Landing Recent QUIC changes until 06/07/2015.
[chromium-blink-merge.git] / net / quic / quic_connection.cc
blob48aa7c12ce6d683fa62322bab9b4d2156fe0cf49
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/quic/quic_connection.h"
7 #include <string.h>
8 #include <sys/types.h>
10 #include <algorithm>
11 #include <iterator>
12 #include <limits>
13 #include <memory>
14 #include <set>
15 #include <utility>
17 #include "base/debug/stack_trace.h"
18 #include "base/format_macros.h"
19 #include "base/logging.h"
20 #include "base/profiler/scoped_tracker.h"
21 #include "base/stl_util.h"
22 #include "base/strings/stringprintf.h"
23 #include "net/base/net_errors.h"
24 #include "net/quic/crypto/quic_decrypter.h"
25 #include "net/quic/crypto/quic_encrypter.h"
26 #include "net/quic/iovector.h"
27 #include "net/quic/proto/cached_network_parameters.pb.h"
28 #include "net/quic/quic_bandwidth.h"
29 #include "net/quic/quic_config.h"
30 #include "net/quic/quic_fec_group.h"
31 #include "net/quic/quic_flags.h"
32 #include "net/quic/quic_packet_generator.h"
33 #include "net/quic/quic_utils.h"
35 using base::StringPiece;
36 using base::StringPrintf;
37 using base::hash_map;
38 using base::hash_set;
39 using std::list;
40 using std::make_pair;
41 using std::max;
42 using std::min;
43 using std::numeric_limits;
44 using std::set;
45 using std::string;
46 using std::vector;
48 namespace net {
50 class QuicDecrypter;
51 class QuicEncrypter;
53 namespace {
55 // The largest gap in packets we'll accept without closing the connection.
56 // This will likely have to be tuned.
57 const QuicPacketSequenceNumber kMaxPacketGap = 5000;
59 // Limit the number of FEC groups to two. If we get enough out of order packets
60 // that this becomes limiting, we can revisit.
61 const size_t kMaxFecGroups = 2;
63 // Maximum number of acks received before sending an ack in response.
64 const QuicPacketCount kMaxPacketsReceivedBeforeAckSend = 20;
66 // Maximum number of tracked packets.
67 const QuicPacketCount kMaxTrackedPackets = 5 * kMaxTcpCongestionWindow;
69 bool Near(QuicPacketSequenceNumber a, QuicPacketSequenceNumber b) {
70 QuicPacketSequenceNumber delta = (a > b) ? a - b : b - a;
71 return delta <= kMaxPacketGap;
74 // An alarm that is scheduled to send an ack if a timeout occurs.
75 class AckAlarm : public QuicAlarm::Delegate {
76 public:
77 explicit AckAlarm(QuicConnection* connection)
78 : connection_(connection) {
81 QuicTime OnAlarm() override {
82 connection_->SendAck();
83 return QuicTime::Zero();
86 private:
87 QuicConnection* connection_;
89 DISALLOW_COPY_AND_ASSIGN(AckAlarm);
92 // This alarm will be scheduled any time a data-bearing packet is sent out.
93 // When the alarm goes off, the connection checks to see if the oldest packets
94 // have been acked, and retransmit them if they have not.
95 class RetransmissionAlarm : public QuicAlarm::Delegate {
96 public:
97 explicit RetransmissionAlarm(QuicConnection* connection)
98 : connection_(connection) {
101 QuicTime OnAlarm() override {
102 connection_->OnRetransmissionTimeout();
103 return QuicTime::Zero();
106 private:
107 QuicConnection* connection_;
109 DISALLOW_COPY_AND_ASSIGN(RetransmissionAlarm);
112 // An alarm that is scheduled when the SentPacketManager requires a delay
113 // before sending packets and fires when the packet may be sent.
114 class SendAlarm : public QuicAlarm::Delegate {
115 public:
116 explicit SendAlarm(QuicConnection* connection)
117 : connection_(connection) {
120 QuicTime OnAlarm() override {
121 connection_->WriteIfNotBlocked();
122 // Never reschedule the alarm, since CanWrite does that.
123 return QuicTime::Zero();
126 private:
127 QuicConnection* connection_;
129 DISALLOW_COPY_AND_ASSIGN(SendAlarm);
132 class TimeoutAlarm : public QuicAlarm::Delegate {
133 public:
134 explicit TimeoutAlarm(QuicConnection* connection)
135 : connection_(connection) {
138 QuicTime OnAlarm() override {
139 connection_->CheckForTimeout();
140 // Never reschedule the alarm, since CheckForTimeout does that.
141 return QuicTime::Zero();
144 private:
145 QuicConnection* connection_;
147 DISALLOW_COPY_AND_ASSIGN(TimeoutAlarm);
150 class PingAlarm : public QuicAlarm::Delegate {
151 public:
152 explicit PingAlarm(QuicConnection* connection)
153 : connection_(connection) {
156 QuicTime OnAlarm() override {
157 connection_->SendPing();
158 return QuicTime::Zero();
161 private:
162 QuicConnection* connection_;
164 DISALLOW_COPY_AND_ASSIGN(PingAlarm);
167 // This alarm may be scheduled when an FEC protected packet is sent out.
168 class FecAlarm : public QuicAlarm::Delegate {
169 public:
170 explicit FecAlarm(QuicPacketGenerator* packet_generator)
171 : packet_generator_(packet_generator) {}
173 QuicTime OnAlarm() override {
174 packet_generator_->OnFecTimeout();
175 return QuicTime::Zero();
178 private:
179 QuicPacketGenerator* packet_generator_;
181 DISALLOW_COPY_AND_ASSIGN(FecAlarm);
184 } // namespace
186 QuicConnection::QueuedPacket::QueuedPacket(SerializedPacket packet,
187 EncryptionLevel level)
188 : serialized_packet(packet),
189 encryption_level(level),
190 transmission_type(NOT_RETRANSMISSION),
191 original_sequence_number(0) {
194 QuicConnection::QueuedPacket::QueuedPacket(
195 SerializedPacket packet,
196 EncryptionLevel level,
197 TransmissionType transmission_type,
198 QuicPacketSequenceNumber original_sequence_number)
199 : serialized_packet(packet),
200 encryption_level(level),
201 transmission_type(transmission_type),
202 original_sequence_number(original_sequence_number) {
205 #define ENDPOINT \
206 (perspective_ == Perspective::IS_SERVER ? "Server: " : "Client: ")
208 QuicConnection::QuicConnection(QuicConnectionId connection_id,
209 IPEndPoint address,
210 QuicConnectionHelperInterface* helper,
211 const PacketWriterFactory& writer_factory,
212 bool owns_writer,
213 Perspective perspective,
214 bool is_secure,
215 const QuicVersionVector& supported_versions)
216 : framer_(supported_versions,
217 helper->GetClock()->ApproximateNow(),
218 perspective),
219 helper_(helper),
220 writer_(writer_factory.Create(this)),
221 owns_writer_(owns_writer),
222 encryption_level_(ENCRYPTION_NONE),
223 has_forward_secure_encrypter_(false),
224 first_required_forward_secure_packet_(0),
225 clock_(helper->GetClock()),
226 random_generator_(helper->GetRandomGenerator()),
227 connection_id_(connection_id),
228 peer_address_(address),
229 migrating_peer_port_(0),
230 last_packet_decrypted_(false),
231 last_packet_revived_(false),
232 last_size_(0),
233 last_decrypted_packet_level_(ENCRYPTION_NONE),
234 largest_seen_packet_with_ack_(0),
235 largest_seen_packet_with_stop_waiting_(0),
236 max_undecryptable_packets_(0),
237 pending_version_negotiation_packet_(false),
238 silent_close_enabled_(false),
239 received_packet_manager_(&stats_),
240 ack_queued_(false),
241 num_packets_received_since_last_ack_sent_(0),
242 stop_waiting_count_(0),
243 ack_alarm_(helper->CreateAlarm(new AckAlarm(this))),
244 retransmission_alarm_(helper->CreateAlarm(new RetransmissionAlarm(this))),
245 send_alarm_(helper->CreateAlarm(new SendAlarm(this))),
246 resume_writes_alarm_(helper->CreateAlarm(new SendAlarm(this))),
247 timeout_alarm_(helper->CreateAlarm(new TimeoutAlarm(this))),
248 ping_alarm_(helper->CreateAlarm(new PingAlarm(this))),
249 visitor_(nullptr),
250 debug_visitor_(nullptr),
251 packet_generator_(connection_id_, &framer_, random_generator_, this),
252 fec_alarm_(helper->CreateAlarm(new FecAlarm(&packet_generator_))),
253 idle_network_timeout_(QuicTime::Delta::Infinite()),
254 overall_connection_timeout_(QuicTime::Delta::Infinite()),
255 time_of_last_received_packet_(clock_->ApproximateNow()),
256 time_of_last_sent_new_packet_(clock_->ApproximateNow()),
257 sequence_number_of_last_sent_packet_(0),
258 sent_packet_manager_(
259 perspective,
260 clock_,
261 &stats_,
262 FLAGS_quic_use_bbr_congestion_control ? kBBR : kCubic,
263 FLAGS_quic_use_time_loss_detection ? kTime : kNack,
264 is_secure),
265 version_negotiation_state_(START_NEGOTIATION),
266 perspective_(perspective),
267 connected_(true),
268 peer_ip_changed_(false),
269 peer_port_changed_(false),
270 self_ip_changed_(false),
271 self_port_changed_(false),
272 can_truncate_connection_ids_(true),
273 is_secure_(is_secure) {
274 DVLOG(1) << ENDPOINT << "Created connection with connection_id: "
275 << connection_id;
276 framer_.set_visitor(this);
277 framer_.set_received_entropy_calculator(&received_packet_manager_);
278 stats_.connection_creation_time = clock_->ApproximateNow();
279 sent_packet_manager_.set_network_change_visitor(this);
280 if (perspective_ == Perspective::IS_SERVER) {
281 set_max_packet_length(kDefaultServerMaxPacketSize);
285 QuicConnection::~QuicConnection() {
286 if (owns_writer_) {
287 delete writer_;
289 STLDeleteElements(&undecryptable_packets_);
290 STLDeleteValues(&group_map_);
291 for (QueuedPacketList::iterator it = queued_packets_.begin();
292 it != queued_packets_.end(); ++it) {
293 delete it->serialized_packet.retransmittable_frames;
294 delete it->serialized_packet.packet;
298 void QuicConnection::SetFromConfig(const QuicConfig& config) {
299 if (config.negotiated()) {
300 SetNetworkTimeouts(QuicTime::Delta::Infinite(),
301 config.IdleConnectionStateLifetime());
302 if (config.SilentClose()) {
303 silent_close_enabled_ = true;
305 } else {
306 SetNetworkTimeouts(config.max_time_before_crypto_handshake(),
307 config.max_idle_time_before_crypto_handshake());
310 sent_packet_manager_.SetFromConfig(config);
311 if (config.HasReceivedBytesForConnectionId() &&
312 can_truncate_connection_ids_) {
313 packet_generator_.SetConnectionIdLength(
314 config.ReceivedBytesForConnectionId());
316 max_undecryptable_packets_ = config.max_undecryptable_packets();
319 void QuicConnection::OnSendConnectionState(
320 const CachedNetworkParameters& cached_network_params) {
321 if (debug_visitor_ != nullptr) {
322 debug_visitor_->OnSendConnectionState(cached_network_params);
326 bool QuicConnection::ResumeConnectionState(
327 const CachedNetworkParameters& cached_network_params,
328 bool max_bandwidth_resumption) {
329 if (debug_visitor_ != nullptr) {
330 debug_visitor_->OnResumeConnectionState(cached_network_params);
332 return sent_packet_manager_.ResumeConnectionState(cached_network_params,
333 max_bandwidth_resumption);
336 void QuicConnection::SetNumOpenStreams(size_t num_streams) {
337 sent_packet_manager_.SetNumOpenStreams(num_streams);
340 bool QuicConnection::SelectMutualVersion(
341 const QuicVersionVector& available_versions) {
342 // Try to find the highest mutual version by iterating over supported
343 // versions, starting with the highest, and breaking out of the loop once we
344 // find a matching version in the provided available_versions vector.
345 const QuicVersionVector& supported_versions = framer_.supported_versions();
346 for (size_t i = 0; i < supported_versions.size(); ++i) {
347 const QuicVersion& version = supported_versions[i];
348 if (std::find(available_versions.begin(), available_versions.end(),
349 version) != available_versions.end()) {
350 framer_.set_version(version);
351 return true;
355 return false;
358 void QuicConnection::OnError(QuicFramer* framer) {
359 // Packets that we can not or have not decrypted are dropped.
360 // TODO(rch): add stats to measure this.
361 if (!connected_ || last_packet_decrypted_ == false) {
362 return;
364 SendConnectionCloseWithDetails(framer->error(), framer->detailed_error());
367 void QuicConnection::MaybeSetFecAlarm(
368 QuicPacketSequenceNumber sequence_number) {
369 if (fec_alarm_->IsSet()) {
370 return;
372 QuicTime::Delta timeout = packet_generator_.GetFecTimeout(sequence_number);
373 if (!timeout.IsInfinite()) {
374 fec_alarm_->Set(clock_->ApproximateNow().Add(timeout));
378 void QuicConnection::OnPacket() {
379 DCHECK(last_stream_frames_.empty() &&
380 last_ack_frames_.empty() &&
381 last_stop_waiting_frames_.empty() &&
382 last_rst_frames_.empty() &&
383 last_goaway_frames_.empty() &&
384 last_window_update_frames_.empty() &&
385 last_blocked_frames_.empty() &&
386 last_ping_frames_.empty() &&
387 last_close_frames_.empty());
388 last_packet_decrypted_ = false;
389 last_packet_revived_ = false;
392 void QuicConnection::OnPublicResetPacket(const QuicPublicResetPacket& packet) {
393 // Check that any public reset packet with a different connection ID that was
394 // routed to this QuicConnection has been redirected before control reaches
395 // here. (Check for a bug regression.)
396 DCHECK_EQ(connection_id_, packet.public_header.connection_id);
397 if (debug_visitor_ != nullptr) {
398 debug_visitor_->OnPublicResetPacket(packet);
400 CloseConnection(QUIC_PUBLIC_RESET, true);
402 DVLOG(1) << ENDPOINT << "Connection " << connection_id()
403 << " closed via QUIC_PUBLIC_RESET from peer.";
406 bool QuicConnection::OnProtocolVersionMismatch(QuicVersion received_version) {
407 DVLOG(1) << ENDPOINT << "Received packet with mismatched version "
408 << received_version;
409 // TODO(satyamshekhar): Implement no server state in this mode.
410 if (perspective_ == Perspective::IS_CLIENT) {
411 LOG(DFATAL) << ENDPOINT << "Framer called OnProtocolVersionMismatch. "
412 << "Closing connection.";
413 CloseConnection(QUIC_INTERNAL_ERROR, false);
414 return false;
416 DCHECK_NE(version(), received_version);
418 if (debug_visitor_ != nullptr) {
419 debug_visitor_->OnProtocolVersionMismatch(received_version);
422 switch (version_negotiation_state_) {
423 case START_NEGOTIATION:
424 if (!framer_.IsSupportedVersion(received_version)) {
425 SendVersionNegotiationPacket();
426 version_negotiation_state_ = NEGOTIATION_IN_PROGRESS;
427 return false;
429 break;
431 case NEGOTIATION_IN_PROGRESS:
432 if (!framer_.IsSupportedVersion(received_version)) {
433 SendVersionNegotiationPacket();
434 return false;
436 break;
438 case NEGOTIATED_VERSION:
439 // Might be old packets that were sent by the client before the version
440 // was negotiated. Drop these.
441 return false;
443 default:
444 DCHECK(false);
447 version_negotiation_state_ = NEGOTIATED_VERSION;
448 visitor_->OnSuccessfulVersionNegotiation(received_version);
449 if (debug_visitor_ != nullptr) {
450 debug_visitor_->OnSuccessfulVersionNegotiation(received_version);
452 DVLOG(1) << ENDPOINT << "version negotiated " << received_version;
454 // Store the new version.
455 framer_.set_version(received_version);
457 // TODO(satyamshekhar): Store the sequence number of this packet and close the
458 // connection if we ever received a packet with incorrect version and whose
459 // sequence number is greater.
460 return true;
463 // Handles version negotiation for client connection.
464 void QuicConnection::OnVersionNegotiationPacket(
465 const QuicVersionNegotiationPacket& packet) {
466 // Check that any public reset packet with a different connection ID that was
467 // routed to this QuicConnection has been redirected before control reaches
468 // here. (Check for a bug regression.)
469 DCHECK_EQ(connection_id_, packet.connection_id);
470 if (perspective_ == Perspective::IS_SERVER) {
471 LOG(DFATAL) << ENDPOINT << "Framer parsed VersionNegotiationPacket."
472 << " Closing connection.";
473 CloseConnection(QUIC_INTERNAL_ERROR, false);
474 return;
476 if (debug_visitor_ != nullptr) {
477 debug_visitor_->OnVersionNegotiationPacket(packet);
480 if (version_negotiation_state_ != START_NEGOTIATION) {
481 // Possibly a duplicate version negotiation packet.
482 return;
485 if (std::find(packet.versions.begin(),
486 packet.versions.end(), version()) !=
487 packet.versions.end()) {
488 DLOG(WARNING) << ENDPOINT << "The server already supports our version. "
489 << "It should have accepted our connection.";
490 // Just drop the connection.
491 CloseConnection(QUIC_INVALID_VERSION_NEGOTIATION_PACKET, false);
492 return;
495 if (!SelectMutualVersion(packet.versions)) {
496 SendConnectionCloseWithDetails(QUIC_INVALID_VERSION,
497 "no common version found");
498 return;
501 DVLOG(1) << ENDPOINT
502 << "Negotiated version: " << QuicVersionToString(version());
503 server_supported_versions_ = packet.versions;
504 version_negotiation_state_ = NEGOTIATION_IN_PROGRESS;
505 RetransmitUnackedPackets(ALL_UNACKED_RETRANSMISSION);
508 void QuicConnection::OnRevivedPacket() {
511 bool QuicConnection::OnUnauthenticatedPublicHeader(
512 const QuicPacketPublicHeader& header) {
513 if (header.connection_id == connection_id_) {
514 return true;
517 ++stats_.packets_dropped;
518 DVLOG(1) << ENDPOINT << "Ignoring packet from unexpected ConnectionId: "
519 << header.connection_id << " instead of " << connection_id_;
520 if (debug_visitor_ != nullptr) {
521 debug_visitor_->OnIncorrectConnectionId(header.connection_id);
523 // If this is a server, the dispatcher routes each packet to the
524 // QuicConnection responsible for the packet's connection ID. So if control
525 // arrives here and this is a server, the dispatcher must be malfunctioning.
526 DCHECK_NE(Perspective::IS_SERVER, perspective_);
527 return false;
530 bool QuicConnection::OnUnauthenticatedHeader(const QuicPacketHeader& header) {
531 // Check that any public reset packet with a different connection ID that was
532 // routed to this QuicConnection has been redirected before control reaches
533 // here.
534 DCHECK_EQ(connection_id_, header.public_header.connection_id);
535 return true;
538 void QuicConnection::OnDecryptedPacket(EncryptionLevel level) {
539 last_decrypted_packet_level_ = level;
540 last_packet_decrypted_ = true;
541 // If this packet was foward-secure encrypted and the forward-secure encrypter
542 // is not being used, start using it.
543 if (encryption_level_ != ENCRYPTION_FORWARD_SECURE &&
544 has_forward_secure_encrypter_ && level == ENCRYPTION_FORWARD_SECURE) {
545 SetDefaultEncryptionLevel(ENCRYPTION_FORWARD_SECURE);
549 bool QuicConnection::OnPacketHeader(const QuicPacketHeader& header) {
550 if (debug_visitor_ != nullptr) {
551 debug_visitor_->OnPacketHeader(header);
554 if (!ProcessValidatedPacket()) {
555 return false;
558 // Will be decremented below if we fall through to return true.
559 ++stats_.packets_dropped;
561 if (!Near(header.packet_sequence_number,
562 last_header_.packet_sequence_number)) {
563 DVLOG(1) << ENDPOINT << "Packet " << header.packet_sequence_number
564 << " out of bounds. Discarding";
565 SendConnectionCloseWithDetails(QUIC_INVALID_PACKET_HEADER,
566 "Packet sequence number out of bounds");
567 return false;
570 // If this packet has already been seen, or the sender has told us that it
571 // will not be retransmitted, then stop processing the packet.
572 if (!received_packet_manager_.IsAwaitingPacket(
573 header.packet_sequence_number)) {
574 DVLOG(1) << ENDPOINT << "Packet " << header.packet_sequence_number
575 << " no longer being waited for. Discarding.";
576 if (debug_visitor_ != nullptr) {
577 debug_visitor_->OnDuplicatePacket(header.packet_sequence_number);
579 return false;
582 if (version_negotiation_state_ != NEGOTIATED_VERSION) {
583 if (perspective_ == Perspective::IS_SERVER) {
584 if (!header.public_header.version_flag) {
585 DLOG(WARNING) << ENDPOINT << "Packet " << header.packet_sequence_number
586 << " without version flag before version negotiated.";
587 // Packets should have the version flag till version negotiation is
588 // done.
589 CloseConnection(QUIC_INVALID_VERSION, false);
590 return false;
591 } else {
592 DCHECK_EQ(1u, header.public_header.versions.size());
593 DCHECK_EQ(header.public_header.versions[0], version());
594 version_negotiation_state_ = NEGOTIATED_VERSION;
595 visitor_->OnSuccessfulVersionNegotiation(version());
596 if (debug_visitor_ != nullptr) {
597 debug_visitor_->OnSuccessfulVersionNegotiation(version());
600 } else {
601 DCHECK(!header.public_header.version_flag);
602 // If the client gets a packet without the version flag from the server
603 // it should stop sending version since the version negotiation is done.
604 packet_generator_.StopSendingVersion();
605 version_negotiation_state_ = NEGOTIATED_VERSION;
606 visitor_->OnSuccessfulVersionNegotiation(version());
607 if (debug_visitor_ != nullptr) {
608 debug_visitor_->OnSuccessfulVersionNegotiation(version());
613 DCHECK_EQ(NEGOTIATED_VERSION, version_negotiation_state_);
615 --stats_.packets_dropped;
616 DVLOG(1) << ENDPOINT << "Received packet header: " << header;
617 last_header_ = header;
618 DCHECK(connected_);
619 return true;
622 void QuicConnection::OnFecProtectedPayload(StringPiece payload) {
623 DCHECK_EQ(IN_FEC_GROUP, last_header_.is_in_fec_group);
624 DCHECK_NE(0u, last_header_.fec_group);
625 QuicFecGroup* group = GetFecGroup();
626 if (group != nullptr) {
627 group->Update(last_decrypted_packet_level_, last_header_, payload);
631 bool QuicConnection::OnStreamFrame(const QuicStreamFrame& frame) {
632 DCHECK(connected_);
633 if (debug_visitor_ != nullptr) {
634 debug_visitor_->OnStreamFrame(frame);
636 if (frame.stream_id != kCryptoStreamId &&
637 last_decrypted_packet_level_ == ENCRYPTION_NONE) {
638 DLOG(WARNING) << ENDPOINT
639 << "Received an unencrypted data frame: closing connection";
640 SendConnectionClose(QUIC_UNENCRYPTED_STREAM_DATA);
641 return false;
643 last_stream_frames_.push_back(frame);
644 return true;
647 bool QuicConnection::OnAckFrame(const QuicAckFrame& incoming_ack) {
648 DCHECK(connected_);
649 if (debug_visitor_ != nullptr) {
650 debug_visitor_->OnAckFrame(incoming_ack);
652 DVLOG(1) << ENDPOINT << "OnAckFrame: " << incoming_ack;
654 if (last_header_.packet_sequence_number <= largest_seen_packet_with_ack_) {
655 DVLOG(1) << ENDPOINT << "Received an old ack frame: ignoring";
656 return true;
659 if (!ValidateAckFrame(incoming_ack)) {
660 SendConnectionClose(QUIC_INVALID_ACK_DATA);
661 return false;
664 last_ack_frames_.push_back(incoming_ack);
665 return connected_;
668 void QuicConnection::ProcessAckFrame(const QuicAckFrame& incoming_ack) {
669 largest_seen_packet_with_ack_ = last_header_.packet_sequence_number;
670 sent_packet_manager_.OnIncomingAck(incoming_ack,
671 time_of_last_received_packet_);
672 sent_entropy_manager_.ClearEntropyBefore(
673 sent_packet_manager_.least_packet_awaited_by_peer() - 1);
674 if (sent_packet_manager_.HasPendingRetransmissions()) {
675 WriteIfNotBlocked();
678 // Always reset the retransmission alarm when an ack comes in, since we now
679 // have a better estimate of the current rtt than when it was set.
680 QuicTime retransmission_time = sent_packet_manager_.GetRetransmissionTime();
681 retransmission_alarm_->Update(retransmission_time,
682 QuicTime::Delta::FromMilliseconds(1));
685 void QuicConnection::ProcessStopWaitingFrame(
686 const QuicStopWaitingFrame& stop_waiting) {
687 largest_seen_packet_with_stop_waiting_ = last_header_.packet_sequence_number;
688 received_packet_manager_.UpdatePacketInformationSentByPeer(stop_waiting);
689 // Possibly close any FecGroups which are now irrelevant.
690 CloseFecGroupsBefore(stop_waiting.least_unacked + 1);
693 bool QuicConnection::OnStopWaitingFrame(const QuicStopWaitingFrame& frame) {
694 DCHECK(connected_);
696 if (last_header_.packet_sequence_number <=
697 largest_seen_packet_with_stop_waiting_) {
698 DVLOG(1) << ENDPOINT << "Received an old stop waiting frame: ignoring";
699 return true;
702 if (!ValidateStopWaitingFrame(frame)) {
703 SendConnectionClose(QUIC_INVALID_STOP_WAITING_DATA);
704 return false;
707 if (debug_visitor_ != nullptr) {
708 debug_visitor_->OnStopWaitingFrame(frame);
711 last_stop_waiting_frames_.push_back(frame);
712 return connected_;
715 bool QuicConnection::OnPingFrame(const QuicPingFrame& frame) {
716 DCHECK(connected_);
717 if (debug_visitor_ != nullptr) {
718 debug_visitor_->OnPingFrame(frame);
720 last_ping_frames_.push_back(frame);
721 return true;
724 bool QuicConnection::ValidateAckFrame(const QuicAckFrame& incoming_ack) {
725 if (incoming_ack.largest_observed > packet_generator_.sequence_number()) {
726 DLOG(ERROR) << ENDPOINT << "Peer's observed unsent packet:"
727 << incoming_ack.largest_observed << " vs "
728 << packet_generator_.sequence_number();
729 // We got an error for data we have not sent. Error out.
730 return false;
733 if (incoming_ack.largest_observed < sent_packet_manager_.largest_observed()) {
734 DLOG(ERROR) << ENDPOINT << "Peer's largest_observed packet decreased:"
735 << incoming_ack.largest_observed << " vs "
736 << sent_packet_manager_.largest_observed();
737 // A new ack has a diminished largest_observed value. Error out.
738 // If this was an old packet, we wouldn't even have checked.
739 return false;
742 if (!incoming_ack.missing_packets.empty() &&
743 *incoming_ack.missing_packets.rbegin() > incoming_ack.largest_observed) {
744 DLOG(ERROR) << ENDPOINT << "Peer sent missing packet: "
745 << *incoming_ack.missing_packets.rbegin()
746 << " which is greater than largest observed: "
747 << incoming_ack.largest_observed;
748 return false;
751 if (!incoming_ack.missing_packets.empty() &&
752 *incoming_ack.missing_packets.begin() <
753 sent_packet_manager_.least_packet_awaited_by_peer()) {
754 DLOG(ERROR) << ENDPOINT << "Peer sent missing packet: "
755 << *incoming_ack.missing_packets.begin()
756 << " which is smaller than least_packet_awaited_by_peer_: "
757 << sent_packet_manager_.least_packet_awaited_by_peer();
758 return false;
761 if (!sent_entropy_manager_.IsValidEntropy(
762 incoming_ack.largest_observed,
763 incoming_ack.missing_packets,
764 incoming_ack.entropy_hash)) {
765 DLOG(ERROR) << ENDPOINT << "Peer sent invalid entropy.";
766 return false;
769 for (QuicPacketSequenceNumber revived_packet : incoming_ack.revived_packets) {
770 if (!ContainsKey(incoming_ack.missing_packets, revived_packet)) {
771 DLOG(ERROR) << ENDPOINT
772 << "Peer specified revived packet which was not missing.";
773 return false;
776 return true;
779 bool QuicConnection::ValidateStopWaitingFrame(
780 const QuicStopWaitingFrame& stop_waiting) {
781 if (stop_waiting.least_unacked <
782 received_packet_manager_.peer_least_packet_awaiting_ack()) {
783 DLOG(ERROR) << ENDPOINT << "Peer's sent low least_unacked: "
784 << stop_waiting.least_unacked << " vs "
785 << received_packet_manager_.peer_least_packet_awaiting_ack();
786 // We never process old ack frames, so this number should only increase.
787 return false;
790 if (stop_waiting.least_unacked >
791 last_header_.packet_sequence_number) {
792 DLOG(ERROR) << ENDPOINT << "Peer sent least_unacked:"
793 << stop_waiting.least_unacked
794 << " greater than the enclosing packet sequence number:"
795 << last_header_.packet_sequence_number;
796 return false;
799 return true;
802 void QuicConnection::OnFecData(const QuicFecData& fec) {
803 DCHECK_EQ(IN_FEC_GROUP, last_header_.is_in_fec_group);
804 DCHECK_NE(0u, last_header_.fec_group);
805 QuicFecGroup* group = GetFecGroup();
806 if (group != nullptr) {
807 group->UpdateFec(last_decrypted_packet_level_,
808 last_header_.packet_sequence_number, fec);
812 bool QuicConnection::OnRstStreamFrame(const QuicRstStreamFrame& frame) {
813 DCHECK(connected_);
814 if (debug_visitor_ != nullptr) {
815 debug_visitor_->OnRstStreamFrame(frame);
817 DVLOG(1) << ENDPOINT << "Stream reset with error "
818 << QuicUtils::StreamErrorToString(frame.error_code);
819 last_rst_frames_.push_back(frame);
820 return connected_;
823 bool QuicConnection::OnConnectionCloseFrame(
824 const QuicConnectionCloseFrame& frame) {
825 DCHECK(connected_);
826 if (debug_visitor_ != nullptr) {
827 debug_visitor_->OnConnectionCloseFrame(frame);
829 DVLOG(1) << ENDPOINT << "Connection " << connection_id()
830 << " closed with error "
831 << QuicUtils::ErrorToString(frame.error_code)
832 << " " << frame.error_details;
833 last_close_frames_.push_back(frame);
834 return connected_;
837 bool QuicConnection::OnGoAwayFrame(const QuicGoAwayFrame& frame) {
838 DCHECK(connected_);
839 if (debug_visitor_ != nullptr) {
840 debug_visitor_->OnGoAwayFrame(frame);
842 DVLOG(1) << ENDPOINT << "Go away received with error "
843 << QuicUtils::ErrorToString(frame.error_code)
844 << " and reason:" << frame.reason_phrase;
845 last_goaway_frames_.push_back(frame);
846 return connected_;
849 bool QuicConnection::OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame) {
850 DCHECK(connected_);
851 if (debug_visitor_ != nullptr) {
852 debug_visitor_->OnWindowUpdateFrame(frame);
854 DVLOG(1) << ENDPOINT << "WindowUpdate received for stream: "
855 << frame.stream_id << " with byte offset: " << frame.byte_offset;
856 last_window_update_frames_.push_back(frame);
857 return connected_;
860 bool QuicConnection::OnBlockedFrame(const QuicBlockedFrame& frame) {
861 DCHECK(connected_);
862 if (debug_visitor_ != nullptr) {
863 debug_visitor_->OnBlockedFrame(frame);
865 DVLOG(1) << ENDPOINT << "Blocked frame received for stream: "
866 << frame.stream_id;
867 last_blocked_frames_.push_back(frame);
868 return connected_;
871 void QuicConnection::OnPacketComplete() {
872 // Don't do anything if this packet closed the connection.
873 if (!connected_) {
874 ClearLastFrames();
875 return;
878 DVLOG(1) << ENDPOINT << (last_packet_revived_ ? "Revived" : "Got")
879 << " packet " << last_header_.packet_sequence_number
880 << " with " << last_stream_frames_.size()<< " stream frames "
881 << last_ack_frames_.size() << " acks, "
882 << last_stop_waiting_frames_.size() << " stop_waiting, "
883 << last_rst_frames_.size() << " rsts, "
884 << last_goaway_frames_.size() << " goaways, "
885 << last_window_update_frames_.size() << " window updates, "
886 << last_blocked_frames_.size() << " blocked, "
887 << last_ping_frames_.size() << " pings, "
888 << last_close_frames_.size() << " closes, "
889 << "for " << last_header_.public_header.connection_id;
891 ++num_packets_received_since_last_ack_sent_;
893 // Call MaybeQueueAck() before recording the received packet, since we want
894 // to trigger an ack if the newly received packet was previously missing.
895 MaybeQueueAck();
897 // Record received or revived packet to populate ack info correctly before
898 // processing stream frames, since the processing may result in a response
899 // packet with a bundled ack.
900 if (last_packet_revived_) {
901 received_packet_manager_.RecordPacketRevived(
902 last_header_.packet_sequence_number);
903 } else {
904 received_packet_manager_.RecordPacketReceived(
905 last_size_, last_header_, time_of_last_received_packet_);
908 if (!last_stream_frames_.empty()) {
909 visitor_->OnStreamFrames(last_stream_frames_);
910 if (!connected_ && FLAGS_quic_stop_early_2) {
911 return;
915 for (const QuicStreamFrame& stream_frame : last_stream_frames_) {
916 stats_.stream_bytes_received += stream_frame.data.size();
918 // Process window updates, blocked, stream resets, acks, then congestion
919 // feedback.
920 if (!last_window_update_frames_.empty()) {
921 visitor_->OnWindowUpdateFrames(last_window_update_frames_);
922 if (!connected_ && FLAGS_quic_stop_early_2) {
923 return;
926 if (!last_blocked_frames_.empty()) {
927 visitor_->OnBlockedFrames(last_blocked_frames_);
928 if (!connected_ && FLAGS_quic_stop_early_2) {
929 return;
932 for (size_t i = 0; i < last_goaway_frames_.size(); ++i) {
933 visitor_->OnGoAway(last_goaway_frames_[i]);
934 if (!connected_ && FLAGS_quic_stop_early_2) {
935 return;
938 for (size_t i = 0; i < last_rst_frames_.size(); ++i) {
939 visitor_->OnRstStream(last_rst_frames_[i]);
940 if (!connected_ && FLAGS_quic_stop_early_2) {
941 return;
944 for (size_t i = 0; i < last_ack_frames_.size(); ++i) {
945 ProcessAckFrame(last_ack_frames_[i]);
946 if (!connected_ && FLAGS_quic_stop_early_2) {
947 return;
950 for (size_t i = 0; i < last_stop_waiting_frames_.size(); ++i) {
951 ProcessStopWaitingFrame(last_stop_waiting_frames_[i]);
952 if (!connected_ && FLAGS_quic_stop_early_2) {
953 return;
956 if (!last_close_frames_.empty()) {
957 CloseConnection(last_close_frames_[0].error_code, true);
958 DCHECK(!connected_);
959 if (FLAGS_quic_stop_early_2) {
960 return;
964 // If there are new missing packets to report, send an ack immediately.
965 if (received_packet_manager_.HasNewMissingPackets()) {
966 ack_queued_ = true;
967 ack_alarm_->Cancel();
970 UpdateStopWaitingCount();
971 ClearLastFrames();
972 MaybeCloseIfTooManyOutstandingPackets();
975 void QuicConnection::MaybeQueueAck() {
976 // If the incoming packet was missing, send an ack immediately.
977 ack_queued_ = received_packet_manager_.IsMissing(
978 last_header_.packet_sequence_number);
980 if (!ack_queued_ && ShouldLastPacketInstigateAck()) {
981 if (ack_alarm_->IsSet()) {
982 ack_queued_ = true;
983 } else {
984 ack_alarm_->Set(
985 clock_->ApproximateNow().Add(sent_packet_manager_.DelayedAckTime()));
986 DVLOG(1) << "Ack timer set; next packet or timer will trigger ACK.";
990 if (ack_queued_) {
991 ack_alarm_->Cancel();
995 void QuicConnection::ClearLastFrames() {
996 last_stream_frames_.clear();
997 last_ack_frames_.clear();
998 last_stop_waiting_frames_.clear();
999 last_rst_frames_.clear();
1000 last_goaway_frames_.clear();
1001 last_window_update_frames_.clear();
1002 last_blocked_frames_.clear();
1003 last_ping_frames_.clear();
1004 last_close_frames_.clear();
1007 void QuicConnection::MaybeCloseIfTooManyOutstandingPackets() {
1008 // This occurs if we don't discard old packets we've sent fast enough.
1009 // It's possible largest observed is less than least unacked.
1010 if (sent_packet_manager_.largest_observed() >
1011 (sent_packet_manager_.GetLeastUnacked() + kMaxTrackedPackets)) {
1012 SendConnectionCloseWithDetails(
1013 QUIC_TOO_MANY_OUTSTANDING_SENT_PACKETS,
1014 StringPrintf("More than %" PRIu64 " outstanding.", kMaxTrackedPackets));
1016 // This occurs if there are received packet gaps and the peer does not raise
1017 // the least unacked fast enough.
1018 if (received_packet_manager_.NumTrackedPackets() > kMaxTrackedPackets) {
1019 SendConnectionCloseWithDetails(
1020 QUIC_TOO_MANY_OUTSTANDING_RECEIVED_PACKETS,
1021 StringPrintf("More than %" PRIu64 " outstanding.", kMaxTrackedPackets));
1025 void QuicConnection::PopulateAckFrame(QuicAckFrame* ack) {
1026 received_packet_manager_.UpdateReceivedPacketInfo(ack,
1027 clock_->ApproximateNow());
1030 void QuicConnection::PopulateStopWaitingFrame(
1031 QuicStopWaitingFrame* stop_waiting) {
1032 stop_waiting->least_unacked = GetLeastUnacked();
1033 stop_waiting->entropy_hash = sent_entropy_manager_.GetCumulativeEntropy(
1034 stop_waiting->least_unacked - 1);
1037 bool QuicConnection::ShouldLastPacketInstigateAck() const {
1038 if (!last_stream_frames_.empty() ||
1039 !last_goaway_frames_.empty() ||
1040 !last_rst_frames_.empty() ||
1041 !last_window_update_frames_.empty() ||
1042 !last_blocked_frames_.empty() ||
1043 !last_ping_frames_.empty()) {
1044 return true;
1047 if (!last_ack_frames_.empty() && last_ack_frames_.back().is_truncated) {
1048 return true;
1050 // Always send an ack every 20 packets in order to allow the peer to discard
1051 // information from the SentPacketManager and provide an RTT measurement.
1052 if (num_packets_received_since_last_ack_sent_ >=
1053 kMaxPacketsReceivedBeforeAckSend) {
1054 return true;
1056 return false;
1059 void QuicConnection::UpdateStopWaitingCount() {
1060 if (last_ack_frames_.empty()) {
1061 return;
1064 // If the peer is still waiting for a packet that we are no longer planning to
1065 // send, send an ack to raise the high water mark.
1066 if (!last_ack_frames_.back().missing_packets.empty() &&
1067 GetLeastUnacked() > *last_ack_frames_.back().missing_packets.begin()) {
1068 ++stop_waiting_count_;
1069 } else {
1070 stop_waiting_count_ = 0;
1074 QuicPacketSequenceNumber QuicConnection::GetLeastUnacked() const {
1075 return sent_packet_manager_.GetLeastUnacked();
1078 void QuicConnection::MaybeSendInResponseToPacket() {
1079 if (!connected_) {
1080 return;
1082 ScopedPacketBundler bundler(this, ack_queued_ ? SEND_ACK : NO_ACK);
1084 // Now that we have received an ack, we might be able to send packets which
1085 // are queued locally, or drain streams which are blocked.
1086 if (CanWrite(HAS_RETRANSMITTABLE_DATA)) {
1087 OnCanWrite();
1091 void QuicConnection::SendVersionNegotiationPacket() {
1092 // TODO(alyssar): implement zero server state negotiation.
1093 pending_version_negotiation_packet_ = true;
1094 if (writer_->IsWriteBlocked()) {
1095 visitor_->OnWriteBlocked();
1096 return;
1098 DVLOG(1) << ENDPOINT << "Sending version negotiation packet: {"
1099 << QuicVersionVectorToString(framer_.supported_versions()) << "}";
1100 scoped_ptr<QuicEncryptedPacket> version_packet(
1101 packet_generator_.SerializeVersionNegotiationPacket(
1102 framer_.supported_versions()));
1103 WriteResult result = writer_->WritePacket(
1104 version_packet->data(), version_packet->length(),
1105 self_address().address(), peer_address());
1107 if (result.status == WRITE_STATUS_ERROR) {
1108 // We can't send an error as the socket is presumably borked.
1109 CloseConnection(QUIC_PACKET_WRITE_ERROR, false);
1110 return;
1112 if (result.status == WRITE_STATUS_BLOCKED) {
1113 visitor_->OnWriteBlocked();
1114 if (writer_->IsWriteBlockedDataBuffered()) {
1115 pending_version_negotiation_packet_ = false;
1117 return;
1120 pending_version_negotiation_packet_ = false;
1123 QuicConsumedData QuicConnection::SendStreamData(
1124 QuicStreamId id,
1125 const IOVector& data,
1126 QuicStreamOffset offset,
1127 bool fin,
1128 FecProtection fec_protection,
1129 QuicAckNotifier::DelegateInterface* delegate) {
1130 if (!fin && data.Empty()) {
1131 LOG(DFATAL) << "Attempt to send empty stream frame";
1132 return QuicConsumedData(0, false);
1135 // Opportunistically bundle an ack with every outgoing packet.
1136 // Particularly, we want to bundle with handshake packets since we don't know
1137 // which decrypter will be used on an ack packet following a handshake
1138 // packet (a handshake packet from client to server could result in a REJ or a
1139 // SHLO from the server, leading to two different decrypters at the server.)
1141 // TODO(jri): Note that ConsumeData may cause a response packet to be sent.
1142 // We may end up sending stale ack information if there are undecryptable
1143 // packets hanging around and/or there are revivable packets which may get
1144 // handled after this packet is sent. Change ScopedPacketBundler to do the
1145 // right thing: check ack_queued_, and then check undecryptable packets and
1146 // also if there is possibility of revival. Only bundle an ack if there's no
1147 // processing left that may cause received_info_ to change.
1148 ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
1149 return packet_generator_.ConsumeData(id, data, offset, fin, fec_protection,
1150 delegate);
1153 void QuicConnection::SendRstStream(QuicStreamId id,
1154 QuicRstStreamErrorCode error,
1155 QuicStreamOffset bytes_written) {
1156 // Opportunistically bundle an ack with this outgoing packet.
1157 ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
1158 packet_generator_.AddControlFrame(QuicFrame(new QuicRstStreamFrame(
1159 id, AdjustErrorForVersion(error, version()), bytes_written)));
1161 sent_packet_manager_.CancelRetransmissionsForStream(id);
1162 // Remove all queued packets which only contain data for the reset stream.
1163 QueuedPacketList::iterator packet_iterator = queued_packets_.begin();
1164 while (packet_iterator != queued_packets_.end()) {
1165 RetransmittableFrames* retransmittable_frames =
1166 packet_iterator->serialized_packet.retransmittable_frames;
1167 if (!retransmittable_frames) {
1168 ++packet_iterator;
1169 continue;
1171 retransmittable_frames->RemoveFramesForStream(id);
1172 if (!retransmittable_frames->frames().empty()) {
1173 ++packet_iterator;
1174 continue;
1176 delete packet_iterator->serialized_packet.retransmittable_frames;
1177 delete packet_iterator->serialized_packet.packet;
1178 packet_iterator->serialized_packet.retransmittable_frames = nullptr;
1179 packet_iterator->serialized_packet.packet = nullptr;
1180 packet_iterator = queued_packets_.erase(packet_iterator);
1184 void QuicConnection::SendWindowUpdate(QuicStreamId id,
1185 QuicStreamOffset byte_offset) {
1186 // Opportunistically bundle an ack with this outgoing packet.
1187 ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
1188 packet_generator_.AddControlFrame(
1189 QuicFrame(new QuicWindowUpdateFrame(id, byte_offset)));
1192 void QuicConnection::SendBlocked(QuicStreamId id) {
1193 // Opportunistically bundle an ack with this outgoing packet.
1194 ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
1195 packet_generator_.AddControlFrame(QuicFrame(new QuicBlockedFrame(id)));
1198 const QuicConnectionStats& QuicConnection::GetStats() {
1199 const RttStats* rtt_stats = sent_packet_manager_.GetRttStats();
1201 // Update rtt and estimated bandwidth.
1202 QuicTime::Delta min_rtt = rtt_stats->min_rtt();
1203 if (min_rtt.IsZero()) {
1204 // If min RTT has not been set, use initial RTT instead.
1205 min_rtt = QuicTime::Delta::FromMicroseconds(rtt_stats->initial_rtt_us());
1207 stats_.min_rtt_us = min_rtt.ToMicroseconds();
1209 QuicTime::Delta srtt = rtt_stats->smoothed_rtt();
1210 if (srtt.IsZero()) {
1211 // If SRTT has not been set, use initial RTT instead.
1212 srtt = QuicTime::Delta::FromMicroseconds(rtt_stats->initial_rtt_us());
1214 stats_.srtt_us = srtt.ToMicroseconds();
1216 stats_.estimated_bandwidth = sent_packet_manager_.BandwidthEstimate();
1217 stats_.max_packet_size = packet_generator_.max_packet_length();
1218 return stats_;
1221 void QuicConnection::ProcessUdpPacket(const IPEndPoint& self_address,
1222 const IPEndPoint& peer_address,
1223 const QuicEncryptedPacket& packet) {
1224 if (!connected_) {
1225 return;
1227 // TODO(rtenneti): Remove ScopedTracker below once crbug.com/462789 is fixed.
1228 tracked_objects::ScopedTracker tracking_profile(
1229 FROM_HERE_WITH_EXPLICIT_FUNCTION(
1230 "462789 QuicConnection::ProcessUdpPacket"));
1231 if (debug_visitor_ != nullptr) {
1232 debug_visitor_->OnPacketReceived(self_address, peer_address, packet);
1234 last_size_ = packet.length();
1236 CheckForAddressMigration(self_address, peer_address);
1238 stats_.bytes_received += packet.length();
1239 ++stats_.packets_received;
1241 if (!framer_.ProcessPacket(packet)) {
1242 // If we are unable to decrypt this packet, it might be
1243 // because the CHLO or SHLO packet was lost.
1244 if (framer_.error() == QUIC_DECRYPTION_FAILURE) {
1245 if (encryption_level_ != ENCRYPTION_FORWARD_SECURE &&
1246 undecryptable_packets_.size() < max_undecryptable_packets_) {
1247 QueueUndecryptablePacket(packet);
1248 } else if (debug_visitor_ != nullptr) {
1249 debug_visitor_->OnUndecryptablePacket();
1252 DVLOG(1) << ENDPOINT << "Unable to process packet. Last packet processed: "
1253 << last_header_.packet_sequence_number;
1254 return;
1257 ++stats_.packets_processed;
1258 MaybeProcessUndecryptablePackets();
1259 MaybeProcessRevivedPacket();
1260 MaybeSendInResponseToPacket();
1261 SetPingAlarm();
1264 void QuicConnection::CheckForAddressMigration(
1265 const IPEndPoint& self_address, const IPEndPoint& peer_address) {
1266 peer_ip_changed_ = false;
1267 peer_port_changed_ = false;
1268 self_ip_changed_ = false;
1269 self_port_changed_ = false;
1271 if (peer_address_.address().empty()) {
1272 peer_address_ = peer_address;
1274 if (self_address_.address().empty()) {
1275 self_address_ = self_address;
1278 if (!peer_address.address().empty() && !peer_address_.address().empty()) {
1279 peer_ip_changed_ = (peer_address.address() != peer_address_.address());
1280 peer_port_changed_ = (peer_address.port() != peer_address_.port());
1282 // Store in case we want to migrate connection in ProcessValidatedPacket.
1283 migrating_peer_port_ = peer_address.port();
1286 if (!self_address.address().empty() && !self_address_.address().empty()) {
1287 self_ip_changed_ = (self_address.address() != self_address_.address());
1288 self_port_changed_ = (self_address.port() != self_address_.port());
1292 void QuicConnection::OnCanWrite() {
1293 DCHECK(!writer_->IsWriteBlocked());
1295 WriteQueuedPackets();
1296 WritePendingRetransmissions();
1298 // Sending queued packets may have caused the socket to become write blocked,
1299 // or the congestion manager to prohibit sending. If we've sent everything
1300 // we had queued and we're still not blocked, let the visitor know it can
1301 // write more.
1302 if (!CanWrite(HAS_RETRANSMITTABLE_DATA)) {
1303 return;
1306 { // Limit the scope of the bundler. ACK inclusion happens elsewhere.
1307 ScopedPacketBundler bundler(this, NO_ACK);
1308 visitor_->OnCanWrite();
1311 // After the visitor writes, it may have caused the socket to become write
1312 // blocked or the congestion manager to prohibit sending, so check again.
1313 if (visitor_->WillingAndAbleToWrite() &&
1314 !resume_writes_alarm_->IsSet() &&
1315 CanWrite(HAS_RETRANSMITTABLE_DATA)) {
1316 // We're not write blocked, but some stream didn't write out all of its
1317 // bytes. Register for 'immediate' resumption so we'll keep writing after
1318 // other connections and events have had a chance to use the thread.
1319 resume_writes_alarm_->Set(clock_->ApproximateNow());
1323 void QuicConnection::WriteIfNotBlocked() {
1324 if (!writer_->IsWriteBlocked()) {
1325 OnCanWrite();
1329 bool QuicConnection::ProcessValidatedPacket() {
1330 if (peer_ip_changed_ || self_ip_changed_ || self_port_changed_) {
1331 SendConnectionCloseWithDetails(
1332 QUIC_ERROR_MIGRATING_ADDRESS,
1333 "Neither IP address migration, nor self port migration are supported.");
1334 return false;
1337 // Peer port migration is supported, do it now if port has changed.
1338 if (peer_port_changed_) {
1339 DVLOG(1) << ENDPOINT << "Peer's port changed from "
1340 << peer_address_.port() << " to " << migrating_peer_port_
1341 << ", migrating connection.";
1342 peer_address_ = IPEndPoint(peer_address_.address(), migrating_peer_port_);
1345 time_of_last_received_packet_ = clock_->Now();
1346 DVLOG(1) << ENDPOINT << "time of last received packet: "
1347 << time_of_last_received_packet_.ToDebuggingValue();
1349 if (perspective_ == Perspective::IS_SERVER &&
1350 encryption_level_ == ENCRYPTION_NONE &&
1351 last_size_ > packet_generator_.max_packet_length()) {
1352 set_max_packet_length(last_size_);
1354 return true;
1357 void QuicConnection::WriteQueuedPackets() {
1358 DCHECK(!writer_->IsWriteBlocked());
1360 if (pending_version_negotiation_packet_) {
1361 SendVersionNegotiationPacket();
1364 QueuedPacketList::iterator packet_iterator = queued_packets_.begin();
1365 while (packet_iterator != queued_packets_.end() &&
1366 WritePacket(&(*packet_iterator))) {
1367 packet_iterator = queued_packets_.erase(packet_iterator);
1371 void QuicConnection::WritePendingRetransmissions() {
1372 // Keep writing as long as there's a pending retransmission which can be
1373 // written.
1374 while (sent_packet_manager_.HasPendingRetransmissions()) {
1375 const QuicSentPacketManager::PendingRetransmission pending =
1376 sent_packet_manager_.NextPendingRetransmission();
1377 if (!CanWrite(HAS_RETRANSMITTABLE_DATA)) {
1378 break;
1381 // Re-packetize the frames with a new sequence number for retransmission.
1382 // Retransmitted data packets do not use FEC, even when it's enabled.
1383 // Retransmitted packets use the same sequence number length as the
1384 // original.
1385 // Flush the packet generator before making a new packet.
1386 // TODO(ianswett): Implement ReserializeAllFrames as a separate path that
1387 // does not require the creator to be flushed.
1388 packet_generator_.FlushAllQueuedFrames();
1389 char buffer[kMaxPacketSize];
1390 SerializedPacket serialized_packet = packet_generator_.ReserializeAllFrames(
1391 pending.retransmittable_frames, pending.sequence_number_length, buffer,
1392 kMaxPacketSize);
1393 if (serialized_packet.packet == nullptr) {
1394 // We failed to serialize the packet, so close the connection.
1395 // CloseConnection does not send close packet, so no infinite loop here.
1396 CloseConnection(QUIC_ENCRYPTION_FAILURE, false);
1397 return;
1400 DVLOG(1) << ENDPOINT << "Retransmitting " << pending.sequence_number
1401 << " as " << serialized_packet.sequence_number;
1402 SendOrQueuePacket(
1403 QueuedPacket(serialized_packet,
1404 pending.retransmittable_frames.encryption_level(),
1405 pending.transmission_type,
1406 pending.sequence_number));
1410 void QuicConnection::RetransmitUnackedPackets(
1411 TransmissionType retransmission_type) {
1412 sent_packet_manager_.RetransmitUnackedPackets(retransmission_type);
1414 WriteIfNotBlocked();
1417 void QuicConnection::NeuterUnencryptedPackets() {
1418 sent_packet_manager_.NeuterUnencryptedPackets();
1419 // This may have changed the retransmission timer, so re-arm it.
1420 QuicTime retransmission_time = sent_packet_manager_.GetRetransmissionTime();
1421 retransmission_alarm_->Update(retransmission_time,
1422 QuicTime::Delta::FromMilliseconds(1));
1425 bool QuicConnection::ShouldGeneratePacket(
1426 HasRetransmittableData retransmittable,
1427 IsHandshake handshake) {
1428 // We should serialize handshake packets immediately to ensure that they
1429 // end up sent at the right encryption level.
1430 if (handshake == IS_HANDSHAKE) {
1431 return true;
1434 return CanWrite(retransmittable);
1437 bool QuicConnection::CanWrite(HasRetransmittableData retransmittable) {
1438 if (!connected_) {
1439 return false;
1442 if (writer_->IsWriteBlocked()) {
1443 visitor_->OnWriteBlocked();
1444 return false;
1447 QuicTime now = clock_->Now();
1448 QuicTime::Delta delay = sent_packet_manager_.TimeUntilSend(
1449 now, retransmittable);
1450 if (delay.IsInfinite()) {
1451 send_alarm_->Cancel();
1452 return false;
1455 // If the scheduler requires a delay, then we can not send this packet now.
1456 if (!delay.IsZero()) {
1457 send_alarm_->Update(now.Add(delay), QuicTime::Delta::FromMilliseconds(1));
1458 DVLOG(1) << ENDPOINT << "Delaying sending " << delay.ToMilliseconds()
1459 << "ms";
1460 return false;
1462 send_alarm_->Cancel();
1463 return true;
1466 bool QuicConnection::WritePacket(QueuedPacket* packet) {
1467 if (!WritePacketInner(packet)) {
1468 return false;
1470 delete packet->serialized_packet.retransmittable_frames;
1471 delete packet->serialized_packet.packet;
1472 packet->serialized_packet.retransmittable_frames = nullptr;
1473 packet->serialized_packet.packet = nullptr;
1474 return true;
1477 bool QuicConnection::WritePacketInner(QueuedPacket* packet) {
1478 if (ShouldDiscardPacket(*packet)) {
1479 ++stats_.packets_discarded;
1480 return true;
1482 // Connection close packets are encrypted and saved, so don't exit early.
1483 const bool is_connection_close = IsConnectionClose(*packet);
1484 if (writer_->IsWriteBlocked() && !is_connection_close) {
1485 return false;
1488 QuicPacketSequenceNumber sequence_number =
1489 packet->serialized_packet.sequence_number;
1490 DCHECK_LE(sequence_number_of_last_sent_packet_, sequence_number);
1491 sequence_number_of_last_sent_packet_ = sequence_number;
1493 QuicEncryptedPacket* encrypted = packet->serialized_packet.packet;
1494 // Connection close packets are eventually owned by TimeWaitListManager.
1495 // Others are deleted at the end of this call.
1496 if (is_connection_close) {
1497 DCHECK(connection_close_packet_.get() == nullptr);
1498 // Clone the packet so it's owned in the future.
1499 connection_close_packet_.reset(encrypted->Clone());
1500 // This assures we won't try to write *forced* packets when blocked.
1501 // Return true to stop processing.
1502 if (writer_->IsWriteBlocked()) {
1503 visitor_->OnWriteBlocked();
1504 return true;
1508 if (!FLAGS_quic_allow_oversized_packets_for_test) {
1509 DCHECK_LE(encrypted->length(), kMaxPacketSize);
1511 DCHECK_LE(encrypted->length(), packet_generator_.max_packet_length());
1512 DVLOG(1) << ENDPOINT << "Sending packet " << sequence_number << " : "
1513 << (packet->serialized_packet.is_fec_packet
1514 ? "FEC "
1515 : (IsRetransmittable(*packet) == HAS_RETRANSMITTABLE_DATA
1516 ? "data bearing "
1517 : " ack only ")) << ", encryption level: "
1518 << QuicUtils::EncryptionLevelToString(packet->encryption_level)
1519 << ", encrypted length:" << encrypted->length();
1520 DVLOG(2) << ENDPOINT << "packet(" << sequence_number << "): " << std::endl
1521 << QuicUtils::StringToHexASCIIDump(encrypted->AsStringPiece());
1523 // Measure the RTT from before the write begins to avoid underestimating the
1524 // min_rtt_, especially in cases where the thread blocks or gets swapped out
1525 // during the WritePacket below.
1526 QuicTime packet_send_time = clock_->Now();
1527 WriteResult result = writer_->WritePacket(encrypted->data(),
1528 encrypted->length(),
1529 self_address().address(),
1530 peer_address());
1531 if (result.error_code == ERR_IO_PENDING) {
1532 DCHECK_EQ(WRITE_STATUS_BLOCKED, result.status);
1535 if (result.status == WRITE_STATUS_BLOCKED) {
1536 visitor_->OnWriteBlocked();
1537 // If the socket buffers the the data, then the packet should not
1538 // be queued and sent again, which would result in an unnecessary
1539 // duplicate packet being sent. The helper must call OnCanWrite
1540 // when the write completes, and OnWriteError if an error occurs.
1541 if (!writer_->IsWriteBlockedDataBuffered()) {
1542 return false;
1545 if (result.status != WRITE_STATUS_ERROR && debug_visitor_ != nullptr) {
1546 // Pass the write result to the visitor.
1547 debug_visitor_->OnPacketSent(packet->serialized_packet,
1548 packet->original_sequence_number,
1549 packet->encryption_level,
1550 packet->transmission_type,
1551 *encrypted,
1552 packet_send_time);
1554 if (packet->transmission_type == NOT_RETRANSMISSION) {
1555 time_of_last_sent_new_packet_ = packet_send_time;
1557 SetPingAlarm();
1558 MaybeSetFecAlarm(sequence_number);
1559 DVLOG(1) << ENDPOINT << "time we began writing last sent packet: "
1560 << packet_send_time.ToDebuggingValue();
1562 // TODO(ianswett): Change the sequence number length and other packet creator
1563 // options by a more explicit API than setting a struct value directly,
1564 // perhaps via the NetworkChangeVisitor.
1565 packet_generator_.UpdateSequenceNumberLength(
1566 sent_packet_manager_.least_packet_awaited_by_peer(),
1567 sent_packet_manager_.EstimateMaxPacketsInFlight(max_packet_length()));
1569 bool reset_retransmission_alarm = sent_packet_manager_.OnPacketSent(
1570 &packet->serialized_packet,
1571 packet->original_sequence_number,
1572 packet_send_time,
1573 encrypted->length(),
1574 packet->transmission_type,
1575 IsRetransmittable(*packet));
1577 if (reset_retransmission_alarm || !retransmission_alarm_->IsSet()) {
1578 retransmission_alarm_->Update(sent_packet_manager_.GetRetransmissionTime(),
1579 QuicTime::Delta::FromMilliseconds(1));
1582 stats_.bytes_sent += result.bytes_written;
1583 ++stats_.packets_sent;
1584 if (packet->transmission_type != NOT_RETRANSMISSION) {
1585 stats_.bytes_retransmitted += result.bytes_written;
1586 ++stats_.packets_retransmitted;
1589 if (result.status == WRITE_STATUS_ERROR) {
1590 OnWriteError(result.error_code);
1591 DLOG(ERROR) << ENDPOINT << "failed writing " << encrypted->length()
1592 << "bytes "
1593 << " from host " << self_address().ToStringWithoutPort()
1594 << " to address " << peer_address().ToString();
1595 return false;
1598 return true;
1601 bool QuicConnection::ShouldDiscardPacket(const QueuedPacket& packet) {
1602 if (!connected_) {
1603 DVLOG(1) << ENDPOINT
1604 << "Not sending packet as connection is disconnected.";
1605 return true;
1608 QuicPacketSequenceNumber sequence_number =
1609 packet.serialized_packet.sequence_number;
1610 if (encryption_level_ == ENCRYPTION_FORWARD_SECURE &&
1611 packet.encryption_level == ENCRYPTION_NONE) {
1612 // Drop packets that are NULL encrypted since the peer won't accept them
1613 // anymore.
1614 DVLOG(1) << ENDPOINT << "Dropping NULL encrypted packet: "
1615 << sequence_number << " since the connection is forward secure.";
1616 return true;
1619 // If a retransmission has been acked before sending, don't send it.
1620 // This occurs if a packet gets serialized, queued, then discarded.
1621 if (packet.transmission_type != NOT_RETRANSMISSION &&
1622 (!sent_packet_manager_.IsUnacked(packet.original_sequence_number) ||
1623 !sent_packet_manager_.HasRetransmittableFrames(
1624 packet.original_sequence_number))) {
1625 DVLOG(1) << ENDPOINT << "Dropping unacked packet: " << sequence_number
1626 << " A previous transmission was acked while write blocked.";
1627 return true;
1630 return false;
1633 void QuicConnection::OnWriteError(int error_code) {
1634 DVLOG(1) << ENDPOINT << "Write failed with error: " << error_code
1635 << " (" << ErrorToString(error_code) << ")";
1636 // We can't send an error as the socket is presumably borked.
1637 CloseConnection(QUIC_PACKET_WRITE_ERROR, false);
1640 void QuicConnection::OnSerializedPacket(
1641 const SerializedPacket& serialized_packet) {
1642 if (serialized_packet.packet == nullptr) {
1643 // We failed to serialize the packet, so close the connection.
1644 // CloseConnection does not send close packet, so no infinite loop here.
1645 CloseConnection(QUIC_ENCRYPTION_FAILURE, false);
1646 return;
1648 if (serialized_packet.retransmittable_frames) {
1649 sent_packet_manager_.OnSerializedPacket(serialized_packet);
1651 if (serialized_packet.is_fec_packet && fec_alarm_->IsSet()) {
1652 // If an FEC packet is serialized with the FEC alarm set, cancel the alarm.
1653 fec_alarm_->Cancel();
1655 SendOrQueuePacket(QueuedPacket(serialized_packet, encryption_level_));
1658 void QuicConnection::OnResetFecGroup() {
1659 if (!fec_alarm_->IsSet()) {
1660 return;
1662 // If an FEC Group is closed with the FEC alarm set, cancel the alarm.
1663 fec_alarm_->Cancel();
1666 void QuicConnection::OnCongestionWindowChange() {
1667 packet_generator_.OnCongestionWindowChange(
1668 sent_packet_manager_.EstimateMaxPacketsInFlight(max_packet_length()));
1669 visitor_->OnCongestionWindowChange(clock_->ApproximateNow());
1672 void QuicConnection::OnRttChange() {
1673 // Uses the connection's smoothed RTT. If zero, uses initial_rtt.
1674 QuicTime::Delta rtt = sent_packet_manager_.GetRttStats()->smoothed_rtt();
1675 if (rtt.IsZero()) {
1676 rtt = QuicTime::Delta::FromMicroseconds(
1677 sent_packet_manager_.GetRttStats()->initial_rtt_us());
1679 packet_generator_.OnRttChange(rtt);
1682 void QuicConnection::OnHandshakeComplete() {
1683 sent_packet_manager_.SetHandshakeConfirmed();
1684 // The client should immediately ack the SHLO to confirm the handshake is
1685 // complete with the server.
1686 if (perspective_ == Perspective::IS_CLIENT && !ack_queued_) {
1687 ack_alarm_->Cancel();
1688 ack_alarm_->Set(clock_->ApproximateNow());
1692 void QuicConnection::SendOrQueuePacket(QueuedPacket packet) {
1693 // The caller of this function is responsible for checking CanWrite().
1694 if (packet.serialized_packet.packet == nullptr) {
1695 LOG(DFATAL)
1696 << "packet.serialized_packet.packet == nullptr in to SendOrQueuePacket";
1697 return;
1700 sent_entropy_manager_.RecordPacketEntropyHash(
1701 packet.serialized_packet.sequence_number,
1702 packet.serialized_packet.entropy_hash);
1703 if (!WritePacket(&packet)) {
1704 // Take ownership of the underlying encrypted packet.
1705 if (!packet.serialized_packet.packet->owns_buffer()) {
1706 scoped_ptr<QuicEncryptedPacket> encrypted_deleter(
1707 packet.serialized_packet.packet);
1708 packet.serialized_packet.packet =
1709 packet.serialized_packet.packet->Clone();
1711 queued_packets_.push_back(packet);
1714 // If a forward-secure encrypter is available but is not being used and the
1715 // next sequence number is the first packet which requires
1716 // forward security, start using the forward-secure encrypter.
1717 if (encryption_level_ != ENCRYPTION_FORWARD_SECURE &&
1718 has_forward_secure_encrypter_ &&
1719 packet.serialized_packet.sequence_number >=
1720 first_required_forward_secure_packet_ - 1) {
1721 SetDefaultEncryptionLevel(ENCRYPTION_FORWARD_SECURE);
1725 void QuicConnection::SendPing() {
1726 if (retransmission_alarm_->IsSet()) {
1727 return;
1729 packet_generator_.AddControlFrame(QuicFrame(new QuicPingFrame));
1732 void QuicConnection::SendAck() {
1733 ack_alarm_->Cancel();
1734 stop_waiting_count_ = 0;
1735 num_packets_received_since_last_ack_sent_ = 0;
1737 packet_generator_.SetShouldSendAck(true);
1740 void QuicConnection::OnRetransmissionTimeout() {
1741 if (!sent_packet_manager_.HasUnackedPackets()) {
1742 return;
1745 sent_packet_manager_.OnRetransmissionTimeout();
1746 WriteIfNotBlocked();
1748 // A write failure can result in the connection being closed, don't attempt to
1749 // write further packets, or to set alarms.
1750 if (!connected_) {
1751 return;
1754 // In the TLP case, the SentPacketManager gives the connection the opportunity
1755 // to send new data before retransmitting.
1756 if (sent_packet_manager_.MaybeRetransmitTailLossProbe()) {
1757 // Send the pending retransmission now that it's been queued.
1758 WriteIfNotBlocked();
1761 // Ensure the retransmission alarm is always set if there are unacked packets
1762 // and nothing waiting to be sent.
1763 if (!HasQueuedData() && !retransmission_alarm_->IsSet()) {
1764 QuicTime rto_timeout = sent_packet_manager_.GetRetransmissionTime();
1765 if (rto_timeout.IsInitialized()) {
1766 retransmission_alarm_->Set(rto_timeout);
1771 void QuicConnection::SetEncrypter(EncryptionLevel level,
1772 QuicEncrypter* encrypter) {
1773 packet_generator_.SetEncrypter(level, encrypter);
1774 if (level == ENCRYPTION_FORWARD_SECURE) {
1775 has_forward_secure_encrypter_ = true;
1776 first_required_forward_secure_packet_ =
1777 sequence_number_of_last_sent_packet_ +
1778 // 3 times the current congestion window (in slow start) should cover
1779 // about two full round trips worth of packets, which should be
1780 // sufficient.
1781 3 * sent_packet_manager_.EstimateMaxPacketsInFlight(
1782 max_packet_length());
1786 void QuicConnection::SetDefaultEncryptionLevel(EncryptionLevel level) {
1787 encryption_level_ = level;
1788 packet_generator_.set_encryption_level(level);
1791 void QuicConnection::SetDecrypter(QuicDecrypter* decrypter,
1792 EncryptionLevel level) {
1793 framer_.SetDecrypter(decrypter, level);
1796 void QuicConnection::SetAlternativeDecrypter(QuicDecrypter* decrypter,
1797 EncryptionLevel level,
1798 bool latch_once_used) {
1799 framer_.SetAlternativeDecrypter(decrypter, level, latch_once_used);
1802 const QuicDecrypter* QuicConnection::decrypter() const {
1803 return framer_.decrypter();
1806 const QuicDecrypter* QuicConnection::alternative_decrypter() const {
1807 return framer_.alternative_decrypter();
1810 void QuicConnection::QueueUndecryptablePacket(
1811 const QuicEncryptedPacket& packet) {
1812 DVLOG(1) << ENDPOINT << "Queueing undecryptable packet.";
1813 undecryptable_packets_.push_back(packet.Clone());
1816 void QuicConnection::MaybeProcessUndecryptablePackets() {
1817 if (undecryptable_packets_.empty() || encryption_level_ == ENCRYPTION_NONE) {
1818 return;
1821 while (connected_ && !undecryptable_packets_.empty()) {
1822 DVLOG(1) << ENDPOINT << "Attempting to process undecryptable packet";
1823 QuicEncryptedPacket* packet = undecryptable_packets_.front();
1824 if (!framer_.ProcessPacket(*packet) &&
1825 framer_.error() == QUIC_DECRYPTION_FAILURE) {
1826 DVLOG(1) << ENDPOINT << "Unable to process undecryptable packet...";
1827 break;
1829 DVLOG(1) << ENDPOINT << "Processed undecryptable packet!";
1830 ++stats_.packets_processed;
1831 delete packet;
1832 undecryptable_packets_.pop_front();
1835 // Once forward secure encryption is in use, there will be no
1836 // new keys installed and hence any undecryptable packets will
1837 // never be able to be decrypted.
1838 if (encryption_level_ == ENCRYPTION_FORWARD_SECURE) {
1839 if (debug_visitor_ != nullptr) {
1840 // TODO(rtenneti): perhaps more efficient to pass the number of
1841 // undecryptable packets as the argument to OnUndecryptablePacket so that
1842 // we just need to call OnUndecryptablePacket once?
1843 for (size_t i = 0; i < undecryptable_packets_.size(); ++i) {
1844 debug_visitor_->OnUndecryptablePacket();
1847 STLDeleteElements(&undecryptable_packets_);
1851 void QuicConnection::MaybeProcessRevivedPacket() {
1852 QuicFecGroup* group = GetFecGroup();
1853 if (!connected_ || group == nullptr || !group->CanRevive()) {
1854 return;
1856 QuicPacketHeader revived_header;
1857 char revived_payload[kMaxPacketSize];
1858 size_t len = group->Revive(&revived_header, revived_payload, kMaxPacketSize);
1859 revived_header.public_header.connection_id = connection_id_;
1860 revived_header.public_header.connection_id_length =
1861 last_header_.public_header.connection_id_length;
1862 revived_header.public_header.version_flag = false;
1863 revived_header.public_header.reset_flag = false;
1864 revived_header.public_header.sequence_number_length =
1865 last_header_.public_header.sequence_number_length;
1866 revived_header.fec_flag = false;
1867 revived_header.is_in_fec_group = NOT_IN_FEC_GROUP;
1868 revived_header.fec_group = 0;
1869 group_map_.erase(last_header_.fec_group);
1870 last_decrypted_packet_level_ = group->effective_encryption_level();
1871 DCHECK_LT(last_decrypted_packet_level_, NUM_ENCRYPTION_LEVELS);
1872 delete group;
1874 last_packet_revived_ = true;
1875 if (debug_visitor_ != nullptr) {
1876 debug_visitor_->OnRevivedPacket(revived_header,
1877 StringPiece(revived_payload, len));
1880 ++stats_.packets_revived;
1881 framer_.ProcessRevivedPacket(&revived_header,
1882 StringPiece(revived_payload, len));
1885 QuicFecGroup* QuicConnection::GetFecGroup() {
1886 QuicFecGroupNumber fec_group_num = last_header_.fec_group;
1887 if (fec_group_num == 0) {
1888 return nullptr;
1890 if (!ContainsKey(group_map_, fec_group_num)) {
1891 if (group_map_.size() >= kMaxFecGroups) { // Too many groups
1892 if (fec_group_num < group_map_.begin()->first) {
1893 // The group being requested is a group we've seen before and deleted.
1894 // Don't recreate it.
1895 return nullptr;
1897 // Clear the lowest group number.
1898 delete group_map_.begin()->second;
1899 group_map_.erase(group_map_.begin());
1901 group_map_[fec_group_num] = new QuicFecGroup();
1903 return group_map_[fec_group_num];
1906 void QuicConnection::SendConnectionClose(QuicErrorCode error) {
1907 SendConnectionCloseWithDetails(error, string());
1910 void QuicConnection::SendConnectionCloseWithDetails(QuicErrorCode error,
1911 const string& details) {
1912 // If we're write blocked, WritePacket() will not send, but will capture the
1913 // serialized packet.
1914 SendConnectionClosePacket(error, details);
1915 CloseConnection(error, false);
1918 void QuicConnection::SendConnectionClosePacket(QuicErrorCode error,
1919 const string& details) {
1920 DVLOG(1) << ENDPOINT << "Force closing " << connection_id()
1921 << " with error " << QuicUtils::ErrorToString(error)
1922 << " (" << error << ") " << details;
1923 // Don't send explicit connection close packets for timeouts.
1924 // This is particularly important on mobile, where connections are short.
1925 if (silent_close_enabled_ &&
1926 error == QuicErrorCode::QUIC_CONNECTION_TIMED_OUT) {
1927 return;
1929 ScopedPacketBundler ack_bundler(this, SEND_ACK);
1930 QuicConnectionCloseFrame* frame = new QuicConnectionCloseFrame();
1931 frame->error_code = error;
1932 frame->error_details = details;
1933 packet_generator_.AddControlFrame(QuicFrame(frame));
1934 packet_generator_.FlushAllQueuedFrames();
1937 void QuicConnection::CloseConnection(QuicErrorCode error, bool from_peer) {
1938 if (!connected_) {
1939 DVLOG(1) << "Connection is already closed.";
1940 return;
1942 connected_ = false;
1943 if (debug_visitor_ != nullptr) {
1944 debug_visitor_->OnConnectionClosed(error, from_peer);
1946 DCHECK(visitor_ != nullptr);
1947 visitor_->OnConnectionClosed(error, from_peer);
1948 // Cancel the alarms so they don't trigger any action now that the
1949 // connection is closed.
1950 ack_alarm_->Cancel();
1951 ping_alarm_->Cancel();
1952 fec_alarm_->Cancel();
1953 resume_writes_alarm_->Cancel();
1954 retransmission_alarm_->Cancel();
1955 send_alarm_->Cancel();
1956 timeout_alarm_->Cancel();
1959 void QuicConnection::SendGoAway(QuicErrorCode error,
1960 QuicStreamId last_good_stream_id,
1961 const string& reason) {
1962 DVLOG(1) << ENDPOINT << "Going away with error "
1963 << QuicUtils::ErrorToString(error)
1964 << " (" << error << ")";
1966 // Opportunistically bundle an ack with this outgoing packet.
1967 ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
1968 packet_generator_.AddControlFrame(
1969 QuicFrame(new QuicGoAwayFrame(error, last_good_stream_id, reason)));
1972 void QuicConnection::CloseFecGroupsBefore(
1973 QuicPacketSequenceNumber sequence_number) {
1974 FecGroupMap::iterator it = group_map_.begin();
1975 while (it != group_map_.end()) {
1976 // If this is the current group or the group doesn't protect this packet
1977 // we can ignore it.
1978 if (last_header_.fec_group == it->first ||
1979 !it->second->ProtectsPacketsBefore(sequence_number)) {
1980 ++it;
1981 continue;
1983 QuicFecGroup* fec_group = it->second;
1984 DCHECK(!fec_group->CanRevive());
1985 FecGroupMap::iterator next = it;
1986 ++next;
1987 group_map_.erase(it);
1988 delete fec_group;
1989 it = next;
1993 QuicByteCount QuicConnection::max_packet_length() const {
1994 return packet_generator_.max_packet_length();
1997 void QuicConnection::set_max_packet_length(QuicByteCount length) {
1998 return packet_generator_.set_max_packet_length(length);
2001 bool QuicConnection::HasQueuedData() const {
2002 return pending_version_negotiation_packet_ ||
2003 !queued_packets_.empty() || packet_generator_.HasQueuedFrames();
2006 bool QuicConnection::CanWriteStreamData() {
2007 // Don't write stream data if there are negotiation or queued data packets
2008 // to send. Otherwise, continue and bundle as many frames as possible.
2009 if (pending_version_negotiation_packet_ || !queued_packets_.empty()) {
2010 return false;
2013 IsHandshake pending_handshake = visitor_->HasPendingHandshake() ?
2014 IS_HANDSHAKE : NOT_HANDSHAKE;
2015 // Sending queued packets may have caused the socket to become write blocked,
2016 // or the congestion manager to prohibit sending. If we've sent everything
2017 // we had queued and we're still not blocked, let the visitor know it can
2018 // write more.
2019 return ShouldGeneratePacket(HAS_RETRANSMITTABLE_DATA, pending_handshake);
2022 void QuicConnection::SetNetworkTimeouts(QuicTime::Delta overall_timeout,
2023 QuicTime::Delta idle_timeout) {
2024 LOG_IF(DFATAL, idle_timeout > overall_timeout)
2025 << "idle_timeout:" << idle_timeout.ToMilliseconds()
2026 << " overall_timeout:" << overall_timeout.ToMilliseconds();
2027 // Adjust the idle timeout on client and server to prevent clients from
2028 // sending requests to servers which have already closed the connection.
2029 if (perspective_ == Perspective::IS_SERVER) {
2030 idle_timeout = idle_timeout.Add(QuicTime::Delta::FromSeconds(3));
2031 } else if (idle_timeout > QuicTime::Delta::FromSeconds(1)) {
2032 idle_timeout = idle_timeout.Subtract(QuicTime::Delta::FromSeconds(1));
2034 overall_connection_timeout_ = overall_timeout;
2035 idle_network_timeout_ = idle_timeout;
2037 SetTimeoutAlarm();
2040 void QuicConnection::CheckForTimeout() {
2041 QuicTime now = clock_->ApproximateNow();
2042 QuicTime time_of_last_packet = max(time_of_last_received_packet_,
2043 time_of_last_sent_new_packet_);
2045 // |delta| can be < 0 as |now| is approximate time but |time_of_last_packet|
2046 // is accurate time. However, this should not change the behavior of
2047 // timeout handling.
2048 QuicTime::Delta idle_duration = now.Subtract(time_of_last_packet);
2049 DVLOG(1) << ENDPOINT << "last packet "
2050 << time_of_last_packet.ToDebuggingValue()
2051 << " now:" << now.ToDebuggingValue()
2052 << " idle_duration:" << idle_duration.ToMicroseconds()
2053 << " idle_network_timeout: "
2054 << idle_network_timeout_.ToMicroseconds();
2055 if (idle_duration >= idle_network_timeout_) {
2056 DVLOG(1) << ENDPOINT << "Connection timedout due to no network activity.";
2057 SendConnectionClose(QUIC_CONNECTION_TIMED_OUT);
2058 return;
2061 if (!overall_connection_timeout_.IsInfinite()) {
2062 QuicTime::Delta connected_duration =
2063 now.Subtract(stats_.connection_creation_time);
2064 DVLOG(1) << ENDPOINT << "connection time: "
2065 << connected_duration.ToMicroseconds() << " overall timeout: "
2066 << overall_connection_timeout_.ToMicroseconds();
2067 if (connected_duration >= overall_connection_timeout_) {
2068 DVLOG(1) << ENDPOINT <<
2069 "Connection timedout due to overall connection timeout.";
2070 SendConnectionClose(QUIC_CONNECTION_OVERALL_TIMED_OUT);
2071 return;
2075 SetTimeoutAlarm();
2078 void QuicConnection::SetTimeoutAlarm() {
2079 QuicTime time_of_last_packet = max(time_of_last_received_packet_,
2080 time_of_last_sent_new_packet_);
2082 QuicTime deadline = time_of_last_packet.Add(idle_network_timeout_);
2083 if (!overall_connection_timeout_.IsInfinite()) {
2084 deadline = min(deadline,
2085 stats_.connection_creation_time.Add(
2086 overall_connection_timeout_));
2089 timeout_alarm_->Cancel();
2090 timeout_alarm_->Set(deadline);
2093 void QuicConnection::SetPingAlarm() {
2094 if (perspective_ == Perspective::IS_SERVER) {
2095 // Only clients send pings.
2096 return;
2098 if (!visitor_->HasOpenDataStreams()) {
2099 ping_alarm_->Cancel();
2100 // Don't send a ping unless there are open streams.
2101 return;
2103 QuicTime::Delta ping_timeout = QuicTime::Delta::FromSeconds(kPingTimeoutSecs);
2104 ping_alarm_->Update(clock_->ApproximateNow().Add(ping_timeout),
2105 QuicTime::Delta::FromSeconds(1));
2108 QuicConnection::ScopedPacketBundler::ScopedPacketBundler(
2109 QuicConnection* connection,
2110 AckBundling send_ack)
2111 : connection_(connection),
2112 already_in_batch_mode_(connection != nullptr &&
2113 connection->packet_generator_.InBatchMode()) {
2114 if (connection_ == nullptr) {
2115 return;
2117 // Move generator into batch mode. If caller wants us to include an ack,
2118 // check the delayed-ack timer to see if there's ack info to be sent.
2119 if (!already_in_batch_mode_) {
2120 DVLOG(1) << "Entering Batch Mode.";
2121 connection_->packet_generator_.StartBatchOperations();
2123 // Bundle an ack if the alarm is set or with every second packet if we need to
2124 // raise the peer's least unacked.
2125 bool ack_pending =
2126 connection_->ack_alarm_->IsSet() || connection_->stop_waiting_count_ > 1;
2127 if (send_ack == SEND_ACK || (send_ack == BUNDLE_PENDING_ACK && ack_pending)) {
2128 DVLOG(1) << "Bundling ack with outgoing packet.";
2129 connection_->SendAck();
2133 QuicConnection::ScopedPacketBundler::~ScopedPacketBundler() {
2134 if (connection_ == nullptr) {
2135 return;
2137 // If we changed the generator's batch state, restore original batch state.
2138 if (!already_in_batch_mode_) {
2139 DVLOG(1) << "Leaving Batch Mode.";
2140 connection_->packet_generator_.FinishBatchOperations();
2142 DCHECK_EQ(already_in_batch_mode_,
2143 connection_->packet_generator_.InBatchMode());
2146 HasRetransmittableData QuicConnection::IsRetransmittable(
2147 const QueuedPacket& packet) {
2148 // Retransmitted packets retransmittable frames are owned by the unacked
2149 // packet map, but are not present in the serialized packet.
2150 if (packet.transmission_type != NOT_RETRANSMISSION ||
2151 packet.serialized_packet.retransmittable_frames != nullptr) {
2152 return HAS_RETRANSMITTABLE_DATA;
2153 } else {
2154 return NO_RETRANSMITTABLE_DATA;
2158 bool QuicConnection::IsConnectionClose(const QueuedPacket& packet) {
2159 const RetransmittableFrames* retransmittable_frames =
2160 packet.serialized_packet.retransmittable_frames;
2161 if (retransmittable_frames == nullptr) {
2162 return false;
2164 for (const QuicFrame& frame : retransmittable_frames->frames()) {
2165 if (frame.type == CONNECTION_CLOSE_FRAME) {
2166 return true;
2169 return false;
2172 } // namespace net