Web MIDI API: disallow to add custom exceptions on content settings UI
[chromium-blink-merge.git] / cc / resources / tile.cc
blob45b4a30816e1958d2065eaffaa4e306d4a75486a
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/resources/tile.h"
7 #include <algorithm>
9 #include "base/trace_event/trace_event_argument.h"
10 #include "cc/base/math_util.h"
11 #include "cc/debug/traced_value.h"
12 #include "cc/resources/tile_manager.h"
14 namespace cc {
16 Tile::Id Tile::s_next_id_ = 0;
18 Tile::Tile(TileManager* tile_manager,
19 RasterSource* raster_source,
20 const gfx::Size& desired_texture_size,
21 const gfx::Rect& content_rect,
22 float contents_scale,
23 int layer_id,
24 int source_frame_number,
25 int flags)
26 : RefCountedManaged<Tile>(tile_manager),
27 desired_texture_size_(desired_texture_size),
28 content_rect_(content_rect),
29 contents_scale_(contents_scale),
30 layer_id_(layer_id),
31 source_frame_number_(source_frame_number),
32 flags_(flags),
33 tiling_i_index_(-1),
34 tiling_j_index_(-1),
35 is_shared_(false),
36 required_for_activation_(false),
37 required_for_draw_(false),
38 id_(s_next_id_++),
39 scheduled_priority_(0) {
40 set_raster_source(raster_source);
41 for (int i = 0; i <= LAST_TREE; i++)
42 is_occluded_[i] = false;
45 Tile::~Tile() {
46 TRACE_EVENT_OBJECT_DELETED_WITH_ID(
47 TRACE_DISABLED_BY_DEFAULT("cc.debug"),
48 "cc::Tile", this);
51 void Tile::AsValueWithPriorityInto(const TilePriority& priority,
52 base::trace_event::TracedValue* res) const {
53 TracedValue::MakeDictIntoImplicitSnapshotWithCategory(
54 TRACE_DISABLED_BY_DEFAULT("cc.debug"), res, "cc::Tile", this);
55 TracedValue::SetIDRef(raster_source_.get(), res, "picture_pile");
56 res->SetDouble("contents_scale", contents_scale_);
58 MathUtil::AddToTracedValue("content_rect", content_rect_, res);
60 res->SetInteger("layer_id", layer_id_);
62 // TODO(vmpstr): Remove active and pending priority once tracing is using
63 // combined priority or at least can support both.
64 res->BeginDictionary("active_priority");
65 priority_[ACTIVE_TREE].AsValueInto(res);
66 res->EndDictionary();
68 res->BeginDictionary("pending_priority");
69 priority_[PENDING_TREE].AsValueInto(res);
70 res->EndDictionary();
72 res->BeginDictionary("combined_priority");
73 priority.AsValueInto(res);
74 res->EndDictionary();
76 res->BeginDictionary("draw_info");
77 draw_info_.AsValueInto(res);
78 res->EndDictionary();
80 res->SetBoolean("has_resource", HasResource());
81 res->SetBoolean("is_using_gpu_memory", HasResource() || HasRasterTask());
82 res->SetString("resolution",
83 TileResolutionToString(combined_priority().resolution));
85 res->SetInteger("scheduled_priority", scheduled_priority_);
87 res->SetBoolean("use_picture_analysis", use_picture_analysis());
89 res->SetInteger("gpu_memory_usage", GPUMemoryUsageInBytes());
92 size_t Tile::GPUMemoryUsageInBytes() const {
93 if (draw_info_.resource_)
94 return draw_info_.resource_->bytes();
95 return 0;
98 } // namespace cc