1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef TOOLS_GN_INPUT_FILE_MANAGER_H_
6 #define TOOLS_GN_INPUT_FILE_MANAGER_H_
12 #include "base/basictypes.h"
13 #include "base/callback.h"
14 #include "base/containers/hash_tables.h"
15 #include "base/files/file_path.h"
16 #include "base/memory/ref_counted.h"
17 #include "base/synchronization/lock.h"
18 #include "base/synchronization/waitable_event.h"
19 #include "tools/gn/build_settings.h"
20 #include "tools/gn/input_file.h"
21 #include "tools/gn/parse_tree.h"
22 #include "tools/gn/settings.h"
29 // Manages loading and parsing files from disk. This doesn't actually have
30 // any context for executing the results, so potentially multiple configs
31 // could use the same input file (saving parsing).
33 // This class is threadsafe.
35 // InputFile objects must never be deleted while the program is running since
36 // various state points into them.
37 class InputFileManager
: public base::RefCountedThreadSafe
<InputFileManager
> {
39 // Callback issued when a file is laoded. On auccess, the parse node will
40 // refer to the root block of the file. On failure, this will be NULL.
41 typedef base::Callback
<void(const ParseNode
*)> FileLoadCallback
;
45 // Loads the given file and executes the callback on the worker pool.
47 // There are two types of errors. For errors known synchronously, the error
48 // will be set, it will return false, and no work will be scheduled.
50 // For parse errors and such that happen in the future, the error will be
51 // logged to the scheduler and the callback will be invoked with a null
52 // ParseNode pointer. The given |origin| will be blamed for the invocation.
53 bool AsyncLoadFile(const LocationRange
& origin
,
54 const BuildSettings
* build_settings
,
55 const SourceFile
& file_name
,
56 const FileLoadCallback
& callback
,
59 // Loads and parses the given file synchronously, returning the root block
60 // corresponding to the parsed result. On error, return NULL and the given
62 const ParseNode
* SyncLoadFile(const LocationRange
& origin
,
63 const BuildSettings
* build_settings
,
64 const SourceFile
& file_name
,
67 // Creates an entry to manage the memory associated with keeping a parsed
68 // set of code in memory.
70 // The values pointed to by the parameters will be filled with pointers to
71 // the file, tokens, and parse node that this class created. The calling
72 // code is responsible for populating these values and maintaining
73 // threadsafety. This class' only job is to hold onto the memory and delete
74 // it when the program exits.
76 // This solves the problem that sometimes we need to execute something
77 // dynamic and save the result, but the values all have references to the
78 // nodes and file that created it. Either we need to reset the origin of
79 // the values and lose context for error reporting, or somehow keep the
80 // associated parse nodes, tokens, and file data in memory. This function
82 void AddDynamicInput(const SourceFile
& name
,
84 std::vector
<Token
>** tokens
,
85 scoped_ptr
<ParseNode
>** parse_root
);
87 // Does not count dynamic input.
88 int GetInputFileCount() const;
90 // Fills the vector with all input files.
91 void GetAllPhysicalInputFileNames(std::vector
<base::FilePath
>* result
) const;
94 friend class base::RefCountedThreadSafe
<InputFileManager
>;
96 struct InputFileData
{
97 explicit InputFileData(const SourceFile
& file_name
);
100 // Don't touch this outside the lock until it's marked loaded.
105 bool sync_invocation
;
107 // Lists all invocations that need to be executed when the file completes
109 std::vector
<FileLoadCallback
> scheduled_callbacks
;
111 // Event to signal when the load is complete (or fails). This is lazily
112 // created only when a thread is synchronously waiting for this load (which
113 // only happens for imports).
114 scoped_ptr
<base::WaitableEvent
> completion_event
;
116 std::vector
<Token
> tokens
;
118 // Null before the file is loaded or if loading failed.
119 scoped_ptr
<ParseNode
> parsed_root
;
123 virtual ~InputFileManager();
125 void BackgroundLoadFile(const LocationRange
& origin
,
126 const BuildSettings
* build_settings
,
127 const SourceFile
& name
,
130 // Loads the given file. On error, sets the Err and return false.
131 bool LoadFile(const LocationRange
& origin
,
132 const BuildSettings
* build_settings
,
133 const SourceFile
& name
,
137 mutable base::Lock lock_
;
139 // Maps repo-relative filenames to the corresponding owned pointer.
140 typedef base::hash_map
<SourceFile
, InputFileData
*> InputFileMap
;
141 InputFileMap input_files_
;
143 // Tracks all dynamic inputs. The data are holders for memory management
144 // purposes and should not be read or modified by this class. The values
145 // will be vended out to the code creating the dynamic input, who is in
146 // charge of the threadsafety requirements.
148 // See AddDynamicInput().
151 std::vector
<InputFileData
*> dynamic_inputs_
;
153 DISALLOW_COPY_AND_ASSIGN(InputFileManager
);
156 #endif // TOOLS_GN_INPUT_FILE_MANAGER_H_