Make castv2 performance test work.
[chromium-blink-merge.git] / components / keyed_service / core / refcounted_keyed_service.h
blob31815d6f8ff506af7cba7b978f9951fd87ed8495
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef COMPONENTS_KEYED_SERVICE_CORE_REFCOUNTED_KEYED_SERVICE_H_
6 #define COMPONENTS_KEYED_SERVICE_CORE_REFCOUNTED_KEYED_SERVICE_H_
8 #include "base/memory/ref_counted.h"
9 #include "base/sequenced_task_runner_helpers.h"
10 #include "base/single_thread_task_runner.h"
11 #include "components/keyed_service/core/keyed_service_export.h"
13 class RefcountedKeyedService;
15 namespace impl {
17 struct KEYED_SERVICE_EXPORT RefcountedKeyedServiceTraits {
18 static void Destruct(const RefcountedKeyedService* obj);
21 } // namespace impl
23 // Base class for refcounted objects that hang off the BrowserContext.
25 // The two pass shutdown described in KeyedService works a bit differently
26 // because there could be outstanding references on other threads.
27 // ShutdownOnUIThread() will be called on the UI thread, and then the
28 // destructor will run when the last reference is dropped, which may or may not
29 // be after the corresponding BrowserContext has been destroyed.
31 // Optionally, if you initialize your service with the constructor that takes a
32 // single thread task runner, your service will be deleted on that thread. We
33 // can't use content::DeleteOnThread<> directly because RefcountedKeyedService
34 // must not depend on //content.
35 class KEYED_SERVICE_EXPORT RefcountedKeyedService
36 : public base::RefCountedThreadSafe<RefcountedKeyedService,
37 impl::RefcountedKeyedServiceTraits> {
38 public:
39 // Unlike KeyedService, ShutdownOnUI is not optional. You must do something
40 // to drop references during the first pass Shutdown() because this is the
41 // only point where you are guaranteed that something is running on the UI
42 // thread. The PKSF framework will ensure that this is only called on the UI
43 // thread; you do not need to check for that yourself.
44 virtual void ShutdownOnUIThread() = 0;
46 protected:
47 // If your service does not need to be deleted on a specific thread, use the
48 // default constructor.
49 RefcountedKeyedService();
51 // If you need your service to be deleted on a specific thread (for example,
52 // you're converting a service that used content::DeleteOnThread<IO>), then
53 // use this constructor with a reference to the SingleThreadTaskRunner (you
54 // can get it from content::BrowserThread::GetMessageLoopProxyForThread).
55 explicit RefcountedKeyedService(
56 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner);
58 // The second pass destruction can happen anywhere unless you specify which
59 // thread this service must be destroyed on by using the second constructor.
60 virtual ~RefcountedKeyedService();
62 private:
63 friend struct impl::RefcountedKeyedServiceTraits;
64 friend class base::DeleteHelper<RefcountedKeyedService>;
65 friend class base::RefCountedThreadSafe<RefcountedKeyedService,
66 impl::RefcountedKeyedServiceTraits>;
68 // Do we have to delete this object on a specific thread?
69 scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
72 #endif // COMPONENTS_KEYED_SERVICE_CORE_REFCOUNTED_KEYED_SERVICE_H_