1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first.
7 #include "ui/views/view.h"
12 #include "base/logging.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/message_loop/message_loop.h"
15 #include "base/strings/stringprintf.h"
16 #include "base/strings/utf_string_conversions.h"
17 #include "base/trace_event/trace_event.h"
18 #include "third_party/skia/include/core/SkRect.h"
19 #include "ui/accessibility/ax_enums.h"
20 #include "ui/base/cursor/cursor.h"
21 #include "ui/base/dragdrop/drag_drop_types.h"
22 #include "ui/compositor/clip_transform_recorder.h"
23 #include "ui/compositor/compositor.h"
24 #include "ui/compositor/dip_util.h"
25 #include "ui/compositor/layer.h"
26 #include "ui/compositor/layer_animator.h"
27 #include "ui/compositor/paint_context.h"
28 #include "ui/compositor/paint_recorder.h"
29 #include "ui/events/event_target_iterator.h"
30 #include "ui/gfx/canvas.h"
31 #include "ui/gfx/geometry/point3_f.h"
32 #include "ui/gfx/geometry/point_conversions.h"
33 #include "ui/gfx/interpolated_transform.h"
34 #include "ui/gfx/path.h"
35 #include "ui/gfx/scoped_canvas.h"
36 #include "ui/gfx/screen.h"
37 #include "ui/gfx/skia_util.h"
38 #include "ui/gfx/transform.h"
39 #include "ui/native_theme/native_theme.h"
40 #include "ui/views/accessibility/native_view_accessibility.h"
41 #include "ui/views/background.h"
42 #include "ui/views/border.h"
43 #include "ui/views/context_menu_controller.h"
44 #include "ui/views/drag_controller.h"
45 #include "ui/views/focus/view_storage.h"
46 #include "ui/views/layout/layout_manager.h"
47 #include "ui/views/views_delegate.h"
48 #include "ui/views/widget/native_widget_private.h"
49 #include "ui/views/widget/root_view.h"
50 #include "ui/views/widget/tooltip_manager.h"
51 #include "ui/views/widget/widget.h"
54 #include "base/win/scoped_gdi_object.h"
62 const bool kContextMenuOnMousePress
= false;
64 const bool kContextMenuOnMousePress
= true;
67 // Default horizontal drag threshold in pixels.
68 // Same as what gtk uses.
69 const int kDefaultHorizontalDragThreshold
= 8;
71 // Default vertical drag threshold in pixels.
72 // Same as what gtk uses.
73 const int kDefaultVerticalDragThreshold
= 8;
75 // Returns the top view in |view|'s hierarchy.
76 const View
* GetHierarchyRoot(const View
* view
) {
77 const View
* root
= view
;
78 while (root
&& root
->parent())
79 root
= root
->parent();
86 ViewsDelegate
* ViewsDelegate::views_delegate
= NULL
;
89 const char View::kViewClassName
[] = "View";
91 ////////////////////////////////////////////////////////////////////////////////
94 // Creation and lifetime -------------------------------------------------------
97 : owned_by_client_(false),
103 notify_enter_exit_on_child_(false),
104 registered_for_visible_bounds_notification_(false),
105 clip_insets_(0, 0, 0, 0),
107 snap_layer_to_pixel_boundary_(false),
108 flip_canvas_on_paint_for_rtl_ui_(false),
109 paint_to_layer_(false),
110 accelerator_focus_manager_(NULL
),
111 registered_accelerator_count_(0),
112 next_focusable_view_(NULL
),
113 previous_focusable_view_(NULL
),
115 accessibility_focusable_(false),
116 context_menu_controller_(NULL
),
117 drag_controller_(NULL
),
118 native_view_accessibility_(NULL
) {
123 parent_
->RemoveChildView(this);
125 ViewStorage::GetInstance()->ViewRemoved(this);
127 for (Views::const_iterator
i(children_
.begin()); i
!= children_
.end(); ++i
) {
128 (*i
)->parent_
= NULL
;
129 if (!(*i
)->owned_by_client_
)
133 // Release ownership of the native accessibility object, but it's
134 // reference-counted on some platforms, so it may not be deleted right away.
135 if (native_view_accessibility_
)
136 native_view_accessibility_
->Destroy();
139 // Tree operations -------------------------------------------------------------
141 const Widget
* View::GetWidget() const {
142 // The root view holds a reference to this view hierarchy's Widget.
143 return parent_
? parent_
->GetWidget() : NULL
;
146 Widget
* View::GetWidget() {
147 return const_cast<Widget
*>(const_cast<const View
*>(this)->GetWidget());
150 void View::AddChildView(View
* view
) {
151 if (view
->parent_
== this)
153 AddChildViewAt(view
, child_count());
156 void View::AddChildViewAt(View
* view
, int index
) {
157 CHECK_NE(view
, this) << "You cannot add a view as its own child";
159 DCHECK_LE(index
, child_count());
161 // If |view| has a parent, remove it from its parent.
162 View
* parent
= view
->parent_
;
163 ui::NativeTheme
* old_theme
= NULL
;
165 old_theme
= view
->GetNativeTheme();
166 if (parent
== this) {
167 ReorderChildView(view
, index
);
170 parent
->DoRemoveChildView(view
, true, true, false, this);
173 // Sets the prev/next focus views.
174 InitFocusSiblings(view
, index
);
176 // Let's insert the view.
177 view
->parent_
= this;
178 children_
.insert(children_
.begin() + index
, view
);
180 views::Widget
* widget
= GetWidget();
182 const ui::NativeTheme
* new_theme
= view
->GetNativeTheme();
183 if (new_theme
!= old_theme
)
184 view
->PropagateNativeThemeChanged(new_theme
);
187 ViewHierarchyChangedDetails
details(true, this, view
, parent
);
189 for (View
* v
= this; v
; v
= v
->parent_
)
190 v
->ViewHierarchyChangedImpl(false, details
);
192 view
->PropagateAddNotifications(details
);
195 RegisterChildrenForVisibleBoundsNotification(view
);
197 view
->SchedulePaint();
200 if (layout_manager_
.get())
201 layout_manager_
->ViewAdded(this, view
);
205 // Make sure the visibility of the child layers are correct.
206 // If any of the parent View is hidden, then the layers of the subtree
207 // rooted at |this| should be hidden. Otherwise, all the child layers should
208 // inherit the visibility of the owner View.
209 UpdateLayerVisibility();
212 void View::ReorderChildView(View
* view
, int index
) {
213 DCHECK_EQ(view
->parent_
, this);
215 index
= child_count() - 1;
216 else if (index
>= child_count())
218 if (children_
[index
] == view
)
221 const Views::iterator
i(std::find(children_
.begin(), children_
.end(), view
));
222 DCHECK(i
!= children_
.end());
225 // Unlink the view first
226 View
* next_focusable
= view
->next_focusable_view_
;
227 View
* prev_focusable
= view
->previous_focusable_view_
;
229 prev_focusable
->next_focusable_view_
= next_focusable
;
231 next_focusable
->previous_focusable_view_
= prev_focusable
;
233 // Add it in the specified index now.
234 InitFocusSiblings(view
, index
);
235 children_
.insert(children_
.begin() + index
, view
);
240 void View::RemoveChildView(View
* view
) {
241 DoRemoveChildView(view
, true, true, false, NULL
);
244 void View::RemoveAllChildViews(bool delete_children
) {
245 while (!children_
.empty())
246 DoRemoveChildView(children_
.front(), false, false, delete_children
, NULL
);
250 bool View::Contains(const View
* view
) const {
251 for (const View
* v
= view
; v
; v
= v
->parent_
) {
258 int View::GetIndexOf(const View
* view
) const {
259 Views::const_iterator
i(std::find(children_
.begin(), children_
.end(), view
));
260 return i
!= children_
.end() ? static_cast<int>(i
- children_
.begin()) : -1;
263 // Size and disposition --------------------------------------------------------
265 void View::SetBounds(int x
, int y
, int width
, int height
) {
266 SetBoundsRect(gfx::Rect(x
, y
, std::max(0, width
), std::max(0, height
)));
269 void View::SetBoundsRect(const gfx::Rect
& bounds
) {
270 if (bounds
== bounds_
) {
272 needs_layout_
= false;
279 // Paint where the view is currently.
280 SchedulePaintBoundsChanged(
281 bounds_
.size() == bounds
.size() ? SCHEDULE_PAINT_SIZE_SAME
:
282 SCHEDULE_PAINT_SIZE_CHANGED
);
285 gfx::Rect prev
= bounds_
;
290 void View::SetSize(const gfx::Size
& size
) {
291 SetBounds(x(), y(), size
.width(), size
.height());
294 void View::SetPosition(const gfx::Point
& position
) {
295 SetBounds(position
.x(), position
.y(), width(), height());
298 void View::SetX(int x
) {
299 SetBounds(x
, y(), width(), height());
302 void View::SetY(int y
) {
303 SetBounds(x(), y
, width(), height());
306 gfx::Rect
View::GetContentsBounds() const {
307 gfx::Rect
contents_bounds(GetLocalBounds());
309 contents_bounds
.Inset(border_
->GetInsets());
310 return contents_bounds
;
313 gfx::Rect
View::GetLocalBounds() const {
314 return gfx::Rect(size());
317 gfx::Rect
View::GetLayerBoundsInPixel() const {
318 return layer()->GetTargetBounds();
321 gfx::Insets
View::GetInsets() const {
322 return border_
.get() ? border_
->GetInsets() : gfx::Insets();
325 gfx::Rect
View::GetVisibleBounds() const {
328 gfx::Rect
vis_bounds(GetLocalBounds());
329 gfx::Rect ancestor_bounds
;
330 const View
* view
= this;
331 gfx::Transform transform
;
333 while (view
!= NULL
&& !vis_bounds
.IsEmpty()) {
334 transform
.ConcatTransform(view
->GetTransform());
335 gfx::Transform translation
;
336 translation
.Translate(static_cast<float>(view
->GetMirroredX()),
337 static_cast<float>(view
->y()));
338 transform
.ConcatTransform(translation
);
340 vis_bounds
= view
->ConvertRectToParent(vis_bounds
);
341 const View
* ancestor
= view
->parent_
;
342 if (ancestor
!= NULL
) {
343 ancestor_bounds
.SetRect(0, 0, ancestor
->width(), ancestor
->height());
344 vis_bounds
.Intersect(ancestor_bounds
);
345 } else if (!view
->GetWidget()) {
346 // If the view has no Widget, we're not visible. Return an empty rect.
351 if (vis_bounds
.IsEmpty())
353 // Convert back to this views coordinate system.
354 gfx::RectF
views_vis_bounds(vis_bounds
);
355 transform
.TransformRectReverse(&views_vis_bounds
);
356 // Partially visible pixels should be considered visible.
357 return gfx::ToEnclosingRect(views_vis_bounds
);
360 gfx::Rect
View::GetBoundsInScreen() const {
362 View::ConvertPointToScreen(this, &origin
);
363 return gfx::Rect(origin
, size());
366 gfx::Size
View::GetPreferredSize() const {
367 if (layout_manager_
.get())
368 return layout_manager_
->GetPreferredSize(this);
372 int View::GetBaseline() const {
376 void View::SizeToPreferredSize() {
377 gfx::Size prefsize
= GetPreferredSize();
378 if ((prefsize
.width() != width()) || (prefsize
.height() != height()))
379 SetBounds(x(), y(), prefsize
.width(), prefsize
.height());
382 gfx::Size
View::GetMinimumSize() const {
383 return GetPreferredSize();
386 gfx::Size
View::GetMaximumSize() const {
390 int View::GetHeightForWidth(int w
) const {
391 if (layout_manager_
.get())
392 return layout_manager_
->GetPreferredHeightForWidth(this, w
);
393 return GetPreferredSize().height();
396 void View::SetVisible(bool visible
) {
397 if (visible
!= visible_
) {
398 // If the View is currently visible, schedule paint to refresh parent.
399 // TODO(beng): not sure we should be doing this if we have a layer.
404 AdvanceFocusIfNecessary();
406 // Notify the parent.
408 parent_
->ChildVisibilityChanged(this);
410 // This notifies all sub-views recursively.
411 PropagateVisibilityNotifications(this, visible_
);
412 UpdateLayerVisibility();
414 // If we are newly visible, schedule paint.
420 bool View::IsDrawn() const {
421 return visible_
&& parent_
? parent_
->IsDrawn() : false;
424 void View::SetEnabled(bool enabled
) {
425 if (enabled
!= enabled_
) {
427 AdvanceFocusIfNecessary();
432 void View::OnEnabledChanged() {
436 // Transformations -------------------------------------------------------------
438 gfx::Transform
View::GetTransform() const {
439 return layer() ? layer()->transform() : gfx::Transform();
442 void View::SetTransform(const gfx::Transform
& transform
) {
443 if (transform
.IsIdentity()) {
445 layer()->SetTransform(transform
);
446 if (!paint_to_layer_
)
454 layer()->SetTransform(transform
);
455 layer()->ScheduleDraw();
459 void View::SetPaintToLayer(bool paint_to_layer
) {
460 if (paint_to_layer_
== paint_to_layer
)
463 paint_to_layer_
= paint_to_layer
;
464 if (paint_to_layer_
&& !layer()) {
466 } else if (!paint_to_layer_
&& layer()) {
471 // RTL positioning -------------------------------------------------------------
473 gfx::Rect
View::GetMirroredBounds() const {
474 gfx::Rect
bounds(bounds_
);
475 bounds
.set_x(GetMirroredX());
479 gfx::Point
View::GetMirroredPosition() const {
480 return gfx::Point(GetMirroredX(), y());
483 int View::GetMirroredX() const {
484 return parent_
? parent_
->GetMirroredXForRect(bounds_
) : x();
487 int View::GetMirroredXForRect(const gfx::Rect
& bounds
) const {
488 return base::i18n::IsRTL() ?
489 (width() - bounds
.x() - bounds
.width()) : bounds
.x();
492 int View::GetMirroredXInView(int x
) const {
493 return base::i18n::IsRTL() ? width() - x
: x
;
496 int View::GetMirroredXWithWidthInView(int x
, int w
) const {
497 return base::i18n::IsRTL() ? width() - x
- w
: x
;
500 // Layout ----------------------------------------------------------------------
502 void View::Layout() {
503 needs_layout_
= false;
505 // If we have a layout manager, let it handle the layout for us.
506 if (layout_manager_
.get())
507 layout_manager_
->Layout(this);
509 // Make sure to propagate the Layout() call to any children that haven't
510 // received it yet through the layout manager and need to be laid out. This
511 // is needed for the case when the child requires a layout but its bounds
512 // weren't changed by the layout manager. If there is no layout manager, we
513 // just propagate the Layout() call down the hierarchy, so whoever receives
514 // the call can take appropriate action.
515 for (int i
= 0, count
= child_count(); i
< count
; ++i
) {
516 View
* child
= child_at(i
);
517 if (child
->needs_layout_
|| !layout_manager_
.get()) {
518 TRACE_EVENT1("views", "View::Layout", "class", child
->GetClassName());
519 child
->needs_layout_
= false;
525 void View::InvalidateLayout() {
526 // Always invalidate up. This is needed to handle the case of us already being
527 // valid, but not our parent.
528 needs_layout_
= true;
530 parent_
->InvalidateLayout();
533 LayoutManager
* View::GetLayoutManager() const {
534 return layout_manager_
.get();
537 void View::SetLayoutManager(LayoutManager
* layout_manager
) {
538 if (layout_manager_
.get())
539 layout_manager_
->Uninstalled(this);
541 layout_manager_
.reset(layout_manager
);
542 if (layout_manager_
.get())
543 layout_manager_
->Installed(this);
546 void View::SnapLayerToPixelBoundary() {
550 if (snap_layer_to_pixel_boundary_
&& layer()->parent() &&
551 layer()->GetCompositor()) {
552 ui::SnapLayerToPhysicalPixelBoundary(layer()->parent(), layer());
555 layer()->SetSubpixelPositionOffset(gfx::Vector2dF());
559 // Attributes ------------------------------------------------------------------
561 const char* View::GetClassName() const {
562 return kViewClassName
;
565 const View
* View::GetAncestorWithClassName(const std::string
& name
) const {
566 for (const View
* view
= this; view
; view
= view
->parent_
) {
567 if (!strcmp(view
->GetClassName(), name
.c_str()))
573 View
* View::GetAncestorWithClassName(const std::string
& name
) {
574 return const_cast<View
*>(const_cast<const View
*>(this)->
575 GetAncestorWithClassName(name
));
578 const View
* View::GetViewByID(int id
) const {
580 return const_cast<View
*>(this);
582 for (int i
= 0, count
= child_count(); i
< count
; ++i
) {
583 const View
* view
= child_at(i
)->GetViewByID(id
);
590 View
* View::GetViewByID(int id
) {
591 return const_cast<View
*>(const_cast<const View
*>(this)->GetViewByID(id
));
594 void View::SetGroup(int gid
) {
595 // Don't change the group id once it's set.
596 DCHECK(group_
== -1 || group_
== gid
);
600 int View::GetGroup() const {
604 bool View::IsGroupFocusTraversable() const {
608 void View::GetViewsInGroup(int group
, Views
* views
) {
610 views
->push_back(this);
612 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
613 child_at(i
)->GetViewsInGroup(group
, views
);
616 View
* View::GetSelectedViewForGroup(int group
) {
618 GetWidget()->GetRootView()->GetViewsInGroup(group
, &views
);
619 return views
.empty() ? NULL
: views
[0];
622 // Coordinate conversion -------------------------------------------------------
625 void View::ConvertPointToTarget(const View
* source
,
630 if (source
== target
)
633 const View
* root
= GetHierarchyRoot(target
);
634 CHECK_EQ(GetHierarchyRoot(source
), root
);
637 source
->ConvertPointForAncestor(root
, point
);
640 target
->ConvertPointFromAncestor(root
, point
);
644 void View::ConvertRectToTarget(const View
* source
,
649 if (source
== target
)
652 const View
* root
= GetHierarchyRoot(target
);
653 CHECK_EQ(GetHierarchyRoot(source
), root
);
656 source
->ConvertRectForAncestor(root
, rect
);
659 target
->ConvertRectFromAncestor(root
, rect
);
663 void View::ConvertPointToWidget(const View
* src
, gfx::Point
* p
) {
667 src
->ConvertPointForAncestor(NULL
, p
);
671 void View::ConvertPointFromWidget(const View
* dest
, gfx::Point
* p
) {
675 dest
->ConvertPointFromAncestor(NULL
, p
);
679 void View::ConvertPointToScreen(const View
* src
, gfx::Point
* p
) {
683 // If the view is not connected to a tree, there's nothing we can do.
684 const Widget
* widget
= src
->GetWidget();
686 ConvertPointToWidget(src
, p
);
687 *p
+= widget
->GetClientAreaBoundsInScreen().OffsetFromOrigin();
692 void View::ConvertPointFromScreen(const View
* dst
, gfx::Point
* p
) {
696 const views::Widget
* widget
= dst
->GetWidget();
699 *p
-= widget
->GetClientAreaBoundsInScreen().OffsetFromOrigin();
700 views::View::ConvertPointFromWidget(dst
, p
);
703 gfx::Rect
View::ConvertRectToParent(const gfx::Rect
& rect
) const {
704 gfx::RectF x_rect
= rect
;
705 GetTransform().TransformRect(&x_rect
);
706 x_rect
.Offset(GetMirroredPosition().OffsetFromOrigin());
707 // Pixels we partially occupy in the parent should be included.
708 return gfx::ToEnclosingRect(x_rect
);
711 gfx::Rect
View::ConvertRectToWidget(const gfx::Rect
& rect
) const {
712 gfx::Rect x_rect
= rect
;
713 for (const View
* v
= this; v
; v
= v
->parent_
)
714 x_rect
= v
->ConvertRectToParent(x_rect
);
718 // Painting --------------------------------------------------------------------
720 void View::SchedulePaint() {
721 SchedulePaintInRect(GetLocalBounds());
724 void View::SchedulePaintInRect(const gfx::Rect
& rect
) {
729 layer()->SchedulePaint(rect
);
730 } else if (parent_
) {
731 // Translate the requested paint rect to the parent's coordinate system
732 // then pass this notification up to the parent.
733 parent_
->SchedulePaintInRect(ConvertRectToParent(rect
));
737 void View::Paint(const ui::PaintContext
& parent_context
) {
741 gfx::Vector2d offset_to_parent
;
743 // If the View has a layer() then it is a paint root. Otherwise, we need to
744 // add the offset from the parent into the total offset from the paint root.
745 DCHECK_IMPLIES(!parent(), bounds().origin() == gfx::Point());
746 offset_to_parent
= GetMirroredPosition().OffsetFromOrigin();
748 ui::PaintContext context
=
749 parent_context
.CloneWithPaintOffset(offset_to_parent
);
751 if (context
.CanCheckInvalidated()) {
753 gfx::Vector2d offset
;
754 context
.Visited(this);
756 while (view
->parent() && !view
->layer()) {
757 DCHECK(view
->GetTransform().IsIdentity());
758 offset
+= view
->GetMirroredPosition().OffsetFromOrigin();
759 view
= view
->parent();
761 // The offset in the PaintContext should be the offset up to the paint root,
762 // which we compute and verify here.
763 DCHECK_EQ(context
.PaintOffset().x(), offset
.x());
764 DCHECK_EQ(context
.PaintOffset().y(), offset
.y());
765 // The above loop will stop when |view| is the paint root, which should be
766 // the root of the current paint walk, as verified by storing the root in
768 DCHECK_EQ(context
.RootVisited(), view
);
771 // If the View wasn't invalidated, don't waste time painting it, the output
773 if (!context
.IsRectInvalidated(GetLocalBounds()))
777 TRACE_EVENT1("views", "View::Paint", "class", GetClassName());
779 // If the view is backed by a layer, it should paint with itself as the origin
780 // rather than relative to its parent.
781 scoped_ptr
<ui::ClipTransformRecorder
> clip_transform_recorder
;
783 clip_transform_recorder
.reset(new ui::ClipTransformRecorder(context
));
785 // Set the clip rect to the bounds of this View. Note that the X (or left)
786 // position we pass to ClipRect takes into consideration whether or not the
787 // View uses a right-to-left layout so that we paint the View in its
788 // mirrored position if need be.
789 gfx::Rect clip_rect_in_parent
= bounds();
790 clip_rect_in_parent
.Inset(clip_insets_
);
792 clip_rect_in_parent
.set_x(
793 parent_
->GetMirroredXForRect(clip_rect_in_parent
));
794 clip_transform_recorder
->ClipRect(clip_rect_in_parent
);
796 // Translate the graphics such that 0,0 corresponds to where
797 // this View is located relative to its parent.
798 gfx::Transform transform_from_parent
;
799 gfx::Vector2d offset_from_parent
= GetMirroredPosition().OffsetFromOrigin();
800 transform_from_parent
.Translate(offset_from_parent
.x(),
801 offset_from_parent
.y());
802 transform_from_parent
.PreconcatTransform(GetTransform());
803 clip_transform_recorder
->Transform(transform_from_parent
);
807 ui::PaintRecorder
recorder(context
);
808 gfx::Canvas
* canvas
= recorder
.canvas();
809 gfx::ScopedCanvas
scoped_canvas(canvas
);
811 // If the View we are about to paint requested the canvas to be flipped, we
812 // should change the transform appropriately.
813 // The canvas mirroring is undone once the View is done painting so that we
814 // don't pass the canvas with the mirrored transform to Views that didn't
815 // request the canvas to be flipped.
816 if (FlipCanvasOnPaintForRTLUI()) {
817 canvas
->Translate(gfx::Vector2d(width(), 0));
818 canvas
->Scale(-1, 1);
821 // Delegate painting the contents of the View to the virtual OnPaint method.
825 // View::Paint() recursion over the subtree.
826 PaintChildren(context
);
829 void View::set_background(Background
* b
) {
830 background_
.reset(b
);
833 void View::SetBorder(scoped_ptr
<Border
> b
) { border_
= b
.Pass(); }
835 ui::ThemeProvider
* View::GetThemeProvider() const {
836 const Widget
* widget
= GetWidget();
837 return widget
? widget
->GetThemeProvider() : NULL
;
840 const ui::NativeTheme
* View::GetNativeTheme() const {
841 const Widget
* widget
= GetWidget();
842 return widget
? widget
->GetNativeTheme() : ui::NativeTheme::instance();
845 // Input -----------------------------------------------------------------------
847 View
* View::GetEventHandlerForPoint(const gfx::Point
& point
) {
848 return GetEventHandlerForRect(gfx::Rect(point
, gfx::Size(1, 1)));
851 View
* View::GetEventHandlerForRect(const gfx::Rect
& rect
) {
852 return GetEffectiveViewTargeter()->TargetForRect(this, rect
);
855 bool View::CanProcessEventsWithinSubtree() const {
859 View
* View::GetTooltipHandlerForPoint(const gfx::Point
& point
) {
860 // TODO(tdanderson): Move this implementation into ViewTargetDelegate.
861 if (!HitTestPoint(point
) || !CanProcessEventsWithinSubtree())
864 // Walk the child Views recursively looking for the View that most
865 // tightly encloses the specified point.
866 for (int i
= child_count() - 1; i
>= 0; --i
) {
867 View
* child
= child_at(i
);
868 if (!child
->visible())
871 gfx::Point
point_in_child_coords(point
);
872 ConvertPointToTarget(this, child
, &point_in_child_coords
);
873 View
* handler
= child
->GetTooltipHandlerForPoint(point_in_child_coords
);
880 gfx::NativeCursor
View::GetCursor(const ui::MouseEvent
& event
) {
882 static ui::Cursor arrow
;
883 if (!arrow
.platform())
884 arrow
.SetPlatformCursor(LoadCursor(NULL
, IDC_ARROW
));
887 return gfx::kNullCursor
;
891 bool View::HitTestPoint(const gfx::Point
& point
) const {
892 return HitTestRect(gfx::Rect(point
, gfx::Size(1, 1)));
895 bool View::HitTestRect(const gfx::Rect
& rect
) const {
896 return GetEffectiveViewTargeter()->DoesIntersectRect(this, rect
);
899 bool View::IsMouseHovered() {
900 // If we haven't yet been placed in an onscreen view hierarchy, we can't be
905 // If mouse events are disabled, then the mouse cursor is invisible and
906 // is therefore not hovering over this button.
907 if (!GetWidget()->IsMouseEventsEnabled())
910 gfx::Point
cursor_pos(gfx::Screen::GetScreenFor(
911 GetWidget()->GetNativeView())->GetCursorScreenPoint());
912 ConvertPointFromScreen(this, &cursor_pos
);
913 return HitTestPoint(cursor_pos
);
916 bool View::OnMousePressed(const ui::MouseEvent
& event
) {
920 bool View::OnMouseDragged(const ui::MouseEvent
& event
) {
924 void View::OnMouseReleased(const ui::MouseEvent
& event
) {
927 void View::OnMouseCaptureLost() {
930 void View::OnMouseMoved(const ui::MouseEvent
& event
) {
933 void View::OnMouseEntered(const ui::MouseEvent
& event
) {
936 void View::OnMouseExited(const ui::MouseEvent
& event
) {
939 void View::SetMouseHandler(View
* new_mouse_handler
) {
940 // |new_mouse_handler| may be NULL.
942 parent_
->SetMouseHandler(new_mouse_handler
);
945 bool View::OnKeyPressed(const ui::KeyEvent
& event
) {
949 bool View::OnKeyReleased(const ui::KeyEvent
& event
) {
953 bool View::OnMouseWheel(const ui::MouseWheelEvent
& event
) {
957 void View::OnKeyEvent(ui::KeyEvent
* event
) {
958 bool consumed
= (event
->type() == ui::ET_KEY_PRESSED
) ? OnKeyPressed(*event
) :
959 OnKeyReleased(*event
);
961 event
->StopPropagation();
964 void View::OnMouseEvent(ui::MouseEvent
* event
) {
965 switch (event
->type()) {
966 case ui::ET_MOUSE_PRESSED
:
967 if (ProcessMousePressed(*event
))
971 case ui::ET_MOUSE_MOVED
:
972 if ((event
->flags() & (ui::EF_LEFT_MOUSE_BUTTON
|
973 ui::EF_RIGHT_MOUSE_BUTTON
|
974 ui::EF_MIDDLE_MOUSE_BUTTON
)) == 0) {
975 OnMouseMoved(*event
);
979 case ui::ET_MOUSE_DRAGGED
:
980 if (ProcessMouseDragged(*event
))
984 case ui::ET_MOUSE_RELEASED
:
985 ProcessMouseReleased(*event
);
988 case ui::ET_MOUSEWHEEL
:
989 if (OnMouseWheel(*static_cast<ui::MouseWheelEvent
*>(event
)))
993 case ui::ET_MOUSE_ENTERED
:
994 if (event
->flags() & ui::EF_TOUCH_ACCESSIBILITY
)
995 NotifyAccessibilityEvent(ui::AX_EVENT_HOVER
, true);
996 OnMouseEntered(*event
);
999 case ui::ET_MOUSE_EXITED
:
1000 OnMouseExited(*event
);
1008 void View::OnScrollEvent(ui::ScrollEvent
* event
) {
1011 void View::OnTouchEvent(ui::TouchEvent
* event
) {
1012 NOTREACHED() << "Views should not receive touch events.";
1015 void View::OnGestureEvent(ui::GestureEvent
* event
) {
1018 ui::TextInputClient
* View::GetTextInputClient() {
1022 InputMethod
* View::GetInputMethod() {
1023 Widget
* widget
= GetWidget();
1024 return widget
? widget
->GetInputMethod() : NULL
;
1027 const InputMethod
* View::GetInputMethod() const {
1028 const Widget
* widget
= GetWidget();
1029 return widget
? widget
->GetInputMethod() : NULL
;
1032 scoped_ptr
<ViewTargeter
>
1033 View::SetEventTargeter(scoped_ptr
<ViewTargeter
> targeter
) {
1034 scoped_ptr
<ViewTargeter
> old_targeter
= targeter_
.Pass();
1035 targeter_
= targeter
.Pass();
1036 return old_targeter
.Pass();
1039 ViewTargeter
* View::GetEffectiveViewTargeter() const {
1040 DCHECK(GetWidget());
1041 ViewTargeter
* view_targeter
= targeter();
1043 view_targeter
= GetWidget()->GetRootView()->targeter();
1044 CHECK(view_targeter
);
1045 return view_targeter
;
1048 bool View::CanAcceptEvent(const ui::Event
& event
) {
1052 ui::EventTarget
* View::GetParentTarget() {
1056 scoped_ptr
<ui::EventTargetIterator
> View::GetChildIterator() const {
1057 return make_scoped_ptr(new ui::EventTargetIteratorImpl
<View
>(children_
));
1060 ui::EventTargeter
* View::GetEventTargeter() {
1061 return targeter_
.get();
1064 void View::ConvertEventToTarget(ui::EventTarget
* target
,
1065 ui::LocatedEvent
* event
) {
1066 event
->ConvertLocationToTarget(this, static_cast<View
*>(target
));
1069 // Accelerators ----------------------------------------------------------------
1071 void View::AddAccelerator(const ui::Accelerator
& accelerator
) {
1072 if (!accelerators_
.get())
1073 accelerators_
.reset(new std::vector
<ui::Accelerator
>());
1075 if (std::find(accelerators_
->begin(), accelerators_
->end(), accelerator
) ==
1076 accelerators_
->end()) {
1077 accelerators_
->push_back(accelerator
);
1079 RegisterPendingAccelerators();
1082 void View::RemoveAccelerator(const ui::Accelerator
& accelerator
) {
1083 if (!accelerators_
.get()) {
1084 NOTREACHED() << "Removing non-existing accelerator";
1088 std::vector
<ui::Accelerator
>::iterator
i(
1089 std::find(accelerators_
->begin(), accelerators_
->end(), accelerator
));
1090 if (i
== accelerators_
->end()) {
1091 NOTREACHED() << "Removing non-existing accelerator";
1095 size_t index
= i
- accelerators_
->begin();
1096 accelerators_
->erase(i
);
1097 if (index
>= registered_accelerator_count_
) {
1098 // The accelerator is not registered to FocusManager.
1101 --registered_accelerator_count_
;
1103 // Providing we are attached to a Widget and registered with a focus manager,
1104 // we should de-register from that focus manager now.
1105 if (GetWidget() && accelerator_focus_manager_
)
1106 accelerator_focus_manager_
->UnregisterAccelerator(accelerator
, this);
1109 void View::ResetAccelerators() {
1110 if (accelerators_
.get())
1111 UnregisterAccelerators(false);
1114 bool View::AcceleratorPressed(const ui::Accelerator
& accelerator
) {
1118 bool View::CanHandleAccelerators() const {
1119 return enabled() && IsDrawn() && GetWidget() && GetWidget()->IsVisible();
1122 // Focus -----------------------------------------------------------------------
1124 bool View::HasFocus() const {
1125 const FocusManager
* focus_manager
= GetFocusManager();
1126 return focus_manager
&& (focus_manager
->GetFocusedView() == this);
1129 View
* View::GetNextFocusableView() {
1130 return next_focusable_view_
;
1133 const View
* View::GetNextFocusableView() const {
1134 return next_focusable_view_
;
1137 View
* View::GetPreviousFocusableView() {
1138 return previous_focusable_view_
;
1141 void View::SetNextFocusableView(View
* view
) {
1143 view
->previous_focusable_view_
= this;
1144 next_focusable_view_
= view
;
1147 void View::SetFocusable(bool focusable
) {
1148 if (focusable_
== focusable
)
1151 focusable_
= focusable
;
1152 AdvanceFocusIfNecessary();
1155 bool View::IsFocusable() const {
1156 return focusable_
&& enabled_
&& IsDrawn();
1159 bool View::IsAccessibilityFocusable() const {
1160 return (focusable_
|| accessibility_focusable_
) && enabled_
&& IsDrawn();
1163 void View::SetAccessibilityFocusable(bool accessibility_focusable
) {
1164 if (accessibility_focusable_
== accessibility_focusable
)
1167 accessibility_focusable_
= accessibility_focusable
;
1168 AdvanceFocusIfNecessary();
1171 FocusManager
* View::GetFocusManager() {
1172 Widget
* widget
= GetWidget();
1173 return widget
? widget
->GetFocusManager() : NULL
;
1176 const FocusManager
* View::GetFocusManager() const {
1177 const Widget
* widget
= GetWidget();
1178 return widget
? widget
->GetFocusManager() : NULL
;
1181 void View::RequestFocus() {
1182 FocusManager
* focus_manager
= GetFocusManager();
1183 if (focus_manager
&& IsFocusable())
1184 focus_manager
->SetFocusedView(this);
1187 bool View::SkipDefaultKeyEventProcessing(const ui::KeyEvent
& event
) {
1191 FocusTraversable
* View::GetFocusTraversable() {
1195 FocusTraversable
* View::GetPaneFocusTraversable() {
1199 // Tooltips --------------------------------------------------------------------
1201 bool View::GetTooltipText(const gfx::Point
& p
, base::string16
* tooltip
) const {
1205 bool View::GetTooltipTextOrigin(const gfx::Point
& p
, gfx::Point
* loc
) const {
1209 // Context menus ---------------------------------------------------------------
1211 void View::ShowContextMenu(const gfx::Point
& p
,
1212 ui::MenuSourceType source_type
) {
1213 if (!context_menu_controller_
)
1216 context_menu_controller_
->ShowContextMenuForView(this, p
, source_type
);
1220 bool View::ShouldShowContextMenuOnMousePress() {
1221 return kContextMenuOnMousePress
;
1224 // Drag and drop ---------------------------------------------------------------
1226 bool View::GetDropFormats(
1228 std::set
<OSExchangeData::CustomFormat
>* custom_formats
) {
1232 bool View::AreDropTypesRequired() {
1236 bool View::CanDrop(const OSExchangeData
& data
) {
1237 // TODO(sky): when I finish up migration, this should default to true.
1241 void View::OnDragEntered(const ui::DropTargetEvent
& event
) {
1244 int View::OnDragUpdated(const ui::DropTargetEvent
& event
) {
1245 return ui::DragDropTypes::DRAG_NONE
;
1248 void View::OnDragExited() {
1251 int View::OnPerformDrop(const ui::DropTargetEvent
& event
) {
1252 return ui::DragDropTypes::DRAG_NONE
;
1255 void View::OnDragDone() {
1259 bool View::ExceededDragThreshold(const gfx::Vector2d
& delta
) {
1260 return (abs(delta
.x()) > GetHorizontalDragThreshold() ||
1261 abs(delta
.y()) > GetVerticalDragThreshold());
1264 // Accessibility----------------------------------------------------------------
1266 gfx::NativeViewAccessible
View::GetNativeViewAccessible() {
1267 if (!native_view_accessibility_
)
1268 native_view_accessibility_
= NativeViewAccessibility::Create(this);
1269 if (native_view_accessibility_
)
1270 return native_view_accessibility_
->GetNativeObject();
1274 void View::NotifyAccessibilityEvent(
1275 ui::AXEvent event_type
,
1276 bool send_native_event
) {
1277 if (ViewsDelegate::views_delegate
)
1278 ViewsDelegate::views_delegate
->NotifyAccessibilityEvent(this, event_type
);
1280 if (send_native_event
&& GetWidget()) {
1281 if (!native_view_accessibility_
)
1282 native_view_accessibility_
= NativeViewAccessibility::Create(this);
1283 if (native_view_accessibility_
)
1284 native_view_accessibility_
->NotifyAccessibilityEvent(event_type
);
1288 // Scrolling -------------------------------------------------------------------
1290 void View::ScrollRectToVisible(const gfx::Rect
& rect
) {
1291 // We must take RTL UI mirroring into account when adjusting the position of
1294 gfx::Rect
scroll_rect(rect
);
1295 scroll_rect
.Offset(GetMirroredX(), y());
1296 parent_
->ScrollRectToVisible(scroll_rect
);
1300 int View::GetPageScrollIncrement(ScrollView
* scroll_view
,
1301 bool is_horizontal
, bool is_positive
) {
1305 int View::GetLineScrollIncrement(ScrollView
* scroll_view
,
1306 bool is_horizontal
, bool is_positive
) {
1310 ////////////////////////////////////////////////////////////////////////////////
1313 // Size and disposition --------------------------------------------------------
1315 void View::OnBoundsChanged(const gfx::Rect
& previous_bounds
) {
1318 void View::PreferredSizeChanged() {
1321 parent_
->ChildPreferredSizeChanged(this);
1324 bool View::GetNeedsNotificationWhenVisibleBoundsChange() const {
1328 void View::OnVisibleBoundsChanged() {
1331 // Tree operations -------------------------------------------------------------
1333 void View::ViewHierarchyChanged(const ViewHierarchyChangedDetails
& details
) {
1336 void View::VisibilityChanged(View
* starting_from
, bool is_visible
) {
1339 void View::NativeViewHierarchyChanged() {
1340 FocusManager
* focus_manager
= GetFocusManager();
1341 if (accelerator_focus_manager_
!= focus_manager
) {
1342 UnregisterAccelerators(true);
1345 RegisterPendingAccelerators();
1349 // Painting --------------------------------------------------------------------
1351 void View::PaintChildren(const ui::PaintContext
& context
) {
1352 TRACE_EVENT1("views", "View::PaintChildren", "class", GetClassName());
1353 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1354 if (!child_at(i
)->layer())
1355 child_at(i
)->Paint(context
);
1358 void View::OnPaint(gfx::Canvas
* canvas
) {
1359 TRACE_EVENT1("views", "View::OnPaint", "class", GetClassName());
1360 OnPaintBackground(canvas
);
1361 OnPaintBorder(canvas
);
1364 void View::OnPaintBackground(gfx::Canvas
* canvas
) {
1365 if (background_
.get()) {
1366 TRACE_EVENT2("views", "View::OnPaintBackground",
1367 "width", canvas
->sk_canvas()->getDevice()->width(),
1368 "height", canvas
->sk_canvas()->getDevice()->height());
1369 background_
->Paint(canvas
, this);
1373 void View::OnPaintBorder(gfx::Canvas
* canvas
) {
1374 if (border_
.get()) {
1375 TRACE_EVENT2("views", "View::OnPaintBorder",
1376 "width", canvas
->sk_canvas()->getDevice()->width(),
1377 "height", canvas
->sk_canvas()->getDevice()->height());
1378 border_
->Paint(*this, canvas
);
1382 // Accelerated Painting --------------------------------------------------------
1384 void View::SetFillsBoundsOpaquely(bool fills_bounds_opaquely
) {
1385 // This method should not have the side-effect of creating the layer.
1387 layer()->SetFillsBoundsOpaquely(fills_bounds_opaquely
);
1390 gfx::Vector2d
View::CalculateOffsetToAncestorWithLayer(
1391 ui::Layer
** layer_parent
) {
1394 *layer_parent
= layer();
1395 return gfx::Vector2d();
1398 return gfx::Vector2d();
1400 return gfx::Vector2d(GetMirroredX(), y()) +
1401 parent_
->CalculateOffsetToAncestorWithLayer(layer_parent
);
1404 void View::UpdateParentLayer() {
1408 ui::Layer
* parent_layer
= NULL
;
1409 gfx::Vector2d
offset(GetMirroredX(), y());
1412 offset
+= parent_
->CalculateOffsetToAncestorWithLayer(&parent_layer
);
1414 ReparentLayer(offset
, parent_layer
);
1417 void View::MoveLayerToParent(ui::Layer
* parent_layer
,
1418 const gfx::Point
& point
) {
1419 gfx::Point
local_point(point
);
1420 if (parent_layer
!= layer())
1421 local_point
.Offset(GetMirroredX(), y());
1422 if (layer() && parent_layer
!= layer()) {
1423 parent_layer
->Add(layer());
1424 SetLayerBounds(gfx::Rect(local_point
.x(), local_point
.y(),
1425 width(), height()));
1427 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1428 child_at(i
)->MoveLayerToParent(parent_layer
, local_point
);
1432 void View::UpdateLayerVisibility() {
1433 bool visible
= visible_
;
1434 for (const View
* v
= parent_
; visible
&& v
&& !v
->layer(); v
= v
->parent_
)
1435 visible
= v
->visible();
1437 UpdateChildLayerVisibility(visible
);
1440 void View::UpdateChildLayerVisibility(bool ancestor_visible
) {
1442 layer()->SetVisible(ancestor_visible
&& visible_
);
1444 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1445 child_at(i
)->UpdateChildLayerVisibility(ancestor_visible
&& visible_
);
1449 void View::UpdateChildLayerBounds(const gfx::Vector2d
& offset
) {
1451 SetLayerBounds(GetLocalBounds() + offset
);
1453 for (int i
= 0, count
= child_count(); i
< count
; ++i
) {
1454 View
* child
= child_at(i
);
1455 child
->UpdateChildLayerBounds(
1456 offset
+ gfx::Vector2d(child
->GetMirroredX(), child
->y()));
1461 void View::OnPaintLayer(const ui::PaintContext
& context
) {
1462 if (!layer()->fills_bounds_opaquely()) {
1463 ui::PaintRecorder
recorder(context
);
1464 recorder
.canvas()->DrawColor(SK_ColorBLACK
, SkXfermode::kClear_Mode
);
1471 void View::OnDelegatedFrameDamage(
1472 const gfx::Rect
& damage_rect_in_dip
) {
1475 void View::OnDeviceScaleFactorChanged(float device_scale_factor
) {
1476 snap_layer_to_pixel_boundary_
=
1477 (device_scale_factor
- std::floor(device_scale_factor
)) != 0.0f
;
1478 SnapLayerToPixelBoundary();
1479 // Repainting with new scale factor will paint the content at the right scale.
1482 base::Closure
View::PrepareForLayerBoundsChange() {
1483 return base::Closure();
1486 void View::ReorderLayers() {
1488 while (v
&& !v
->layer())
1491 Widget
* widget
= GetWidget();
1494 ui::Layer
* layer
= widget
->GetLayer();
1496 widget
->GetRootView()->ReorderChildLayers(layer
);
1499 v
->ReorderChildLayers(v
->layer());
1503 // Reorder the widget's child NativeViews in case a child NativeView is
1504 // associated with a view (eg via a NativeViewHost). Always do the
1505 // reordering because the associated NativeView's layer (if it has one)
1506 // is parented to the widget's layer regardless of whether the host view has
1507 // an ancestor with a layer.
1508 widget
->ReorderNativeViews();
1512 void View::ReorderChildLayers(ui::Layer
* parent_layer
) {
1513 if (layer() && layer() != parent_layer
) {
1514 DCHECK_EQ(parent_layer
, layer()->parent());
1515 parent_layer
->StackAtBottom(layer());
1517 // Iterate backwards through the children so that a child with a layer
1518 // which is further to the back is stacked above one which is further to
1520 for (Views::reverse_iterator
it(children_
.rbegin());
1521 it
!= children_
.rend(); ++it
) {
1522 (*it
)->ReorderChildLayers(parent_layer
);
1527 // Input -----------------------------------------------------------------------
1529 View::DragInfo
* View::GetDragInfo() {
1530 return parent_
? parent_
->GetDragInfo() : NULL
;
1533 // Focus -----------------------------------------------------------------------
1535 void View::OnFocus() {
1536 // TODO(beng): Investigate whether it's possible for us to move this to
1538 // By default, we clear the native focus. This ensures that no visible native
1539 // view as the focus and that we still receive keyboard inputs.
1540 FocusManager
* focus_manager
= GetFocusManager();
1542 focus_manager
->ClearNativeFocus();
1544 // TODO(beng): Investigate whether it's possible for us to move this to
1546 // Notify assistive technologies of the focus change.
1547 NotifyAccessibilityEvent(ui::AX_EVENT_FOCUS
, true);
1550 void View::OnBlur() {
1553 void View::Focus() {
1561 // Tooltips --------------------------------------------------------------------
1563 void View::TooltipTextChanged() {
1564 Widget
* widget
= GetWidget();
1565 // TooltipManager may be null if there is a problem creating it.
1566 if (widget
&& widget
->GetTooltipManager())
1567 widget
->GetTooltipManager()->TooltipTextChanged(this);
1570 // Context menus ---------------------------------------------------------------
1572 gfx::Point
View::GetKeyboardContextMenuLocation() {
1573 gfx::Rect vis_bounds
= GetVisibleBounds();
1574 gfx::Point
screen_point(vis_bounds
.x() + vis_bounds
.width() / 2,
1575 vis_bounds
.y() + vis_bounds
.height() / 2);
1576 ConvertPointToScreen(this, &screen_point
);
1577 return screen_point
;
1580 // Drag and drop ---------------------------------------------------------------
1582 int View::GetDragOperations(const gfx::Point
& press_pt
) {
1583 return drag_controller_
?
1584 drag_controller_
->GetDragOperationsForView(this, press_pt
) :
1585 ui::DragDropTypes::DRAG_NONE
;
1588 void View::WriteDragData(const gfx::Point
& press_pt
, OSExchangeData
* data
) {
1589 DCHECK(drag_controller_
);
1590 drag_controller_
->WriteDragDataForView(this, press_pt
, data
);
1593 bool View::InDrag() {
1594 Widget
* widget
= GetWidget();
1595 return widget
? widget
->dragged_view() == this : false;
1598 int View::GetHorizontalDragThreshold() {
1599 // TODO(jennyz): This value may need to be adjusted for different platforms
1600 // and for different display density.
1601 return kDefaultHorizontalDragThreshold
;
1604 int View::GetVerticalDragThreshold() {
1605 // TODO(jennyz): This value may need to be adjusted for different platforms
1606 // and for different display density.
1607 return kDefaultVerticalDragThreshold
;
1610 // Debugging -------------------------------------------------------------------
1612 #if !defined(NDEBUG)
1614 std::string
View::PrintViewGraph(bool first
) {
1615 return DoPrintViewGraph(first
, this);
1618 std::string
View::DoPrintViewGraph(bool first
, View
* view_with_children
) {
1619 // 64-bit pointer = 16 bytes of hex + "0x" + '\0' = 19.
1620 const size_t kMaxPointerStringLength
= 19;
1625 result
.append("digraph {\n");
1627 // Node characteristics.
1628 char p
[kMaxPointerStringLength
];
1630 const std::string
class_name(GetClassName());
1631 size_t base_name_index
= class_name
.find_last_of('/');
1632 if (base_name_index
== std::string::npos
)
1633 base_name_index
= 0;
1637 char bounds_buffer
[512];
1639 // Information about current node.
1640 base::snprintf(p
, arraysize(bounds_buffer
), "%p", view_with_children
);
1641 result
.append(" N");
1642 result
.append(p
+ 2);
1643 result
.append(" [label=\"");
1645 result
.append(class_name
.substr(base_name_index
).c_str());
1647 base::snprintf(bounds_buffer
,
1648 arraysize(bounds_buffer
),
1649 "\\n bounds: (%d, %d), (%dx%d)",
1654 result
.append(bounds_buffer
);
1656 gfx::DecomposedTransform decomp
;
1657 if (!GetTransform().IsIdentity() &&
1658 gfx::DecomposeTransform(&decomp
, GetTransform())) {
1659 base::snprintf(bounds_buffer
,
1660 arraysize(bounds_buffer
),
1661 "\\n translation: (%f, %f)",
1662 decomp
.translate
[0],
1663 decomp
.translate
[1]);
1664 result
.append(bounds_buffer
);
1666 base::snprintf(bounds_buffer
,
1667 arraysize(bounds_buffer
),
1668 "\\n rotation: %3.2f",
1669 std::acos(decomp
.quaternion
[3]) * 360.0 / M_PI
);
1670 result
.append(bounds_buffer
);
1672 base::snprintf(bounds_buffer
,
1673 arraysize(bounds_buffer
),
1674 "\\n scale: (%2.4f, %2.4f)",
1677 result
.append(bounds_buffer
);
1680 result
.append("\"");
1682 result
.append(", shape=box");
1684 if (layer()->has_external_content())
1685 result
.append(", color=green");
1687 result
.append(", color=red");
1689 if (layer()->fills_bounds_opaquely())
1690 result
.append(", style=filled");
1692 result
.append("]\n");
1696 char pp
[kMaxPointerStringLength
];
1698 base::snprintf(pp
, kMaxPointerStringLength
, "%p", parent_
);
1699 result
.append(" N");
1700 result
.append(pp
+ 2);
1701 result
.append(" -> N");
1702 result
.append(p
+ 2);
1703 result
.append("\n");
1707 for (int i
= 0, count
= view_with_children
->child_count(); i
< count
; ++i
)
1708 result
.append(view_with_children
->child_at(i
)->PrintViewGraph(false));
1711 result
.append("}\n");
1717 ////////////////////////////////////////////////////////////////////////////////
1720 // DropInfo --------------------------------------------------------------------
1722 void View::DragInfo::Reset() {
1723 possible_drag
= false;
1724 start_pt
= gfx::Point();
1727 void View::DragInfo::PossibleDrag(const gfx::Point
& p
) {
1728 possible_drag
= true;
1732 // Painting --------------------------------------------------------------------
1734 void View::SchedulePaintBoundsChanged(SchedulePaintType type
) {
1735 // If we have a layer and the View's size did not change, we do not need to
1736 // schedule any paints since the layer will be redrawn at its new location
1737 // during the next Draw() cycle in the compositor.
1738 if (!layer() || type
== SCHEDULE_PAINT_SIZE_CHANGED
) {
1739 // Otherwise, if the size changes or we don't have a layer then we need to
1740 // use SchedulePaint to invalidate the area occupied by the View.
1742 } else if (parent_
&& type
== SCHEDULE_PAINT_SIZE_SAME
) {
1743 // The compositor doesn't Draw() until something on screen changes, so
1744 // if our position changes but nothing is being animated on screen, then
1745 // tell the compositor to redraw the scene. We know layer() exists due to
1746 // the above if clause.
1747 layer()->ScheduleDraw();
1751 // Tree operations -------------------------------------------------------------
1753 void View::DoRemoveChildView(View
* view
,
1754 bool update_focus_cycle
,
1755 bool update_tool_tip
,
1756 bool delete_removed_view
,
1760 const Views::iterator
i(std::find(children_
.begin(), children_
.end(), view
));
1761 scoped_ptr
<View
> view_to_be_deleted
;
1762 if (i
!= children_
.end()) {
1763 if (update_focus_cycle
) {
1764 // Let's remove the view from the focus traversal.
1765 View
* next_focusable
= view
->next_focusable_view_
;
1766 View
* prev_focusable
= view
->previous_focusable_view_
;
1768 prev_focusable
->next_focusable_view_
= next_focusable
;
1770 next_focusable
->previous_focusable_view_
= prev_focusable
;
1774 UnregisterChildrenForVisibleBoundsNotification(view
);
1775 if (view
->visible())
1776 view
->SchedulePaint();
1777 GetWidget()->NotifyWillRemoveView(view
);
1780 view
->PropagateRemoveNotifications(this, new_parent
);
1781 view
->parent_
= NULL
;
1782 view
->UpdateLayerVisibility();
1784 if (delete_removed_view
&& !view
->owned_by_client_
)
1785 view_to_be_deleted
.reset(view
);
1790 if (update_tool_tip
)
1793 if (layout_manager_
.get())
1794 layout_manager_
->ViewRemoved(this, view
);
1797 void View::PropagateRemoveNotifications(View
* old_parent
, View
* new_parent
) {
1798 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1799 child_at(i
)->PropagateRemoveNotifications(old_parent
, new_parent
);
1801 ViewHierarchyChangedDetails
details(false, old_parent
, this, new_parent
);
1802 for (View
* v
= this; v
; v
= v
->parent_
)
1803 v
->ViewHierarchyChangedImpl(true, details
);
1806 void View::PropagateAddNotifications(
1807 const ViewHierarchyChangedDetails
& details
) {
1808 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1809 child_at(i
)->PropagateAddNotifications(details
);
1810 ViewHierarchyChangedImpl(true, details
);
1813 void View::PropagateNativeViewHierarchyChanged() {
1814 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1815 child_at(i
)->PropagateNativeViewHierarchyChanged();
1816 NativeViewHierarchyChanged();
1819 void View::ViewHierarchyChangedImpl(
1820 bool register_accelerators
,
1821 const ViewHierarchyChangedDetails
& details
) {
1822 if (register_accelerators
) {
1823 if (details
.is_add
) {
1824 // If you get this registration, you are part of a subtree that has been
1825 // added to the view hierarchy.
1826 if (GetFocusManager())
1827 RegisterPendingAccelerators();
1829 if (details
.child
== this)
1830 UnregisterAccelerators(true);
1834 if (details
.is_add
&& layer() && !layer()->parent()) {
1835 UpdateParentLayer();
1836 Widget
* widget
= GetWidget();
1838 widget
->UpdateRootLayers();
1839 } else if (!details
.is_add
&& details
.child
== this) {
1840 // Make sure the layers belonging to the subtree rooted at |child| get
1841 // removed from layers that do not belong in the same subtree.
1843 Widget
* widget
= GetWidget();
1845 widget
->UpdateRootLayers();
1848 ViewHierarchyChanged(details
);
1849 details
.parent
->needs_layout_
= true;
1852 void View::PropagateNativeThemeChanged(const ui::NativeTheme
* theme
) {
1853 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1854 child_at(i
)->PropagateNativeThemeChanged(theme
);
1855 OnNativeThemeChanged(theme
);
1858 // Size and disposition --------------------------------------------------------
1860 void View::PropagateVisibilityNotifications(View
* start
, bool is_visible
) {
1861 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1862 child_at(i
)->PropagateVisibilityNotifications(start
, is_visible
);
1863 VisibilityChangedImpl(start
, is_visible
);
1866 void View::VisibilityChangedImpl(View
* starting_from
, bool is_visible
) {
1867 VisibilityChanged(starting_from
, is_visible
);
1870 void View::BoundsChanged(const gfx::Rect
& previous_bounds
) {
1872 // Paint the new bounds.
1873 SchedulePaintBoundsChanged(
1874 bounds_
.size() == previous_bounds
.size() ? SCHEDULE_PAINT_SIZE_SAME
:
1875 SCHEDULE_PAINT_SIZE_CHANGED
);
1880 SetLayerBounds(GetLocalBounds() +
1881 gfx::Vector2d(GetMirroredX(), y()) +
1882 parent_
->CalculateOffsetToAncestorWithLayer(NULL
));
1884 SetLayerBounds(bounds_
);
1887 // In RTL mode, if our width has changed, our children's mirrored bounds
1888 // will have changed. Update the child's layer bounds, or if it is not a
1889 // layer, the bounds of any layers inside the child.
1890 if (base::i18n::IsRTL() && bounds_
.width() != previous_bounds
.width()) {
1891 for (int i
= 0; i
< child_count(); ++i
) {
1892 View
* child
= child_at(i
);
1893 child
->UpdateChildLayerBounds(
1894 gfx::Vector2d(child
->GetMirroredX(), child
->y()));
1898 // If our bounds have changed, then any descendant layer bounds may have
1899 // changed. Update them accordingly.
1900 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL
));
1903 OnBoundsChanged(previous_bounds
);
1905 if (previous_bounds
.size() != size()) {
1906 needs_layout_
= false;
1910 if (GetNeedsNotificationWhenVisibleBoundsChange())
1911 OnVisibleBoundsChanged();
1913 // Notify interested Views that visible bounds within the root view may have
1915 if (descendants_to_notify_
.get()) {
1916 for (Views::iterator
i(descendants_to_notify_
->begin());
1917 i
!= descendants_to_notify_
->end(); ++i
) {
1918 (*i
)->OnVisibleBoundsChanged();
1924 void View::RegisterChildrenForVisibleBoundsNotification(View
* view
) {
1925 if (view
->GetNeedsNotificationWhenVisibleBoundsChange())
1926 view
->RegisterForVisibleBoundsNotification();
1927 for (int i
= 0; i
< view
->child_count(); ++i
)
1928 RegisterChildrenForVisibleBoundsNotification(view
->child_at(i
));
1932 void View::UnregisterChildrenForVisibleBoundsNotification(View
* view
) {
1933 if (view
->GetNeedsNotificationWhenVisibleBoundsChange())
1934 view
->UnregisterForVisibleBoundsNotification();
1935 for (int i
= 0; i
< view
->child_count(); ++i
)
1936 UnregisterChildrenForVisibleBoundsNotification(view
->child_at(i
));
1939 void View::RegisterForVisibleBoundsNotification() {
1940 if (registered_for_visible_bounds_notification_
)
1943 registered_for_visible_bounds_notification_
= true;
1944 for (View
* ancestor
= parent_
; ancestor
; ancestor
= ancestor
->parent_
)
1945 ancestor
->AddDescendantToNotify(this);
1948 void View::UnregisterForVisibleBoundsNotification() {
1949 if (!registered_for_visible_bounds_notification_
)
1952 registered_for_visible_bounds_notification_
= false;
1953 for (View
* ancestor
= parent_
; ancestor
; ancestor
= ancestor
->parent_
)
1954 ancestor
->RemoveDescendantToNotify(this);
1957 void View::AddDescendantToNotify(View
* view
) {
1959 if (!descendants_to_notify_
.get())
1960 descendants_to_notify_
.reset(new Views
);
1961 descendants_to_notify_
->push_back(view
);
1964 void View::RemoveDescendantToNotify(View
* view
) {
1965 DCHECK(view
&& descendants_to_notify_
.get());
1966 Views::iterator
i(std::find(
1967 descendants_to_notify_
->begin(), descendants_to_notify_
->end(), view
));
1968 DCHECK(i
!= descendants_to_notify_
->end());
1969 descendants_to_notify_
->erase(i
);
1970 if (descendants_to_notify_
->empty())
1971 descendants_to_notify_
.reset();
1974 void View::SetLayerBounds(const gfx::Rect
& bounds
) {
1975 layer()->SetBounds(bounds
);
1976 SnapLayerToPixelBoundary();
1979 // Transformations -------------------------------------------------------------
1981 bool View::GetTransformRelativeTo(const View
* ancestor
,
1982 gfx::Transform
* transform
) const {
1983 const View
* p
= this;
1985 while (p
&& p
!= ancestor
) {
1986 transform
->ConcatTransform(p
->GetTransform());
1987 gfx::Transform translation
;
1988 translation
.Translate(static_cast<float>(p
->GetMirroredX()),
1989 static_cast<float>(p
->y()));
1990 transform
->ConcatTransform(translation
);
1995 return p
== ancestor
;
1998 // Coordinate conversion -------------------------------------------------------
2000 bool View::ConvertPointForAncestor(const View
* ancestor
,
2001 gfx::Point
* point
) const {
2002 gfx::Transform trans
;
2003 // TODO(sad): Have some way of caching the transformation results.
2004 bool result
= GetTransformRelativeTo(ancestor
, &trans
);
2005 gfx::Point3F
p(*point
);
2006 trans
.TransformPoint(&p
);
2007 *point
= gfx::ToFlooredPoint(p
.AsPointF());
2011 bool View::ConvertPointFromAncestor(const View
* ancestor
,
2012 gfx::Point
* point
) const {
2013 gfx::Transform trans
;
2014 bool result
= GetTransformRelativeTo(ancestor
, &trans
);
2015 gfx::Point3F
p(*point
);
2016 trans
.TransformPointReverse(&p
);
2017 *point
= gfx::ToFlooredPoint(p
.AsPointF());
2021 bool View::ConvertRectForAncestor(const View
* ancestor
,
2022 gfx::RectF
* rect
) const {
2023 gfx::Transform trans
;
2024 // TODO(sad): Have some way of caching the transformation results.
2025 bool result
= GetTransformRelativeTo(ancestor
, &trans
);
2026 trans
.TransformRect(rect
);
2030 bool View::ConvertRectFromAncestor(const View
* ancestor
,
2031 gfx::RectF
* rect
) const {
2032 gfx::Transform trans
;
2033 bool result
= GetTransformRelativeTo(ancestor
, &trans
);
2034 trans
.TransformRectReverse(rect
);
2038 // Accelerated painting --------------------------------------------------------
2040 void View::CreateLayer() {
2041 // A new layer is being created for the view. So all the layers of the
2042 // sub-tree can inherit the visibility of the corresponding view.
2043 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
2044 child_at(i
)->UpdateChildLayerVisibility(true);
2046 SetLayer(new ui::Layer());
2047 layer()->set_delegate(this);
2048 #if !defined(NDEBUG)
2049 layer()->set_name(GetClassName());
2052 UpdateParentLayers();
2053 UpdateLayerVisibility();
2055 // The new layer needs to be ordered in the layer tree according
2056 // to the view tree. Children of this layer were added in order
2057 // in UpdateParentLayers().
2059 parent()->ReorderLayers();
2061 Widget
* widget
= GetWidget();
2063 widget
->UpdateRootLayers();
2066 void View::UpdateParentLayers() {
2067 // Attach all top-level un-parented layers.
2068 if (layer() && !layer()->parent()) {
2069 UpdateParentLayer();
2071 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
2072 child_at(i
)->UpdateParentLayers();
2076 void View::OrphanLayers() {
2078 if (layer()->parent())
2079 layer()->parent()->Remove(layer());
2081 // The layer belonging to this View has already been orphaned. It is not
2082 // necessary to orphan the child layers.
2085 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
2086 child_at(i
)->OrphanLayers();
2089 void View::ReparentLayer(const gfx::Vector2d
& offset
, ui::Layer
* parent_layer
) {
2090 layer()->SetBounds(GetLocalBounds() + offset
);
2091 DCHECK_NE(layer(), parent_layer
);
2093 parent_layer
->Add(layer());
2094 layer()->SchedulePaint(GetLocalBounds());
2095 MoveLayerToParent(layer(), gfx::Point());
2098 void View::DestroyLayer() {
2099 ui::Layer
* new_parent
= layer()->parent();
2100 std::vector
<ui::Layer
*> children
= layer()->children();
2101 for (size_t i
= 0; i
< children
.size(); ++i
) {
2102 layer()->Remove(children
[i
]);
2104 new_parent
->Add(children
[i
]);
2107 LayerOwner::DestroyLayer();
2112 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL
));
2116 Widget
* widget
= GetWidget();
2118 widget
->UpdateRootLayers();
2121 // Input -----------------------------------------------------------------------
2123 bool View::ProcessMousePressed(const ui::MouseEvent
& event
) {
2124 int drag_operations
=
2125 (enabled_
&& event
.IsOnlyLeftMouseButton() &&
2126 HitTestPoint(event
.location())) ?
2127 GetDragOperations(event
.location()) : 0;
2128 ContextMenuController
* context_menu_controller
= event
.IsRightMouseButton() ?
2129 context_menu_controller_
: 0;
2130 View::DragInfo
* drag_info
= GetDragInfo();
2132 // TODO(sky): for debugging 360238.
2134 if (event
.IsOnlyRightMouseButton() && context_menu_controller
&&
2135 kContextMenuOnMousePress
&& HitTestPoint(event
.location())) {
2136 ViewStorage
* view_storage
= ViewStorage::GetInstance();
2137 storage_id
= view_storage
->CreateStorageID();
2138 view_storage
->StoreView(storage_id
, this);
2141 const bool enabled
= enabled_
;
2142 const bool result
= OnMousePressed(event
);
2147 if (event
.IsOnlyRightMouseButton() && context_menu_controller
&&
2148 kContextMenuOnMousePress
) {
2149 // Assume that if there is a context menu controller we won't be deleted
2150 // from mouse pressed.
2151 gfx::Point
location(event
.location());
2152 if (HitTestPoint(location
)) {
2153 if (storage_id
!= 0)
2154 CHECK_EQ(this, ViewStorage::GetInstance()->RetrieveView(storage_id
));
2155 ConvertPointToScreen(this, &location
);
2156 ShowContextMenu(location
, ui::MENU_SOURCE_MOUSE
);
2161 // WARNING: we may have been deleted, don't use any View variables.
2162 if (drag_operations
!= ui::DragDropTypes::DRAG_NONE
) {
2163 drag_info
->PossibleDrag(event
.location());
2166 return !!context_menu_controller
|| result
;
2169 bool View::ProcessMouseDragged(const ui::MouseEvent
& event
) {
2170 // Copy the field, that way if we're deleted after drag and drop no harm is
2172 ContextMenuController
* context_menu_controller
= context_menu_controller_
;
2173 const bool possible_drag
= GetDragInfo()->possible_drag
;
2174 if (possible_drag
&&
2175 ExceededDragThreshold(GetDragInfo()->start_pt
- event
.location()) &&
2176 (!drag_controller_
||
2177 drag_controller_
->CanStartDragForView(
2178 this, GetDragInfo()->start_pt
, event
.location()))) {
2179 DoDrag(event
, GetDragInfo()->start_pt
,
2180 ui::DragDropTypes::DRAG_EVENT_SOURCE_MOUSE
);
2182 if (OnMouseDragged(event
))
2184 // Fall through to return value based on context menu controller.
2186 // WARNING: we may have been deleted.
2187 return (context_menu_controller
!= NULL
) || possible_drag
;
2190 void View::ProcessMouseReleased(const ui::MouseEvent
& event
) {
2191 if (!kContextMenuOnMousePress
&& context_menu_controller_
&&
2192 event
.IsOnlyRightMouseButton()) {
2193 // Assume that if there is a context menu controller we won't be deleted
2194 // from mouse released.
2195 gfx::Point
location(event
.location());
2196 OnMouseReleased(event
);
2197 if (HitTestPoint(location
)) {
2198 ConvertPointToScreen(this, &location
);
2199 ShowContextMenu(location
, ui::MENU_SOURCE_MOUSE
);
2202 OnMouseReleased(event
);
2204 // WARNING: we may have been deleted.
2207 // Accelerators ----------------------------------------------------------------
2209 void View::RegisterPendingAccelerators() {
2210 if (!accelerators_
.get() ||
2211 registered_accelerator_count_
== accelerators_
->size()) {
2212 // No accelerators are waiting for registration.
2217 // The view is not yet attached to a widget, defer registration until then.
2221 accelerator_focus_manager_
= GetFocusManager();
2222 if (!accelerator_focus_manager_
) {
2223 // Some crash reports seem to show that we may get cases where we have no
2224 // focus manager (see bug #1291225). This should never be the case, just
2225 // making sure we don't crash.
2229 for (std::vector
<ui::Accelerator
>::const_iterator
i(
2230 accelerators_
->begin() + registered_accelerator_count_
);
2231 i
!= accelerators_
->end(); ++i
) {
2232 accelerator_focus_manager_
->RegisterAccelerator(
2233 *i
, ui::AcceleratorManager::kNormalPriority
, this);
2235 registered_accelerator_count_
= accelerators_
->size();
2238 void View::UnregisterAccelerators(bool leave_data_intact
) {
2239 if (!accelerators_
.get())
2243 if (accelerator_focus_manager_
) {
2244 accelerator_focus_manager_
->UnregisterAccelerators(this);
2245 accelerator_focus_manager_
= NULL
;
2247 if (!leave_data_intact
) {
2248 accelerators_
->clear();
2249 accelerators_
.reset();
2251 registered_accelerator_count_
= 0;
2255 // Focus -----------------------------------------------------------------------
2257 void View::InitFocusSiblings(View
* v
, int index
) {
2258 int count
= child_count();
2261 v
->next_focusable_view_
= NULL
;
2262 v
->previous_focusable_view_
= NULL
;
2264 if (index
== count
) {
2265 // We are inserting at the end, but the end of the child list may not be
2266 // the last focusable element. Let's try to find an element with no next
2267 // focusable element to link to.
2268 View
* last_focusable_view
= NULL
;
2269 for (Views::iterator
i(children_
.begin()); i
!= children_
.end(); ++i
) {
2270 if (!(*i
)->next_focusable_view_
) {
2271 last_focusable_view
= *i
;
2275 if (last_focusable_view
== NULL
) {
2276 // Hum... there is a cycle in the focus list. Let's just insert ourself
2277 // after the last child.
2278 View
* prev
= children_
[index
- 1];
2279 v
->previous_focusable_view_
= prev
;
2280 v
->next_focusable_view_
= prev
->next_focusable_view_
;
2281 prev
->next_focusable_view_
->previous_focusable_view_
= v
;
2282 prev
->next_focusable_view_
= v
;
2284 last_focusable_view
->next_focusable_view_
= v
;
2285 v
->next_focusable_view_
= NULL
;
2286 v
->previous_focusable_view_
= last_focusable_view
;
2289 View
* prev
= children_
[index
]->GetPreviousFocusableView();
2290 v
->previous_focusable_view_
= prev
;
2291 v
->next_focusable_view_
= children_
[index
];
2293 prev
->next_focusable_view_
= v
;
2294 children_
[index
]->previous_focusable_view_
= v
;
2299 void View::AdvanceFocusIfNecessary() {
2300 // Focus should only be advanced if this is the focused view and has become
2301 // unfocusable. If the view is still focusable or is not focused, we can
2302 // return early avoiding furthur unnecessary checks. Focusability check is
2303 // performed first as it tends to be faster.
2304 if (IsAccessibilityFocusable() || !HasFocus())
2307 FocusManager
* focus_manager
= GetFocusManager();
2309 focus_manager
->AdvanceFocusIfNecessary();
2312 // System events ---------------------------------------------------------------
2314 void View::PropagateThemeChanged() {
2315 for (int i
= child_count() - 1; i
>= 0; --i
)
2316 child_at(i
)->PropagateThemeChanged();
2320 void View::PropagateLocaleChanged() {
2321 for (int i
= child_count() - 1; i
>= 0; --i
)
2322 child_at(i
)->PropagateLocaleChanged();
2326 void View::PropagateDeviceScaleFactorChanged(float device_scale_factor
) {
2327 for (int i
= child_count() - 1; i
>= 0; --i
)
2328 child_at(i
)->PropagateDeviceScaleFactorChanged(device_scale_factor
);
2330 // If the view is drawing to the layer, OnDeviceScaleFactorChanged() is called
2331 // through LayerDelegate callback.
2333 OnDeviceScaleFactorChanged(device_scale_factor
);
2336 // Tooltips --------------------------------------------------------------------
2338 void View::UpdateTooltip() {
2339 Widget
* widget
= GetWidget();
2340 // TODO(beng): The TooltipManager NULL check can be removed when we
2341 // consolidate Init() methods and make views_unittests Init() all
2342 // Widgets that it uses.
2343 if (widget
&& widget
->GetTooltipManager())
2344 widget
->GetTooltipManager()->UpdateTooltip();
2347 // Drag and drop ---------------------------------------------------------------
2349 bool View::DoDrag(const ui::LocatedEvent
& event
,
2350 const gfx::Point
& press_pt
,
2351 ui::DragDropTypes::DragEventSource source
) {
2352 int drag_operations
= GetDragOperations(press_pt
);
2353 if (drag_operations
== ui::DragDropTypes::DRAG_NONE
)
2356 Widget
* widget
= GetWidget();
2357 // We should only start a drag from an event, implying we have a widget.
2360 // Don't attempt to start a drag while in the process of dragging. This is
2361 // especially important on X where we can get multiple mouse move events when
2362 // we start the drag.
2363 if (widget
->dragged_view())
2366 OSExchangeData data
;
2367 WriteDragData(press_pt
, &data
);
2369 // Message the RootView to do the drag and drop. That way if we're removed
2370 // the RootView can detect it and avoid calling us back.
2371 gfx::Point
widget_location(event
.location());
2372 ConvertPointToWidget(this, &widget_location
);
2373 widget
->RunShellDrag(this, data
, widget_location
, drag_operations
, source
);
2374 // WARNING: we may have been deleted.
2378 } // namespace views