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[chromium-blink-merge.git] / media / filters / ffmpeg_audio_decoder.cc
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/filters/ffmpeg_audio_decoder.h"
7 #include "base/bind.h"
8 #include "base/callback_helpers.h"
9 #include "base/location.h"
10 #include "base/single_thread_task_runner.h"
11 #include "media/base/audio_buffer.h"
12 #include "media/base/audio_bus.h"
13 #include "media/base/audio_decoder_config.h"
14 #include "media/base/audio_timestamp_helper.h"
15 #include "media/base/bind_to_current_loop.h"
16 #include "media/base/decoder_buffer.h"
17 #include "media/base/demuxer.h"
18 #include "media/base/limits.h"
19 #include "media/base/pipeline.h"
20 #include "media/base/sample_format.h"
21 #include "media/ffmpeg/ffmpeg_common.h"
22 #include "media/filters/ffmpeg_glue.h"
24 namespace media {
26 // Helper structure for managing multiple decoded audio frames per packet.
27 struct QueuedAudioBuffer {
28 AudioDecoder::Status status;
29 scoped_refptr<AudioBuffer> buffer;
32 // Returns true if the decode result was end of stream.
33 static inline bool IsEndOfStream(int result,
34 int decoded_size,
35 const scoped_refptr<DecoderBuffer>& input) {
36 // Three conditions to meet to declare end of stream for this decoder:
37 // 1. FFmpeg didn't read anything.
38 // 2. FFmpeg didn't output anything.
39 // 3. An end of stream buffer is received.
40 return result == 0 && decoded_size == 0 && input->end_of_stream();
43 // Return the number of channels from the data in |frame|.
44 static inline int DetermineChannels(AVFrame* frame) {
45 #if defined(CHROMIUM_NO_AVFRAME_CHANNELS)
46 // When use_system_ffmpeg==1, libav's AVFrame doesn't have channels field.
47 return av_get_channel_layout_nb_channels(frame->channel_layout);
48 #else
49 return frame->channels;
50 #endif
53 // Called by FFmpeg's allocation routine to allocate a buffer. Uses
54 // AVCodecContext.opaque to get the object reference in order to call
55 // GetAudioBuffer() to do the actual allocation.
56 static int GetAudioBufferImpl(struct AVCodecContext* s,
57 AVFrame* frame,
58 int flags) {
59 DCHECK(s->codec->capabilities & CODEC_CAP_DR1);
60 DCHECK_EQ(s->codec_type, AVMEDIA_TYPE_AUDIO);
61 FFmpegAudioDecoder* decoder = static_cast<FFmpegAudioDecoder*>(s->opaque);
62 return decoder->GetAudioBuffer(s, frame, flags);
65 // Called by FFmpeg's allocation routine to free a buffer. |opaque| is the
66 // AudioBuffer allocated, so unref it.
67 static void ReleaseAudioBufferImpl(void* opaque, uint8* data) {
68 scoped_refptr<AudioBuffer> buffer;
69 buffer.swap(reinterpret_cast<AudioBuffer**>(&opaque));
72 FFmpegAudioDecoder::FFmpegAudioDecoder(
73 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner)
74 : task_runner_(task_runner),
75 weak_factory_(this),
76 demuxer_stream_(NULL),
77 bytes_per_channel_(0),
78 channel_layout_(CHANNEL_LAYOUT_NONE),
79 channels_(0),
80 samples_per_second_(0),
81 av_sample_format_(0),
82 last_input_timestamp_(kNoTimestamp()),
83 output_frames_to_drop_(0) {
86 void FFmpegAudioDecoder::Initialize(
87 DemuxerStream* stream,
88 const PipelineStatusCB& status_cb,
89 const StatisticsCB& statistics_cb) {
90 DCHECK(task_runner_->BelongsToCurrentThread());
91 PipelineStatusCB initialize_cb = BindToCurrentLoop(status_cb);
93 FFmpegGlue::InitializeFFmpeg();
95 if (demuxer_stream_) {
96 // TODO(scherkus): initialization currently happens more than once in
97 // PipelineIntegrationTest.BasicPlayback.
98 LOG(ERROR) << "Initialize has already been called.";
99 CHECK(false);
102 weak_this_ = weak_factory_.GetWeakPtr();
103 demuxer_stream_ = stream;
105 if (!ConfigureDecoder()) {
106 status_cb.Run(DECODER_ERROR_NOT_SUPPORTED);
107 return;
110 statistics_cb_ = statistics_cb;
111 initialize_cb.Run(PIPELINE_OK);
114 void FFmpegAudioDecoder::Read(const ReadCB& read_cb) {
115 DCHECK(task_runner_->BelongsToCurrentThread());
116 DCHECK(!read_cb.is_null());
117 CHECK(read_cb_.is_null()) << "Overlapping decodes are not supported.";
119 read_cb_ = BindToCurrentLoop(read_cb);
121 // If we don't have any queued audio from the last packet we decoded, ask for
122 // more data from the demuxer to satisfy this read.
123 if (queued_audio_.empty()) {
124 ReadFromDemuxerStream();
125 return;
128 base::ResetAndReturn(&read_cb_).Run(
129 queued_audio_.front().status, queued_audio_.front().buffer);
130 queued_audio_.pop_front();
133 int FFmpegAudioDecoder::bits_per_channel() {
134 DCHECK(task_runner_->BelongsToCurrentThread());
135 return bytes_per_channel_ * 8;
138 ChannelLayout FFmpegAudioDecoder::channel_layout() {
139 DCHECK(task_runner_->BelongsToCurrentThread());
140 return channel_layout_;
143 int FFmpegAudioDecoder::samples_per_second() {
144 DCHECK(task_runner_->BelongsToCurrentThread());
145 return samples_per_second_;
148 void FFmpegAudioDecoder::Reset(const base::Closure& closure) {
149 DCHECK(task_runner_->BelongsToCurrentThread());
150 base::Closure reset_cb = BindToCurrentLoop(closure);
152 avcodec_flush_buffers(codec_context_.get());
153 ResetTimestampState();
154 queued_audio_.clear();
155 reset_cb.Run();
158 FFmpegAudioDecoder::~FFmpegAudioDecoder() {
159 // TODO(scherkus): should we require Stop() to be called? this might end up
160 // getting called on a random thread due to refcounting.
161 ReleaseFFmpegResources();
164 int FFmpegAudioDecoder::GetAudioBuffer(AVCodecContext* codec,
165 AVFrame* frame,
166 int flags) {
167 // Since this routine is called by FFmpeg when a buffer is required for audio
168 // data, use the values supplied by FFmpeg (ignoring the current settings).
169 // RunDecodeLoop() gets to determine if the buffer is useable or not.
170 AVSampleFormat format = static_cast<AVSampleFormat>(frame->format);
171 SampleFormat sample_format = AVSampleFormatToSampleFormat(format);
172 int channels = DetermineChannels(frame);
173 if ((channels <= 0) || (channels >= limits::kMaxChannels)) {
174 DLOG(ERROR) << "Requested number of channels (" << channels
175 << ") exceeds limit.";
176 return AVERROR(EINVAL);
179 int bytes_per_channel = SampleFormatToBytesPerChannel(sample_format);
180 if (frame->nb_samples <= 0)
181 return AVERROR(EINVAL);
183 // Determine how big the buffer should be and allocate it. FFmpeg may adjust
184 // how big each channel data is in order to meet the alignment policy, so
185 // we need to take this into consideration.
186 int buffer_size_in_bytes =
187 av_samples_get_buffer_size(&frame->linesize[0],
188 channels,
189 frame->nb_samples,
190 format,
191 AudioBuffer::kChannelAlignment);
192 // Check for errors from av_samples_get_buffer_size().
193 if (buffer_size_in_bytes < 0)
194 return buffer_size_in_bytes;
195 int frames_required = buffer_size_in_bytes / bytes_per_channel / channels;
196 DCHECK_GE(frames_required, frame->nb_samples);
197 scoped_refptr<AudioBuffer> buffer =
198 AudioBuffer::CreateBuffer(sample_format, channels, frames_required);
200 // Initialize the data[] and extended_data[] fields to point into the memory
201 // allocated for AudioBuffer. |number_of_planes| will be 1 for interleaved
202 // audio and equal to |channels| for planar audio.
203 int number_of_planes = buffer->channel_data().size();
204 if (number_of_planes <= AV_NUM_DATA_POINTERS) {
205 DCHECK_EQ(frame->extended_data, frame->data);
206 for (int i = 0; i < number_of_planes; ++i)
207 frame->data[i] = buffer->channel_data()[i];
208 } else {
209 // There are more channels than can fit into data[], so allocate
210 // extended_data[] and fill appropriately.
211 frame->extended_data = static_cast<uint8**>(
212 av_malloc(number_of_planes * sizeof(*frame->extended_data)));
213 int i = 0;
214 for (; i < AV_NUM_DATA_POINTERS; ++i)
215 frame->extended_data[i] = frame->data[i] = buffer->channel_data()[i];
216 for (; i < number_of_planes; ++i)
217 frame->extended_data[i] = buffer->channel_data()[i];
220 // Now create an AVBufferRef for the data just allocated. It will own the
221 // reference to the AudioBuffer object.
222 void* opaque = NULL;
223 buffer.swap(reinterpret_cast<AudioBuffer**>(&opaque));
224 frame->buf[0] = av_buffer_create(
225 frame->data[0], buffer_size_in_bytes, ReleaseAudioBufferImpl, opaque, 0);
226 return 0;
229 void FFmpegAudioDecoder::ReadFromDemuxerStream() {
230 DCHECK(!read_cb_.is_null());
231 demuxer_stream_->Read(base::Bind(
232 &FFmpegAudioDecoder::BufferReady, weak_this_));
235 void FFmpegAudioDecoder::BufferReady(
236 DemuxerStream::Status status,
237 const scoped_refptr<DecoderBuffer>& input) {
238 DCHECK(task_runner_->BelongsToCurrentThread());
239 DCHECK(!read_cb_.is_null());
240 DCHECK(queued_audio_.empty());
241 DCHECK_EQ(status != DemuxerStream::kOk, !input.get()) << status;
243 if (status == DemuxerStream::kAborted) {
244 DCHECK(!input.get());
245 base::ResetAndReturn(&read_cb_).Run(kAborted, NULL);
246 return;
249 if (status == DemuxerStream::kConfigChanged) {
250 DCHECK(!input.get());
252 // Send a "end of stream" buffer to the decode loop
253 // to output any remaining data still in the decoder.
254 RunDecodeLoop(DecoderBuffer::CreateEOSBuffer(), true);
256 DVLOG(1) << "Config changed.";
258 if (!ConfigureDecoder()) {
259 base::ResetAndReturn(&read_cb_).Run(kDecodeError, NULL);
260 return;
263 ResetTimestampState();
265 if (queued_audio_.empty()) {
266 ReadFromDemuxerStream();
267 return;
270 base::ResetAndReturn(&read_cb_).Run(
271 queued_audio_.front().status, queued_audio_.front().buffer);
272 queued_audio_.pop_front();
273 return;
276 DCHECK_EQ(status, DemuxerStream::kOk);
277 DCHECK(input.get());
279 // Make sure we are notified if http://crbug.com/49709 returns. Issue also
280 // occurs with some damaged files.
281 if (!input->end_of_stream() && input->timestamp() == kNoTimestamp() &&
282 output_timestamp_helper_->base_timestamp() == kNoTimestamp()) {
283 DVLOG(1) << "Received a buffer without timestamps!";
284 base::ResetAndReturn(&read_cb_).Run(kDecodeError, NULL);
285 return;
288 if (!input->end_of_stream()) {
289 if (last_input_timestamp_ == kNoTimestamp() &&
290 codec_context_->codec_id == AV_CODEC_ID_VORBIS &&
291 input->timestamp() < base::TimeDelta()) {
292 // Dropping frames for negative timestamps as outlined in section A.2
293 // in the Vorbis spec. http://xiph.org/vorbis/doc/Vorbis_I_spec.html
294 output_frames_to_drop_ = floor(
295 0.5 + -input->timestamp().InSecondsF() * samples_per_second_);
296 } else {
297 if (last_input_timestamp_ != kNoTimestamp() &&
298 input->timestamp() < last_input_timestamp_) {
299 const base::TimeDelta diff = input->timestamp() - last_input_timestamp_;
300 DLOG(WARNING)
301 << "Input timestamps are not monotonically increasing! "
302 << " ts " << input->timestamp().InMicroseconds() << " us"
303 << " diff " << diff.InMicroseconds() << " us";
306 last_input_timestamp_ = input->timestamp();
310 RunDecodeLoop(input, false);
312 // We exhausted the provided packet, but it wasn't enough for a frame. Ask
313 // for more data in order to fulfill this read.
314 if (queued_audio_.empty()) {
315 ReadFromDemuxerStream();
316 return;
319 // Execute callback to return the first frame we decoded.
320 base::ResetAndReturn(&read_cb_).Run(
321 queued_audio_.front().status, queued_audio_.front().buffer);
322 queued_audio_.pop_front();
325 bool FFmpegAudioDecoder::ConfigureDecoder() {
326 const AudioDecoderConfig& config = demuxer_stream_->audio_decoder_config();
328 if (!config.IsValidConfig()) {
329 DLOG(ERROR) << "Invalid audio stream -"
330 << " codec: " << config.codec()
331 << " channel layout: " << config.channel_layout()
332 << " bits per channel: " << config.bits_per_channel()
333 << " samples per second: " << config.samples_per_second();
334 return false;
337 if (config.is_encrypted()) {
338 DLOG(ERROR) << "Encrypted audio stream not supported";
339 return false;
342 if (codec_context_.get() &&
343 (bytes_per_channel_ != config.bytes_per_channel() ||
344 channel_layout_ != config.channel_layout() ||
345 samples_per_second_ != config.samples_per_second())) {
346 DVLOG(1) << "Unsupported config change :";
347 DVLOG(1) << "\tbytes_per_channel : " << bytes_per_channel_
348 << " -> " << config.bytes_per_channel();
349 DVLOG(1) << "\tchannel_layout : " << channel_layout_
350 << " -> " << config.channel_layout();
351 DVLOG(1) << "\tsample_rate : " << samples_per_second_
352 << " -> " << config.samples_per_second();
353 return false;
356 // Release existing decoder resources if necessary.
357 ReleaseFFmpegResources();
359 // Initialize AVCodecContext structure.
360 codec_context_.reset(avcodec_alloc_context3(NULL));
361 AudioDecoderConfigToAVCodecContext(config, codec_context_.get());
363 codec_context_->opaque = this;
364 codec_context_->get_buffer2 = GetAudioBufferImpl;
365 codec_context_->refcounted_frames = 1;
367 AVCodec* codec = avcodec_find_decoder(codec_context_->codec_id);
368 if (!codec || avcodec_open2(codec_context_.get(), codec, NULL) < 0) {
369 DLOG(ERROR) << "Could not initialize audio decoder: "
370 << codec_context_->codec_id;
371 return false;
374 // Success!
375 av_frame_.reset(av_frame_alloc());
376 channel_layout_ = config.channel_layout();
377 samples_per_second_ = config.samples_per_second();
378 output_timestamp_helper_.reset(
379 new AudioTimestampHelper(config.samples_per_second()));
381 // Store initial values to guard against midstream configuration changes.
382 channels_ = codec_context_->channels;
383 if (channels_ != ChannelLayoutToChannelCount(channel_layout_)) {
384 DLOG(ERROR) << "Audio configuration specified "
385 << ChannelLayoutToChannelCount(channel_layout_)
386 << " channels, but FFmpeg thinks the file contains "
387 << channels_ << " channels";
388 return false;
390 av_sample_format_ = codec_context_->sample_fmt;
391 sample_format_ = AVSampleFormatToSampleFormat(
392 static_cast<AVSampleFormat>(av_sample_format_));
393 bytes_per_channel_ = SampleFormatToBytesPerChannel(sample_format_);
395 return true;
398 void FFmpegAudioDecoder::ReleaseFFmpegResources() {
399 codec_context_.reset();
400 av_frame_.reset();
403 void FFmpegAudioDecoder::ResetTimestampState() {
404 output_timestamp_helper_->SetBaseTimestamp(kNoTimestamp());
405 last_input_timestamp_ = kNoTimestamp();
406 output_frames_to_drop_ = 0;
409 void FFmpegAudioDecoder::RunDecodeLoop(
410 const scoped_refptr<DecoderBuffer>& input,
411 bool skip_eos_append) {
412 AVPacket packet;
413 av_init_packet(&packet);
414 if (input->end_of_stream()) {
415 packet.data = NULL;
416 packet.size = 0;
417 } else {
418 packet.data = const_cast<uint8*>(input->data());
419 packet.size = input->data_size();
422 // Each audio packet may contain several frames, so we must call the decoder
423 // until we've exhausted the packet. Regardless of the packet size we always
424 // want to hand it to the decoder at least once, otherwise we would end up
425 // skipping end of stream packets since they have a size of zero.
426 do {
427 int frame_decoded = 0;
428 int result = avcodec_decode_audio4(
429 codec_context_.get(), av_frame_.get(), &frame_decoded, &packet);
431 if (result < 0) {
432 DCHECK(!input->end_of_stream())
433 << "End of stream buffer produced an error! "
434 << "This is quite possibly a bug in the audio decoder not handling "
435 << "end of stream AVPackets correctly.";
437 DLOG(WARNING)
438 << "Failed to decode an audio frame with timestamp: "
439 << input->timestamp().InMicroseconds() << " us, duration: "
440 << input->duration().InMicroseconds() << " us, packet size: "
441 << input->data_size() << " bytes";
443 break;
446 // Update packet size and data pointer in case we need to call the decoder
447 // with the remaining bytes from this packet.
448 packet.size -= result;
449 packet.data += result;
451 if (output_timestamp_helper_->base_timestamp() == kNoTimestamp() &&
452 !input->end_of_stream()) {
453 DCHECK(input->timestamp() != kNoTimestamp());
454 if (output_frames_to_drop_ > 0) {
455 // Currently Vorbis is the only codec that causes us to drop samples.
456 // If we have to drop samples it always means the timeline starts at 0.
457 DCHECK_EQ(codec_context_->codec_id, AV_CODEC_ID_VORBIS);
458 output_timestamp_helper_->SetBaseTimestamp(base::TimeDelta());
459 } else {
460 output_timestamp_helper_->SetBaseTimestamp(input->timestamp());
464 scoped_refptr<AudioBuffer> output;
465 int decoded_frames = 0;
466 int original_frames = 0;
467 int channels = DetermineChannels(av_frame_.get());
468 if (frame_decoded) {
469 if (av_frame_->sample_rate != samples_per_second_ ||
470 channels != channels_ ||
471 av_frame_->format != av_sample_format_) {
472 DLOG(ERROR) << "Unsupported midstream configuration change!"
473 << " Sample Rate: " << av_frame_->sample_rate << " vs "
474 << samples_per_second_
475 << ", Channels: " << channels << " vs "
476 << channels_
477 << ", Sample Format: " << av_frame_->format << " vs "
478 << av_sample_format_;
480 // This is an unrecoverable error, so bail out.
481 QueuedAudioBuffer queue_entry = { kDecodeError, NULL };
482 queued_audio_.push_back(queue_entry);
483 av_frame_unref(av_frame_.get());
484 break;
487 // Get the AudioBuffer that the data was decoded into. Adjust the number
488 // of frames, in case fewer than requested were actually decoded.
489 output = reinterpret_cast<AudioBuffer*>(
490 av_buffer_get_opaque(av_frame_->buf[0]));
491 DCHECK_EQ(channels_, output->channel_count());
492 original_frames = av_frame_->nb_samples;
493 int unread_frames = output->frame_count() - original_frames;
494 DCHECK_GE(unread_frames, 0);
495 if (unread_frames > 0)
496 output->TrimEnd(unread_frames);
498 // If there are frames to drop, get rid of as many as we can.
499 if (output_frames_to_drop_ > 0) {
500 int drop = std::min(output->frame_count(), output_frames_to_drop_);
501 output->TrimStart(drop);
502 output_frames_to_drop_ -= drop;
505 decoded_frames = output->frame_count();
506 av_frame_unref(av_frame_.get());
509 // WARNING: |av_frame_| no longer has valid data at this point.
511 if (decoded_frames > 0) {
512 // Set the timestamp/duration once all the extra frames have been
513 // discarded.
514 output->set_timestamp(output_timestamp_helper_->GetTimestamp());
515 output->set_duration(
516 output_timestamp_helper_->GetFrameDuration(decoded_frames));
517 output_timestamp_helper_->AddFrames(decoded_frames);
518 } else if (IsEndOfStream(result, original_frames, input) &&
519 !skip_eos_append) {
520 DCHECK_EQ(packet.size, 0);
521 output = AudioBuffer::CreateEOSBuffer();
522 } else {
523 // In case all the frames in the buffer were dropped.
524 output = NULL;
527 if (output.get()) {
528 QueuedAudioBuffer queue_entry = { kOk, output };
529 queued_audio_.push_back(queue_entry);
532 // Decoding finished successfully, update statistics.
533 if (result > 0) {
534 PipelineStatistics statistics;
535 statistics.audio_bytes_decoded = result;
536 statistics_cb_.Run(statistics);
538 } while (packet.size > 0);
541 } // namespace media