Make castv2 performance test work.
[chromium-blink-merge.git] / ui / views / widget / root_view.cc
blobee11f6f258590c9fe4e0742e7a156dcc41a66364
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/views/widget/root_view.h"
7 #include <algorithm>
9 #include "base/logging.h"
10 #include "base/message_loop/message_loop.h"
11 #include "ui/accessibility/ax_view_state.h"
12 #include "ui/base/cursor/cursor.h"
13 #include "ui/base/dragdrop/drag_drop_types.h"
14 #include "ui/base/ui_base_switches_util.h"
15 #include "ui/compositor/layer.h"
16 #include "ui/events/event.h"
17 #include "ui/events/event_utils.h"
18 #include "ui/events/keycodes/keyboard_codes.h"
19 #include "ui/gfx/canvas.h"
20 #include "ui/views/drag_controller.h"
21 #include "ui/views/focus/view_storage.h"
22 #include "ui/views/layout/fill_layout.h"
23 #include "ui/views/view_targeter.h"
24 #include "ui/views/widget/root_view_targeter.h"
25 #include "ui/views/widget/widget.h"
26 #include "ui/views/widget/widget_delegate.h"
28 typedef ui::EventDispatchDetails DispatchDetails;
30 namespace views {
31 namespace internal {
33 namespace {
35 enum EventType {
36 EVENT_ENTER,
37 EVENT_EXIT
40 class MouseEnterExitEvent : public ui::MouseEvent {
41 public:
42 MouseEnterExitEvent(const ui::MouseEvent& event, ui::EventType type)
43 : ui::MouseEvent(event,
44 static_cast<View*>(NULL),
45 static_cast<View*>(NULL)) {
46 DCHECK(type == ui::ET_MOUSE_ENTERED ||
47 type == ui::ET_MOUSE_EXITED);
48 SetType(type);
51 ~MouseEnterExitEvent() override {}
54 } // namespace
56 // This event handler receives events in the pre-target phase and takes care of
57 // the following:
58 // - Shows keyboard-triggered context menus.
59 class PreEventDispatchHandler : public ui::EventHandler {
60 public:
61 explicit PreEventDispatchHandler(View* owner)
62 : owner_(owner) {
64 ~PreEventDispatchHandler() override {}
66 private:
67 // ui::EventHandler:
68 void OnKeyEvent(ui::KeyEvent* event) override {
69 CHECK_EQ(ui::EP_PRETARGET, event->phase());
70 if (event->handled())
71 return;
73 View* v = NULL;
74 if (owner_->GetFocusManager()) // Can be NULL in unittests.
75 v = owner_->GetFocusManager()->GetFocusedView();
77 // Special case to handle keyboard-triggered context menus.
78 if (v && v->enabled() && ((event->key_code() == ui::VKEY_APPS) ||
79 (event->key_code() == ui::VKEY_F10 && event->IsShiftDown()))) {
80 // Clamp the menu location within the visible bounds of each ancestor view
81 // to avoid showing the menu over a completely different view or window.
82 gfx::Point location = v->GetKeyboardContextMenuLocation();
83 for (View* parent = v->parent(); parent; parent = parent->parent()) {
84 const gfx::Rect& parent_bounds = parent->GetBoundsInScreen();
85 location.SetToMax(parent_bounds.origin());
86 location.SetToMin(parent_bounds.bottom_right());
88 v->ShowContextMenu(location, ui::MENU_SOURCE_KEYBOARD);
89 event->StopPropagation();
93 View* owner_;
95 DISALLOW_COPY_AND_ASSIGN(PreEventDispatchHandler);
98 // This event handler receives events in the post-target phase and takes care of
99 // the following:
100 // - Generates context menu, or initiates drag-and-drop, from gesture events.
101 class PostEventDispatchHandler : public ui::EventHandler {
102 public:
103 PostEventDispatchHandler()
104 : touch_dnd_enabled_(::switches::IsTouchDragDropEnabled()) {
106 ~PostEventDispatchHandler() override {}
108 private:
109 // Overridden from ui::EventHandler:
110 void OnGestureEvent(ui::GestureEvent* event) override {
111 DCHECK_EQ(ui::EP_POSTTARGET, event->phase());
112 if (event->handled())
113 return;
115 View* target = static_cast<View*>(event->target());
116 gfx::Point location = event->location();
117 if (touch_dnd_enabled_ &&
118 event->type() == ui::ET_GESTURE_LONG_PRESS &&
119 (!target->drag_controller() ||
120 target->drag_controller()->CanStartDragForView(
121 target, location, location))) {
122 if (target->DoDrag(*event, location,
123 ui::DragDropTypes::DRAG_EVENT_SOURCE_TOUCH)) {
124 event->StopPropagation();
125 return;
129 if (target->context_menu_controller() &&
130 (event->type() == ui::ET_GESTURE_LONG_PRESS ||
131 event->type() == ui::ET_GESTURE_LONG_TAP ||
132 event->type() == ui::ET_GESTURE_TWO_FINGER_TAP)) {
133 gfx::Point screen_location(location);
134 View::ConvertPointToScreen(target, &screen_location);
135 target->ShowContextMenu(screen_location, ui::MENU_SOURCE_TOUCH);
136 event->StopPropagation();
140 bool touch_dnd_enabled_;
142 DISALLOW_COPY_AND_ASSIGN(PostEventDispatchHandler);
145 // static
146 const char RootView::kViewClassName[] = "RootView";
148 ////////////////////////////////////////////////////////////////////////////////
149 // RootView, public:
151 // Creation and lifetime -------------------------------------------------------
153 RootView::RootView(Widget* widget)
154 : widget_(widget),
155 mouse_pressed_handler_(NULL),
156 mouse_move_handler_(NULL),
157 last_click_handler_(NULL),
158 explicit_mouse_handler_(false),
159 last_mouse_event_flags_(0),
160 last_mouse_event_x_(-1),
161 last_mouse_event_y_(-1),
162 gesture_handler_(NULL),
163 gesture_handler_set_before_processing_(false),
164 pre_dispatch_handler_(new internal::PreEventDispatchHandler(this)),
165 post_dispatch_handler_(new internal::PostEventDispatchHandler),
166 focus_search_(this, false, false),
167 focus_traversable_parent_(NULL),
168 focus_traversable_parent_view_(NULL),
169 event_dispatch_target_(NULL),
170 old_dispatch_target_(NULL) {
171 AddPreTargetHandler(pre_dispatch_handler_.get());
172 AddPostTargetHandler(post_dispatch_handler_.get());
173 SetEventTargeter(scoped_ptr<ViewTargeter>(new RootViewTargeter(this, this)));
176 RootView::~RootView() {
177 // If we have children remove them explicitly so to make sure a remove
178 // notification is sent for each one of them.
179 if (has_children())
180 RemoveAllChildViews(true);
183 // Tree operations -------------------------------------------------------------
185 void RootView::SetContentsView(View* contents_view) {
186 DCHECK(contents_view && GetWidget()->native_widget()) <<
187 "Can't be called until after the native widget is created!";
188 // The ContentsView must be set up _after_ the window is created so that its
189 // Widget pointer is valid.
190 SetLayoutManager(new FillLayout);
191 if (has_children())
192 RemoveAllChildViews(true);
193 AddChildView(contents_view);
195 // Force a layout now, since the attached hierarchy won't be ready for the
196 // containing window's bounds. Note that we call Layout directly rather than
197 // calling the widget's size changed handler, since the RootView's bounds may
198 // not have changed, which will cause the Layout not to be done otherwise.
199 Layout();
202 View* RootView::GetContentsView() {
203 return child_count() > 0 ? child_at(0) : NULL;
206 void RootView::NotifyNativeViewHierarchyChanged() {
207 PropagateNativeViewHierarchyChanged();
210 // Focus -----------------------------------------------------------------------
212 void RootView::SetFocusTraversableParent(FocusTraversable* focus_traversable) {
213 DCHECK(focus_traversable != this);
214 focus_traversable_parent_ = focus_traversable;
217 void RootView::SetFocusTraversableParentView(View* view) {
218 focus_traversable_parent_view_ = view;
221 // System events ---------------------------------------------------------------
223 void RootView::ThemeChanged() {
224 View::PropagateThemeChanged();
227 void RootView::LocaleChanged() {
228 View::PropagateLocaleChanged();
231 void RootView::DeviceScaleFactorChanged(float device_scale_factor) {
232 View::PropagateDeviceScaleFactorChanged(device_scale_factor);
235 ////////////////////////////////////////////////////////////////////////////////
236 // RootView, FocusTraversable implementation:
238 FocusSearch* RootView::GetFocusSearch() {
239 return &focus_search_;
242 FocusTraversable* RootView::GetFocusTraversableParent() {
243 return focus_traversable_parent_;
246 View* RootView::GetFocusTraversableParentView() {
247 return focus_traversable_parent_view_;
250 ////////////////////////////////////////////////////////////////////////////////
251 // RootView, ui::EventProcessor overrides:
253 ui::EventTarget* RootView::GetRootTarget() {
254 return this;
257 void RootView::OnEventProcessingStarted(ui::Event* event) {
258 if (!event->IsGestureEvent())
259 return;
261 ui::GestureEvent* gesture_event = event->AsGestureEvent();
263 // Do not process ui::ET_GESTURE_BEGIN events.
264 if (gesture_event->type() == ui::ET_GESTURE_BEGIN) {
265 event->SetHandled();
266 return;
269 // Do not process ui::ET_GESTURE_END events if they do not correspond to the
270 // removal of the final touch point or if no gesture handler has already
271 // been set.
272 if (gesture_event->type() == ui::ET_GESTURE_END &&
273 (gesture_event->details().touch_points() > 1 ||
274 !gesture_handler_)) {
275 event->SetHandled();
276 return;
279 // Do not process subsequent gesture scroll events if no handler was set for
280 // a ui::ET_GESTURE_SCROLL_BEGIN event.
281 if (!gesture_handler_ &&
282 (gesture_event->type() == ui::ET_GESTURE_SCROLL_UPDATE ||
283 gesture_event->type() == ui::ET_GESTURE_SCROLL_END ||
284 gesture_event->type() == ui::ET_SCROLL_FLING_START)) {
285 event->SetHandled();
286 return;
289 gesture_handler_set_before_processing_ = !!gesture_handler_;
292 void RootView::OnEventProcessingFinished(ui::Event* event) {
293 // If |event| was not handled and |gesture_handler_| was not set by the
294 // dispatch of a previous gesture event, then no default gesture handler
295 // should be set prior to the next gesture event being received.
296 if (event->IsGestureEvent() &&
297 !event->handled() &&
298 !gesture_handler_set_before_processing_) {
299 gesture_handler_ = NULL;
303 ////////////////////////////////////////////////////////////////////////////////
304 // RootView, View overrides:
306 const Widget* RootView::GetWidget() const {
307 return widget_;
310 Widget* RootView::GetWidget() {
311 return const_cast<Widget*>(const_cast<const RootView*>(this)->GetWidget());
314 bool RootView::IsDrawn() const {
315 return visible();
318 void RootView::Layout() {
319 View::Layout();
320 widget_->OnRootViewLayout();
323 const char* RootView::GetClassName() const {
324 return kViewClassName;
327 void RootView::SchedulePaintInRect(const gfx::Rect& rect) {
328 if (layer()) {
329 layer()->SchedulePaint(rect);
330 } else {
331 gfx::Rect xrect = ConvertRectToParent(rect);
332 gfx::Rect invalid_rect = gfx::IntersectRects(GetLocalBounds(), xrect);
333 if (!invalid_rect.IsEmpty())
334 widget_->SchedulePaintInRect(invalid_rect);
338 bool RootView::OnMousePressed(const ui::MouseEvent& event) {
339 UpdateCursor(event);
340 SetMouseLocationAndFlags(event);
342 // If mouse_pressed_handler_ is non null, we are currently processing
343 // a pressed -> drag -> released session. In that case we send the
344 // event to mouse_pressed_handler_
345 if (mouse_pressed_handler_) {
346 ui::MouseEvent mouse_pressed_event(event, static_cast<View*>(this),
347 mouse_pressed_handler_);
348 drag_info_.Reset();
349 ui::EventDispatchDetails dispatch_details =
350 DispatchEvent(mouse_pressed_handler_, &mouse_pressed_event);
351 if (dispatch_details.dispatcher_destroyed)
352 return true;
353 return true;
355 DCHECK(!explicit_mouse_handler_);
357 bool hit_disabled_view = false;
358 // Walk up the tree until we find a view that wants the mouse event.
359 for (mouse_pressed_handler_ = GetEventHandlerForPoint(event.location());
360 mouse_pressed_handler_ && (mouse_pressed_handler_ != this);
361 mouse_pressed_handler_ = mouse_pressed_handler_->parent()) {
362 DVLOG(1) << "OnMousePressed testing "
363 << mouse_pressed_handler_->GetClassName();
364 if (!mouse_pressed_handler_->enabled()) {
365 // Disabled views should eat events instead of propagating them upwards.
366 hit_disabled_view = true;
367 break;
370 // See if this view wants to handle the mouse press.
371 ui::MouseEvent mouse_pressed_event(event, static_cast<View*>(this),
372 mouse_pressed_handler_);
374 // Remove the double-click flag if the handler is different than the
375 // one which got the first click part of the double-click.
376 if (mouse_pressed_handler_ != last_click_handler_)
377 mouse_pressed_event.set_flags(event.flags() & ~ui::EF_IS_DOUBLE_CLICK);
379 drag_info_.Reset();
380 ui::EventDispatchDetails dispatch_details =
381 DispatchEvent(mouse_pressed_handler_, &mouse_pressed_event);
382 if (dispatch_details.dispatcher_destroyed)
383 return mouse_pressed_event.handled();
385 // The view could have removed itself from the tree when handling
386 // OnMousePressed(). In this case, the removal notification will have
387 // reset mouse_pressed_handler_ to NULL out from under us. Detect this
388 // case and stop. (See comments in view.h.)
390 // NOTE: Don't return true here, because we don't want the frame to
391 // forward future events to us when there's no handler.
392 if (!mouse_pressed_handler_)
393 break;
395 // If the view handled the event, leave mouse_pressed_handler_ set and
396 // return true, which will cause subsequent drag/release events to get
397 // forwarded to that view.
398 if (mouse_pressed_event.handled()) {
399 last_click_handler_ = mouse_pressed_handler_;
400 DVLOG(1) << "OnMousePressed handled by "
401 << mouse_pressed_handler_->GetClassName();
402 return true;
406 // Reset mouse_pressed_handler_ to indicate that no processing is occurring.
407 mouse_pressed_handler_ = NULL;
409 // In the event that a double-click is not handled after traversing the
410 // entire hierarchy (even as a single-click when sent to a different view),
411 // it must be marked as handled to avoid anything happening from default
412 // processing if it the first click-part was handled by us.
413 if (last_click_handler_ && (event.flags() & ui::EF_IS_DOUBLE_CLICK))
414 hit_disabled_view = true;
416 last_click_handler_ = NULL;
417 return hit_disabled_view;
420 bool RootView::OnMouseDragged(const ui::MouseEvent& event) {
421 if (mouse_pressed_handler_) {
422 SetMouseLocationAndFlags(event);
424 ui::MouseEvent mouse_event(event, static_cast<View*>(this),
425 mouse_pressed_handler_);
426 ui::EventDispatchDetails dispatch_details =
427 DispatchEvent(mouse_pressed_handler_, &mouse_event);
428 if (dispatch_details.dispatcher_destroyed)
429 return false;
431 return false;
434 void RootView::OnMouseReleased(const ui::MouseEvent& event) {
435 UpdateCursor(event);
437 if (mouse_pressed_handler_) {
438 ui::MouseEvent mouse_released(event, static_cast<View*>(this),
439 mouse_pressed_handler_);
440 // We allow the view to delete us from the event dispatch callback. As such,
441 // configure state such that we're done first, then call View.
442 View* mouse_pressed_handler = mouse_pressed_handler_;
443 SetMouseHandler(NULL);
444 ui::EventDispatchDetails dispatch_details =
445 DispatchEvent(mouse_pressed_handler, &mouse_released);
446 if (dispatch_details.dispatcher_destroyed)
447 return;
451 void RootView::OnMouseCaptureLost() {
452 // TODO: this likely needs to reset touch handler too.
454 if (mouse_pressed_handler_ || gesture_handler_) {
455 // Synthesize a release event for UpdateCursor.
456 if (mouse_pressed_handler_) {
457 gfx::Point last_point(last_mouse_event_x_, last_mouse_event_y_);
458 ui::MouseEvent release_event(ui::ET_MOUSE_RELEASED, last_point,
459 last_point, ui::EventTimeForNow(),
460 last_mouse_event_flags_, 0);
461 UpdateCursor(release_event);
463 // We allow the view to delete us from OnMouseCaptureLost. As such,
464 // configure state such that we're done first, then call View.
465 View* mouse_pressed_handler = mouse_pressed_handler_;
466 View* gesture_handler = gesture_handler_;
467 SetMouseHandler(NULL);
468 if (mouse_pressed_handler)
469 mouse_pressed_handler->OnMouseCaptureLost();
470 else
471 gesture_handler->OnMouseCaptureLost();
472 // WARNING: we may have been deleted.
476 void RootView::OnMouseMoved(const ui::MouseEvent& event) {
477 View* v = GetEventHandlerForPoint(event.location());
478 // Find the first enabled view, or the existing move handler, whichever comes
479 // first. The check for the existing handler is because if a view becomes
480 // disabled while handling moves, it's wrong to suddenly send ET_MOUSE_EXITED
481 // and ET_MOUSE_ENTERED events, because the mouse hasn't actually exited yet.
482 while (v && !v->enabled() && (v != mouse_move_handler_))
483 v = v->parent();
484 if (v && v != this) {
485 if (v != mouse_move_handler_) {
486 if (mouse_move_handler_ != NULL &&
487 (!mouse_move_handler_->notify_enter_exit_on_child() ||
488 !mouse_move_handler_->Contains(v))) {
489 MouseEnterExitEvent exit(event, ui::ET_MOUSE_EXITED);
490 exit.ConvertLocationToTarget(static_cast<View*>(this),
491 mouse_move_handler_);
492 ui::EventDispatchDetails dispatch_details =
493 DispatchEvent(mouse_move_handler_, &exit);
494 if (dispatch_details.dispatcher_destroyed)
495 return;
496 // The mouse_move_handler_ could have been destroyed in the context of
497 // the mouse exit event.
498 if (!dispatch_details.target_destroyed) {
499 CHECK(mouse_move_handler_);
500 NotifyEnterExitOfDescendant(event, ui::ET_MOUSE_EXITED,
501 mouse_move_handler_, v);
504 View* old_handler = mouse_move_handler_;
505 mouse_move_handler_ = v;
506 if (!mouse_move_handler_->notify_enter_exit_on_child() ||
507 !mouse_move_handler_->Contains(old_handler)) {
508 MouseEnterExitEvent entered(event, ui::ET_MOUSE_ENTERED);
509 entered.ConvertLocationToTarget(static_cast<View*>(this),
510 mouse_move_handler_);
511 ui::EventDispatchDetails dispatch_details =
512 DispatchEvent(mouse_move_handler_, &entered);
513 if (dispatch_details.dispatcher_destroyed)
514 return;
515 // The mouse_move_handler_ could have been destroyed in the context of
516 // the mouse exit event.
517 if (!dispatch_details.target_destroyed) {
518 CHECK(mouse_move_handler_);
519 NotifyEnterExitOfDescendant(event, ui::ET_MOUSE_ENTERED,
520 mouse_move_handler_, old_handler);
524 ui::MouseEvent moved_event(event, static_cast<View*>(this),
525 mouse_move_handler_);
526 mouse_move_handler_->OnMouseMoved(moved_event);
527 // TODO(tdanderson): It may be possible to avoid setting the cursor twice
528 // (once here and once from CompoundEventFilter) on a
529 // mousemove. See crbug.com/351469.
530 if (!(moved_event.flags() & ui::EF_IS_NON_CLIENT))
531 widget_->SetCursor(mouse_move_handler_->GetCursor(moved_event));
532 } else if (mouse_move_handler_ != NULL) {
533 MouseEnterExitEvent exited(event, ui::ET_MOUSE_EXITED);
534 ui::EventDispatchDetails dispatch_details =
535 DispatchEvent(mouse_move_handler_, &exited);
536 if (dispatch_details.dispatcher_destroyed)
537 return;
538 // The mouse_move_handler_ could have been destroyed in the context of the
539 // mouse exit event.
540 if (!dispatch_details.target_destroyed) {
541 CHECK(mouse_move_handler_);
542 NotifyEnterExitOfDescendant(event, ui::ET_MOUSE_EXITED,
543 mouse_move_handler_, v);
545 // On Aura the non-client area extends slightly outside the root view for
546 // some windows. Let the non-client cursor handling code set the cursor
547 // as we do above.
548 if (!(event.flags() & ui::EF_IS_NON_CLIENT))
549 widget_->SetCursor(gfx::kNullCursor);
550 mouse_move_handler_ = NULL;
554 void RootView::OnMouseExited(const ui::MouseEvent& event) {
555 if (mouse_move_handler_ != NULL) {
556 MouseEnterExitEvent exited(event, ui::ET_MOUSE_EXITED);
557 ui::EventDispatchDetails dispatch_details =
558 DispatchEvent(mouse_move_handler_, &exited);
559 if (dispatch_details.dispatcher_destroyed)
560 return;
561 // The mouse_move_handler_ could have been destroyed in the context of the
562 // mouse exit event.
563 if (!dispatch_details.target_destroyed) {
564 CHECK(mouse_move_handler_);
565 NotifyEnterExitOfDescendant(event, ui::ET_MOUSE_EXITED,
566 mouse_move_handler_, NULL);
568 mouse_move_handler_ = NULL;
572 bool RootView::OnMouseWheel(const ui::MouseWheelEvent& event) {
573 for (View* v = GetEventHandlerForPoint(event.location());
574 v && v != this && !event.handled(); v = v->parent()) {
575 ui::EventDispatchDetails dispatch_details =
576 DispatchEvent(v, const_cast<ui::MouseWheelEvent*>(&event));
577 if (dispatch_details.dispatcher_destroyed ||
578 dispatch_details.target_destroyed) {
579 return event.handled();
582 return event.handled();
585 void RootView::SetMouseHandler(View* new_mh) {
586 // If we're clearing the mouse handler, clear explicit_mouse_handler_ as well.
587 explicit_mouse_handler_ = (new_mh != NULL);
588 mouse_pressed_handler_ = new_mh;
589 gesture_handler_ = new_mh;
590 drag_info_.Reset();
593 void RootView::GetAccessibleState(ui::AXViewState* state) {
594 state->name = widget_->widget_delegate()->GetAccessibleWindowTitle();
595 state->role = widget_->widget_delegate()->GetAccessibleWindowRole();
598 void RootView::UpdateParentLayer() {
599 if (layer())
600 ReparentLayer(gfx::Vector2d(GetMirroredX(), y()), widget_->GetLayer());
603 ////////////////////////////////////////////////////////////////////////////////
604 // RootView, protected:
606 void RootView::ViewHierarchyChanged(
607 const ViewHierarchyChangedDetails& details) {
608 widget_->ViewHierarchyChanged(details);
610 if (!details.is_add) {
611 if (!explicit_mouse_handler_ && mouse_pressed_handler_ == details.child)
612 mouse_pressed_handler_ = NULL;
613 if (mouse_move_handler_ == details.child)
614 mouse_move_handler_ = NULL;
615 if (gesture_handler_ == details.child)
616 gesture_handler_ = NULL;
617 if (event_dispatch_target_ == details.child)
618 event_dispatch_target_ = NULL;
619 if (old_dispatch_target_ == details.child)
620 old_dispatch_target_ = NULL;
624 void RootView::VisibilityChanged(View* /*starting_from*/, bool is_visible) {
625 if (!is_visible) {
626 // When the root view is being hidden (e.g. when widget is minimized)
627 // handlers are reset, so that after it is reshown, events are not captured
628 // by old handlers.
629 explicit_mouse_handler_ = false;
630 mouse_pressed_handler_ = NULL;
631 mouse_move_handler_ = NULL;
632 gesture_handler_ = NULL;
633 event_dispatch_target_ = NULL;
634 old_dispatch_target_ = NULL;
638 void RootView::OnPaint(gfx::Canvas* canvas) {
639 if (!layer() || !layer()->fills_bounds_opaquely())
640 canvas->DrawColor(SK_ColorBLACK, SkXfermode::kClear_Mode);
642 View::OnPaint(canvas);
645 gfx::Vector2d RootView::CalculateOffsetToAncestorWithLayer(
646 ui::Layer** layer_parent) {
647 gfx::Vector2d offset(View::CalculateOffsetToAncestorWithLayer(layer_parent));
648 if (!layer() && layer_parent)
649 *layer_parent = widget_->GetLayer();
650 return offset;
653 View::DragInfo* RootView::GetDragInfo() {
654 return &drag_info_;
657 ////////////////////////////////////////////////////////////////////////////////
658 // RootView, private:
660 // Input -----------------------------------------------------------------------
662 void RootView::UpdateCursor(const ui::MouseEvent& event) {
663 if (!(event.flags() & ui::EF_IS_NON_CLIENT)) {
664 View* v = GetEventHandlerForPoint(event.location());
665 ui::MouseEvent me(event, static_cast<View*>(this), v);
666 widget_->SetCursor(v->GetCursor(me));
670 void RootView::SetMouseLocationAndFlags(const ui::MouseEvent& event) {
671 last_mouse_event_flags_ = event.flags();
672 last_mouse_event_x_ = event.x();
673 last_mouse_event_y_ = event.y();
676 void RootView::NotifyEnterExitOfDescendant(const ui::MouseEvent& event,
677 ui::EventType type,
678 View* view,
679 View* sibling) {
680 for (View* p = view->parent(); p; p = p->parent()) {
681 if (!p->notify_enter_exit_on_child())
682 continue;
683 if (sibling && p->Contains(sibling))
684 break;
685 // It is necessary to recreate the notify-event for each dispatch, since one
686 // of the callbacks can mark the event as handled, and that would cause
687 // incorrect event dispatch.
688 MouseEnterExitEvent notify_event(event, type);
689 ui::EventDispatchDetails dispatch_details = DispatchEvent(p, &notify_event);
690 if (dispatch_details.dispatcher_destroyed ||
691 dispatch_details.target_destroyed) {
692 return;
697 bool RootView::CanDispatchToTarget(ui::EventTarget* target) {
698 return event_dispatch_target_ == target;
701 ui::EventDispatchDetails RootView::PreDispatchEvent(ui::EventTarget* target,
702 ui::Event* event) {
703 View* view = static_cast<View*>(target);
704 if (event->IsGestureEvent()) {
705 // Update |gesture_handler_| to indicate which View is currently handling
706 // gesture events.
707 // TODO(tdanderson): Look into moving this to PostDispatchEvent() and
708 // using |event_dispatch_target_| instead of
709 // |gesture_handler_| to detect if the view has been
710 // removed from the tree.
711 gesture_handler_ = view;
713 // Disabled views are permitted to be targets of gesture events, but
714 // gesture events should never actually be dispatched to them. Prevent
715 // dispatch by marking the event as handled.
716 if (!view->enabled())
717 event->SetHandled();
720 old_dispatch_target_ = event_dispatch_target_;
721 event_dispatch_target_ = view;
722 return DispatchDetails();
725 ui::EventDispatchDetails RootView::PostDispatchEvent(ui::EventTarget* target,
726 const ui::Event& event) {
727 // The GESTURE_END event corresponding to the removal of the final touch
728 // point marks the end of a gesture sequence, so reset |gesture_handler_|
729 // to NULL.
730 if (event.type() == ui::ET_GESTURE_END) {
731 // In case a drag was in progress, reset all the handlers. Otherwise, just
732 // reset the gesture handler.
733 if (gesture_handler_ && gesture_handler_ == mouse_pressed_handler_)
734 SetMouseHandler(NULL);
735 else
736 gesture_handler_ = NULL;
739 DispatchDetails details;
740 if (target != event_dispatch_target_)
741 details.target_destroyed = true;
743 event_dispatch_target_ = old_dispatch_target_;
744 old_dispatch_target_ = NULL;
746 #ifndef NDEBUG
747 DCHECK(!event_dispatch_target_ || Contains(event_dispatch_target_));
748 #endif
750 return details;
753 } // namespace internal
754 } // namespace views