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2 <h1>Structs</h1>
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5 <div>
6 <!-- Generated by Doxygen 1.7.6.1 -->
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10 <div class="contents">
11 <h2>
12 Data Structures</h2><table class="memberdecls">
14 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___array_output.html">PP_ArrayOutput</a></td></tr>
15 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">A structure that defines a way for the browser to return arrays of data to the plugin. <a href="struct_p_p___array_output.html#details">More...</a><br /></td></tr>
16 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___video_picture.html">PP_VideoPicture</a></td></tr>
17 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Struct describing a decoded video picture. <a href="struct_p_p___video_picture.html#details">More...</a><br /></td></tr>
18 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___video_picture__0__1.html">PP_VideoPicture</a></td></tr>
19 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Struct describing a decoded video picture. <a href="struct_p_p___video_picture__0__1.html#details">More...</a><br /></td></tr>
20 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___completion_callback.html">PP_CompletionCallback</a></td></tr>
21 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight"><code><a class="el" href="struct_p_p___completion_callback.html" title="PP_CompletionCallback is a common mechanism for supporting potentially asynchronous calls in browser ...">PP_CompletionCallback</a></code> is a common mechanism for supporting potentially asynchronous calls in browser interfaces. <a href="struct_p_p___completion_callback.html#details">More...</a><br /></td></tr>
22 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___directory_entry.html">PP_DirectoryEntry</a></td></tr>
23 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___file_info.html">PP_FileInfo</a></td></tr>
24 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <code><a class="el" href="struct_p_p___file_info.html" title="The PP_FileInfo struct represents all information about a file, such as size, type, and creation time.">PP_FileInfo</a></code> struct represents all information about a file, such as size, type, and creation time. <a href="struct_p_p___file_info.html#details">More...</a><br /></td></tr>
25 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___input_event___key.html">PP_InputEvent_Key</a></td></tr>
26 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <code><a class="el" href="struct_p_p___input_event___key.html" title="The PP_InputEvent_Key struct represents a key up or key down event.">PP_InputEvent_Key</a></code> struct represents a key up or key down event. <a href="struct_p_p___input_event___key.html#details">More...</a><br /></td></tr>
27 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___input_event___character.html">PP_InputEvent_Character</a></td></tr>
28 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <code><a class="el" href="struct_p_p___input_event___character.html" title="The PP_InputEvent_Character struct represents a typed character event.">PP_InputEvent_Character</a></code> struct represents a typed character event. <a href="struct_p_p___input_event___character.html#details">More...</a><br /></td></tr>
29 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___input_event___mouse.html">PP_InputEvent_Mouse</a></td></tr>
30 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <code><a class="el" href="struct_p_p___input_event___mouse.html" title="The PP_InputEvent_Mouse struct represents all mouse events except mouse wheel events.">PP_InputEvent_Mouse</a></code> struct represents all mouse events except mouse wheel events. <a href="struct_p_p___input_event___mouse.html#details">More...</a><br /></td></tr>
31 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___input_event___wheel.html">PP_InputEvent_Wheel</a></td></tr>
32 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <code><a class="el" href="struct_p_p___input_event___wheel.html" title="The PP_InputEvent_Wheel struct represents all mouse wheel events.">PP_InputEvent_Wheel</a></code> struct represents all mouse wheel events. <a href="struct_p_p___input_event___wheel.html#details">More...</a><br /></td></tr>
33 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___point.html">PP_Point</a></td></tr>
34 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <a class="el" href="struct_p_p___point.html" title="The PP_Point structure defines the integer x and y coordinates of a point.">PP_Point</a> structure defines the integer x and y coordinates of a point. <a href="struct_p_p___point.html#details">More...</a><br /></td></tr>
35 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___float_point.html">PP_FloatPoint</a></td></tr>
36 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <a class="el" href="struct_p_p___float_point.html" title="The PP_FloatPoint structure defines the floating-point x and y coordinates of a point.">PP_FloatPoint</a> structure defines the floating-point x and y coordinates of a point. <a href="struct_p_p___float_point.html#details">More...</a><br /></td></tr>
37 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___rect.html">PP_Rect</a></td></tr>
38 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <code><a class="el" href="struct_p_p___rect.html" title="The PP_Rect struct contains the size and location of a 2D rectangle.">PP_Rect</a></code> struct contains the size and location of a 2D rectangle. <a href="struct_p_p___rect.html#details">More...</a><br /></td></tr>
39 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___float_rect.html">PP_FloatRect</a></td></tr>
40 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <code><a class="el" href="struct_p_p___float_rect.html" title="The PP_FloatRect struct contains the size and location of a 2D rectangle.">PP_FloatRect</a></code> struct contains the size and location of a 2D rectangle. <a href="struct_p_p___float_rect.html#details">More...</a><br /></td></tr>
41 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___size.html">PP_Size</a></td></tr>
42 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <code><a class="el" href="struct_p_p___size.html" title="The PP_Size struct contains the size of a 2D rectangle.">PP_Size</a></code> struct contains the size of a 2D rectangle. <a href="struct_p_p___size.html#details">More...</a><br /></td></tr>
43 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___float_size.html">PP_FloatSize</a></td></tr>
44 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <code><a class="el" href="struct_p_p___float_size.html" title="The PP_FloatSize struct contains the size of a 2D rectangle.">PP_FloatSize</a></code> struct contains the size of a 2D rectangle. <a href="struct_p_p___float_size.html#details">More...</a><br /></td></tr>
45 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___touch_point.html">PP_TouchPoint</a></td></tr>
46 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <code><a class="el" href="struct_p_p___touch_point.html" title="The PP_TouchPoint struct represents all information about a single touch point, such as position...">PP_TouchPoint</a></code> struct represents all information about a single touch point, such as position, id, rotation angle, and pressure. <a href="struct_p_p___touch_point.html#details">More...</a><br /></td></tr>
47 <tr><td class="memItemLeft" align="right" valign="top">union &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="union_p_p___var_value.html">PP_VarValue</a></td></tr>
48 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <a class="el" href="union_p_p___var_value.html" title="The PP_VarValue union stores the data for any one of the types listed in the PP_VarType enum...">PP_VarValue</a> union stores the data for any one of the types listed in the PP_VarType enum. <a href="union_p_p___var_value.html#details">More...</a><br /></td></tr>
49 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___var.html">PP_Var</a></td></tr>
50 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <code>PP_VAR</code> struct is a variant data type and can contain any value of one of the types named in the <code>PP_VarType</code> enum. <a href="struct_p_p___var.html#details">More...</a><br /></td></tr>
51 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___gamepad_sample_data.html">PP_GamepadSampleData</a></td></tr>
52 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The data for one gamepad device. <a href="struct_p_p___gamepad_sample_data.html#details">More...</a><br /></td></tr>
53 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___gamepads_sample_data.html">PP_GamepadsSampleData</a></td></tr>
54 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The data for all gamepads connected to the system. <a href="struct_p_p___gamepads_sample_data.html#details">More...</a><br /></td></tr>
55 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___host_resolver___hint.html">PP_HostResolver_Hint</a></td></tr>
56 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight"><code><a class="el" href="struct_p_p___host_resolver___hint.html" title="PP_HostResolver_Hint represents hints for host resolution.">PP_HostResolver_Hint</a></code> represents hints for host resolution. <a href="struct_p_p___host_resolver___hint.html#details">More...</a><br /></td></tr>
57 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___image_data_desc.html">PP_ImageDataDesc</a></td></tr>
58 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <code><a class="el" href="struct_p_p___image_data_desc.html" title="The PP_ImageDataDesc structure represents a description of image data.">PP_ImageDataDesc</a></code> structure represents a description of image data. <a href="struct_p_p___image_data_desc.html#details">More...</a><br /></td></tr>
59 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___net_address___i_pv4.html">PP_NetAddress_IPv4</a></td></tr>
60 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">All members are expressed in network byte order. <a href="struct_p_p___net_address___i_pv4.html#details">More...</a><br /></td></tr>
61 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___net_address___i_pv6.html">PP_NetAddress_IPv6</a></td></tr>
62 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">All members are expressed in network byte order. <a href="struct_p_p___net_address___i_pv6.html#details">More...</a><br /></td></tr>
63 </table><h2>
64 Variables</h2><table class="memberdecls">
65 <tr><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___structs.html#gad0a3a59c8cb2fb74717c8d23a5d56295">PP_DirectoryEntry</a></td></tr>
66 <tr><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___structs.html#gad224cb61c5859f6655b274eff7328664">PP_FileInfo</a></td></tr>
67 <tr><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___structs.html#ga91c5483306ded19bced2063169de99f8">PP_InputEvent_Key</a></td></tr>
68 <tr><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___structs.html#ga6d1b875e2ae53ba8ee90e10505df6b7e">PP_InputEvent_Character</a></td></tr>
69 <tr><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___structs.html#ga26c37abe55715f606e0a2c91867d051c">PP_InputEvent_Mouse</a></td></tr>
70 <tr><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___structs.html#ga3fe74ccc6894bb133b39df77f96322cf">PP_InputEvent_Wheel</a></td></tr>
71 <tr><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___structs.html#ga501da0561777e3fef2c08aa9b7400cc0">PP_Point</a></td></tr>
72 <tr><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___structs.html#ga2bfb71399c8dac2aba417b75459100bd">PP_FloatPoint</a></td></tr>
73 <tr><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___structs.html#gaa91d0179e9f1f1bd3b6f3415f75c9ff1">PP_Rect</a></td></tr>
74 <tr><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___structs.html#gafd4a54f9a36c0825eef612e150b50421">PP_Size</a></td></tr>
75 <tr><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___structs.html#gafa28da9c7da0da3d7c5cdd57b4485436">PP_TouchPoint</a></td></tr>
76 <tr><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___structs.html#ga7c0f59e0d0c137b8390435582dc8e54d">PP_Var</a></td></tr>
77 <tr><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___structs.html#ga525d88c6ef789fe645908c30bae38e7c">PP_GamepadSampleData</a></td></tr>
78 <tr><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___structs.html#gacc3e9ccca109cc93c2fbeea317b7b004">PP_GamepadsSampleData</a></td></tr>
79 <tr><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___structs.html#ga6e27cf6541423cdee5fc2cf5b2d67853">PP_HostResolver_Hint</a></td></tr>
80 <tr><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___structs.html#gae0f2df62c9fe8b622336fa44ad897470">PP_ImageDataDesc</a></td></tr>
81 <tr><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___structs.html#ga34eaf167d3bf1a00281de167719ca604">PP_NetAddress_IPv4</a></td></tr>
82 <tr><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___structs.html#ga1301bb0d95a4b2e8907002b3bdc8f6d9">PP_NetAddress_IPv6</a></td></tr>
83 </table>
84 <hr /><h2>Variable Documentation</h2>
85 <a class="anchor" id="gad0a3a59c8cb2fb74717c8d23a5d56295"></a><!-- doxytag: member="pp_directory_entry.h::PP_DirectoryEntry" ref="gad0a3a59c8cb2fb74717c8d23a5d56295" args="" -->
86 <div class="memitem">
87 <div class="memproto">
88 <table class="memname">
89 <tr>
90 <td class="memname"><a class="el" href="struct_p_p___directory_entry.html">PP_DirectoryEntry</a></td>
91 </tr>
92 </table>
93 </div>
94 <div class="memdoc">
95 </div>
96 </div>
97 <a class="anchor" id="gad224cb61c5859f6655b274eff7328664"></a><!-- doxytag: member="pp_file_info.h::PP_FileInfo" ref="gad224cb61c5859f6655b274eff7328664" args="" -->
98 <div class="memitem">
99 <div class="memproto">
100 <table class="memname">
101 <tr>
102 <td class="memname"><a class="el" href="struct_p_p___file_info.html">PP_FileInfo</a></td>
103 </tr>
104 </table>
105 </div>
106 <div class="memdoc">
107 </div>
108 </div>
109 <a class="anchor" id="ga2bfb71399c8dac2aba417b75459100bd"></a><!-- doxytag: member="pp_point.h::PP_FloatPoint" ref="ga2bfb71399c8dac2aba417b75459100bd" args="" -->
110 <div class="memitem">
111 <div class="memproto">
112 <table class="memname">
113 <tr>
114 <td class="memname"><a class="el" href="struct_p_p___float_point.html">PP_FloatPoint</a></td>
115 </tr>
116 </table>
117 </div>
118 <div class="memdoc">
119 </div>
120 </div>
121 <a class="anchor" id="ga525d88c6ef789fe645908c30bae38e7c"></a><!-- doxytag: member="ppb_gamepad.h::PP_GamepadSampleData" ref="ga525d88c6ef789fe645908c30bae38e7c" args="" -->
122 <div class="memitem">
123 <div class="memproto">
124 <table class="memname">
125 <tr>
126 <td class="memname"><a class="el" href="struct_p_p___gamepad_sample_data.html">PP_GamepadSampleData</a></td>
127 </tr>
128 </table>
129 </div>
130 <div class="memdoc">
131 </div>
132 </div>
133 <a class="anchor" id="gacc3e9ccca109cc93c2fbeea317b7b004"></a><!-- doxytag: member="ppb_gamepad.h::PP_GamepadsSampleData" ref="gacc3e9ccca109cc93c2fbeea317b7b004" args="" -->
134 <div class="memitem">
135 <div class="memproto">
136 <table class="memname">
137 <tr>
138 <td class="memname"><a class="el" href="struct_p_p___gamepads_sample_data.html">PP_GamepadsSampleData</a></td>
139 </tr>
140 </table>
141 </div>
142 <div class="memdoc">
143 </div>
144 </div>
145 <a class="anchor" id="ga6e27cf6541423cdee5fc2cf5b2d67853"></a><!-- doxytag: member="ppb_host_resolver.h::PP_HostResolver_Hint" ref="ga6e27cf6541423cdee5fc2cf5b2d67853" args="" -->
146 <div class="memitem">
147 <div class="memproto">
148 <table class="memname">
149 <tr>
150 <td class="memname"><a class="el" href="struct_p_p___host_resolver___hint.html">PP_HostResolver_Hint</a></td>
151 </tr>
152 </table>
153 </div>
154 <div class="memdoc">
155 </div>
156 </div>
157 <a class="anchor" id="gae0f2df62c9fe8b622336fa44ad897470"></a><!-- doxytag: member="ppb_image_data.h::PP_ImageDataDesc" ref="gae0f2df62c9fe8b622336fa44ad897470" args="" -->
158 <div class="memitem">
159 <div class="memproto">
160 <table class="memname">
161 <tr>
162 <td class="memname"><a class="el" href="struct_p_p___image_data_desc.html">PP_ImageDataDesc</a></td>
163 </tr>
164 </table>
165 </div>
166 <div class="memdoc">
167 </div>
168 </div>
169 <a class="anchor" id="ga6d1b875e2ae53ba8ee90e10505df6b7e"></a><!-- doxytag: member="pp_input_event.h::PP_InputEvent_Character" ref="ga6d1b875e2ae53ba8ee90e10505df6b7e" args="" -->
170 <div class="memitem">
171 <div class="memproto">
172 <table class="memname">
173 <tr>
174 <td class="memname"><a class="el" href="struct_p_p___input_event___character.html">PP_InputEvent_Character</a></td>
175 </tr>
176 </table>
177 </div>
178 <div class="memdoc">
179 </div>
180 </div>
181 <a class="anchor" id="ga91c5483306ded19bced2063169de99f8"></a><!-- doxytag: member="pp_input_event.h::PP_InputEvent_Key" ref="ga91c5483306ded19bced2063169de99f8" args="" -->
182 <div class="memitem">
183 <div class="memproto">
184 <table class="memname">
185 <tr>
186 <td class="memname"><a class="el" href="struct_p_p___input_event___key.html">PP_InputEvent_Key</a></td>
187 </tr>
188 </table>
189 </div>
190 <div class="memdoc">
191 </div>
192 </div>
193 <a class="anchor" id="ga26c37abe55715f606e0a2c91867d051c"></a><!-- doxytag: member="pp_input_event.h::PP_InputEvent_Mouse" ref="ga26c37abe55715f606e0a2c91867d051c" args="" -->
194 <div class="memitem">
195 <div class="memproto">
196 <table class="memname">
197 <tr>
198 <td class="memname"><a class="el" href="struct_p_p___input_event___mouse.html">PP_InputEvent_Mouse</a></td>
199 </tr>
200 </table>
201 </div>
202 <div class="memdoc">
203 </div>
204 </div>
205 <a class="anchor" id="ga3fe74ccc6894bb133b39df77f96322cf"></a><!-- doxytag: member="pp_input_event.h::PP_InputEvent_Wheel" ref="ga3fe74ccc6894bb133b39df77f96322cf" args="" -->
206 <div class="memitem">
207 <div class="memproto">
208 <table class="memname">
209 <tr>
210 <td class="memname"><a class="el" href="struct_p_p___input_event___wheel.html">PP_InputEvent_Wheel</a></td>
211 </tr>
212 </table>
213 </div>
214 <div class="memdoc">
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303 {{/partials.standard_nacl_api}}