1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ipc/ipc_channel_win.h"
9 #include "base/auto_reset.h"
10 #include "base/bind.h"
11 #include "base/compiler_specific.h"
12 #include "base/logging.h"
13 #include "base/pickle.h"
14 #include "base/process/process_handle.h"
15 #include "base/rand_util.h"
16 #include "base/strings/string_number_conversions.h"
17 #include "base/strings/utf_string_conversions.h"
18 #include "base/threading/thread_checker.h"
19 #include "base/win/scoped_handle.h"
20 #include "ipc/ipc_listener.h"
21 #include "ipc/ipc_logging.h"
22 #include "ipc/ipc_message_utils.h"
28 CALLED_CONNECT
= 1 << 1,
29 PENDING_CONNECT
= 1 << 2,
30 CONNECT_COMPLETED
= 1 << 3,
31 PIPE_CONNECTED
= 1 << 4,
34 WRITE_COMPLETED
= 1 << 7,
35 READ_COMPLETED
= 1 << 8,
37 WAIT_FOR_READ
= 1 << 10,
38 WAIT_FOR_WRITE
= 1 << 11,
39 WAIT_FOR_READ_COMPLETE
= 1 << 12,
40 WAIT_FOR_WRITE_COMPLETE
= 1 << 13
47 ChannelWin::State::State(ChannelWin
* channel
) : is_pending(false) {
48 memset(&context
.overlapped
, 0, sizeof(context
.overlapped
));
49 context
.handler
= channel
;
52 ChannelWin::State::~State() {
53 COMPILE_ASSERT(!offsetof(ChannelWin::State
, context
),
54 starts_with_io_context
);
57 ChannelWin::ChannelWin(const IPC::ChannelHandle
&channel_handle
,
58 Mode mode
, Listener
* listener
)
59 : ChannelReader(listener
),
62 pipe_(INVALID_HANDLE_VALUE
),
63 peer_pid_(base::kNullProcessId
),
64 waiting_connect_(mode
& MODE_SERVER_FLAG
),
65 processing_incoming_(false),
66 validate_client_(false),
74 CreatePipe(channel_handle
, mode
);
77 ChannelWin::~ChannelWin() {
81 void ChannelWin::Close() {
82 if (thread_check_
.get()) {
83 DCHECK(thread_check_
->CalledOnValidThread());
85 debug_flags_
|= CLOSED
;
87 if (input_state_
.is_pending
|| output_state_
.is_pending
)
90 // Closing the handle at this point prevents us from issuing more requests
91 // form OnIOCompleted().
92 if (pipe_
!= INVALID_HANDLE_VALUE
) {
94 pipe_
= INVALID_HANDLE_VALUE
;
97 if (input_state_
.is_pending
)
98 debug_flags_
|= WAIT_FOR_READ
;
100 if (output_state_
.is_pending
)
101 debug_flags_
|= WAIT_FOR_WRITE
;
103 // Make sure all IO has completed.
104 base::Time start
= base::Time::Now();
105 while (input_state_
.is_pending
|| output_state_
.is_pending
) {
106 base::MessageLoopForIO::current()->WaitForIOCompletion(INFINITE
, this);
109 while (!output_queue_
.empty()) {
110 Message
* m
= output_queue_
.front();
116 bool ChannelWin::Send(Message
* message
) {
117 DCHECK(thread_check_
->CalledOnValidThread());
118 DVLOG(2) << "sending message @" << message
<< " on channel @" << this
119 << " with type " << message
->type()
120 << " (" << output_queue_
.size() << " in queue)";
122 #ifdef IPC_MESSAGE_LOG_ENABLED
123 Logging::GetInstance()->OnSendMessage(message
, "");
126 message
->TraceMessageBegin();
127 output_queue_
.push(message
);
128 // ensure waiting to write
129 if (!waiting_connect_
) {
130 if (!output_state_
.is_pending
) {
131 if (!ProcessOutgoingMessages(NULL
, 0))
139 base::ProcessId
ChannelWin::GetPeerPID() const {
143 base::ProcessId
ChannelWin::GetSelfPID() const {
144 return GetCurrentProcessId();
147 ChannelHandle
ChannelWin::TakePipeHandle() {
148 ChannelHandle handle
= ChannelHandle(pipe_
);
149 pipe_
= INVALID_HANDLE_VALUE
;
154 bool ChannelWin::IsNamedServerInitialized(
155 const std::string
& channel_id
) {
156 if (WaitNamedPipe(PipeName(channel_id
, NULL
).c_str(), 1))
158 // If ERROR_SEM_TIMEOUT occurred, the pipe exists but is handling another
160 return GetLastError() == ERROR_SEM_TIMEOUT
;
163 ChannelWin::ReadState
ChannelWin::ReadData(
166 int* /* bytes_read */) {
167 if (INVALID_HANDLE_VALUE
== pipe_
)
170 debug_flags_
|= READ_MSG
;
171 DWORD bytes_read
= 0;
172 BOOL ok
= ReadFile(pipe_
, buffer
, buffer_len
,
173 &bytes_read
, &input_state_
.context
.overlapped
);
175 DWORD err
= GetLastError();
176 if (err
== ERROR_IO_PENDING
) {
177 input_state_
.is_pending
= true;
180 LOG(ERROR
) << "pipe error: " << err
;
184 // We could return READ_SUCCEEDED here. But the way that this code is
185 // structured we instead go back to the message loop. Our completion port
186 // will be signalled even in the "synchronously completed" state.
188 // This allows us to potentially process some outgoing messages and
189 // interleave other work on this thread when we're getting hammered with
190 // input messages. Potentially, this could be tuned to be more efficient
191 // with some testing.
192 input_state_
.is_pending
= true;
196 bool ChannelWin::WillDispatchInputMessage(Message
* msg
) {
197 // Make sure we get a hello when client validation is required.
198 if (validate_client_
)
199 return IsHelloMessage(*msg
);
203 void ChannelWin::HandleInternalMessage(const Message
& msg
) {
204 DCHECK_EQ(msg
.type(), static_cast<unsigned>(Channel::HELLO_MESSAGE_TYPE
));
205 // The hello message contains one parameter containing the PID.
206 PickleIterator
it(msg
);
208 bool failed
= !it
.ReadInt(&claimed_pid
);
210 if (!failed
&& validate_client_
) {
212 failed
= it
.ReadInt(&secret
) ? (secret
!= client_secret_
) : true;
218 listener()->OnChannelError();
222 peer_pid_
= claimed_pid
;
223 // Validation completed.
224 validate_client_
= false;
225 listener()->OnChannelConnected(claimed_pid
);
228 bool ChannelWin::DidEmptyInputBuffers() {
229 // We don't need to do anything here.
234 const base::string16
ChannelWin::PipeName(
235 const std::string
& channel_id
, int32
* secret
) {
236 std::string
name("\\\\.\\pipe\\chrome.");
238 // Prevent the shared secret from ending up in the pipe name.
239 size_t index
= channel_id
.find_first_of('\\');
240 if (index
!= std::string::npos
) {
241 if (secret
) // Retrieve the secret if asked for.
242 base::StringToInt(channel_id
.substr(index
+ 1), secret
);
243 return base::ASCIIToWide(name
.append(channel_id
.substr(0, index
- 1)));
246 // This case is here to support predictable named pipes in tests.
249 return base::ASCIIToWide(name
.append(channel_id
));
252 bool ChannelWin::CreatePipe(const IPC::ChannelHandle
&channel_handle
,
254 DCHECK_EQ(INVALID_HANDLE_VALUE
, pipe_
);
255 base::string16 pipe_name
;
256 // If we already have a valid pipe for channel just copy it.
257 if (channel_handle
.pipe
.handle
) {
258 DCHECK(channel_handle
.name
.empty());
259 pipe_name
= L
"Not Available"; // Just used for LOG
260 // Check that the given pipe confirms to the specified mode. We can
261 // only check for PIPE_TYPE_MESSAGE & PIPE_SERVER_END flags since the
262 // other flags (PIPE_TYPE_BYTE, and PIPE_CLIENT_END) are defined as 0.
264 GetNamedPipeInfo(channel_handle
.pipe
.handle
, &flags
, NULL
, NULL
, NULL
);
265 DCHECK(!(flags
& PIPE_TYPE_MESSAGE
));
266 if (((mode
& MODE_SERVER_FLAG
) && !(flags
& PIPE_SERVER_END
)) ||
267 ((mode
& MODE_CLIENT_FLAG
) && (flags
& PIPE_SERVER_END
))) {
268 LOG(WARNING
) << "Inconsistent open mode. Mode :" << mode
;
271 if (!DuplicateHandle(GetCurrentProcess(),
272 channel_handle
.pipe
.handle
,
277 DUPLICATE_SAME_ACCESS
)) {
278 LOG(WARNING
) << "DuplicateHandle failed. Error :" << GetLastError();
281 } else if (mode
& MODE_SERVER_FLAG
) {
282 DCHECK(!channel_handle
.pipe
.handle
);
283 const DWORD open_mode
= PIPE_ACCESS_DUPLEX
| FILE_FLAG_OVERLAPPED
|
284 FILE_FLAG_FIRST_PIPE_INSTANCE
;
285 pipe_name
= PipeName(channel_handle
.name
, &client_secret_
);
286 validate_client_
= !!client_secret_
;
287 pipe_
= CreateNamedPipeW(pipe_name
.c_str(),
289 PIPE_TYPE_BYTE
| PIPE_READMODE_BYTE
,
291 Channel::kReadBufferSize
,
292 Channel::kReadBufferSize
,
295 } else if (mode
& MODE_CLIENT_FLAG
) {
296 DCHECK(!channel_handle
.pipe
.handle
);
297 pipe_name
= PipeName(channel_handle
.name
, &client_secret_
);
298 pipe_
= CreateFileW(pipe_name
.c_str(),
299 GENERIC_READ
| GENERIC_WRITE
,
303 SECURITY_SQOS_PRESENT
| SECURITY_IDENTIFICATION
|
304 FILE_FLAG_OVERLAPPED
,
310 if (pipe_
== INVALID_HANDLE_VALUE
) {
311 // If this process is being closed, the pipe may be gone already.
312 PLOG(WARNING
) << "Unable to create pipe \"" << pipe_name
<< "\" in "
313 << (mode
& MODE_SERVER_FLAG
? "server" : "client") << " mode";
317 // Create the Hello message to be sent when Connect is called
318 scoped_ptr
<Message
> m(new Message(MSG_ROUTING_NONE
,
320 IPC::Message::PRIORITY_NORMAL
));
322 // Don't send the secret to the untrusted process, and don't send a secret
323 // if the value is zero (for IPC backwards compatability).
324 int32 secret
= validate_client_
? 0 : client_secret_
;
325 if (!m
->WriteInt(GetCurrentProcessId()) ||
326 (secret
&& !m
->WriteUInt32(secret
))) {
328 pipe_
= INVALID_HANDLE_VALUE
;
332 debug_flags_
|= INIT_DONE
;
334 output_queue_
.push(m
.release());
338 bool ChannelWin::Connect() {
339 DLOG_IF(WARNING
, thread_check_
.get()) << "Connect called more than once";
341 if (!thread_check_
.get())
342 thread_check_
.reset(new base::ThreadChecker());
344 if (pipe_
== INVALID_HANDLE_VALUE
)
347 base::MessageLoopForIO::current()->RegisterIOHandler(pipe_
, this);
349 // Check to see if there is a client connected to our pipe...
350 if (waiting_connect_
)
353 if (!input_state_
.is_pending
) {
354 // Complete setup asynchronously. By not setting input_state_.is_pending
355 // to true, we indicate to OnIOCompleted that this is the special
356 // initialization signal.
357 base::MessageLoopForIO::current()->PostTask(
359 base::Bind(&ChannelWin::OnIOCompleted
,
360 weak_factory_
.GetWeakPtr(),
361 &input_state_
.context
,
366 if (!waiting_connect_
)
367 ProcessOutgoingMessages(NULL
, 0);
371 bool ChannelWin::ProcessConnection() {
372 DCHECK(thread_check_
->CalledOnValidThread());
373 if (input_state_
.is_pending
)
374 input_state_
.is_pending
= false;
376 // Do we have a client connected to our pipe?
377 if (INVALID_HANDLE_VALUE
== pipe_
)
380 BOOL ok
= ConnectNamedPipe(pipe_
, &input_state_
.context
.overlapped
);
381 debug_flags_
|= CALLED_CONNECT
;
383 DWORD err
= GetLastError();
385 // Uhm, the API documentation says that this function should never
386 // return success when used in overlapped mode.
392 case ERROR_IO_PENDING
:
393 input_state_
.is_pending
= true;
394 debug_flags_
|= PENDING_CONNECT
;
396 case ERROR_PIPE_CONNECTED
:
397 debug_flags_
|= PIPE_CONNECTED
;
398 waiting_connect_
= false;
401 // The pipe is being closed.
411 bool ChannelWin::ProcessOutgoingMessages(
412 base::MessageLoopForIO::IOContext
* context
,
413 DWORD bytes_written
) {
414 DCHECK(!waiting_connect_
); // Why are we trying to send messages if there's
416 DCHECK(thread_check_
->CalledOnValidThread());
418 if (output_state_
.is_pending
) {
420 output_state_
.is_pending
= false;
421 if (!context
|| bytes_written
== 0) {
422 DWORD err
= GetLastError();
423 LOG(ERROR
) << "pipe error: " << err
;
427 CHECK(!output_queue_
.empty());
428 Message
* m
= output_queue_
.front();
433 if (output_queue_
.empty())
436 if (INVALID_HANDLE_VALUE
== pipe_
)
440 Message
* m
= output_queue_
.front();
441 DCHECK(m
->size() <= INT_MAX
);
442 debug_flags_
|= WRITE_MSG
;
445 write_size_
= static_cast<uint32
>(m
->size());
447 BOOL ok
= WriteFile(pipe_
,
451 &output_state_
.context
.overlapped
);
453 write_error_
= GetLastError();
454 if (write_error_
== ERROR_IO_PENDING
) {
455 output_state_
.is_pending
= true;
457 DVLOG(2) << "sent pending message @" << m
<< " on channel @" << this
458 << " with type " << m
->type();
463 last_write_error_
= write_error_
;
464 LOG(ERROR
) << "pipe error: " << write_error_
;
468 DVLOG(2) << "sent message @" << m
<< " on channel @" << this
469 << " with type " << m
->type();
471 output_state_
.is_pending
= true;
475 void ChannelWin::OnIOCompleted(
476 base::MessageLoopForIO::IOContext
* context
,
477 DWORD bytes_transfered
,
480 DCHECK(thread_check_
->CalledOnValidThread());
481 if (context
== &input_state_
.context
) {
482 if (waiting_connect_
) {
483 debug_flags_
|= CONNECT_COMPLETED
;
484 if (!ProcessConnection())
486 // We may have some messages queued up to send...
487 if (!output_queue_
.empty() && !output_state_
.is_pending
)
488 ProcessOutgoingMessages(NULL
, 0);
489 if (input_state_
.is_pending
)
491 // else, fall-through and look for incoming messages...
494 // We don't support recursion through OnMessageReceived yet!
495 DCHECK(!processing_incoming_
);
496 base::AutoReset
<bool> auto_reset_processing_incoming(
497 &processing_incoming_
, true);
499 // Process the new data.
500 if (input_state_
.is_pending
) {
501 // This is the normal case for everything except the initialization step.
502 debug_flags_
|= READ_COMPLETED
;
503 if (debug_flags_
& WAIT_FOR_READ
) {
504 CHECK(!(debug_flags_
& WAIT_FOR_READ_COMPLETE
));
505 debug_flags_
|= WAIT_FOR_READ_COMPLETE
;
507 input_state_
.is_pending
= false;
508 if (!bytes_transfered
)
510 else if (pipe_
!= INVALID_HANDLE_VALUE
)
511 ok
= AsyncReadComplete(bytes_transfered
);
513 DCHECK(!bytes_transfered
);
516 // Request more data.
518 ok
= ProcessIncomingMessages();
520 DCHECK(context
== &output_state_
.context
);
522 CHECK(output_state_
.is_pending
);
524 debug_flags_
|= WRITE_COMPLETED
;
525 if (debug_flags_
& WAIT_FOR_WRITE
) {
526 CHECK(!(debug_flags_
& WAIT_FOR_WRITE_COMPLETE
));
527 debug_flags_
|= WAIT_FOR_WRITE_COMPLETE
;
529 ok
= ProcessOutgoingMessages(context
, bytes_transfered
);
531 if (!ok
&& INVALID_HANDLE_VALUE
!= pipe_
) {
532 // We don't want to re-enter Close().
534 listener()->OnChannelError();
538 //------------------------------------------------------------------------------
542 scoped_ptr
<Channel
> Channel::Create(
543 const IPC::ChannelHandle
&channel_handle
, Mode mode
, Listener
* listener
) {
544 return scoped_ptr
<Channel
>(
545 new ChannelWin(channel_handle
, mode
, listener
));
549 bool Channel::IsNamedServerInitialized(const std::string
& channel_id
) {
550 return ChannelWin::IsNamedServerInitialized(channel_id
);
554 std::string
Channel::GenerateVerifiedChannelID(const std::string
& prefix
) {
555 // Windows pipes can be enumerated by low-privileged processes. So, we
556 // append a strong random value after the \ character. This value is not
557 // included in the pipe name, but sent as part of the client hello, to
558 // hijacking the pipe name to spoof the client.
560 std::string id
= prefix
;
565 do { // Guarantee we get a non-zero value.
566 secret
= base::RandInt(0, std::numeric_limits
<int>::max());
567 } while (secret
== 0);
569 id
.append(GenerateUniqueRandomChannelID());
570 return id
.append(base::StringPrintf("\\%d", secret
));