1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef IPC_IPC_CHANNEL_WIN_H_
6 #define IPC_IPC_CHANNEL_WIN_H_
8 #include "ipc/ipc_channel.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/memory/weak_ptr.h"
15 #include "base/message_loop/message_loop.h"
16 #include "ipc/ipc_channel_reader.h"
24 class Channel::ChannelImpl
: public internal::ChannelReader
,
25 public base::MessageLoopForIO::IOHandler
{
27 // Mirror methods of Channel, see ipc_channel.h for description.
28 ChannelImpl(const IPC::ChannelHandle
&channel_handle
, Mode mode
,
33 bool Send(Message
* message
);
34 static bool IsNamedServerInitialized(const std::string
& channel_id
);
35 base::ProcessId
peer_pid() const { return peer_pid_
; }
38 // ChannelReader implementation.
39 virtual ReadState
ReadData(char* buffer
,
41 int* bytes_read
) OVERRIDE
;
42 virtual bool WillDispatchInputMessage(Message
* msg
) OVERRIDE
;
43 bool DidEmptyInputBuffers() OVERRIDE
;
44 virtual void HandleInternalMessage(const Message
& msg
) OVERRIDE
;
46 static const string16
PipeName(const std::string
& channel_id
,
48 bool CreatePipe(const IPC::ChannelHandle
&channel_handle
, Mode mode
);
50 bool ProcessConnection();
51 bool ProcessOutgoingMessages(base::MessageLoopForIO::IOContext
* context
,
54 // MessageLoop::IOHandler implementation.
55 virtual void OnIOCompleted(base::MessageLoopForIO::IOContext
* context
,
56 DWORD bytes_transfered
,
61 explicit State(ChannelImpl
* channel
);
63 base::MessageLoopForIO::IOContext context
;
72 base::ProcessId peer_pid_
;
74 // Messages to be sent are queued here.
75 std::queue
<Message
*> output_queue_
;
77 // In server-mode, we have to wait for the client to connect before we
78 // can begin reading. We make use of the input_state_ when performing
79 // the connect operation in overlapped mode.
80 bool waiting_connect_
;
82 // This flag is set when processing incoming messages. It is used to
83 // avoid recursing through ProcessIncomingMessages, which could cause
84 // problems. TODO(darin): make this unnecessary
85 bool processing_incoming_
;
87 // Determines if we should validate a client's secret on connection.
88 bool validate_client_
;
90 // This is a unique per-channel value used to authenticate the client end of
91 // a connection. If the value is non-zero, the client passes it in the hello
92 // and the host validates. (We don't send the zero value fto preserve IPC
93 // compatability with existing clients that don't validate the channel.)
97 base::WeakPtrFactory
<ChannelImpl
> weak_factory_
;
99 scoped_ptr
<base::ThreadChecker
> thread_check_
;
101 DISALLOW_COPY_AND_ASSIGN(ChannelImpl
);
106 #endif // IPC_IPC_CHANNEL_WIN_H_