Roll src/third_party/WebKit a1ed6cd:9e03af6 (svn 190836:190842)
[chromium-blink-merge.git] / cc / layers / layer_impl.h
blob5de0d9a8845c1945d9ce9d6ab06b63b022186872
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_LAYER_IMPL_H_
6 #define CC_LAYERS_LAYER_IMPL_H_
8 #include <set>
9 #include <string>
10 #include <vector>
12 #include "base/logging.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/values.h"
15 #include "cc/animation/animation_delegate.h"
16 #include "cc/animation/layer_animation_controller.h"
17 #include "cc/animation/layer_animation_value_observer.h"
18 #include "cc/animation/layer_animation_value_provider.h"
19 #include "cc/base/cc_export.h"
20 #include "cc/base/region.h"
21 #include "cc/base/scoped_ptr_vector.h"
22 #include "cc/base/synced_property.h"
23 #include "cc/debug/frame_timing_request.h"
24 #include "cc/input/input_handler.h"
25 #include "cc/input/scrollbar.h"
26 #include "cc/layers/draw_properties.h"
27 #include "cc/layers/layer_lists.h"
28 #include "cc/layers/layer_position_constraint.h"
29 #include "cc/layers/render_surface_impl.h"
30 #include "cc/layers/scroll_blocks_on.h"
31 #include "cc/output/filter_operations.h"
32 #include "cc/quads/shared_quad_state.h"
33 #include "cc/resources/resource_provider.h"
34 #include "skia/ext/refptr.h"
35 #include "third_party/skia/include/core/SkColor.h"
36 #include "third_party/skia/include/core/SkImageFilter.h"
37 #include "third_party/skia/include/core/SkPicture.h"
38 #include "ui/gfx/geometry/point3_f.h"
39 #include "ui/gfx/geometry/rect.h"
40 #include "ui/gfx/geometry/rect_f.h"
41 #include "ui/gfx/geometry/scroll_offset.h"
42 #include "ui/gfx/transform.h"
44 namespace base {
45 namespace trace_event {
46 class ConvertableToTraceFormat;
47 class TracedValue;
49 class DictionaryValue;
52 namespace cc {
54 class LayerTreeHostImpl;
55 class LayerTreeImpl;
56 class MicroBenchmarkImpl;
57 class Occlusion;
58 template <typename LayerType>
59 class OcclusionTracker;
60 class RenderPass;
61 class RenderPassId;
62 class Renderer;
63 class ScrollbarAnimationController;
64 class ScrollbarLayerImplBase;
65 class SimpleEnclosedRegion;
66 class Tile;
68 struct AppendQuadsData;
70 enum DrawMode {
71 DRAW_MODE_NONE,
72 DRAW_MODE_HARDWARE,
73 DRAW_MODE_SOFTWARE,
74 DRAW_MODE_RESOURCELESS_SOFTWARE
77 class CC_EXPORT LayerImpl : public LayerAnimationValueObserver,
78 public LayerAnimationValueProvider,
79 public AnimationDelegate {
80 public:
81 // Allows for the ownership of the total scroll offset to be delegated outside
82 // of the layer.
83 class ScrollOffsetDelegate {
84 public:
85 virtual void SetCurrentScrollOffset(const gfx::ScrollOffset& new_value) = 0;
86 virtual gfx::ScrollOffset GetCurrentScrollOffset() = 0;
87 virtual bool IsExternalFlingActive() const = 0;
88 virtual void Update() const = 0;
91 typedef SyncedProperty<AdditionGroup<gfx::ScrollOffset>> SyncedScrollOffset;
92 typedef LayerImplList RenderSurfaceListType;
93 typedef LayerImplList LayerListType;
94 typedef RenderSurfaceImpl RenderSurfaceType;
96 enum RenderingContextConstants { NO_RENDERING_CONTEXT = 0 };
98 static scoped_ptr<LayerImpl> Create(
99 LayerTreeImpl* tree_impl,
100 int id,
101 scoped_refptr<SyncedScrollOffset> scroll_offset) {
102 return make_scoped_ptr(new LayerImpl(tree_impl, id, scroll_offset));
105 static scoped_ptr<LayerImpl> Create(LayerTreeImpl* tree_impl, int id) {
106 return make_scoped_ptr(new LayerImpl(tree_impl, id));
109 ~LayerImpl() override;
111 int id() const { return layer_id_; }
113 // LayerAnimationValueProvider implementation.
114 gfx::ScrollOffset ScrollOffsetForAnimation() const override;
116 // LayerAnimationValueObserver implementation.
117 void OnFilterAnimated(const FilterOperations& filters) override;
118 void OnOpacityAnimated(float opacity) override;
119 void OnTransformAnimated(const gfx::Transform& transform) override;
120 void OnScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset) override;
121 void OnAnimationWaitingForDeletion() override;
122 bool IsActive() const override;
124 // AnimationDelegate implementation.
125 void NotifyAnimationStarted(base::TimeTicks monotonic_time,
126 Animation::TargetProperty target_property,
127 int group) override{};
128 void NotifyAnimationFinished(base::TimeTicks monotonic_time,
129 Animation::TargetProperty target_property,
130 int group) override;
132 // Tree structure.
133 LayerImpl* parent() { return parent_; }
134 const LayerImpl* parent() const { return parent_; }
135 const OwnedLayerImplList& children() const { return children_; }
136 OwnedLayerImplList& children() { return children_; }
137 LayerImpl* child_at(size_t index) const { return children_[index]; }
138 void AddChild(scoped_ptr<LayerImpl> child);
139 scoped_ptr<LayerImpl> RemoveChild(LayerImpl* child);
140 void SetParent(LayerImpl* parent);
142 // Warning: This does not preserve tree structure invariants.
143 void ClearChildList();
145 bool HasAncestor(const LayerImpl* ancestor) const;
147 void SetScrollParent(LayerImpl* parent);
149 LayerImpl* scroll_parent() { return scroll_parent_; }
150 const LayerImpl* scroll_parent() const { return scroll_parent_; }
152 void SetScrollChildren(std::set<LayerImpl*>* children);
154 std::set<LayerImpl*>* scroll_children() { return scroll_children_.get(); }
155 const std::set<LayerImpl*>* scroll_children() const {
156 return scroll_children_.get();
159 void SetNumDescendantsThatDrawContent(int num_descendants);
160 void SetClipParent(LayerImpl* ancestor);
162 LayerImpl* clip_parent() {
163 return clip_parent_;
165 const LayerImpl* clip_parent() const {
166 return clip_parent_;
169 void SetClipChildren(std::set<LayerImpl*>* children);
171 std::set<LayerImpl*>* clip_children() { return clip_children_.get(); }
172 const std::set<LayerImpl*>* clip_children() const {
173 return clip_children_.get();
176 void PassCopyRequests(ScopedPtrVector<CopyOutputRequest>* requests);
177 // Can only be called when the layer has a copy request.
178 void TakeCopyRequestsAndTransformToTarget(
179 ScopedPtrVector<CopyOutputRequest>* request);
180 bool HasCopyRequest() const { return !copy_requests_.empty(); }
182 void SetMaskLayer(scoped_ptr<LayerImpl> mask_layer);
183 LayerImpl* mask_layer() { return mask_layer_.get(); }
184 const LayerImpl* mask_layer() const { return mask_layer_.get(); }
185 scoped_ptr<LayerImpl> TakeMaskLayer();
187 void SetReplicaLayer(scoped_ptr<LayerImpl> replica_layer);
188 LayerImpl* replica_layer() { return replica_layer_.get(); }
189 const LayerImpl* replica_layer() const { return replica_layer_.get(); }
190 scoped_ptr<LayerImpl> TakeReplicaLayer();
192 bool has_mask() const { return mask_layer_; }
193 bool has_replica() const { return replica_layer_; }
194 bool replica_has_mask() const {
195 return replica_layer_ && (mask_layer_ || replica_layer_->mask_layer_);
198 LayerTreeImpl* layer_tree_impl() const { return layer_tree_impl_; }
200 void PopulateSharedQuadState(SharedQuadState* state) const;
201 void PopulateScaledSharedQuadState(SharedQuadState* state, float scale) const;
202 // WillDraw must be called before AppendQuads. If WillDraw returns false,
203 // AppendQuads and DidDraw will not be called. If WillDraw returns true,
204 // DidDraw is guaranteed to be called before another WillDraw or before
205 // the layer is destroyed. To enforce this, any class that overrides
206 // WillDraw/DidDraw must call the base class version only if WillDraw
207 // returns true.
208 virtual bool WillDraw(DrawMode draw_mode,
209 ResourceProvider* resource_provider);
210 virtual void AppendQuads(RenderPass* render_pass,
211 AppendQuadsData* append_quads_data) {}
212 virtual void DidDraw(ResourceProvider* resource_provider);
214 virtual void GetContentsResourceId(ResourceProvider::ResourceId* resource_id,
215 gfx::Size* resource_size) const;
217 virtual bool HasDelegatedContent() const;
218 virtual bool HasContributingDelegatedRenderPasses() const;
219 virtual RenderPassId FirstContributingRenderPassId() const;
220 virtual RenderPassId NextContributingRenderPassId(RenderPassId id) const;
222 virtual void NotifyTileStateChanged(const Tile* tile) {}
224 virtual ScrollbarLayerImplBase* ToScrollbarLayer();
226 // Returns true if this layer has content to draw.
227 void SetDrawsContent(bool draws_content);
228 bool DrawsContent() const { return draws_content_; }
230 int NumDescendantsThatDrawContent() const;
231 void SetHideLayerAndSubtree(bool hide);
232 bool hide_layer_and_subtree() const { return hide_layer_and_subtree_; }
234 void SetTransformOrigin(const gfx::Point3F& transform_origin);
235 gfx::Point3F transform_origin() const { return transform_origin_; }
237 void SetBackgroundColor(SkColor background_color);
238 SkColor background_color() const { return background_color_; }
239 // If contents_opaque(), return an opaque color else return a
240 // non-opaque color. Tries to return background_color(), if possible.
241 SkColor SafeOpaqueBackgroundColor() const;
243 void SetFilters(const FilterOperations& filters);
244 const FilterOperations& filters() const { return filters_; }
245 bool FilterIsAnimating() const;
246 bool FilterIsAnimatingOnImplOnly() const;
248 void SetBackgroundFilters(const FilterOperations& filters);
249 const FilterOperations& background_filters() const {
250 return background_filters_;
253 void SetMasksToBounds(bool masks_to_bounds);
254 bool masks_to_bounds() const { return masks_to_bounds_; }
256 void SetContentsOpaque(bool opaque);
257 bool contents_opaque() const { return contents_opaque_; }
259 void SetOpacity(float opacity);
260 float opacity() const { return opacity_; }
261 bool OpacityIsAnimating() const;
262 bool OpacityIsAnimatingOnImplOnly() const;
264 void SetBlendMode(SkXfermode::Mode);
265 SkXfermode::Mode blend_mode() const { return blend_mode_; }
266 bool uses_default_blend_mode() const {
267 return blend_mode_ == SkXfermode::kSrcOver_Mode;
270 void SetIsRootForIsolatedGroup(bool root);
271 bool is_root_for_isolated_group() const {
272 return is_root_for_isolated_group_;
275 void SetPosition(const gfx::PointF& position);
276 gfx::PointF position() const { return position_; }
278 void SetIsContainerForFixedPositionLayers(bool container) {
279 is_container_for_fixed_position_layers_ = container;
281 // This is a non-trivial function in Layer.
282 bool IsContainerForFixedPositionLayers() const {
283 return is_container_for_fixed_position_layers_;
286 gfx::Vector2dF FixedContainerSizeDelta() const;
288 void SetPositionConstraint(const LayerPositionConstraint& constraint) {
289 position_constraint_ = constraint;
291 const LayerPositionConstraint& position_constraint() const {
292 return position_constraint_;
295 void SetShouldFlattenTransform(bool flatten);
296 bool should_flatten_transform() const { return should_flatten_transform_; }
298 bool Is3dSorted() const { return sorting_context_id_ != 0; }
300 void SetUseParentBackfaceVisibility(bool use) {
301 use_parent_backface_visibility_ = use;
303 bool use_parent_backface_visibility() const {
304 return use_parent_backface_visibility_;
307 bool ShowDebugBorders() const;
309 // These invalidate the host's render surface layer list. The caller
310 // is responsible for calling set_needs_update_draw_properties on the tree
311 // so that its list can be recreated.
312 void ClearRenderSurfaceLayerList();
313 void SetHasRenderSurface(bool has_render_surface);
315 RenderSurfaceImpl* render_surface() const { return render_surface_.get(); }
317 DrawProperties<LayerImpl>& draw_properties() {
318 return draw_properties_;
320 const DrawProperties<LayerImpl>& draw_properties() const {
321 return draw_properties_;
324 // The following are shortcut accessors to get various information from
325 // draw_properties_
326 const gfx::Transform& draw_transform() const {
327 return draw_properties_.target_space_transform;
329 const gfx::Transform& screen_space_transform() const {
330 return draw_properties_.screen_space_transform;
332 float draw_opacity() const { return draw_properties_.opacity; }
333 SkXfermode::Mode draw_blend_mode() const {
334 return draw_properties_.blend_mode;
336 bool draw_opacity_is_animating() const {
337 return draw_properties_.opacity_is_animating;
339 bool draw_transform_is_animating() const {
340 return draw_properties_.target_space_transform_is_animating;
342 bool screen_space_transform_is_animating() const {
343 return draw_properties_.screen_space_transform_is_animating;
345 bool screen_space_opacity_is_animating() const {
346 return draw_properties_.screen_space_opacity_is_animating;
348 bool can_use_lcd_text() const { return draw_properties_.can_use_lcd_text; }
349 bool is_clipped() const { return draw_properties_.is_clipped; }
350 gfx::Rect clip_rect() const { return draw_properties_.clip_rect; }
351 gfx::Rect drawable_content_rect() const {
352 return draw_properties_.drawable_content_rect;
354 gfx::Rect visible_content_rect() const {
355 return draw_properties_.visible_content_rect;
357 LayerImpl* render_target() {
358 DCHECK(!draw_properties_.render_target ||
359 draw_properties_.render_target->render_surface());
360 return draw_properties_.render_target;
362 const LayerImpl* render_target() const {
363 DCHECK(!draw_properties_.render_target ||
364 draw_properties_.render_target->render_surface());
365 return draw_properties_.render_target;
368 int num_unclipped_descendants() const {
369 return draw_properties_.num_unclipped_descendants;
372 // The client should be responsible for setting bounds, content bounds and
373 // contents scale to appropriate values. LayerImpl doesn't calculate any of
374 // them from the other values.
376 void SetBounds(const gfx::Size& bounds);
377 gfx::Size bounds() const;
378 // Like bounds() but doesn't snap to int. Lossy on giant pages (e.g. millions
379 // of pixels) due to use of single precision float.
380 gfx::SizeF BoundsForScrolling() const;
381 void SetBoundsDelta(const gfx::Vector2dF& bounds_delta);
382 gfx::Vector2dF bounds_delta() const { return bounds_delta_; }
384 void SetContentBounds(const gfx::Size& content_bounds);
385 gfx::Size content_bounds() const { return draw_properties_.content_bounds; }
387 float contents_scale_x() const { return draw_properties_.contents_scale_x; }
388 float contents_scale_y() const { return draw_properties_.contents_scale_y; }
389 void SetContentsScale(float contents_scale_x, float contents_scale_y);
391 void SetScrollOffsetDelegate(ScrollOffsetDelegate* scroll_offset_delegate);
392 void RefreshFromScrollDelegate();
393 bool IsExternalFlingActive() const;
395 void SetCurrentScrollOffset(const gfx::ScrollOffset& scroll_offset);
396 void PushScrollOffsetFromMainThread(const gfx::ScrollOffset& scroll_offset);
397 // This method is similar to PushScrollOffsetFromMainThread but will cause the
398 // scroll offset given to clobber any scroll changes on the active tree in the
399 // time until this value is pushed to the active tree.
400 void PushScrollOffsetFromMainThreadAndClobberActiveValue(
401 const gfx::ScrollOffset& scroll_offset);
402 gfx::ScrollOffset PullDeltaForMainThread();
403 gfx::ScrollOffset CurrentScrollOffset() const;
404 gfx::ScrollOffset BaseScrollOffset() const;
405 gfx::Vector2dF ScrollDelta() const;
406 void SetScrollDelta(const gfx::Vector2dF& delta);
408 gfx::ScrollOffset MaxScrollOffset() const;
409 gfx::ScrollOffset ClampScrollOffsetToLimits(gfx::ScrollOffset offset) const;
410 gfx::Vector2dF ClampScrollToMaxScrollOffset();
411 void SetScrollbarPosition(ScrollbarLayerImplBase* scrollbar_layer,
412 LayerImpl* scrollbar_clip_layer,
413 bool on_resize) const;
414 void SetScrollCompensationAdjustment(const gfx::Vector2dF& scroll_offset) {
415 scroll_compensation_adjustment_ = scroll_offset;
417 gfx::Vector2dF ScrollCompensationAdjustment() const {
418 return scroll_compensation_adjustment_;
421 // Returns the delta of the scroll that was outside of the bounds of the
422 // initial scroll
423 gfx::Vector2dF ScrollBy(const gfx::Vector2dF& scroll);
425 void SetScrollClipLayer(int scroll_clip_layer_id);
426 LayerImpl* scroll_clip_layer() const { return scroll_clip_layer_; }
427 bool scrollable() const { return !!scroll_clip_layer_; }
429 void set_user_scrollable_horizontal(bool scrollable) {
430 user_scrollable_horizontal_ = scrollable;
432 bool user_scrollable_horizontal() const {
433 return user_scrollable_horizontal_;
435 void set_user_scrollable_vertical(bool scrollable) {
436 user_scrollable_vertical_ = scrollable;
438 bool user_scrollable_vertical() const { return user_scrollable_vertical_; }
440 bool user_scrollable(ScrollbarOrientation orientation) const;
442 void ApplySentScrollDeltasFromAbortedCommit();
444 void SetShouldScrollOnMainThread(bool should_scroll_on_main_thread) {
445 should_scroll_on_main_thread_ = should_scroll_on_main_thread;
447 bool should_scroll_on_main_thread() const {
448 return should_scroll_on_main_thread_;
451 void SetHaveWheelEventHandlers(bool have_wheel_event_handlers) {
452 have_wheel_event_handlers_ = have_wheel_event_handlers;
454 bool have_wheel_event_handlers() const { return have_wheel_event_handlers_; }
456 void SetHaveScrollEventHandlers(bool have_scroll_event_handlers) {
457 have_scroll_event_handlers_ = have_scroll_event_handlers;
459 bool have_scroll_event_handlers() const {
460 return have_scroll_event_handlers_;
463 void SetNonFastScrollableRegion(const Region& region) {
464 non_fast_scrollable_region_ = region;
466 const Region& non_fast_scrollable_region() const {
467 return non_fast_scrollable_region_;
470 void SetTouchEventHandlerRegion(const Region& region) {
471 touch_event_handler_region_ = region;
473 const Region& touch_event_handler_region() const {
474 return touch_event_handler_region_;
477 void SetScrollBlocksOn(ScrollBlocksOn scroll_blocks_on) {
478 scroll_blocks_on_ = scroll_blocks_on;
480 ScrollBlocksOn scroll_blocks_on() const { return scroll_blocks_on_; }
481 void SetDrawCheckerboardForMissingTiles(bool checkerboard) {
482 draw_checkerboard_for_missing_tiles_ = checkerboard;
484 bool draw_checkerboard_for_missing_tiles() const {
485 return draw_checkerboard_for_missing_tiles_;
488 InputHandler::ScrollStatus TryScroll(
489 const gfx::PointF& screen_space_point,
490 InputHandler::ScrollInputType type,
491 ScrollBlocksOn effective_block_mode) const;
493 void SetDoubleSided(bool double_sided);
494 bool double_sided() const { return double_sided_; }
496 void SetTransform(const gfx::Transform& transform);
497 const gfx::Transform& transform() const { return transform_; }
498 bool TransformIsAnimating() const;
499 bool TransformIsAnimatingOnImplOnly() const;
500 void SetTransformAndInvertibility(const gfx::Transform& transform,
501 bool transform_is_invertible);
502 bool transform_is_invertible() const { return transform_is_invertible_; }
504 // Note this rect is in layer space (not content space).
505 void SetUpdateRect(const gfx::Rect& update_rect);
506 gfx::Rect update_rect() const { return update_rect_; }
508 void AddDamageRect(const gfx::RectF& damage_rect);
510 const gfx::RectF& damage_rect() const { return damage_rect_; }
512 virtual base::DictionaryValue* LayerTreeAsJson() const;
514 void SetStackingOrderChanged(bool stacking_order_changed);
516 bool LayerPropertyChanged() const { return layer_property_changed_; }
518 void ResetAllChangeTrackingForSubtree();
520 LayerAnimationController* layer_animation_controller() {
521 return layer_animation_controller_.get();
524 const LayerAnimationController* layer_animation_controller() const {
525 return layer_animation_controller_.get();
528 virtual SimpleEnclosedRegion VisibleContentOpaqueRegion() const;
530 virtual void DidBecomeActive();
532 virtual void DidBeginTracing();
534 // Release resources held by this layer. Called when the output surface
535 // that rendered this layer was lost or a rendering mode switch has occured.
536 virtual void ReleaseResources();
538 // Recreate resources that are required after they were released by a
539 // ReleaseResources call.
540 virtual void RecreateResources();
542 ScrollbarAnimationController* scrollbar_animation_controller() const {
543 return scrollbar_animation_controller_.get();
546 typedef std::set<ScrollbarLayerImplBase*> ScrollbarSet;
547 ScrollbarSet* scrollbars() { return scrollbars_.get(); }
548 void ClearScrollbars();
549 void AddScrollbar(ScrollbarLayerImplBase* layer);
550 void RemoveScrollbar(ScrollbarLayerImplBase* layer);
551 bool HasScrollbar(ScrollbarOrientation orientation) const;
552 void ScrollbarParametersDidChange(bool on_resize);
553 int clip_height() {
554 return scroll_clip_layer_ ? scroll_clip_layer_->bounds().height() : 0;
557 gfx::Rect LayerRectToContentRect(const gfx::RectF& layer_rect) const;
559 virtual skia::RefPtr<SkPicture> GetPicture();
561 virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl);
562 virtual void PushPropertiesTo(LayerImpl* layer);
564 virtual void GetAllTilesForTracing(std::set<const Tile*>* tiles) const;
565 virtual void AsValueInto(base::trace_event::TracedValue* dict) const;
567 virtual size_t GPUMemoryUsageInBytes() const;
569 void SetNeedsPushProperties();
570 void AddDependentNeedsPushProperties();
571 void RemoveDependentNeedsPushProperties();
572 bool parent_should_know_need_push_properties() const {
573 return needs_push_properties() || descendant_needs_push_properties();
576 bool needs_push_properties() const { return needs_push_properties_; }
577 bool descendant_needs_push_properties() const {
578 return num_dependents_need_push_properties_ > 0;
581 virtual void RunMicroBenchmark(MicroBenchmarkImpl* benchmark);
583 virtual void SetDebugInfo(
584 scoped_refptr<base::trace_event::ConvertableToTraceFormat> other);
586 bool IsDrawnRenderSurfaceLayerListMember() const;
588 void Set3dSortingContextId(int id);
589 int sorting_context_id() { return sorting_context_id_; }
591 void PassFrameTimingRequests(
592 std::vector<FrameTimingRequest>* frame_timing_requests);
593 const std::vector<FrameTimingRequest>& frame_timing_requests() const {
594 return frame_timing_requests_;
597 SyncedScrollOffset* synced_scroll_offset() { return scroll_offset_.get(); }
599 protected:
600 LayerImpl(LayerTreeImpl* layer_impl,
601 int id,
602 scoped_refptr<SyncedScrollOffset> scroll_offset);
603 LayerImpl(LayerTreeImpl* layer_impl, int id);
605 // Get the color and size of the layer's debug border.
606 virtual void GetDebugBorderProperties(SkColor* color, float* width) const;
608 void AppendDebugBorderQuad(RenderPass* render_pass,
609 const gfx::Size& content_bounds,
610 const SharedQuadState* shared_quad_state,
611 AppendQuadsData* append_quads_data) const;
612 void AppendDebugBorderQuad(RenderPass* render_pass,
613 const gfx::Size& content_bounds,
614 const SharedQuadState* shared_quad_state,
615 AppendQuadsData* append_quads_data,
616 SkColor color,
617 float width) const;
619 void NoteLayerPropertyChanged();
620 void NoteLayerPropertyChangedForSubtree();
622 // Note carefully this does not affect the current layer.
623 void NoteLayerPropertyChangedForDescendants();
625 private:
626 void PushScrollOffset(const gfx::ScrollOffset* scroll_offset);
627 void DidUpdateScrollOffset();
628 void NoteLayerPropertyChangedForDescendantsInternal();
630 virtual const char* LayerTypeAsString() const;
632 // Properties internal to LayerImpl
633 LayerImpl* parent_;
634 OwnedLayerImplList children_;
636 LayerImpl* scroll_parent_;
638 // Storing a pointer to a set rather than a set since this will be rarely
639 // used. If this pointer turns out to be too heavy, we could have this (and
640 // the scroll parent above) be stored in a LayerImpl -> scroll_info
641 // map somewhere.
642 scoped_ptr<std::set<LayerImpl*>> scroll_children_;
644 LayerImpl* clip_parent_;
645 scoped_ptr<std::set<LayerImpl*>> clip_children_;
647 // mask_layer_ can be temporarily stolen during tree sync, we need this ID to
648 // confirm newly assigned layer is still the previous one
649 int mask_layer_id_;
650 scoped_ptr<LayerImpl> mask_layer_;
651 int replica_layer_id_; // ditto
652 scoped_ptr<LayerImpl> replica_layer_;
653 int layer_id_;
654 LayerTreeImpl* layer_tree_impl_;
656 // Properties dynamically changeable on active tree.
657 scoped_refptr<SyncedScrollOffset> scroll_offset_;
658 gfx::Vector2dF bounds_delta_;
660 // Properties synchronized from the associated Layer.
661 gfx::Point3F transform_origin_;
662 gfx::Size bounds_;
663 ScrollOffsetDelegate* scroll_offset_delegate_;
664 LayerImpl* scroll_clip_layer_;
665 bool scrollable_ : 1;
666 bool should_scroll_on_main_thread_ : 1;
667 bool have_wheel_event_handlers_ : 1;
668 bool have_scroll_event_handlers_ : 1;
670 static_assert(SCROLL_BLOCKS_ON_MAX < (1 << 3), "ScrollBlocksOn too big");
671 ScrollBlocksOn scroll_blocks_on_ : 3;
673 bool user_scrollable_horizontal_ : 1;
674 bool user_scrollable_vertical_ : 1;
675 bool stacking_order_changed_ : 1;
676 // Whether the "back" of this layer should draw.
677 bool double_sided_ : 1;
678 bool should_flatten_transform_ : 1;
680 // Tracks if drawing-related properties have changed since last redraw.
681 bool layer_property_changed_ : 1;
683 bool masks_to_bounds_ : 1;
684 bool contents_opaque_ : 1;
685 bool is_root_for_isolated_group_ : 1;
686 bool use_parent_backface_visibility_ : 1;
687 bool draw_checkerboard_for_missing_tiles_ : 1;
688 bool draws_content_ : 1;
689 bool hide_layer_and_subtree_ : 1;
691 // Cache transform_'s invertibility.
692 bool transform_is_invertible_ : 1;
694 // Set for the layer that other layers are fixed to.
695 bool is_container_for_fixed_position_layers_ : 1;
696 Region non_fast_scrollable_region_;
697 Region touch_event_handler_region_;
698 SkColor background_color_;
700 float opacity_;
701 SkXfermode::Mode blend_mode_;
702 gfx::PointF position_;
703 gfx::Transform transform_;
705 LayerPositionConstraint position_constraint_;
707 gfx::Vector2dF scroll_compensation_adjustment_;
709 int num_descendants_that_draw_content_;
711 // The global depth value of the center of the layer. This value is used
712 // to sort layers from back to front.
713 float draw_depth_;
715 FilterOperations filters_;
716 FilterOperations background_filters_;
718 protected:
719 friend class TreeSynchronizer;
721 // This flag is set when the layer needs to push properties to the active
722 // side.
723 bool needs_push_properties_;
725 // The number of direct children or dependent layers that need to be recursed
726 // to in order for them or a descendent of them to push properties to the
727 // active side.
728 int num_dependents_need_push_properties_;
730 // Layers that share a sorting context id will be sorted together in 3d
731 // space. 0 is a special value that means this layer will not be sorted and
732 // will be drawn in paint order.
733 int sorting_context_id_;
735 DrawMode current_draw_mode_;
737 private:
738 // Rect indicating what was repainted/updated during update.
739 // Note that plugin layers bypass this and leave it empty.
740 // Uses layer (not content) space.
741 gfx::Rect update_rect_;
743 // This rect is in layer space.
744 gfx::RectF damage_rect_;
746 // Manages animations for this layer.
747 scoped_refptr<LayerAnimationController> layer_animation_controller_;
749 // Manages scrollbars for this layer
750 scoped_ptr<ScrollbarAnimationController> scrollbar_animation_controller_;
752 scoped_ptr<ScrollbarSet> scrollbars_;
754 ScopedPtrVector<CopyOutputRequest> copy_requests_;
756 // Group of properties that need to be computed based on the layer tree
757 // hierarchy before layers can be drawn.
758 DrawProperties<LayerImpl> draw_properties_;
760 scoped_refptr<base::trace_event::ConvertableToTraceFormat> debug_info_;
761 scoped_ptr<RenderSurfaceImpl> render_surface_;
763 std::vector<FrameTimingRequest> frame_timing_requests_;
764 bool frame_timing_requests_dirty_;
766 DISALLOW_COPY_AND_ASSIGN(LayerImpl);
769 } // namespace cc
771 #endif // CC_LAYERS_LAYER_IMPL_H_