQ(1.0f
, w1
->layer()->GetCombinedOpacity());
551 EXPECT_TRUE(w2
->IsVisible());
552 EXPECT_EQ(1.0f
, w2
->layer()->GetCombinedOpacity());
554 // Make |w2| fullscreen again, then close it.
555 w2
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_FULLSCREEN
);
557 EXPECT_FALSE(w2
->IsVisible());
558 EXPECT_EQ(1.0f
, w1
->layer()->GetCombinedOpacity());
559 EXPECT_TRUE(w1
->IsVisible());
561 // Create |w2| and maximize it.
562 w2
.reset(CreateTestWindow());
564 wm::ActivateWindow(w2
.get());
565 w2
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_MAXIMIZED
);
566 EXPECT_TRUE(w2
->IsVisible());
567 EXPECT_EQ(1.0f
, w2
->layer()->GetCombinedOpacity());
568 EXPECT_TRUE(w1
->IsVisible());
572 EXPECT_EQ(1.0f
, w1
->layer()->GetCombinedOpacity());
573 EXPECT_TRUE(w1
->IsVisible());
576 // Verifies windows that are offscreen don't move when switching workspaces.
577 TEST_F(WorkspaceControllerTest
, DontMoveOnSwitch
) {
578 ui::test::EventGenerator
generator(Shell::GetPrimaryRootWindow(),
580 generator
.MoveMouseTo(0, 0);
582 scoped_ptr
<Window
> w1(CreateTestWindow());
583 ShelfLayoutManager
* shelf
= shelf_layout_manager();
584 const gfx::Rect
touches_shelf_bounds(
585 0, shelf
->GetIdealBounds().y() - 10, 101, 102);
586 // Move |w1| to overlap the shelf.
587 w1
->SetBounds(touches_shelf_bounds
);
589 wm::ActivateWindow(w1
.get());
591 // Create another window and maximize it.
592 scoped_ptr
<Window
> w2(CreateTestWindow());
593 w2
->SetBounds(gfx::Rect(10, 11, 250, 251));
594 w2
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_MAXIMIZED
);
596 wm::ActivateWindow(w2
.get());
599 wm::ActivateWindow(w1
.get());
600 EXPECT_EQ(touches_shelf_bounds
.ToString(), w1
->bounds().ToString());
603 // Verifies that windows that are completely offscreen move when switching
605 TEST_F(WorkspaceControllerTest
, MoveOnSwitch
) {
606 ui::test::EventGenerator
generator(Shell::GetPrimaryRootWindow(),
608 generator
.MoveMouseTo(0, 0);
610 scoped_ptr
<Window
> w1(CreateTestWindow());
611 ShelfLayoutManager
* shelf
= shelf_layout_manager();
612 const gfx::Rect
w1_bounds(0, shelf
->GetIdealBounds().y(), 100, 200);
613 // Move |w1| so that the top edge is the same as the top edge of the shelf.
614 w1
->SetBounds(w1_bounds
);
616 wm::ActivateWindow(w1
.get());
617 EXPECT_EQ(w1_bounds
.ToString(), w1
->bounds().ToString());
619 // Create another window and maximize it.
620 scoped_ptr
<Window
> w2(CreateTestWindow());
621 w2
->SetBounds(gfx::Rect(10, 11, 250, 251));
622 w2
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_MAXIMIZED
);
624 wm::ActivateWindow(w2
.get());
626 // Increase the size of the WorkAreaInsets. This would make |w1| fall
627 // completely out of the display work area.
629 Shell::GetScreen()->GetPrimaryDisplay().GetWorkAreaInsets();
630 insets
.Set(0, 0, insets
.bottom() + 30, 0);
631 Shell::GetInstance()->SetDisplayWorkAreaInsets(w1
.get(), insets
);
633 // Switch to w1. The window should have moved.
634 wm::ActivateWindow(w1
.get());
635 EXPECT_NE(w1_bounds
.ToString(), w1
->bounds().ToString());
640 // WindowDelegate used by DontCrashOnChangeAndActivate.
641 class DontCrashOnChangeAndActivateDelegate
642 : public aura::test::TestWindowDelegate
{
644 DontCrashOnChangeAndActivateDelegate() : window_(NULL
) {}
646 void set_window(aura::Window
* window
) { window_
= window
; }
648 // WindowDelegate overrides:
649 void OnBoundsChanged(const gfx::Rect
& old_bounds
,
650 const gfx::Rect
& new_bounds
) override
{
652 wm::ActivateWindow(window_
);
658 aura::Window
* window_
;
660 DISALLOW_COPY_AND_ASSIGN(DontCrashOnChangeAndActivateDelegate
);
665 // Exercises possible crash in W2. Here's the sequence:
666 // . minimize a maximized window.
667 // . remove the window (which happens when switching displays).
668 // . add the window back.
669 // . show the window and during the bounds change activate it.
670 TEST_F(WorkspaceControllerTest
, DontCrashOnChangeAndActivate
) {
672 ShelfLayoutManager
* shelf
= shelf_layout_manager();
673 shelf
->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER
);
675 DontCrashOnChangeAndActivateDelegate delegate
;
676 scoped_ptr
<Window
> w1(CreateTestWindowInShellWithDelegate(
677 &delegate
, 1000, gfx::Rect(10, 11, 250, 251)));
680 wm::WindowState
* w1_state
= wm::GetWindowState(w1
.get());
681 w1_state
->Activate();
682 w1_state
->Maximize();
683 w1_state
->Minimize();
685 w1
->parent()->RemoveChild(w1
.get());
687 // Do this so that when we Show() the window a resize occurs and we make the
689 shelf
->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS
);
691 ParentWindowInPrimaryRootWindow(w1
.get());
692 delegate
.set_window(w1
.get());
696 // Verifies a window with a transient parent not managed by workspace works.
697 TEST_F(WorkspaceControllerTest
, TransientParent
) {
698 // Normal window with no transient parent.
699 scoped_ptr
<Window
> w2(CreateTestWindow());
700 w2
->SetBounds(gfx::Rect(10, 11, 250, 251));
702 wm::ActivateWindow(w2
.get());
704 // Window with a transient parent. We set the transient parent to the root,
705 // which would never happen but is enough to exercise the bug.
706 scoped_ptr
<Window
> w1(CreateTestWindowUnparented());
707 ::wm::AddTransientChild(
708 Shell::GetInstance()->GetPrimaryRootWindow(), w1
.get());
709 w1
->SetBounds(gfx::Rect(10, 11, 250, 251));
710 ParentWindowInPrimaryRootWindow(w1
.get());
712 wm::ActivateWindow(w1
.get());
714 // The window with the transient parent should get added to the same parent as
715 // the normal window.
716 EXPECT_EQ(w2
->parent(), w1
->parent());
719 // Test the placement of newly created windows.
720 TEST_F(WorkspaceControllerTest
, BasicAutoPlacingOnCreate
) {
721 if (!SupportsHostWindowResize())
723 UpdateDisplay("1600x1200");
724 // Creating a popup handler here to make sure it does not interfere with the
726 gfx::Rect
source_browser_bounds(16, 32, 640, 320);
727 scoped_ptr
<aura::Window
> browser_window(CreateBrowserLikeWindow(
728 source_browser_bounds
));
730 // Creating a popup to make sure it does not interfere with the positioning.
731 scoped_ptr
<aura::Window
> browser_popup(CreatePopupLikeWindow(
732 gfx::Rect(16, 32, 128, 256)));
734 browser_window
->Show();
735 browser_popup
->Show();
737 { // With a shown window it's size should get returned.
738 scoped_ptr
<aura::Window
> new_browser_window(CreateBrowserLikeWindow(
739 source_browser_bounds
));
740 // The position should be right flush.
741 EXPECT_EQ("960,32 640x320", new_browser_window
->bounds().ToString());
744 { // With the window shown - but more on the right side then on the left
745 // side (and partially out of the screen), it should default to the other
746 // side and inside the screen.
747 gfx::Rect
source_browser_bounds(gfx::Rect(1000, 600, 640, 320));
748 browser_window
->SetBounds(source_browser_bounds
);
750 scoped_ptr
<aura::Window
> new_browser_window(CreateBrowserLikeWindow(
751 source_browser_bounds
));
752 // The position should be left & bottom flush.
753 EXPECT_EQ("0,600 640x320", new_browser_window
->bounds().ToString());
755 // If the other window was already beyond the point to get right flush
756 // it will remain where it is.
757 EXPECT_EQ("1000,600 640x320", browser_window
->bounds().ToString());
760 { // Make sure that popups do not get changed.
761 scoped_ptr
<aura::Window
> new_popup_window(CreatePopupLikeWindow(
762 gfx::Rect(50, 100, 300, 150)));
763 EXPECT_EQ("50,100 300x150", new_popup_window
->bounds().ToString());
766 browser_window
->Hide();
767 { // If a window is there but not shown the default should be centered.
768 scoped_ptr
<aura::Window
> new_browser_window(CreateBrowserLikeWindow(
769 gfx::Rect(50, 100, 300, 150)));
770 EXPECT_EQ("650,100 300x150", new_browser_window
->bounds().ToString());
774 // Test that adding a second window shifts both the first window and its
776 TEST_F(WorkspaceControllerTest
, AutoPlacingMovesTransientChild
) {
777 // Create an auto-positioned window.
778 scoped_ptr
<aura::Window
> window1(CreateTestWindowInShellWithId(0));
779 gfx::Rect desktop_area
= window1
->parent()->bounds();
780 wm::GetWindowState(window1
.get())->set_window_position_managed(true);
781 // Hide and then show |window1| to trigger auto-positioning logic.
783 window1
->SetBounds(gfx::Rect(16, 32, 300, 300));
786 // |window1| should be horizontally centered.
787 int x_window1
= (desktop_area
.width() - 300) / 2;
788 EXPECT_EQ(base::IntToString(x_window1
) + ",32 300x300",
789 window1
->bounds().ToString());
791 // Create a |child| window and make it a transient child of |window1|.
792 scoped_ptr
<Window
> child(CreateTestWindowUnparented());
793 ::wm::AddTransientChild(window1
.get(), child
.get());
794 const int x_child
= x_window1
+ 50;
795 child
->SetBounds(gfx::Rect(x_child
, 20, 200, 200));
796 ParentWindowInPrimaryRootWindow(child
.get());
798 wm::ActivateWindow(child
.get());
800 // The |child| should be where it was created.
801 EXPECT_EQ(base::IntToString(x_child
) + ",20 200x200",
802 child
->bounds().ToString());
804 // Create and show a second window forcing the first window and its child to
806 scoped_ptr
<aura::Window
> window2(CreateTestWindowInShellWithId(1));
807 wm::GetWindowState(window2
.get())->set_window_position_managed(true);
808 // Hide and then show |window2| to trigger auto-positioning logic.
810 window2
->SetBounds(gfx::Rect(32, 48, 250, 250));
813 // Check that both |window1| and |child| have moved left.
814 EXPECT_EQ("0,32 300x300", window1
->bounds().ToString());
815 int x
= x_child
- x_window1
;
816 EXPECT_EQ(base::IntToString(x
) + ",20 200x200", child
->bounds().ToString());
817 // Check that |window2| has moved right.
818 x
= desktop_area
.width() - window2
->bounds().width();
819 EXPECT_EQ(base::IntToString(x
) + ",48 250x250", window2
->bounds().ToString());
822 // Test the basic auto placement of one and or two windows in a "simulated
823 // session" of sequential window operations.
824 TEST_F(WorkspaceControllerTest
, BasicAutoPlacingOnShowHide
) {
825 // Test 1: In case there is no manageable window, no window should shift.
827 scoped_ptr
<aura::Window
> window1(CreateTestWindowInShellWithId(0));
828 window1
->SetBounds(gfx::Rect(16, 32, 640, 320));
829 gfx::Rect desktop_area
= window1
->parent()->bounds();
831 scoped_ptr
<aura::Window
> window2(CreateTestWindowInShellWithId(1));
832 // Trigger the auto window placement function by making it visible.
833 // Note that the bounds are getting changed while it is invisible.
835 window2
->SetBounds(gfx::Rect(32, 48, 256, 512));
838 // Check the initial position of the windows is unchanged.
839 EXPECT_EQ("16,32 640x320", window1
->bounds().ToString());
840 EXPECT_EQ("32,48 256x512", window2
->bounds().ToString());
842 // Remove the second window and make sure that the first window
843 // does NOT get centered.
845 EXPECT_EQ("16,32 640x320", window1
->bounds().ToString());
847 wm::WindowState
* window1_state
= wm::GetWindowState(window1
.get());
848 // Test 2: Set up two managed windows and check their auto positioning.
849 window1_state
->set_window_position_managed(true);
851 scoped_ptr
<aura::Window
> window3(CreateTestWindowInShellWithId(2));
852 wm::GetWindowState(window3
.get())->set_window_position_managed(true);
853 // To avoid any auto window manager changes due to SetBounds, the window
854 // gets first hidden and then shown again.
856 window3
->SetBounds(gfx::Rect(32, 48, 256, 512));
858 // |window1| should be flush left and |window3| flush right.
859 EXPECT_EQ("0,32 640x320", window1
->bounds().ToString());
860 EXPECT_EQ(base::IntToString(
861 desktop_area
.width() - window3
->bounds().width()) +
862 ",48 256x512", window3
->bounds().ToString());
864 // After removing |window3|, |window1| should be centered again.
868 (desktop_area
.width() - window1
->bounds().width()) / 2) +
869 ",32 640x320", window1
->bounds().ToString());
871 // Test 3: Set up a manageable and a non manageable window and check
873 scoped_ptr
<aura::Window
> window4(CreateTestWindowInShellWithId(3));
874 // To avoid any auto window manager changes due to SetBounds, the window
875 // gets first hidden and then shown again.
877 window1
->SetBounds(gfx::Rect(16, 32, 640, 320));
878 window4
->SetBounds(gfx::Rect(32, 48, 256, 512));
880 // |window1| should be centered and |window4| untouched.
883 (desktop_area
.width() - window1
->bounds().width()) / 2) +
884 ",32 640x320", window1
->bounds().ToString());
885 EXPECT_EQ("32,48 256x512", window4
->bounds().ToString());
887 // Test4: A single manageable window should get centered.
889 window1_state
->set_bounds_changed_by_user(false);
890 // Trigger the auto window placement function by showing (and hiding) it.
893 // |window1| should be centered.
896 (desktop_area
.width() - window1
->bounds().width()) / 2) +
897 ",32 640x320", window1
->bounds().ToString());
900 // Test the proper usage of user window movement interaction.
901 TEST_F(WorkspaceControllerTest
, TestUserMovedWindowRepositioning
) {
902 scoped_ptr
<aura::Window
> window1(CreateTestWindowInShellWithId(0));
903 window1
->SetBounds(gfx::Rect(16, 32, 640, 320));
904 gfx::Rect desktop_area
= window1
->parent()->bounds();
905 scoped_ptr
<aura::Window
> window2(CreateTestWindowInShellWithId(1));
906 window2
->SetBounds(gfx::Rect(32, 48, 256, 512));
909 wm::WindowState
* window1_state
= wm::GetWindowState(window1
.get());
910 wm::WindowState
* window2_state
= wm::GetWindowState(window2
.get());
912 window1_state
->set_window_position_managed(true);
913 window2_state
->set_window_position_managed(true);
914 EXPECT_FALSE(window1_state
->bounds_changed_by_user());
915 EXPECT_FALSE(window2_state
->bounds_changed_by_user());
917 // Check that the current location gets preserved if the user has
918 // positioned it previously.
919 window1_state
->set_bounds_changed_by_user(true);
921 EXPECT_EQ("16,32 640x320", window1
->bounds().ToString());
922 // Flag should be still set.
923 EXPECT_TRUE(window1_state
->bounds_changed_by_user());
924 EXPECT_FALSE(window2_state
->bounds_changed_by_user());
926 // Turn on the second window and make sure that both windows are now
927 // positionable again (user movement cleared).
930 // |window1| should be flush left and |window2| flush right.
931 EXPECT_EQ("0,32 640x320", window1
->bounds().ToString());
933 base::IntToString(desktop_area
.width() - window2
->bounds().width()) +
934 ",48 256x512", window2
->bounds().ToString());
935 // FLag should now be reset.
936 EXPECT_FALSE(window1_state
->bounds_changed_by_user());
937 EXPECT_FALSE(window2_state
->bounds_changed_by_user());
939 // Going back to one shown window should keep the state.
940 window1_state
->set_bounds_changed_by_user(true);
942 EXPECT_EQ("0,32 640x320", window1
->bounds().ToString());
943 EXPECT_TRUE(window1_state
->bounds_changed_by_user());
946 // Test if the single window will be restored at original position.
947 TEST_F(WorkspaceControllerTest
, TestSingleWindowsRestoredBounds
) {
948 scoped_ptr
<aura::Window
> window1(
949 CreateTestWindowInShellWithBounds(gfx::Rect(100, 100, 100, 100)));
950 scoped_ptr
<aura::Window
> window2(
951 CreateTestWindowInShellWithBounds(gfx::Rect(110, 110, 100, 100)));
952 scoped_ptr
<aura::Window
> window3(
953 CreateTestWindowInShellWithBounds(gfx::Rect(120, 120, 100, 100)));
957 wm::GetWindowState(window1
.get())->set_window_position_managed(true);
958 wm::GetWindowState(window2
.get())->set_window_position_managed(true);
959 wm::GetWindowState(window3
.get())->set_window_position_managed(true);
962 wm::ActivateWindow(window1
.get());
964 wm::ActivateWindow(window2
.get());
966 wm::ActivateWindow(window3
.get());
967 EXPECT_EQ(0, window1
->bounds().x());
968 EXPECT_EQ(window2
->GetRootWindow()->bounds().right(),
969 window2
->bounds().right());
970 EXPECT_EQ(0, window3
->bounds().x());
973 EXPECT_EQ(window2
->GetRootWindow()->bounds().right(),
974 window2
->bounds().right());
975 EXPECT_EQ(0, window3
->bounds().x());
977 // Being a single window will retore the original location.
979 wm::ActivateWindow(window2
.get());
980 EXPECT_EQ("110,110 100x100", window2
->bounds().ToString());
982 // Showing the 3rd will push the 2nd window left.
984 wm::ActivateWindow(window3
.get());
985 EXPECT_EQ(0, window2
->bounds().x());
986 EXPECT_EQ(window3
->GetRootWindow()->bounds().right(),
987 window3
->bounds().right());
989 // Being a single window will retore the original location.
991 EXPECT_EQ("120,120 100x100", window3
->bounds().ToString());
994 // Test that user placed windows go back to their user placement after the user
995 // closes all other windows.
996 TEST_F(WorkspaceControllerTest
, TestUserHandledWindowRestore
) {
997 scoped_ptr
<aura::Window
> window1(CreateTestWindowInShellWithId(0));
998 gfx::Rect user_pos
= gfx::Rect(16, 42, 640, 320);
999 window1
->SetBounds(user_pos
);
1000 wm::WindowState
* window1_state
= wm::GetWindowState(window1
.get());
1002 window1_state
->SetPreAutoManageWindowBounds(user_pos
);
1003 gfx::Rect desktop_area
= window1
->parent()->bounds();
1005 // Create a second window to let the auto manager kick in.
1006 scoped_ptr
<aura::Window
> window2(CreateTestWindowInShellWithId(1));
1007 window2
->SetBounds(gfx::Rect(32, 48, 256, 512));
1010 wm::GetWindowState(window1
.get())->set_window_position_managed(true);
1011 wm::GetWindowState(window2
.get())->set_window_position_managed(true);
1013 EXPECT_EQ(user_pos
.ToString(), window1
->bounds().ToString());
1016 // |window1| should be flush left and |window2| flush right.
1017 EXPECT_EQ("0," + base::IntToString(user_pos
.y()) +
1018 " 640x320", window1
->bounds().ToString());
1020 base::IntToString(desktop_area
.width() - window2
->bounds().width()) +
1021 ",48 256x512", window2
->bounds().ToString());
1024 // After the other window get hidden the window has to move back to the
1025 // previous position and the bounds should still be set and unchanged.
1026 EXPECT_EQ(user_pos
.ToString(), window1
->bounds().ToString());
1027 ASSERT_TRUE(window1_state
->pre_auto_manage_window_bounds());
1028 EXPECT_EQ(user_pos
.ToString(),
1029 window1_state
->pre_auto_manage_window_bounds()->ToString());
1032 // Solo window should be restored to the bounds where a user moved to.
1033 TEST_F(WorkspaceControllerTest
, TestRestoreToUserModifiedBounds
) {
1034 if (!SupportsHostWindowResize())
1037 UpdateDisplay("400x300");
1038 gfx::Rect
default_bounds(10, 0, 100, 100);
1039 scoped_ptr
<aura::Window
> window1(
1040 CreateTestWindowInShellWithBounds(default_bounds
));
1041 wm::WindowState
* window1_state
= wm::GetWindowState(window1
.get());
1043 window1_state
->set_window_position_managed(true);
1045 // First window is centered.
1046 EXPECT_EQ("150,0 100x100", window1
->bounds().ToString());
1047 scoped_ptr
<aura::Window
> window2(
1048 CreateTestWindowInShellWithBounds(default_bounds
));
1049 wm::WindowState
* window2_state
= wm::GetWindowState(window2
.get());
1051 window2_state
->set_window_position_managed(true);
1054 // Auto positioning pushes windows to each sides.
1055 EXPECT_EQ("0,0 100x100", window1
->bounds().ToString());
1056 EXPECT_EQ("300,0 100x100", window2
->bounds().ToString());
1059 // Restores to the center.
1060 EXPECT_EQ("150,0 100x100", window1
->bounds().ToString());
1062 // A user moved the window.
1063 scoped_ptr
<WindowResizer
> resizer(CreateWindowResizer(
1067 aura::client::WINDOW_MOVE_SOURCE_MOUSE
).release());
1068 gfx::Point location
= resizer
->GetInitialLocation();
1069 location
.Offset(-50, 0);
1070 resizer
->Drag(location
, 0);
1071 resizer
->CompleteDrag();
1073 window1_state
->set_bounds_changed_by_user(true);
1074 window1
->SetBounds(gfx::Rect(100, 0, 100, 100));
1077 EXPECT_EQ("0,0 100x100", window1
->bounds().ToString());
1078 EXPECT_EQ("300,0 100x100", window2
->bounds().ToString());
1080 // Window 1 should be restored to the user modified bounds.
1082 EXPECT_EQ("100,0 100x100", window1
->bounds().ToString());
1085 // Test that a window from normal to minimize will repos the remaining.
1086 TEST_F(WorkspaceControllerTest
, ToMinimizeRepositionsRemaining
) {
1087 scoped_ptr
<aura::Window
> window1(CreateTestWindowInShellWithId(0));
1088 wm::WindowState
* window1_state
= wm::GetWindowState(window1
.get());
1089 window1_state
->set_window_position_managed(true);
1090 window1
->SetBounds(gfx::Rect(16, 32, 640, 320));
1091 gfx::Rect desktop_area
= window1
->parent()->bounds();
1093 scoped_ptr
<aura::Window
> window2(CreateTestWindowInShellWithId(1));
1094 wm::WindowState
* window2_state
= wm::GetWindowState(window2
.get());
1095 window2_state
->set_window_position_managed(true);
1096 window2
->SetBounds(gfx::Rect(32, 48, 256, 512));
1098 window1_state
->Minimize();
1100 // |window2| should be centered now.
1101 EXPECT_TRUE(window2
->IsVisible());
1102 EXPECT_TRUE(window2_state
->IsNormalStateType());
1103 EXPECT_EQ(base::IntToString(
1104 (desktop_area
.width() - window2
->bounds().width()) / 2) +
1105 ",48 256x512", window2
->bounds().ToString());
1107 window1_state
->Restore();
1108 // |window1| should be flush right and |window3| flush left.
1109 EXPECT_EQ(base::IntToString(
1110 desktop_area
.width() - window1
->bounds().width()) +
1111 ",32 640x320", window1
->bounds().ToString());
1112 EXPECT_EQ("0,48 256x512", window2
->bounds().ToString());
1115 // Test that minimizing an initially maximized window will repos the remaining.
1116 TEST_F(WorkspaceControllerTest
, MaxToMinRepositionsRemaining
) {
1117 scoped_ptr
<aura::Window
> window1(CreateTestWindowInShellWithId(0));
1118 wm::WindowState
* window1_state
= wm::GetWindowState(window1
.get());
1119 window1_state
->set_window_position_managed(true);
1120 gfx::Rect desktop_area
= window1
->parent()->bounds();
1122 scoped_ptr
<aura::Window
> window2(CreateTestWindowInShellWithId(1));
1123 wm::WindowState
* window2_state
= wm::GetWindowState(window2
.get());
1124 window2_state
->set_window_position_managed(true);
1125 window2
->SetBounds(gfx::Rect(32, 48, 256, 512));
1127 window1_state
->Maximize();
1128 window1_state
->Minimize();
1130 // |window2| should be centered now.
1131 EXPECT_TRUE(window2
->IsVisible());
1132 EXPECT_TRUE(window2_state
->IsNormalStateType());
1133 EXPECT_EQ(base::IntToString(
1134 (desktop_area
.width() - window2
->bounds().width()) / 2) +
1135 ",48 256x512", window2
->bounds().ToString());
1138 // Test that nomral, maximize, minimizing will repos the remaining.
1139 TEST_F(WorkspaceControllerTest
, NormToMaxToMinRepositionsRemaining
) {
1140 scoped_ptr
<aura::Window
> window1(CreateTestWindowInShellWithId(0));
1141 window1
->SetBounds(gfx::Rect(16, 32, 640, 320));
1142 wm::WindowState
* window1_state
= wm::GetWindowState(window1
.get());
1143 window1_state
->set_window_position_managed(true);
1144 gfx::Rect desktop_area
= window1
->parent()->bounds();
1146 scoped_ptr
<aura::Window
> window2(CreateTestWindowInShellWithId(1));
1147 wm::WindowState
* window2_state
= wm::GetWindowState(window2
.get());
1148 window2_state
->set_window_position_managed(true);
1149 window2
->SetBounds(gfx::Rect(32, 40, 256, 512));
1151 // Trigger the auto window placement function by showing (and hiding) it.
1155 // |window1| should be flush right and |window3| flush left.
1156 EXPECT_EQ(base::IntToString(
1157 desktop_area
.width() - window1
->bounds().width()) +
1158 ",32 640x320", window1
->bounds().ToString());
1159 EXPECT_EQ("0,40 256x512", window2
->bounds().ToString());
1161 window1_state
->Maximize();
1162 window1_state
->Minimize();
1164 // |window2| should be centered now.
1165 EXPECT_TRUE(window2
->IsVisible());
1166 EXPECT_TRUE(window2_state
->IsNormalStateType());
1167 EXPECT_EQ(base::IntToString(
1168 (desktop_area
.width() - window2
->bounds().width()) / 2) +
1169 ",40 256x512", window2
->bounds().ToString());
1172 // Test that nomral, maximize, normal will repos the remaining.
1173 TEST_F(WorkspaceControllerTest
, NormToMaxToNormRepositionsRemaining
) {
1174 scoped_ptr
<aura::Window
> window1(CreateTestWindowInShellWithId(0));
1175 window1
->SetBounds(gfx::Rect(16, 32, 640, 320));
1176 wm::WindowState
* window1_state
= wm::GetWindowState(window1
.get());
1177 window1_state
->set_window_position_managed(true);
1178 gfx::Rect desktop_area
= window1
->parent()->bounds();
1180 scoped_ptr
<aura::Window
> window2(CreateTestWindowInShellWithId(1));
1181 wm::GetWindowState(window2
.get())->set_window_position_managed(true);
1182 window2
->SetBounds(gfx::Rect(32, 40, 256, 512));
1184 // Trigger the auto window placement function by showing (and hiding) it.
1188 // |window1| should be flush right and |window3| flush left.
1189 EXPECT_EQ(base::IntToString(
1190 desktop_area
.width() - window1
->bounds().width()) +
1191 ",32 640x320", window1
->bounds().ToString());
1192 EXPECT_EQ("0,40 256x512", window2
->bounds().ToString());
1194 window1_state
->Maximize();
1195 window1_state
->Restore();
1197 // |window1| should be flush right and |window2| flush left.
1198 EXPECT_EQ(base::IntToString(
1199 desktop_area
.width() - window1
->bounds().width()) +
1200 ",32 640x320", window1
->bounds().ToString());
1201 EXPECT_EQ("0,40 256x512", window2
->bounds().ToString());
1204 // Test that animations are triggered.
1205 TEST_F(WorkspaceControllerTest
, AnimatedNormToMaxToNormRepositionsRemaining
) {
1206 ui::ScopedAnimationDurationScaleMode
test_duration_mode(
1207 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION
);
1208 scoped_ptr
<aura::Window
> window1(CreateTestWindowInShellWithId(0));
1210 window1
->SetBounds(gfx::Rect(16, 32, 640, 320));
1211 gfx::Rect desktop_area
= window1
->parent()->bounds();
1212 scoped_ptr
<aura::Window
> window2(CreateTestWindowInShellWithId(1));
1214 window2
->SetBounds(gfx::Rect(32, 48, 256, 512));
1216 wm::GetWindowState(window1
.get())->set_window_position_managed(true);
1217 wm::GetWindowState(window2
.get())->set_window_position_managed(true);
1218 // Make sure nothing is animating.
1219 window1
->layer()->GetAnimator()->StopAnimating();
1220 window2
->layer()->GetAnimator()->StopAnimating();
1223 // The second window should now animate.
1224 EXPECT_FALSE(window1
->layer()->GetAnimator()->is_animating());
1225 EXPECT_TRUE(window2
->layer()->GetAnimator()->is_animating());
1226 window2
->layer()->GetAnimator()->StopAnimating();
1229 EXPECT_TRUE(window1
->layer()->GetAnimator()->is_animating());
1230 EXPECT_TRUE(window2
->layer()->GetAnimator()->is_animating());
1232 window1
->layer()->GetAnimator()->StopAnimating();
1233 window2
->layer()->GetAnimator()->StopAnimating();
1234 // |window1| should be flush right and |window2| flush left.
1235 EXPECT_EQ(base::IntToString(
1236 desktop_area
.width() - window1
->bounds().width()) +
1237 ",32 640x320", window1
->bounds().ToString());
1238 EXPECT_EQ("0,48 256x512", window2
->bounds().ToString());
1241 // This tests simulates a browser and an app and verifies the ordering of the
1242 // windows and layers doesn't get out of sync as various operations occur. Its
1243 // really testing code in FocusController, but easier to simulate here. Just as
1244 // with a real browser the browser here has a transient child window
1245 // (corresponds to the status bubble).
1246 TEST_F(WorkspaceControllerTest
, VerifyLayerOrdering
) {
1247 scoped_ptr
<Window
> browser(aura::test::CreateTestWindowWithDelegate(
1248 NULL
, ui::wm::WINDOW_TYPE_NORMAL
, gfx::Rect(5, 6, 7, 8), NULL
));
1249 browser
->SetName("browser");
1250 ParentWindowInPrimaryRootWindow(browser
.get());
1252 wm::ActivateWindow(browser
.get());
1254 // |status_bubble| is made a transient child of |browser| and as a result
1255 // owned by |browser|.
1256 aura::test::TestWindowDelegate
* status_bubble_delegate
=
1257 aura::test::TestWindowDelegate::CreateSelfDestroyingDelegate();
1258 status_bubble_delegate
->set_can_focus(false);
1259 Window
* status_bubble
=
1260 aura::test::CreateTestWindowWithDelegate(status_bubble_delegate
,
1261 ui::wm::WINDOW_TYPE_POPUP
,
1262 gfx::Rect(5, 6, 7, 8),
1264 ::wm::AddTransientChild(browser
.get(), status_bubble
);
1265 ParentWindowInPrimaryRootWindow(status_bubble
);
1266 status_bubble
->SetName("status_bubble");
1268 scoped_ptr
<Window
> app(aura::test::CreateTestWindowWithDelegate(
1269 NULL
, ui::wm::WINDOW_TYPE_NORMAL
, gfx::Rect(5, 6, 7, 8), NULL
));
1270 app
->SetName("app");
1271 ParentWindowInPrimaryRootWindow(app
.get());
1273 aura::Window
* parent
= browser
->parent();
1276 wm::ActivateWindow(app
.get());
1277 EXPECT_EQ(GetWindowNames(parent
), GetLayerNames(parent
));
1279 // Minimize the app, focus should go the browser.
1280 app
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_MINIMIZED
);
1281 EXPECT_TRUE(wm::IsActiveWindow(browser
.get()));
1282 EXPECT_EQ(GetWindowNames(parent
), GetLayerNames(parent
));
1284 // Minimize the browser (neither windows are focused).
1285 browser
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_MINIMIZED
);
1286 EXPECT_FALSE(wm::IsActiveWindow(browser
.get()));
1287 EXPECT_FALSE(wm::IsActiveWindow(app
.get()));
1288 EXPECT_EQ(GetWindowNames(parent
), GetLayerNames(parent
));
1290 // Show the browser (which should restore it).
1292 EXPECT_EQ(GetWindowNames(parent
), GetLayerNames(parent
));
1294 // Activate the browser.
1295 ash::wm::ActivateWindow(browser
.get());
1296 EXPECT_TRUE(wm::IsActiveWindow(browser
.get()));
1297 EXPECT_EQ(GetWindowNames(parent
), GetLayerNames(parent
));
1299 // Restore the app. This differs from above code for |browser| as internally
1300 // the app code does this. Restoring this way or using Show() should not make
1302 app
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_NORMAL
);
1303 EXPECT_EQ(GetWindowNames(parent
), GetLayerNames(parent
));
1305 // Activate the app.
1306 ash::wm::ActivateWindow(app
.get());
1307 EXPECT_TRUE(wm::IsActiveWindow(app
.get()));
1308 EXPECT_EQ(GetWindowNames(parent
), GetLayerNames(parent
));
1313 // Used by DragMaximizedNonTrackedWindow to track how many times the window
1314 // hierarchy changes affecting the specified window.
1315 class DragMaximizedNonTrackedWindowObserver
1316 : public aura::WindowObserver
{
1318 DragMaximizedNonTrackedWindowObserver(aura::Window
* window
)
1323 // Number of times OnWindowHierarchyChanged() has been received.
1324 void clear_change_count() { change_count_
= 0; }
1325 int change_count() const {
1326 return change_count_
;
1329 // aura::WindowObserver overrides:
1330 // Counts number of times a window is reparented. Ignores reparenting into and
1331 // from a docked container which is expected when a tab is dragged.
1332 void OnWindowHierarchyChanged(const HierarchyChangeParams
& params
) override
{
1333 if (params
.target
!= window_
||
1334 (params
.old_parent
->id() == kShellWindowId_DefaultContainer
&&
1335 params
.new_parent
->id() == kShellWindowId_DockedContainer
) ||
1336 (params
.old_parent
->id() == kShellWindowId_DockedContainer
&&
1337 params
.new_parent
->id() == kShellWindowId_DefaultContainer
)) {
1345 aura::Window
* window_
;
1347 DISALLOW_COPY_AND_ASSIGN(DragMaximizedNonTrackedWindowObserver
);
1352 // Verifies that a new maximized window becomes visible after its activation
1353 // is requested, even though it does not become activated because a system
1354 // modal window is active.
1355 TEST_F(WorkspaceControllerTest
, SwitchFromModal
) {
1356 scoped_ptr
<Window
> modal_window(CreateTestWindowUnparented());
1357 modal_window
->SetBounds(gfx::Rect(10, 11, 21, 22));
1358 modal_window
->SetProperty(aura::client::kModalKey
, ui::MODAL_TYPE_SYSTEM
);
1359 ParentWindowInPrimaryRootWindow(modal_window
.get());
1360 modal_window
->Show();
1361 wm::ActivateWindow(modal_window
.get());
1363 scoped_ptr
<Window
> maximized_window(CreateTestWindow());
1364 maximized_window
->SetProperty(
1365 aura::client::kShowStateKey
, ui::SHOW_STATE_MAXIMIZED
);
1366 maximized_window
->Show();
1367 wm::ActivateWindow(maximized_window
.get());
1368 EXPECT_TRUE(maximized_window
->IsVisible());
1373 // Subclass of WorkspaceControllerTest that runs tests with docked windows
1374 // enabled and disabled.
1375 class WorkspaceControllerTestDragging
: public WorkspaceControllerTest
{
1377 WorkspaceControllerTestDragging() {}
1378 ~WorkspaceControllerTestDragging() override
{}
1381 DISALLOW_COPY_AND_ASSIGN(WorkspaceControllerTestDragging
);
1386 // Verifies that when dragging a window over the shelf overlap is detected
1387 // during and after the drag.
1388 TEST_F(WorkspaceControllerTestDragging
, DragWindowOverlapShelf
) {
1389 aura::test::TestWindowDelegate delegate
;
1390 delegate
.set_window_component(HTCAPTION
);
1391 scoped_ptr
<Window
> w1(aura::test::CreateTestWindowWithDelegate(
1392 &delegate
, ui::wm::WINDOW_TYPE_NORMAL
, gfx::Rect(5, 5, 100, 50), NULL
));
1393 ParentWindowInPrimaryRootWindow(w1
.get());
1395 ShelfLayoutManager
* shelf
= shelf_layout_manager();
1396 shelf
->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER
);
1398 // Drag near the shelf.
1399 ui::test::EventGenerator
generator(Shell::GetPrimaryRootWindow(),
1401 generator
.MoveMouseTo(10, 10);
1402 generator
.PressLeftButton();
1403 generator
.MoveMouseTo(100, shelf
->GetIdealBounds().y() - 70);
1405 // Shelf should not be in overlapped state.
1406 EXPECT_FALSE(GetWindowOverlapsShelf());
1408 generator
.MoveMouseTo(100, shelf
->GetIdealBounds().y() - 20);
1410 // Shelf should detect overlap. Overlap state stays after mouse is released.
1411 EXPECT_TRUE(GetWindowOverlapsShelf());
1412 generator
.ReleaseLeftButton();
1413 EXPECT_TRUE(GetWindowOverlapsShelf());
1416 // Verifies that when dragging a window autohidden shelf stays hidden during
1417 // and after the drag.
1418 TEST_F(WorkspaceControllerTestDragging
, DragWindowKeepsShelfAutohidden
) {
1419 aura::test::TestWindowDelegate delegate
;
1420 delegate
.set_window_component(HTCAPTION
);
1421 scoped_ptr
<Window
> w1(aura::test::CreateTestWindowWithDelegate(
1422 &delegate
, ui::wm::WINDOW_TYPE_NORMAL
, gfx::Rect(5, 5, 100, 50), NULL
));
1423 ParentWindowInPrimaryRootWindow(w1
.get());
1425 ShelfLayoutManager
* shelf
= shelf_layout_manager();
1426 shelf
->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS
);
1427 EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN
, shelf
->auto_hide_state());
1429 // Drag very little.
1430 ui::test::EventGenerator
generator(Shell::GetPrimaryRootWindow(),
1432 generator
.MoveMouseTo(10, 10);
1433 generator
.PressLeftButton();
1434 generator
.MoveMouseTo(12, 12);
1436 // Shelf should be hidden during and after the drag.
1437 EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN
, shelf
->auto_hide_state());
1438 generator
.ReleaseLeftButton();
1439 EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN
, shelf
->auto_hide_state());
1442 // Verifies that events are targeted properly just outside the window edges.
1443 TEST_F(WorkspaceControllerTest
, WindowEdgeHitTest
) {
1444 aura::test::TestWindowDelegate d_first
, d_second
;
1445 scoped_ptr
<Window
> first(aura::test::CreateTestWindowWithDelegate(&d_first
,
1446 123, gfx::Rect(20, 10, 100, 50), NULL
));
1447 ParentWindowInPrimaryRootWindow(first
.get());
1450 scoped_ptr
<Window
> second(aura::test::CreateTestWindowWithDelegate(&d_second
,
1451 234, gfx::Rect(30, 40, 40, 10), NULL
));
1452 ParentWindowInPrimaryRootWindow(second
.get());
1455 ui::EventTarget
* root
= first
->GetRootWindow();
1456 ui::EventTargeter
* targeter
= root
->GetEventTargeter();
1458 // The windows overlap, and |second| is on top of |first|. Events targeted
1459 // slightly outside the edges of the |second| window should still be targeted
1460 // to |second| to allow resizing the windows easily.
1462 const int kNumPoints
= 4;
1464 const char* direction
;
1465 gfx::Point location
;
1466 } points
[kNumPoints
] = {
1467 { "left", gfx::Point(28, 45) }, // outside the left edge.
1468 { "top", gfx::Point(50, 38) }, // outside the top edge.
1469 { "right", gfx::Point(72, 45) }, // outside the right edge.
1470 { "bottom", gfx::Point(50, 52) }, // outside the bottom edge.
1472 // Do two iterations, first without any transform on |second|, and the second
1473 // time after applying some transform on |second| so that it doesn't get
1475 for (int times
= 0; times
< 2; ++times
) {
1476 SCOPED_TRACE(times
== 0 ? "Without transform" : "With transform");
1477 aura::Window
* expected_target
= times
== 0 ? second
.get() : first
.get();
1478 for (int i
= 0; i
< kNumPoints
; ++i
) {
1479 SCOPED_TRACE(points
[i
].direction
);
1480 const gfx::Point
& location
= points
[i
].location
;
1481 ui::MouseEvent
mouse(ui::ET_MOUSE_MOVED
, location
, location
,
1482 ui::EventTimeForNow(), ui::EF_NONE
, ui::EF_NONE
);
1483 ui::EventTarget
* target
= targeter
->FindTargetForEvent(root
, &mouse
);
1484 EXPECT_EQ(expected_target
, target
);
1486 ui::TouchEvent
touch(ui::ET_TOUCH_PRESSED
, location
, 0,
1487 ui::EventTimeForNow());
1488 target
= targeter
->FindTargetForEvent(root
, &touch
);
1489 EXPECT_EQ(expected_target
, target
);
1491 // Apply a transform on |second|. After the transform is applied, the window
1492 // should no longer be targeted.
1493 gfx::Transform transform
;
1494 transform
.Translate(70, 40);
1495 second
->SetTransform(transform
);
1499 // Verifies mouse event targeting just outside the window edges for panels.
1500 TEST_F(WorkspaceControllerTest
, WindowEdgeMouseHitTestPanel
) {
1501 aura::test::TestWindowDelegate delegate
;
1502 scoped_ptr
<Window
> window(CreateTestPanel(&delegate
,
1503 gfx::Rect(20, 10, 100, 50)));
1504 ui::EventTarget
* root
= window
->GetRootWindow();
1505 ui::EventTargeter
* targeter
= root
->GetEventTargeter();
1506 const gfx::Rect bounds
= window
->bounds();
1507 const int kNumPoints
= 5;
1509 const char* direction
;
1510 gfx::Point location
;
1512 } points
[kNumPoints
] = {
1513 { "left", gfx::Point(bounds
.x() - 2, bounds
.y() + 10), true },
1514 { "top", gfx::Point(bounds
.x() + 10, bounds
.y() - 2), true },
1515 { "right", gfx::Point(bounds
.right() + 2, bounds
.y() + 10), true },
1516 { "bottom", gfx::Point(bounds
.x() + 10, bounds
.bottom() + 2), true },
1517 { "outside", gfx::Point(bounds
.x() + 10, bounds
.y() - 31), false },
1519 for (int i
= 0; i
< kNumPoints
; ++i
) {
1520 SCOPED_TRACE(points
[i
].direction
);
1521 const gfx::Point
& location
= points
[i
].location
;
1522 ui::MouseEvent
mouse(ui::ET_MOUSE_MOVED
, location
, location
,
1523 ui::EventTimeForNow(), ui::EF_NONE
, ui::EF_NONE
);
1524 ui::EventTarget
* target
= targeter
->FindTargetForEvent(root
, &mouse
);
1525 if (points
[i
].is_target_hit
)
1526 EXPECT_EQ(window
.get(), target
);
1528 EXPECT_NE(window
.get(), target
);
1532 // Verifies touch event targeting just outside the window edges for panels.
1533 // The shelf is aligned to the bottom by default, and so touches just below
1534 // the bottom edge of the panel should not target the panel itself because
1535 // an AttachedPanelWindowTargeter is installed on the panel container.
1536 TEST_F(WorkspaceControllerTest
, WindowEdgeTouchHitTestPanel
) {
1537 aura::test::TestWindowDelegate delegate
;
1538 scoped_ptr
<Window
> window(CreateTestPanel(&delegate
,
1539 gfx::Rect(20, 10, 100, 50)));
1540 ui::EventTarget
* root
= window
->GetRootWindow();
1541 ui::EventTargeter
* targeter
= root
->GetEventTargeter();
1542 const gfx::Rect bounds
= window
->bounds();
1543 const int kNumPoints
= 5;
1545 const char* direction
;
1546 gfx::Point location
;
1548 } points
[kNumPoints
] = {
1549 { "left", gfx::Point(bounds
.x() - 2, bounds
.y() + 10), true },
1550 { "top", gfx::Point(bounds
.x() + 10, bounds
.y() - 2), true },
1551 { "right", gfx::Point(bounds
.right() + 2, bounds
.y() + 10), true },
1552 { "bottom", gfx::Point(bounds
.x() + 10, bounds
.bottom() + 2), false },
1553 { "outside", gfx::Point(bounds
.x() + 10, bounds
.y() - 31), false },
1555 for (int i
= 0; i
< kNumPoints
; ++i
) {
1556 SCOPED_TRACE(points
[i
].direction
);
1557 const gfx::Point
& location
= points
[i
].location
;
1558 ui::TouchEvent
touch(ui::ET_TOUCH_PRESSED
, location
, 0,
1559 ui::EventTimeForNow());
1560 ui::EventTarget
* target
= targeter
->FindTargetForEvent(root
, &touch
);
1561 if (points
[i
].is_target_hit
)
1562 EXPECT_EQ(window
.get(), target
);
1564 EXPECT_NE(window
.get(), target
);
1568 // Verifies events targeting just outside the window edges for docked windows.
1569 TEST_F(WorkspaceControllerTest
, WindowEdgeHitTestDocked
) {
1570 aura::test::TestWindowDelegate delegate
;
1571 // Make window smaller than the minimum docked area so that the window edges
1573 delegate
.set_maximum_size(gfx::Size(180, 200));
1574 scoped_ptr
<Window
> window(aura::test::CreateTestWindowWithDelegate(&delegate
,
1575 123, gfx::Rect(20, 10, 100, 50), NULL
));
1576 ParentWindowInPrimaryRootWindow(window
.get());
1577 aura::Window
* docked_container
= Shell::GetContainer(
1578 window
->GetRootWindow(), kShellWindowId_DockedContainer
);
1579 docked_container
->AddChild(window
.get());
1581 ui::EventTarget
* root
= window
->GetRootWindow();
1582 ui::EventTargeter
* targeter
= root
->GetEventTargeter();
1583 const gfx::Rect bounds
= window
->bounds();
1584 const int kNumPoints
= 5;
1586 const char* direction
;
1587 gfx::Point location
;
1589 } points
[kNumPoints
] = {
1590 { "left", gfx::Point(bounds
.x() - 2, bounds
.y() + 10), true },
1591 { "top", gfx::Point(bounds
.x() + 10, bounds
.y() - 2), true },
1592 { "right", gfx::Point(bounds
.right() + 2, bounds
.y() + 10), true },
1593 { "bottom", gfx::Point(bounds
.x() + 10, bounds
.bottom() + 2), true },
1594 { "outside", gfx::Point(bounds
.x() + 10, bounds
.y() - 31), false },
1596 for (int i
= 0; i
< kNumPoints
; ++i
) {
1597 SCOPED_TRACE(points
[i
].direction
);
1598 const gfx::Point
& location
= points
[i
].location
;
1599 ui::MouseEvent
mouse(ui::ET_MOUSE_MOVED
, location
, location
,
1600 ui::EventTimeForNow(), ui::EF_NONE
, ui::EF_NONE
);
1601 ui::EventTarget
* target
= targeter
->FindTargetForEvent(root
, &mouse
);
1602 if (points
[i
].is_target_hit
)
1603 EXPECT_EQ(window
.get(), target
);
1605 EXPECT_NE(window
.get(), target
);
1607 ui::TouchEvent
touch(ui::ET_TOUCH_PRESSED
, location
, 0,
1608 ui::EventTimeForNow());
1609 target
= targeter
->FindTargetForEvent(root
, &touch
);
1610 if (points
[i
].is_target_hit
)
1611 EXPECT_EQ(window
.get(), target
);
1613 EXPECT_NE(window
.get(), target
);