Make castv2 performance test work.
[chromium-blink-merge.git] / ui / views / controls / slider.cc
blobb5c71c2451f37e235724827b082a3329fd9dc626
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/views/controls/slider.h"
7 #include <algorithm>
9 #include "base/logging.h"
10 #include "base/message_loop/message_loop.h"
11 #include "base/strings/stringprintf.h"
12 #include "base/strings/utf_string_conversions.h"
13 #include "third_party/skia/include/core/SkCanvas.h"
14 #include "third_party/skia/include/core/SkColor.h"
15 #include "third_party/skia/include/core/SkPaint.h"
16 #include "ui/accessibility/ax_view_state.h"
17 #include "ui/base/resource/resource_bundle.h"
18 #include "ui/events/event.h"
19 #include "ui/gfx/animation/slide_animation.h"
20 #include "ui/gfx/canvas.h"
21 #include "ui/gfx/geometry/point.h"
22 #include "ui/gfx/geometry/rect.h"
23 #include "ui/resources/grit/ui_resources.h"
24 #include "ui/views/widget/widget.h"
26 namespace {
27 const int kSlideValueChangeDurationMS = 150;
29 const int kBarImagesActive[] = {
30 IDR_SLIDER_ACTIVE_LEFT,
31 IDR_SLIDER_ACTIVE_CENTER,
32 IDR_SLIDER_PRESSED_CENTER,
33 IDR_SLIDER_PRESSED_RIGHT,
36 const int kBarImagesDisabled[] = {
37 IDR_SLIDER_DISABLED_LEFT,
38 IDR_SLIDER_DISABLED_CENTER,
39 IDR_SLIDER_DISABLED_CENTER,
40 IDR_SLIDER_DISABLED_RIGHT,
43 // The image chunks.
44 enum BorderElements {
45 LEFT,
46 CENTER_LEFT,
47 CENTER_RIGHT,
48 RIGHT,
50 } // namespace
52 namespace views {
54 // static
55 const char Slider::kViewClassName[] = "Slider";
57 Slider::Slider(SliderListener* listener, Orientation orientation)
58 : listener_(listener),
59 orientation_(orientation),
60 value_(0.f),
61 keyboard_increment_(0.1f),
62 animating_value_(0.f),
63 value_is_valid_(false),
64 accessibility_events_enabled_(true),
65 focus_border_color_(0),
66 bar_active_images_(kBarImagesActive),
67 bar_disabled_images_(kBarImagesDisabled) {
68 EnableCanvasFlippingForRTLUI(true);
69 SetFocusable(true);
70 UpdateState(true);
73 Slider::~Slider() {
76 void Slider::SetValue(float value) {
77 SetValueInternal(value, VALUE_CHANGED_BY_API);
80 void Slider::SetKeyboardIncrement(float increment) {
81 keyboard_increment_ = increment;
84 void Slider::SetValueInternal(float value, SliderChangeReason reason) {
85 bool old_value_valid = value_is_valid_;
87 value_is_valid_ = true;
88 if (value < 0.0)
89 value = 0.0;
90 else if (value > 1.0)
91 value = 1.0;
92 if (value_ == value)
93 return;
94 float old_value = value_;
95 value_ = value;
96 if (listener_)
97 listener_->SliderValueChanged(this, value_, old_value, reason);
99 if (old_value_valid && base::MessageLoop::current()) {
100 // Do not animate when setting the value of the slider for the first time.
101 // There is no message-loop when running tests. So we cannot animate then.
102 animating_value_ = old_value;
103 move_animation_.reset(new gfx::SlideAnimation(this));
104 move_animation_->SetSlideDuration(kSlideValueChangeDurationMS);
105 move_animation_->Show();
106 AnimationProgressed(move_animation_.get());
107 } else {
108 SchedulePaint();
110 if (accessibility_events_enabled_ && GetWidget()) {
111 NotifyAccessibilityEvent(
112 ui::AX_EVENT_VALUE_CHANGED, true);
116 void Slider::PrepareForMove(const gfx::Point& point) {
117 // Try to remember the position of the mouse cursor on the button.
118 gfx::Insets inset = GetInsets();
119 gfx::Rect content = GetContentsBounds();
120 float value = move_animation_.get() && move_animation_->is_animating() ?
121 animating_value_ : value_;
123 // For the horizontal orientation.
124 const int thumb_x = value * (content.width() - thumb_->width());
125 const int candidate_x = (base::i18n::IsRTL() ?
126 width() - (point.x() - inset.left()) :
127 point.x() - inset.left()) - thumb_x;
128 if (candidate_x >= 0 && candidate_x < thumb_->width())
129 initial_button_offset_.set_x(candidate_x);
130 else
131 initial_button_offset_.set_x(thumb_->width() / 2);
133 // For the vertical orientation.
134 const int thumb_y = (1.0 - value) * (content.height() - thumb_->height());
135 const int candidate_y = point.y() - thumb_y;
136 if (candidate_y >= 0 && candidate_y < thumb_->height())
137 initial_button_offset_.set_y(candidate_y);
138 else
139 initial_button_offset_.set_y(thumb_->height() / 2);
142 void Slider::MoveButtonTo(const gfx::Point& point) {
143 gfx::Insets inset = GetInsets();
144 // Calculate the value.
145 if (orientation_ == HORIZONTAL) {
146 int amount = base::i18n::IsRTL() ?
147 width() - inset.left() - point.x() - initial_button_offset_.x() :
148 point.x() - inset.left() - initial_button_offset_.x();
149 SetValueInternal(static_cast<float>(amount) /
150 (width() - inset.width() - thumb_->width()),
151 VALUE_CHANGED_BY_USER);
152 } else {
153 SetValueInternal(
154 1.0f - static_cast<float>(point.y() - initial_button_offset_.y()) /
155 (height() - thumb_->height()),
156 VALUE_CHANGED_BY_USER);
160 void Slider::UpdateState(bool control_on) {
161 ResourceBundle& rb = ResourceBundle::GetSharedInstance();
162 if (control_on) {
163 thumb_ = rb.GetImageNamed(IDR_SLIDER_ACTIVE_THUMB).ToImageSkia();
164 for (int i = 0; i < 4; ++i)
165 images_[i] = rb.GetImageNamed(bar_active_images_[i]).ToImageSkia();
166 } else {
167 thumb_ = rb.GetImageNamed(IDR_SLIDER_DISABLED_THUMB).ToImageSkia();
168 for (int i = 0; i < 4; ++i)
169 images_[i] = rb.GetImageNamed(bar_disabled_images_[i]).ToImageSkia();
171 bar_height_ = images_[LEFT]->height();
172 SchedulePaint();
175 void Slider::SetAccessibleName(const base::string16& name) {
176 accessible_name_ = name;
179 void Slider::OnPaintFocus(gfx::Canvas* canvas) {
180 if (!HasFocus())
181 return;
183 if (!focus_border_color_) {
184 canvas->DrawFocusRect(GetLocalBounds());
185 } else if (HasFocus()) {
186 canvas->DrawSolidFocusRect(
187 gfx::Rect(1, 1, width() - 3, height() - 3),
188 focus_border_color_);
192 const char* Slider::GetClassName() const {
193 return kViewClassName;
196 gfx::Size Slider::GetPreferredSize() const {
197 const int kSizeMajor = 200;
198 const int kSizeMinor = 40;
200 if (orientation_ == HORIZONTAL)
201 return gfx::Size(std::max(width(), kSizeMajor), kSizeMinor);
202 return gfx::Size(kSizeMinor, std::max(height(), kSizeMajor));
205 void Slider::OnPaint(gfx::Canvas* canvas) {
206 View::OnPaint(canvas);
207 gfx::Rect content = GetContentsBounds();
208 float value = move_animation_.get() && move_animation_->is_animating() ?
209 animating_value_ : value_;
210 if (orientation_ == HORIZONTAL) {
211 // Paint slider bar with image resources.
213 // Inset the slider bar a little bit, so that the left or the right end of
214 // the slider bar will not be exposed under the thumb button when the thumb
215 // button slides to the left most or right most position.
216 const int kBarInsetX = 2;
217 int bar_width = content.width() - kBarInsetX * 2;
218 int bar_cy = content.height() / 2 - bar_height_ / 2;
220 int w = content.width() - thumb_->width();
221 int full = value * w;
222 int middle = std::max(full, images_[LEFT]->width());
224 canvas->Save();
225 canvas->Translate(gfx::Vector2d(kBarInsetX, bar_cy));
226 canvas->DrawImageInt(*images_[LEFT], 0, 0);
227 canvas->DrawImageInt(*images_[RIGHT],
228 bar_width - images_[RIGHT]->width(),
230 canvas->TileImageInt(*images_[CENTER_LEFT],
231 images_[LEFT]->width(),
233 middle - images_[LEFT]->width(),
234 bar_height_);
235 canvas->TileImageInt(*images_[CENTER_RIGHT],
236 middle,
238 bar_width - middle - images_[RIGHT]->width(),
239 bar_height_);
240 canvas->Restore();
242 // Paint slider thumb.
243 int button_cx = content.x() + full;
244 int thumb_y = content.height() / 2 - thumb_->height() / 2;
245 canvas->DrawImageInt(*thumb_, button_cx, thumb_y);
246 } else {
247 // TODO(jennyz): draw vertical slider bar with resources.
248 // TODO(sad): The painting code should use NativeTheme for various
249 // platforms.
250 const int kButtonRadius = thumb_->width() / 2;
251 const int kLineThickness = bar_height_ / 2;
252 const SkColor kFullColor = SkColorSetARGB(125, 0, 0, 0);
253 const SkColor kEmptyColor = SkColorSetARGB(50, 0, 0, 0);
255 int h = content.height() - thumb_->height();
256 int full = value * h;
257 int empty = h - full;
258 int x = content.width() / 2 - kLineThickness / 2;
259 canvas->FillRect(gfx::Rect(x, content.y() + kButtonRadius,
260 kLineThickness, empty),
261 kEmptyColor);
262 canvas->FillRect(gfx::Rect(x, content.y() + empty + 2 * kButtonRadius,
263 kLineThickness, full),
264 kFullColor);
266 // TODO(mtomasz): We draw a thumb here because so far it is the same
267 // for horizontal and vertical orientations. If it is different, then
268 // we will need a separate resource.
269 int button_cy = content.y() + h - full;
270 int thumb_x = content.width() / 2 - thumb_->width() / 2;
271 canvas->DrawImageInt(*thumb_, thumb_x, button_cy);
273 OnPaintFocus(canvas);
276 bool Slider::OnMousePressed(const ui::MouseEvent& event) {
277 if (!event.IsOnlyLeftMouseButton())
278 return false;
279 OnSliderDragStarted();
280 PrepareForMove(event.location());
281 MoveButtonTo(event.location());
282 return true;
285 bool Slider::OnMouseDragged(const ui::MouseEvent& event) {
286 MoveButtonTo(event.location());
287 return true;
290 void Slider::OnMouseReleased(const ui::MouseEvent& event) {
291 OnSliderDragEnded();
294 bool Slider::OnKeyPressed(const ui::KeyEvent& event) {
295 if (orientation_ == HORIZONTAL) {
296 if (event.key_code() == ui::VKEY_LEFT) {
297 SetValueInternal(value_ - keyboard_increment_, VALUE_CHANGED_BY_USER);
298 return true;
299 } else if (event.key_code() == ui::VKEY_RIGHT) {
300 SetValueInternal(value_ + keyboard_increment_, VALUE_CHANGED_BY_USER);
301 return true;
303 } else {
304 if (event.key_code() == ui::VKEY_DOWN) {
305 SetValueInternal(value_ - keyboard_increment_, VALUE_CHANGED_BY_USER);
306 return true;
307 } else if (event.key_code() == ui::VKEY_UP) {
308 SetValueInternal(value_ + keyboard_increment_, VALUE_CHANGED_BY_USER);
309 return true;
312 return false;
315 void Slider::OnFocus() {
316 View::OnFocus();
317 SchedulePaint();
320 void Slider::OnBlur() {
321 View::OnBlur();
322 SchedulePaint();
325 void Slider::OnGestureEvent(ui::GestureEvent* event) {
326 switch (event->type()) {
327 // In a multi point gesture only the touch point will generate
328 // an ET_GESTURE_TAP_DOWN event.
329 case ui::ET_GESTURE_TAP_DOWN:
330 OnSliderDragStarted();
331 PrepareForMove(event->location());
332 // Intentional fall through to next case.
333 case ui::ET_GESTURE_SCROLL_BEGIN:
334 case ui::ET_GESTURE_SCROLL_UPDATE:
335 MoveButtonTo(event->location());
336 event->SetHandled();
337 break;
338 case ui::ET_GESTURE_END:
339 MoveButtonTo(event->location());
340 event->SetHandled();
341 if (event->details().touch_points() <= 1)
342 OnSliderDragEnded();
343 break;
344 default:
345 break;
349 void Slider::AnimationProgressed(const gfx::Animation* animation) {
350 animating_value_ = animation->CurrentValueBetween(animating_value_, value_);
351 SchedulePaint();
354 void Slider::GetAccessibleState(ui::AXViewState* state) {
355 state->role = ui::AX_ROLE_SLIDER;
356 state->name = accessible_name_;
357 state->value = base::UTF8ToUTF16(
358 base::StringPrintf("%d%%", static_cast<int>(value_ * 100 + 0.5)));
361 void Slider::OnSliderDragStarted() {
362 if (listener_)
363 listener_->SliderDragStarted(this);
366 void Slider::OnSliderDragEnded() {
367 if (listener_)
368 listener_->SliderDragEnded(this);
371 } // namespace views