1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef BASE_METRICS_STATS_COUNTERS_H_
6 #define BASE_METRICS_STATS_COUNTERS_H_
10 #include "base/base_export.h"
11 #include "base/compiler_specific.h"
12 #include "base/metrics/stats_table.h"
13 #include "base/time.h"
17 // StatsCounters are dynamically created values which can be tracked in
18 // the StatsTable. They are designed to be lightweight to create and
21 // Since StatsCounters can be created dynamically by name, there is
22 // a hash table lookup to find the counter in the table. A StatsCounter
23 // object can be created once and used across multiple threads safely.
27 // StatsCounter request_count("RequestCount");
28 // request_count.Increment();
31 // Note that creating counters on the stack does work, however creating
32 // the counter object requires a hash table lookup. For inner loops, it
33 // may be better to create the counter either as a member of another object
34 // (or otherwise outside of the loop) for maximum performance.
36 // Internally, a counter represents a value in a row of a StatsTable.
37 // The row has a 32bit value for each process/thread in the table and also
38 // a name (stored in the table metadata).
40 // NOTE: In order to make stats_counters usable in lots of different code,
41 // avoid any dependencies inside this header file.
44 //------------------------------------------------------------------------------
45 // Define macros for ease of use. They also allow us to change definitions
46 // as the implementation varies, or depending on compile options.
47 //------------------------------------------------------------------------------
48 // First provide generic macros, which exist in production as well as debug.
49 #define STATS_COUNTER(name, delta) do { \
50 base::StatsCounter counter(name); \
54 #define SIMPLE_STATS_COUNTER(name) STATS_COUNTER(name, 1)
56 #define RATE_COUNTER(name, duration) do { \
57 base::StatsRate hit_count(name); \
58 hit_count.AddTime(duration); \
61 // Define Debug vs non-debug flavors of macros.
64 #define DSTATS_COUNTER(name, delta) STATS_COUNTER(name, delta)
65 #define DSIMPLE_STATS_COUNTER(name) SIMPLE_STATS_COUNTER(name)
66 #define DRATE_COUNTER(name, duration) RATE_COUNTER(name, duration)
70 #define DSTATS_COUNTER(name, delta) do {} while (0)
71 #define DSIMPLE_STATS_COUNTER(name) do {} while (0)
72 #define DRATE_COUNTER(name, duration) do {} while (0)
76 //------------------------------------------------------------------------------
77 // StatsCounter represents a counter in the StatsTable class.
78 class BASE_EXPORT StatsCounter
{
80 // Create a StatsCounter object.
81 explicit StatsCounter(const std::string
& name
);
82 virtual ~StatsCounter();
84 // Sets the counter to a specific value.
87 // Increments the counter.
92 virtual void Add(int value
);
94 // Decrements the counter.
99 void Subtract(int value
) {
103 // Is this counter enabled?
104 // Returns false if table is full.
106 return GetPtr() != NULL
;
111 if (loc
) return *loc
;
118 // Returns the cached address of this counter location.
122 // The counter id in the table. We initialize to -1 (an invalid value)
123 // and then cache it once it has been looked up. The counter_id is
124 // valid across all threads and processes.
129 // A StatsCounterTimer is a StatsCounter which keeps a timer during
130 // the scope of the StatsCounterTimer. On destruction, it will record
131 // its time measurement.
132 class BASE_EXPORT StatsCounterTimer
: protected StatsCounter
{
134 // Constructs and starts the timer.
135 explicit StatsCounterTimer(const std::string
& name
);
136 virtual ~StatsCounterTimer();
141 // Stop the timer and record the results.
144 // Returns true if the timer is running.
147 // Accept a TimeDelta to increment.
148 virtual void AddTime(TimeDelta time
);
151 // Compute the delta between start and stop, in milliseconds.
154 TimeTicks start_time_
;
155 TimeTicks stop_time_
;
158 // A StatsRate is a timer that keeps a count of the number of intervals added so
159 // that several statistics can be produced:
160 // min, max, avg, count, total
161 class BASE_EXPORT StatsRate
: public StatsCounterTimer
{
163 // Constructs and starts the timer.
164 explicit StatsRate(const std::string
& name
);
165 virtual ~StatsRate();
167 virtual void Add(int value
) OVERRIDE
;
170 StatsCounter counter_
;
171 StatsCounter largest_add_
;
175 // Helper class for scoping a timer or rate.
176 template<class T
> class StatsScope
{
178 explicit StatsScope
<T
>(T
& timer
)
197 #endif // BASE_METRICS_STATS_COUNTERS_H_