Upstream AutocompleteController and related classes.
[chromium-blink-merge.git] / ipc / ipc_sync_channel_unittest.cc
blobca8d5d789a2a7caf9bf2b6032b5998eeb49213d5
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ipc/ipc_sync_channel.h"
7 #include <string>
8 #include <vector>
10 #include "base/basictypes.h"
11 #include "base/bind.h"
12 #include "base/logging.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/message_loop/message_loop.h"
15 #include "base/process/process_handle.h"
16 #include "base/run_loop.h"
17 #include "base/strings/string_util.h"
18 #include "base/synchronization/waitable_event.h"
19 #include "base/threading/platform_thread.h"
20 #include "base/threading/thread.h"
21 #include "ipc/ipc_listener.h"
22 #include "ipc/ipc_message.h"
23 #include "ipc/ipc_sender.h"
24 #include "ipc/ipc_sync_message_filter.h"
25 #include "ipc/ipc_sync_message_unittest.h"
26 #include "testing/gtest/include/gtest/gtest.h"
28 using base::WaitableEvent;
30 namespace IPC {
31 namespace {
33 // Base class for a "process" with listener and IPC threads.
34 class Worker : public Listener, public Sender {
35 public:
36 // Will create a channel without a name.
37 Worker(Channel::Mode mode, const std::string& thread_name)
38 : done_(new WaitableEvent(false, false)),
39 channel_created_(new WaitableEvent(false, false)),
40 mode_(mode),
41 ipc_thread_((thread_name + "_ipc").c_str()),
42 listener_thread_((thread_name + "_listener").c_str()),
43 overrided_thread_(NULL),
44 shutdown_event_(true, false),
45 is_shutdown_(false) {
48 // Will create a named channel and use this name for the threads' name.
49 Worker(const std::string& channel_name, Channel::Mode mode)
50 : done_(new WaitableEvent(false, false)),
51 channel_created_(new WaitableEvent(false, false)),
52 channel_name_(channel_name),
53 mode_(mode),
54 ipc_thread_((channel_name + "_ipc").c_str()),
55 listener_thread_((channel_name + "_listener").c_str()),
56 overrided_thread_(NULL),
57 shutdown_event_(true, false),
58 is_shutdown_(false) {
61 virtual ~Worker() {
62 // Shutdown() must be called before destruction.
63 CHECK(is_shutdown_);
65 void AddRef() { }
66 void Release() { }
67 virtual bool Send(Message* msg) OVERRIDE { return channel_->Send(msg); }
68 void WaitForChannelCreation() { channel_created_->Wait(); }
69 void CloseChannel() {
70 DCHECK(base::MessageLoop::current() == ListenerThread()->message_loop());
71 channel_->Close();
73 void Start() {
74 StartThread(&listener_thread_, base::MessageLoop::TYPE_DEFAULT);
75 ListenerThread()->message_loop()->PostTask(
76 FROM_HERE, base::Bind(&Worker::OnStart, this));
78 void Shutdown() {
79 // The IPC thread needs to outlive SyncChannel. We can't do this in
80 // ~Worker(), since that'll reset the vtable pointer (to Worker's), which
81 // may result in a race conditions. See http://crbug.com/25841.
82 WaitableEvent listener_done(false, false), ipc_done(false, false);
83 ListenerThread()->message_loop()->PostTask(
84 FROM_HERE, base::Bind(&Worker::OnListenerThreadShutdown1, this,
85 &listener_done, &ipc_done));
86 listener_done.Wait();
87 ipc_done.Wait();
88 ipc_thread_.Stop();
89 listener_thread_.Stop();
90 is_shutdown_ = true;
92 void OverrideThread(base::Thread* overrided_thread) {
93 DCHECK(overrided_thread_ == NULL);
94 overrided_thread_ = overrided_thread;
96 bool SendAnswerToLife(bool pump, bool succeed) {
97 int answer = 0;
98 SyncMessage* msg = new SyncChannelTestMsg_AnswerToLife(&answer);
99 if (pump)
100 msg->EnableMessagePumping();
101 bool result = Send(msg);
102 DCHECK_EQ(result, succeed);
103 DCHECK_EQ(answer, (succeed ? 42 : 0));
104 return result;
106 bool SendDouble(bool pump, bool succeed) {
107 int answer = 0;
108 SyncMessage* msg = new SyncChannelTestMsg_Double(5, &answer);
109 if (pump)
110 msg->EnableMessagePumping();
111 bool result = Send(msg);
112 DCHECK_EQ(result, succeed);
113 DCHECK_EQ(answer, (succeed ? 10 : 0));
114 return result;
116 const std::string& channel_name() { return channel_name_; }
117 Channel::Mode mode() { return mode_; }
118 WaitableEvent* done_event() { return done_.get(); }
119 WaitableEvent* shutdown_event() { return &shutdown_event_; }
120 void ResetChannel() { channel_.reset(); }
121 // Derived classes need to call this when they've completed their part of
122 // the test.
123 void Done() { done_->Signal(); }
125 protected:
126 SyncChannel* channel() { return channel_.get(); }
127 // Functions for dervied classes to implement if they wish.
128 virtual void Run() { }
129 virtual void OnAnswer(int* answer) { NOTREACHED(); }
130 virtual void OnAnswerDelay(Message* reply_msg) {
131 // The message handler map below can only take one entry for
132 // SyncChannelTestMsg_AnswerToLife, so since some classes want
133 // the normal version while other want the delayed reply, we
134 // call the normal version if the derived class didn't override
135 // this function.
136 int answer;
137 OnAnswer(&answer);
138 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, answer);
139 Send(reply_msg);
141 virtual void OnDouble(int in, int* out) { NOTREACHED(); }
142 virtual void OnDoubleDelay(int in, Message* reply_msg) {
143 int result;
144 OnDouble(in, &result);
145 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, result);
146 Send(reply_msg);
149 virtual void OnNestedTestMsg(Message* reply_msg) {
150 NOTREACHED();
153 virtual SyncChannel* CreateChannel() {
154 return new SyncChannel(channel_name_,
155 mode_,
156 this,
157 ipc_thread_.message_loop_proxy().get(),
158 true,
159 &shutdown_event_);
162 base::Thread* ListenerThread() {
163 return overrided_thread_ ? overrided_thread_ : &listener_thread_;
166 const base::Thread& ipc_thread() const { return ipc_thread_; }
168 private:
169 // Called on the listener thread to create the sync channel.
170 void OnStart() {
171 // Link ipc_thread_, listener_thread_ and channel_ altogether.
172 StartThread(&ipc_thread_, base::MessageLoop::TYPE_IO);
173 channel_.reset(CreateChannel());
174 channel_created_->Signal();
175 Run();
178 void OnListenerThreadShutdown1(WaitableEvent* listener_event,
179 WaitableEvent* ipc_event) {
180 // SyncChannel needs to be destructed on the thread that it was created on.
181 channel_.reset();
183 base::RunLoop().RunUntilIdle();
185 ipc_thread_.message_loop()->PostTask(
186 FROM_HERE, base::Bind(&Worker::OnIPCThreadShutdown, this,
187 listener_event, ipc_event));
190 void OnIPCThreadShutdown(WaitableEvent* listener_event,
191 WaitableEvent* ipc_event) {
192 base::RunLoop().RunUntilIdle();
193 ipc_event->Signal();
195 listener_thread_.message_loop()->PostTask(
196 FROM_HERE, base::Bind(&Worker::OnListenerThreadShutdown2, this,
197 listener_event));
200 void OnListenerThreadShutdown2(WaitableEvent* listener_event) {
201 base::RunLoop().RunUntilIdle();
202 listener_event->Signal();
205 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
206 IPC_BEGIN_MESSAGE_MAP(Worker, message)
207 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_Double, OnDoubleDelay)
208 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_AnswerToLife,
209 OnAnswerDelay)
210 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelNestedTestMsg_String,
211 OnNestedTestMsg)
212 IPC_END_MESSAGE_MAP()
213 return true;
216 void StartThread(base::Thread* thread, base::MessageLoop::Type type) {
217 base::Thread::Options options;
218 options.message_loop_type = type;
219 thread->StartWithOptions(options);
222 scoped_ptr<WaitableEvent> done_;
223 scoped_ptr<WaitableEvent> channel_created_;
224 std::string channel_name_;
225 Channel::Mode mode_;
226 scoped_ptr<SyncChannel> channel_;
227 base::Thread ipc_thread_;
228 base::Thread listener_thread_;
229 base::Thread* overrided_thread_;
231 base::WaitableEvent shutdown_event_;
233 bool is_shutdown_;
235 DISALLOW_COPY_AND_ASSIGN(Worker);
239 // Starts the test with the given workers. This function deletes the workers
240 // when it's done.
241 void RunTest(std::vector<Worker*> workers) {
242 // First we create the workers that are channel servers, or else the other
243 // workers' channel initialization might fail because the pipe isn't created..
244 for (size_t i = 0; i < workers.size(); ++i) {
245 if (workers[i]->mode() & Channel::MODE_SERVER_FLAG) {
246 workers[i]->Start();
247 workers[i]->WaitForChannelCreation();
251 // now create the clients
252 for (size_t i = 0; i < workers.size(); ++i) {
253 if (workers[i]->mode() & Channel::MODE_CLIENT_FLAG)
254 workers[i]->Start();
257 // wait for all the workers to finish
258 for (size_t i = 0; i < workers.size(); ++i)
259 workers[i]->done_event()->Wait();
261 for (size_t i = 0; i < workers.size(); ++i) {
262 workers[i]->Shutdown();
263 delete workers[i];
267 class IPCSyncChannelTest : public testing::Test {
268 private:
269 base::MessageLoop message_loop_;
272 //------------------------------------------------------------------------------
274 class SimpleServer : public Worker {
275 public:
276 explicit SimpleServer(bool pump_during_send)
277 : Worker(Channel::MODE_SERVER, "simpler_server"),
278 pump_during_send_(pump_during_send) { }
279 virtual void Run() OVERRIDE {
280 SendAnswerToLife(pump_during_send_, true);
281 Done();
284 bool pump_during_send_;
287 class SimpleClient : public Worker {
288 public:
289 SimpleClient() : Worker(Channel::MODE_CLIENT, "simple_client") { }
291 virtual void OnAnswer(int* answer) OVERRIDE {
292 *answer = 42;
293 Done();
297 void Simple(bool pump_during_send) {
298 std::vector<Worker*> workers;
299 workers.push_back(new SimpleServer(pump_during_send));
300 workers.push_back(new SimpleClient());
301 RunTest(workers);
304 // Tests basic synchronous call
305 TEST_F(IPCSyncChannelTest, Simple) {
306 Simple(false);
307 Simple(true);
310 //------------------------------------------------------------------------------
312 // Worker classes which override how the sync channel is created to use the
313 // two-step initialization (calling the lightweight constructor and then
314 // ChannelProxy::Init separately) process.
315 class TwoStepServer : public Worker {
316 public:
317 explicit TwoStepServer(bool create_pipe_now)
318 : Worker(Channel::MODE_SERVER, "simpler_server"),
319 create_pipe_now_(create_pipe_now) { }
321 virtual void Run() OVERRIDE {
322 SendAnswerToLife(false, true);
323 Done();
326 virtual SyncChannel* CreateChannel() OVERRIDE {
327 SyncChannel* channel = new SyncChannel(
328 this, ipc_thread().message_loop_proxy().get(), shutdown_event());
329 channel->Init(channel_name(), mode(), create_pipe_now_);
330 return channel;
333 bool create_pipe_now_;
336 class TwoStepClient : public Worker {
337 public:
338 TwoStepClient(bool create_pipe_now)
339 : Worker(Channel::MODE_CLIENT, "simple_client"),
340 create_pipe_now_(create_pipe_now) { }
342 virtual void OnAnswer(int* answer) OVERRIDE {
343 *answer = 42;
344 Done();
347 virtual SyncChannel* CreateChannel() OVERRIDE {
348 SyncChannel* channel = new SyncChannel(
349 this, ipc_thread().message_loop_proxy().get(), shutdown_event());
350 channel->Init(channel_name(), mode(), create_pipe_now_);
351 return channel;
354 bool create_pipe_now_;
357 void TwoStep(bool create_server_pipe_now, bool create_client_pipe_now) {
358 std::vector<Worker*> workers;
359 workers.push_back(new TwoStepServer(create_server_pipe_now));
360 workers.push_back(new TwoStepClient(create_client_pipe_now));
361 RunTest(workers);
364 // Tests basic two-step initialization, where you call the lightweight
365 // constructor then Init.
366 TEST_F(IPCSyncChannelTest, TwoStepInitialization) {
367 TwoStep(false, false);
368 TwoStep(false, true);
369 TwoStep(true, false);
370 TwoStep(true, true);
373 //------------------------------------------------------------------------------
375 class DelayClient : public Worker {
376 public:
377 DelayClient() : Worker(Channel::MODE_CLIENT, "delay_client") { }
379 virtual void OnAnswerDelay(Message* reply_msg) OVERRIDE {
380 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
381 Send(reply_msg);
382 Done();
386 void DelayReply(bool pump_during_send) {
387 std::vector<Worker*> workers;
388 workers.push_back(new SimpleServer(pump_during_send));
389 workers.push_back(new DelayClient());
390 RunTest(workers);
393 // Tests that asynchronous replies work
394 TEST_F(IPCSyncChannelTest, DelayReply) {
395 DelayReply(false);
396 DelayReply(true);
399 //------------------------------------------------------------------------------
401 class NoHangServer : public Worker {
402 public:
403 NoHangServer(WaitableEvent* got_first_reply, bool pump_during_send)
404 : Worker(Channel::MODE_SERVER, "no_hang_server"),
405 got_first_reply_(got_first_reply),
406 pump_during_send_(pump_during_send) { }
407 virtual void Run() OVERRIDE {
408 SendAnswerToLife(pump_during_send_, true);
409 got_first_reply_->Signal();
411 SendAnswerToLife(pump_during_send_, false);
412 Done();
415 WaitableEvent* got_first_reply_;
416 bool pump_during_send_;
419 class NoHangClient : public Worker {
420 public:
421 explicit NoHangClient(WaitableEvent* got_first_reply)
422 : Worker(Channel::MODE_CLIENT, "no_hang_client"),
423 got_first_reply_(got_first_reply) { }
425 virtual void OnAnswerDelay(Message* reply_msg) OVERRIDE {
426 // Use the DELAY_REPLY macro so that we can force the reply to be sent
427 // before this function returns (when the channel will be reset).
428 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
429 Send(reply_msg);
430 got_first_reply_->Wait();
431 CloseChannel();
432 Done();
435 WaitableEvent* got_first_reply_;
438 void NoHang(bool pump_during_send) {
439 WaitableEvent got_first_reply(false, false);
440 std::vector<Worker*> workers;
441 workers.push_back(new NoHangServer(&got_first_reply, pump_during_send));
442 workers.push_back(new NoHangClient(&got_first_reply));
443 RunTest(workers);
446 // Tests that caller doesn't hang if receiver dies
447 TEST_F(IPCSyncChannelTest, NoHang) {
448 NoHang(false);
449 NoHang(true);
452 //------------------------------------------------------------------------------
454 class UnblockServer : public Worker {
455 public:
456 UnblockServer(bool pump_during_send, bool delete_during_send)
457 : Worker(Channel::MODE_SERVER, "unblock_server"),
458 pump_during_send_(pump_during_send),
459 delete_during_send_(delete_during_send) { }
460 virtual void Run() OVERRIDE {
461 if (delete_during_send_) {
462 // Use custom code since race conditions mean the answer may or may not be
463 // available.
464 int answer = 0;
465 SyncMessage* msg = new SyncChannelTestMsg_AnswerToLife(&answer);
466 if (pump_during_send_)
467 msg->EnableMessagePumping();
468 Send(msg);
469 } else {
470 SendAnswerToLife(pump_during_send_, true);
472 Done();
475 virtual void OnDoubleDelay(int in, Message* reply_msg) OVERRIDE {
476 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, in * 2);
477 Send(reply_msg);
478 if (delete_during_send_)
479 ResetChannel();
482 bool pump_during_send_;
483 bool delete_during_send_;
486 class UnblockClient : public Worker {
487 public:
488 explicit UnblockClient(bool pump_during_send)
489 : Worker(Channel::MODE_CLIENT, "unblock_client"),
490 pump_during_send_(pump_during_send) { }
492 virtual void OnAnswer(int* answer) OVERRIDE {
493 SendDouble(pump_during_send_, true);
494 *answer = 42;
495 Done();
498 bool pump_during_send_;
501 void Unblock(bool server_pump, bool client_pump, bool delete_during_send) {
502 std::vector<Worker*> workers;
503 workers.push_back(new UnblockServer(server_pump, delete_during_send));
504 workers.push_back(new UnblockClient(client_pump));
505 RunTest(workers);
508 // Tests that the caller unblocks to answer a sync message from the receiver.
509 TEST_F(IPCSyncChannelTest, Unblock) {
510 Unblock(false, false, false);
511 Unblock(false, true, false);
512 Unblock(true, false, false);
513 Unblock(true, true, false);
516 //------------------------------------------------------------------------------
518 // Tests that the the SyncChannel object can be deleted during a Send.
519 TEST_F(IPCSyncChannelTest, ChannelDeleteDuringSend) {
520 Unblock(false, false, true);
521 Unblock(false, true, true);
522 Unblock(true, false, true);
523 Unblock(true, true, true);
526 //------------------------------------------------------------------------------
528 class RecursiveServer : public Worker {
529 public:
530 RecursiveServer(bool expected_send_result, bool pump_first, bool pump_second)
531 : Worker(Channel::MODE_SERVER, "recursive_server"),
532 expected_send_result_(expected_send_result),
533 pump_first_(pump_first), pump_second_(pump_second) {}
534 virtual void Run() OVERRIDE {
535 SendDouble(pump_first_, expected_send_result_);
536 Done();
539 virtual void OnDouble(int in, int* out) OVERRIDE {
540 *out = in * 2;
541 SendAnswerToLife(pump_second_, expected_send_result_);
544 bool expected_send_result_, pump_first_, pump_second_;
547 class RecursiveClient : public Worker {
548 public:
549 RecursiveClient(bool pump_during_send, bool close_channel)
550 : Worker(Channel::MODE_CLIENT, "recursive_client"),
551 pump_during_send_(pump_during_send), close_channel_(close_channel) {}
553 virtual void OnDoubleDelay(int in, Message* reply_msg) OVERRIDE {
554 SendDouble(pump_during_send_, !close_channel_);
555 if (close_channel_) {
556 delete reply_msg;
557 } else {
558 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, in * 2);
559 Send(reply_msg);
561 Done();
564 virtual void OnAnswerDelay(Message* reply_msg) OVERRIDE {
565 if (close_channel_) {
566 delete reply_msg;
567 CloseChannel();
568 } else {
569 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
570 Send(reply_msg);
574 bool pump_during_send_, close_channel_;
577 void Recursive(
578 bool server_pump_first, bool server_pump_second, bool client_pump) {
579 std::vector<Worker*> workers;
580 workers.push_back(
581 new RecursiveServer(true, server_pump_first, server_pump_second));
582 workers.push_back(new RecursiveClient(client_pump, false));
583 RunTest(workers);
586 // Tests a server calling Send while another Send is pending.
587 TEST_F(IPCSyncChannelTest, Recursive) {
588 Recursive(false, false, false);
589 Recursive(false, false, true);
590 Recursive(false, true, false);
591 Recursive(false, true, true);
592 Recursive(true, false, false);
593 Recursive(true, false, true);
594 Recursive(true, true, false);
595 Recursive(true, true, true);
598 //------------------------------------------------------------------------------
600 void RecursiveNoHang(
601 bool server_pump_first, bool server_pump_second, bool client_pump) {
602 std::vector<Worker*> workers;
603 workers.push_back(
604 new RecursiveServer(false, server_pump_first, server_pump_second));
605 workers.push_back(new RecursiveClient(client_pump, true));
606 RunTest(workers);
609 // Tests that if a caller makes a sync call during an existing sync call and
610 // the receiver dies, neither of the Send() calls hang.
611 TEST_F(IPCSyncChannelTest, RecursiveNoHang) {
612 RecursiveNoHang(false, false, false);
613 RecursiveNoHang(false, false, true);
614 RecursiveNoHang(false, true, false);
615 RecursiveNoHang(false, true, true);
616 RecursiveNoHang(true, false, false);
617 RecursiveNoHang(true, false, true);
618 RecursiveNoHang(true, true, false);
619 RecursiveNoHang(true, true, true);
622 //------------------------------------------------------------------------------
624 class MultipleServer1 : public Worker {
625 public:
626 explicit MultipleServer1(bool pump_during_send)
627 : Worker("test_channel1", Channel::MODE_SERVER),
628 pump_during_send_(pump_during_send) { }
630 virtual void Run() OVERRIDE {
631 SendDouble(pump_during_send_, true);
632 Done();
635 bool pump_during_send_;
638 class MultipleClient1 : public Worker {
639 public:
640 MultipleClient1(WaitableEvent* client1_msg_received,
641 WaitableEvent* client1_can_reply) :
642 Worker("test_channel1", Channel::MODE_CLIENT),
643 client1_msg_received_(client1_msg_received),
644 client1_can_reply_(client1_can_reply) { }
646 virtual void OnDouble(int in, int* out) OVERRIDE {
647 client1_msg_received_->Signal();
648 *out = in * 2;
649 client1_can_reply_->Wait();
650 Done();
653 private:
654 WaitableEvent *client1_msg_received_, *client1_can_reply_;
657 class MultipleServer2 : public Worker {
658 public:
659 MultipleServer2() : Worker("test_channel2", Channel::MODE_SERVER) { }
661 virtual void OnAnswer(int* result) OVERRIDE {
662 *result = 42;
663 Done();
667 class MultipleClient2 : public Worker {
668 public:
669 MultipleClient2(
670 WaitableEvent* client1_msg_received, WaitableEvent* client1_can_reply,
671 bool pump_during_send)
672 : Worker("test_channel2", Channel::MODE_CLIENT),
673 client1_msg_received_(client1_msg_received),
674 client1_can_reply_(client1_can_reply),
675 pump_during_send_(pump_during_send) { }
677 virtual void Run() OVERRIDE {
678 client1_msg_received_->Wait();
679 SendAnswerToLife(pump_during_send_, true);
680 client1_can_reply_->Signal();
681 Done();
684 private:
685 WaitableEvent *client1_msg_received_, *client1_can_reply_;
686 bool pump_during_send_;
689 void Multiple(bool server_pump, bool client_pump) {
690 std::vector<Worker*> workers;
692 // A shared worker thread so that server1 and server2 run on one thread.
693 base::Thread worker_thread("Multiple");
694 ASSERT_TRUE(worker_thread.Start());
696 // Server1 sends a sync msg to client1, which blocks the reply until
697 // server2 (which runs on the same worker thread as server1) responds
698 // to a sync msg from client2.
699 WaitableEvent client1_msg_received(false, false);
700 WaitableEvent client1_can_reply(false, false);
702 Worker* worker;
704 worker = new MultipleServer2();
705 worker->OverrideThread(&worker_thread);
706 workers.push_back(worker);
708 worker = new MultipleClient2(
709 &client1_msg_received, &client1_can_reply, client_pump);
710 workers.push_back(worker);
712 worker = new MultipleServer1(server_pump);
713 worker->OverrideThread(&worker_thread);
714 workers.push_back(worker);
716 worker = new MultipleClient1(
717 &client1_msg_received, &client1_can_reply);
718 workers.push_back(worker);
720 RunTest(workers);
723 // Tests that multiple SyncObjects on the same listener thread can unblock each
724 // other.
725 TEST_F(IPCSyncChannelTest, Multiple) {
726 Multiple(false, false);
727 Multiple(false, true);
728 Multiple(true, false);
729 Multiple(true, true);
732 //------------------------------------------------------------------------------
734 // This class provides server side functionality to test the case where
735 // multiple sync channels are in use on the same thread on the client and
736 // nested calls are issued.
737 class QueuedReplyServer : public Worker {
738 public:
739 QueuedReplyServer(base::Thread* listener_thread,
740 const std::string& channel_name,
741 const std::string& reply_text)
742 : Worker(channel_name, Channel::MODE_SERVER),
743 reply_text_(reply_text) {
744 Worker::OverrideThread(listener_thread);
747 virtual void OnNestedTestMsg(Message* reply_msg) OVERRIDE {
748 VLOG(1) << __FUNCTION__ << " Sending reply: " << reply_text_;
749 SyncChannelNestedTestMsg_String::WriteReplyParams(reply_msg, reply_text_);
750 Send(reply_msg);
751 Done();
754 private:
755 std::string reply_text_;
758 // The QueuedReplyClient class provides functionality to test the case where
759 // multiple sync channels are in use on the same thread and they make nested
760 // sync calls, i.e. while the first channel waits for a response it makes a
761 // sync call on another channel.
762 // The callstack should unwind correctly, i.e. the outermost call should
763 // complete first, and so on.
764 class QueuedReplyClient : public Worker {
765 public:
766 QueuedReplyClient(base::Thread* listener_thread,
767 const std::string& channel_name,
768 const std::string& expected_text,
769 bool pump_during_send)
770 : Worker(channel_name, Channel::MODE_CLIENT),
771 pump_during_send_(pump_during_send),
772 expected_text_(expected_text) {
773 Worker::OverrideThread(listener_thread);
776 virtual void Run() OVERRIDE {
777 std::string response;
778 SyncMessage* msg = new SyncChannelNestedTestMsg_String(&response);
779 if (pump_during_send_)
780 msg->EnableMessagePumping();
781 bool result = Send(msg);
782 DCHECK(result);
783 DCHECK_EQ(response, expected_text_);
785 VLOG(1) << __FUNCTION__ << " Received reply: " << response;
786 Done();
789 private:
790 bool pump_during_send_;
791 std::string expected_text_;
794 void QueuedReply(bool client_pump) {
795 std::vector<Worker*> workers;
797 // A shared worker thread for servers
798 base::Thread server_worker_thread("QueuedReply_ServerListener");
799 ASSERT_TRUE(server_worker_thread.Start());
801 base::Thread client_worker_thread("QueuedReply_ClientListener");
802 ASSERT_TRUE(client_worker_thread.Start());
804 Worker* worker;
806 worker = new QueuedReplyServer(&server_worker_thread,
807 "QueuedReply_Server1",
808 "Got first message");
809 workers.push_back(worker);
811 worker = new QueuedReplyServer(&server_worker_thread,
812 "QueuedReply_Server2",
813 "Got second message");
814 workers.push_back(worker);
816 worker = new QueuedReplyClient(&client_worker_thread,
817 "QueuedReply_Server1",
818 "Got first message",
819 client_pump);
820 workers.push_back(worker);
822 worker = new QueuedReplyClient(&client_worker_thread,
823 "QueuedReply_Server2",
824 "Got second message",
825 client_pump);
826 workers.push_back(worker);
828 RunTest(workers);
831 // While a blocking send is in progress, the listener thread might answer other
832 // synchronous messages. This tests that if during the response to another
833 // message the reply to the original messages comes, it is queued up correctly
834 // and the original Send is unblocked later.
835 // We also test that the send call stacks unwind correctly when the channel
836 // pumps messages while waiting for a response.
837 TEST_F(IPCSyncChannelTest, QueuedReply) {
838 QueuedReply(false);
839 QueuedReply(true);
842 //------------------------------------------------------------------------------
844 class ChattyClient : public Worker {
845 public:
846 ChattyClient() :
847 Worker(Channel::MODE_CLIENT, "chatty_client") { }
849 virtual void OnAnswer(int* answer) OVERRIDE {
850 // The PostMessage limit is 10k. Send 20% more than that.
851 const int kMessageLimit = 10000;
852 const int kMessagesToSend = kMessageLimit * 120 / 100;
853 for (int i = 0; i < kMessagesToSend; ++i) {
854 if (!SendDouble(false, true))
855 break;
857 *answer = 42;
858 Done();
862 void ChattyServer(bool pump_during_send) {
863 std::vector<Worker*> workers;
864 workers.push_back(new UnblockServer(pump_during_send, false));
865 workers.push_back(new ChattyClient());
866 RunTest(workers);
869 // Tests http://b/1093251 - that sending lots of sync messages while
870 // the receiver is waiting for a sync reply does not overflow the PostMessage
871 // queue.
872 TEST_F(IPCSyncChannelTest, ChattyServer) {
873 ChattyServer(false);
874 ChattyServer(true);
877 //------------------------------------------------------------------------------
879 void NestedCallback(Worker* server) {
880 // Sleep a bit so that we wake up after the reply has been received.
881 base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(250));
882 server->SendAnswerToLife(true, true);
885 bool timeout_occurred = false;
887 void TimeoutCallback() {
888 timeout_occurred = true;
891 class DoneEventRaceServer : public Worker {
892 public:
893 DoneEventRaceServer()
894 : Worker(Channel::MODE_SERVER, "done_event_race_server") { }
896 virtual void Run() OVERRIDE {
897 base::MessageLoop::current()->PostTask(FROM_HERE,
898 base::Bind(&NestedCallback, this));
899 base::MessageLoop::current()->PostDelayedTask(
900 FROM_HERE,
901 base::Bind(&TimeoutCallback),
902 base::TimeDelta::FromSeconds(9));
903 // Even though we have a timeout on the Send, it will succeed since for this
904 // bug, the reply message comes back and is deserialized, however the done
905 // event wasn't set. So we indirectly use the timeout task to notice if a
906 // timeout occurred.
907 SendAnswerToLife(true, true);
908 DCHECK(!timeout_occurred);
909 Done();
913 // Tests http://b/1474092 - that if after the done_event is set but before
914 // OnObjectSignaled is called another message is sent out, then after its
915 // reply comes back OnObjectSignaled will be called for the first message.
916 TEST_F(IPCSyncChannelTest, DoneEventRace) {
917 std::vector<Worker*> workers;
918 workers.push_back(new DoneEventRaceServer());
919 workers.push_back(new SimpleClient());
920 RunTest(workers);
923 //------------------------------------------------------------------------------
925 class TestSyncMessageFilter : public SyncMessageFilter {
926 public:
927 TestSyncMessageFilter(base::WaitableEvent* shutdown_event,
928 Worker* worker,
929 scoped_refptr<base::MessageLoopProxy> message_loop)
930 : SyncMessageFilter(shutdown_event),
931 worker_(worker),
932 message_loop_(message_loop) {
935 virtual void OnFilterAdded(Channel* channel) OVERRIDE {
936 SyncMessageFilter::OnFilterAdded(channel);
937 message_loop_->PostTask(
938 FROM_HERE,
939 base::Bind(&TestSyncMessageFilter::SendMessageOnHelperThread, this));
942 void SendMessageOnHelperThread() {
943 int answer = 0;
944 bool result = Send(new SyncChannelTestMsg_AnswerToLife(&answer));
945 DCHECK(result);
946 DCHECK_EQ(answer, 42);
948 worker_->Done();
951 private:
952 virtual ~TestSyncMessageFilter() {}
954 Worker* worker_;
955 scoped_refptr<base::MessageLoopProxy> message_loop_;
958 class SyncMessageFilterServer : public Worker {
959 public:
960 SyncMessageFilterServer()
961 : Worker(Channel::MODE_SERVER, "sync_message_filter_server"),
962 thread_("helper_thread") {
963 base::Thread::Options options;
964 options.message_loop_type = base::MessageLoop::TYPE_DEFAULT;
965 thread_.StartWithOptions(options);
966 filter_ = new TestSyncMessageFilter(shutdown_event(), this,
967 thread_.message_loop_proxy());
970 virtual void Run() OVERRIDE {
971 channel()->AddFilter(filter_.get());
974 base::Thread thread_;
975 scoped_refptr<TestSyncMessageFilter> filter_;
978 // This class provides functionality to test the case that a Send on the sync
979 // channel does not crash after the channel has been closed.
980 class ServerSendAfterClose : public Worker {
981 public:
982 ServerSendAfterClose()
983 : Worker(Channel::MODE_SERVER, "simpler_server"),
984 send_result_(true) {
987 bool SendDummy() {
988 ListenerThread()->message_loop()->PostTask(
989 FROM_HERE, base::Bind(base::IgnoreResult(&ServerSendAfterClose::Send),
990 this, new SyncChannelTestMsg_NoArgs));
991 return true;
994 bool send_result() const {
995 return send_result_;
998 private:
999 virtual void Run() OVERRIDE {
1000 CloseChannel();
1001 Done();
1004 virtual bool Send(Message* msg) OVERRIDE {
1005 send_result_ = Worker::Send(msg);
1006 Done();
1007 return send_result_;
1010 bool send_result_;
1013 // Tests basic synchronous call
1014 TEST_F(IPCSyncChannelTest, SyncMessageFilter) {
1015 std::vector<Worker*> workers;
1016 workers.push_back(new SyncMessageFilterServer());
1017 workers.push_back(new SimpleClient());
1018 RunTest(workers);
1021 // Test the case when the channel is closed and a Send is attempted after that.
1022 TEST_F(IPCSyncChannelTest, SendAfterClose) {
1023 ServerSendAfterClose server;
1024 server.Start();
1026 server.done_event()->Wait();
1027 server.done_event()->Reset();
1029 server.SendDummy();
1030 server.done_event()->Wait();
1032 EXPECT_FALSE(server.send_result());
1034 server.Shutdown();
1037 //------------------------------------------------------------------------------
1039 class RestrictedDispatchServer : public Worker {
1040 public:
1041 RestrictedDispatchServer(WaitableEvent* sent_ping_event,
1042 WaitableEvent* wait_event)
1043 : Worker("restricted_channel", Channel::MODE_SERVER),
1044 sent_ping_event_(sent_ping_event),
1045 wait_event_(wait_event) { }
1047 void OnDoPing(int ping) {
1048 // Send an asynchronous message that unblocks the caller.
1049 Message* msg = new SyncChannelTestMsg_Ping(ping);
1050 msg->set_unblock(true);
1051 Send(msg);
1052 // Signal the event after the message has been sent on the channel, on the
1053 // IPC thread.
1054 ipc_thread().message_loop()->PostTask(
1055 FROM_HERE, base::Bind(&RestrictedDispatchServer::OnPingSent, this));
1058 void OnPingTTL(int ping, int* out) {
1059 *out = ping;
1060 wait_event_->Wait();
1063 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1065 private:
1066 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
1067 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchServer, message)
1068 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1069 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_PingTTL, OnPingTTL)
1070 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done)
1071 IPC_END_MESSAGE_MAP()
1072 return true;
1075 void OnPingSent() {
1076 sent_ping_event_->Signal();
1079 void OnNoArgs() { }
1080 WaitableEvent* sent_ping_event_;
1081 WaitableEvent* wait_event_;
1084 class NonRestrictedDispatchServer : public Worker {
1085 public:
1086 NonRestrictedDispatchServer(WaitableEvent* signal_event)
1087 : Worker("non_restricted_channel", Channel::MODE_SERVER),
1088 signal_event_(signal_event) {}
1090 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1092 void OnDoPingTTL(int ping) {
1093 int value = 0;
1094 Send(new SyncChannelTestMsg_PingTTL(ping, &value));
1095 signal_event_->Signal();
1098 private:
1099 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
1100 IPC_BEGIN_MESSAGE_MAP(NonRestrictedDispatchServer, message)
1101 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1102 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done)
1103 IPC_END_MESSAGE_MAP()
1104 return true;
1107 void OnNoArgs() { }
1108 WaitableEvent* signal_event_;
1111 class RestrictedDispatchClient : public Worker {
1112 public:
1113 RestrictedDispatchClient(WaitableEvent* sent_ping_event,
1114 RestrictedDispatchServer* server,
1115 NonRestrictedDispatchServer* server2,
1116 int* success)
1117 : Worker("restricted_channel", Channel::MODE_CLIENT),
1118 ping_(0),
1119 server_(server),
1120 server2_(server2),
1121 success_(success),
1122 sent_ping_event_(sent_ping_event) {}
1124 virtual void Run() OVERRIDE {
1125 // Incoming messages from our channel should only be dispatched when we
1126 // send a message on that same channel.
1127 channel()->SetRestrictDispatchChannelGroup(1);
1129 server_->ListenerThread()->message_loop()->PostTask(
1130 FROM_HERE, base::Bind(&RestrictedDispatchServer::OnDoPing, server_, 1));
1131 sent_ping_event_->Wait();
1132 Send(new SyncChannelTestMsg_NoArgs);
1133 if (ping_ == 1)
1134 ++*success_;
1135 else
1136 LOG(ERROR) << "Send failed to dispatch incoming message on same channel";
1138 non_restricted_channel_.reset(
1139 new SyncChannel("non_restricted_channel",
1140 Channel::MODE_CLIENT,
1141 this,
1142 ipc_thread().message_loop_proxy().get(),
1143 true,
1144 shutdown_event()));
1146 server_->ListenerThread()->message_loop()->PostTask(
1147 FROM_HERE, base::Bind(&RestrictedDispatchServer::OnDoPing, server_, 2));
1148 sent_ping_event_->Wait();
1149 // Check that the incoming message is *not* dispatched when sending on the
1150 // non restricted channel.
1151 // TODO(piman): there is a possibility of a false positive race condition
1152 // here, if the message that was posted on the server-side end of the pipe
1153 // is not visible yet on the client side, but I don't know how to solve this
1154 // without hooking into the internals of SyncChannel. I haven't seen it in
1155 // practice (i.e. not setting SetRestrictDispatchToSameChannel does cause
1156 // the following to fail).
1157 non_restricted_channel_->Send(new SyncChannelTestMsg_NoArgs);
1158 if (ping_ == 1)
1159 ++*success_;
1160 else
1161 LOG(ERROR) << "Send dispatched message from restricted channel";
1163 Send(new SyncChannelTestMsg_NoArgs);
1164 if (ping_ == 2)
1165 ++*success_;
1166 else
1167 LOG(ERROR) << "Send failed to dispatch incoming message on same channel";
1169 // Check that the incoming message on the non-restricted channel is
1170 // dispatched when sending on the restricted channel.
1171 server2_->ListenerThread()->message_loop()->PostTask(
1172 FROM_HERE,
1173 base::Bind(&NonRestrictedDispatchServer::OnDoPingTTL, server2_, 3));
1174 int value = 0;
1175 Send(new SyncChannelTestMsg_PingTTL(4, &value));
1176 if (ping_ == 3 && value == 4)
1177 ++*success_;
1178 else
1179 LOG(ERROR) << "Send failed to dispatch message from unrestricted channel";
1181 non_restricted_channel_->Send(new SyncChannelTestMsg_Done);
1182 non_restricted_channel_.reset();
1183 Send(new SyncChannelTestMsg_Done);
1184 Done();
1187 private:
1188 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
1189 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchClient, message)
1190 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Ping, OnPing)
1191 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_PingTTL, OnPingTTL)
1192 IPC_END_MESSAGE_MAP()
1193 return true;
1196 void OnPing(int ping) {
1197 ping_ = ping;
1200 void OnPingTTL(int ping, IPC::Message* reply) {
1201 ping_ = ping;
1202 // This message comes from the NonRestrictedDispatchServer, we have to send
1203 // the reply back manually.
1204 SyncChannelTestMsg_PingTTL::WriteReplyParams(reply, ping);
1205 non_restricted_channel_->Send(reply);
1208 int ping_;
1209 RestrictedDispatchServer* server_;
1210 NonRestrictedDispatchServer* server2_;
1211 int* success_;
1212 WaitableEvent* sent_ping_event_;
1213 scoped_ptr<SyncChannel> non_restricted_channel_;
1216 TEST_F(IPCSyncChannelTest, RestrictedDispatch) {
1217 WaitableEvent sent_ping_event(false, false);
1218 WaitableEvent wait_event(false, false);
1219 RestrictedDispatchServer* server =
1220 new RestrictedDispatchServer(&sent_ping_event, &wait_event);
1221 NonRestrictedDispatchServer* server2 =
1222 new NonRestrictedDispatchServer(&wait_event);
1224 int success = 0;
1225 std::vector<Worker*> workers;
1226 workers.push_back(server);
1227 workers.push_back(server2);
1228 workers.push_back(new RestrictedDispatchClient(
1229 &sent_ping_event, server, server2, &success));
1230 RunTest(workers);
1231 EXPECT_EQ(4, success);
1234 //------------------------------------------------------------------------------
1236 // This test case inspired by crbug.com/108491
1237 // We create two servers that use the same ListenerThread but have
1238 // SetRestrictDispatchToSameChannel set to true.
1239 // We create clients, then use some specific WaitableEvent wait/signalling to
1240 // ensure that messages get dispatched in a way that causes a deadlock due to
1241 // a nested dispatch and an eligible message in a higher-level dispatch's
1242 // delayed_queue. Specifically, we start with client1 about so send an
1243 // unblocking message to server1, while the shared listener thread for the
1244 // servers server1 and server2 is about to send a non-unblocking message to
1245 // client1. At the same time, client2 will be about to send an unblocking
1246 // message to server2. Server1 will handle the client1->server1 message by
1247 // telling server2 to send a non-unblocking message to client2.
1248 // What should happen is that the send to server2 should find the pending,
1249 // same-context client2->server2 message to dispatch, causing client2 to
1250 // unblock then handle the server2->client2 message, so that the shared
1251 // servers' listener thread can then respond to the client1->server1 message.
1252 // Then client1 can handle the non-unblocking server1->client1 message.
1253 // The old code would end up in a state where the server2->client2 message is
1254 // sent, but the client2->server2 message (which is eligible for dispatch, and
1255 // which is what client2 is waiting for) is stashed in a local delayed_queue
1256 // that has server1's channel context, causing a deadlock.
1257 // WaitableEvents in the events array are used to:
1258 // event 0: indicate to client1 that server listener is in OnDoServerTask
1259 // event 1: indicate to client1 that client2 listener is in OnDoClient2Task
1260 // event 2: indicate to server1 that client2 listener is in OnDoClient2Task
1261 // event 3: indicate to client2 that server listener is in OnDoServerTask
1263 class RestrictedDispatchDeadlockServer : public Worker {
1264 public:
1265 RestrictedDispatchDeadlockServer(int server_num,
1266 WaitableEvent* server_ready_event,
1267 WaitableEvent** events,
1268 RestrictedDispatchDeadlockServer* peer)
1269 : Worker(server_num == 1 ? "channel1" : "channel2", Channel::MODE_SERVER),
1270 server_num_(server_num),
1271 server_ready_event_(server_ready_event),
1272 events_(events),
1273 peer_(peer) { }
1275 void OnDoServerTask() {
1276 events_[3]->Signal();
1277 events_[2]->Wait();
1278 events_[0]->Signal();
1279 SendMessageToClient();
1282 virtual void Run() OVERRIDE {
1283 channel()->SetRestrictDispatchChannelGroup(1);
1284 server_ready_event_->Signal();
1287 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1289 private:
1290 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
1291 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockServer, message)
1292 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1293 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done)
1294 IPC_END_MESSAGE_MAP()
1295 return true;
1298 void OnNoArgs() {
1299 if (server_num_ == 1) {
1300 DCHECK(peer_ != NULL);
1301 peer_->SendMessageToClient();
1305 void SendMessageToClient() {
1306 Message* msg = new SyncChannelTestMsg_NoArgs;
1307 msg->set_unblock(false);
1308 DCHECK(!msg->should_unblock());
1309 Send(msg);
1312 int server_num_;
1313 WaitableEvent* server_ready_event_;
1314 WaitableEvent** events_;
1315 RestrictedDispatchDeadlockServer* peer_;
1318 class RestrictedDispatchDeadlockClient2 : public Worker {
1319 public:
1320 RestrictedDispatchDeadlockClient2(RestrictedDispatchDeadlockServer* server,
1321 WaitableEvent* server_ready_event,
1322 WaitableEvent** events)
1323 : Worker("channel2", Channel::MODE_CLIENT),
1324 server_ready_event_(server_ready_event),
1325 events_(events),
1326 received_msg_(false),
1327 received_noarg_reply_(false),
1328 done_issued_(false) {}
1330 virtual void Run() OVERRIDE {
1331 server_ready_event_->Wait();
1334 void OnDoClient2Task() {
1335 events_[3]->Wait();
1336 events_[1]->Signal();
1337 events_[2]->Signal();
1338 DCHECK(received_msg_ == false);
1340 Message* message = new SyncChannelTestMsg_NoArgs;
1341 message->set_unblock(true);
1342 Send(message);
1343 received_noarg_reply_ = true;
1346 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1347 private:
1348 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
1349 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockClient2, message)
1350 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1351 IPC_END_MESSAGE_MAP()
1352 return true;
1355 void OnNoArgs() {
1356 received_msg_ = true;
1357 PossiblyDone();
1360 void PossiblyDone() {
1361 if (received_noarg_reply_ && received_msg_) {
1362 DCHECK(done_issued_ == false);
1363 done_issued_ = true;
1364 Send(new SyncChannelTestMsg_Done);
1365 Done();
1369 WaitableEvent* server_ready_event_;
1370 WaitableEvent** events_;
1371 bool received_msg_;
1372 bool received_noarg_reply_;
1373 bool done_issued_;
1376 class RestrictedDispatchDeadlockClient1 : public Worker {
1377 public:
1378 RestrictedDispatchDeadlockClient1(RestrictedDispatchDeadlockServer* server,
1379 RestrictedDispatchDeadlockClient2* peer,
1380 WaitableEvent* server_ready_event,
1381 WaitableEvent** events)
1382 : Worker("channel1", Channel::MODE_CLIENT),
1383 server_(server),
1384 peer_(peer),
1385 server_ready_event_(server_ready_event),
1386 events_(events),
1387 received_msg_(false),
1388 received_noarg_reply_(false),
1389 done_issued_(false) {}
1391 virtual void Run() OVERRIDE {
1392 server_ready_event_->Wait();
1393 server_->ListenerThread()->message_loop()->PostTask(
1394 FROM_HERE,
1395 base::Bind(&RestrictedDispatchDeadlockServer::OnDoServerTask, server_));
1396 peer_->ListenerThread()->message_loop()->PostTask(
1397 FROM_HERE,
1398 base::Bind(&RestrictedDispatchDeadlockClient2::OnDoClient2Task, peer_));
1399 events_[0]->Wait();
1400 events_[1]->Wait();
1401 DCHECK(received_msg_ == false);
1403 Message* message = new SyncChannelTestMsg_NoArgs;
1404 message->set_unblock(true);
1405 Send(message);
1406 received_noarg_reply_ = true;
1407 PossiblyDone();
1410 private:
1411 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
1412 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockClient1, message)
1413 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1414 IPC_END_MESSAGE_MAP()
1415 return true;
1418 void OnNoArgs() {
1419 received_msg_ = true;
1420 PossiblyDone();
1423 void PossiblyDone() {
1424 if (received_noarg_reply_ && received_msg_) {
1425 DCHECK(done_issued_ == false);
1426 done_issued_ = true;
1427 Send(new SyncChannelTestMsg_Done);
1428 Done();
1432 RestrictedDispatchDeadlockServer* server_;
1433 RestrictedDispatchDeadlockClient2* peer_;
1434 WaitableEvent* server_ready_event_;
1435 WaitableEvent** events_;
1436 bool received_msg_;
1437 bool received_noarg_reply_;
1438 bool done_issued_;
1441 TEST_F(IPCSyncChannelTest, RestrictedDispatchDeadlock) {
1442 std::vector<Worker*> workers;
1444 // A shared worker thread so that server1 and server2 run on one thread.
1445 base::Thread worker_thread("RestrictedDispatchDeadlock");
1446 ASSERT_TRUE(worker_thread.Start());
1448 WaitableEvent server1_ready(false, false);
1449 WaitableEvent server2_ready(false, false);
1451 WaitableEvent event0(false, false);
1452 WaitableEvent event1(false, false);
1453 WaitableEvent event2(false, false);
1454 WaitableEvent event3(false, false);
1455 WaitableEvent* events[4] = {&event0, &event1, &event2, &event3};
1457 RestrictedDispatchDeadlockServer* server1;
1458 RestrictedDispatchDeadlockServer* server2;
1459 RestrictedDispatchDeadlockClient1* client1;
1460 RestrictedDispatchDeadlockClient2* client2;
1462 server2 = new RestrictedDispatchDeadlockServer(2, &server2_ready, events,
1463 NULL);
1464 server2->OverrideThread(&worker_thread);
1465 workers.push_back(server2);
1467 client2 = new RestrictedDispatchDeadlockClient2(server2, &server2_ready,
1468 events);
1469 workers.push_back(client2);
1471 server1 = new RestrictedDispatchDeadlockServer(1, &server1_ready, events,
1472 server2);
1473 server1->OverrideThread(&worker_thread);
1474 workers.push_back(server1);
1476 client1 = new RestrictedDispatchDeadlockClient1(server1, client2,
1477 &server1_ready, events);
1478 workers.push_back(client1);
1480 RunTest(workers);
1483 //------------------------------------------------------------------------------
1485 // This test case inspired by crbug.com/120530
1486 // We create 4 workers that pipe to each other W1->W2->W3->W4->W1 then we send a
1487 // message that recurses through 3, 4 or 5 steps to make sure, say, W1 can
1488 // re-enter when called from W4 while it's sending a message to W2.
1489 // The first worker drives the whole test so it must be treated specially.
1491 class RestrictedDispatchPipeWorker : public Worker {
1492 public:
1493 RestrictedDispatchPipeWorker(
1494 const std::string &channel1,
1495 WaitableEvent* event1,
1496 const std::string &channel2,
1497 WaitableEvent* event2,
1498 int group,
1499 int* success)
1500 : Worker(channel1, Channel::MODE_SERVER),
1501 event1_(event1),
1502 event2_(event2),
1503 other_channel_name_(channel2),
1504 group_(group),
1505 success_(success) {
1508 void OnPingTTL(int ping, int* ret) {
1509 *ret = 0;
1510 if (!ping)
1511 return;
1512 other_channel_->Send(new SyncChannelTestMsg_PingTTL(ping - 1, ret));
1513 ++*ret;
1516 void OnDone() {
1517 if (is_first())
1518 return;
1519 other_channel_->Send(new SyncChannelTestMsg_Done);
1520 other_channel_.reset();
1521 Done();
1524 virtual void Run() OVERRIDE {
1525 channel()->SetRestrictDispatchChannelGroup(group_);
1526 if (is_first())
1527 event1_->Signal();
1528 event2_->Wait();
1529 other_channel_.reset(
1530 new SyncChannel(other_channel_name_,
1531 Channel::MODE_CLIENT,
1532 this,
1533 ipc_thread().message_loop_proxy().get(),
1534 true,
1535 shutdown_event()));
1536 other_channel_->SetRestrictDispatchChannelGroup(group_);
1537 if (!is_first()) {
1538 event1_->Signal();
1539 return;
1541 *success_ = 0;
1542 int value = 0;
1543 OnPingTTL(3, &value);
1544 *success_ += (value == 3);
1545 OnPingTTL(4, &value);
1546 *success_ += (value == 4);
1547 OnPingTTL(5, &value);
1548 *success_ += (value == 5);
1549 other_channel_->Send(new SyncChannelTestMsg_Done);
1550 other_channel_.reset();
1551 Done();
1554 bool is_first() { return !!success_; }
1556 private:
1557 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
1558 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchPipeWorker, message)
1559 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_PingTTL, OnPingTTL)
1560 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, OnDone)
1561 IPC_END_MESSAGE_MAP()
1562 return true;
1565 scoped_ptr<SyncChannel> other_channel_;
1566 WaitableEvent* event1_;
1567 WaitableEvent* event2_;
1568 std::string other_channel_name_;
1569 int group_;
1570 int* success_;
1573 TEST_F(IPCSyncChannelTest, RestrictedDispatch4WayDeadlock) {
1574 int success = 0;
1575 std::vector<Worker*> workers;
1576 WaitableEvent event0(true, false);
1577 WaitableEvent event1(true, false);
1578 WaitableEvent event2(true, false);
1579 WaitableEvent event3(true, false);
1580 workers.push_back(new RestrictedDispatchPipeWorker(
1581 "channel0", &event0, "channel1", &event1, 1, &success));
1582 workers.push_back(new RestrictedDispatchPipeWorker(
1583 "channel1", &event1, "channel2", &event2, 2, NULL));
1584 workers.push_back(new RestrictedDispatchPipeWorker(
1585 "channel2", &event2, "channel3", &event3, 3, NULL));
1586 workers.push_back(new RestrictedDispatchPipeWorker(
1587 "channel3", &event3, "channel0", &event0, 4, NULL));
1588 RunTest(workers);
1589 EXPECT_EQ(3, success);
1592 //------------------------------------------------------------------------------
1594 // This test case inspired by crbug.com/122443
1595 // We want to make sure a reply message with the unblock flag set correctly
1596 // behaves as a reply, not a regular message.
1597 // We have 3 workers. Server1 will send a message to Server2 (which will block),
1598 // during which it will dispatch a message comming from Client, at which point
1599 // it will send another message to Server2. While sending that second message it
1600 // will receive a reply from Server1 with the unblock flag.
1602 class ReentrantReplyServer1 : public Worker {
1603 public:
1604 ReentrantReplyServer1(WaitableEvent* server_ready)
1605 : Worker("reentrant_reply1", Channel::MODE_SERVER),
1606 server_ready_(server_ready) { }
1608 virtual void Run() OVERRIDE {
1609 server2_channel_.reset(
1610 new SyncChannel("reentrant_reply2",
1611 Channel::MODE_CLIENT,
1612 this,
1613 ipc_thread().message_loop_proxy().get(),
1614 true,
1615 shutdown_event()));
1616 server_ready_->Signal();
1617 Message* msg = new SyncChannelTestMsg_Reentrant1();
1618 server2_channel_->Send(msg);
1619 server2_channel_.reset();
1620 Done();
1623 private:
1624 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
1625 IPC_BEGIN_MESSAGE_MAP(ReentrantReplyServer1, message)
1626 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Reentrant2, OnReentrant2)
1627 IPC_REPLY_HANDLER(OnReply)
1628 IPC_END_MESSAGE_MAP()
1629 return true;
1632 void OnReentrant2() {
1633 Message* msg = new SyncChannelTestMsg_Reentrant3();
1634 server2_channel_->Send(msg);
1637 void OnReply(const Message& message) {
1638 // If we get here, the Send() will never receive the reply (thus would
1639 // hang), so abort instead.
1640 LOG(FATAL) << "Reply message was dispatched";
1643 WaitableEvent* server_ready_;
1644 scoped_ptr<SyncChannel> server2_channel_;
1647 class ReentrantReplyServer2 : public Worker {
1648 public:
1649 ReentrantReplyServer2()
1650 : Worker("reentrant_reply2", Channel::MODE_SERVER),
1651 reply_(NULL) { }
1653 private:
1654 virtual bool OnMessageReceived(const Message& message) OVERRIDE {
1655 IPC_BEGIN_MESSAGE_MAP(ReentrantReplyServer2, message)
1656 IPC_MESSAGE_HANDLER_DELAY_REPLY(
1657 SyncChannelTestMsg_Reentrant1, OnReentrant1)
1658 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Reentrant3, OnReentrant3)
1659 IPC_END_MESSAGE_MAP()
1660 return true;
1663 void OnReentrant1(Message* reply) {
1664 DCHECK(!reply_);
1665 reply_ = reply;
1668 void OnReentrant3() {
1669 DCHECK(reply_);
1670 Message* reply = reply_;
1671 reply_ = NULL;
1672 reply->set_unblock(true);
1673 Send(reply);
1674 Done();
1677 Message* reply_;
1680 class ReentrantReplyClient : public Worker {
1681 public:
1682 ReentrantReplyClient(WaitableEvent* server_ready)
1683 : Worker("reentrant_reply1", Channel::MODE_CLIENT),
1684 server_ready_(server_ready) { }
1686 virtual void Run() OVERRIDE {
1687 server_ready_->Wait();
1688 Send(new SyncChannelTestMsg_Reentrant2());
1689 Done();
1692 private:
1693 WaitableEvent* server_ready_;
1696 TEST_F(IPCSyncChannelTest, ReentrantReply) {
1697 std::vector<Worker*> workers;
1698 WaitableEvent server_ready(false, false);
1699 workers.push_back(new ReentrantReplyServer2());
1700 workers.push_back(new ReentrantReplyServer1(&server_ready));
1701 workers.push_back(new ReentrantReplyClient(&server_ready));
1702 RunTest(workers);
1705 //------------------------------------------------------------------------------
1707 // Generate a validated channel ID using Channel::GenerateVerifiedChannelID().
1709 class VerifiedServer : public Worker {
1710 public:
1711 VerifiedServer(base::Thread* listener_thread,
1712 const std::string& channel_name,
1713 const std::string& reply_text)
1714 : Worker(channel_name, Channel::MODE_SERVER),
1715 reply_text_(reply_text) {
1716 Worker::OverrideThread(listener_thread);
1719 virtual void OnNestedTestMsg(Message* reply_msg) OVERRIDE {
1720 VLOG(1) << __FUNCTION__ << " Sending reply: " << reply_text_;
1721 SyncChannelNestedTestMsg_String::WriteReplyParams(reply_msg, reply_text_);
1722 Send(reply_msg);
1723 ASSERT_EQ(channel()->peer_pid(), base::GetCurrentProcId());
1724 Done();
1727 private:
1728 std::string reply_text_;
1731 class VerifiedClient : public Worker {
1732 public:
1733 VerifiedClient(base::Thread* listener_thread,
1734 const std::string& channel_name,
1735 const std::string& expected_text)
1736 : Worker(channel_name, Channel::MODE_CLIENT),
1737 expected_text_(expected_text) {
1738 Worker::OverrideThread(listener_thread);
1741 virtual void Run() OVERRIDE {
1742 std::string response;
1743 SyncMessage* msg = new SyncChannelNestedTestMsg_String(&response);
1744 bool result = Send(msg);
1745 DCHECK(result);
1746 DCHECK_EQ(response, expected_text_);
1747 // expected_text_ is only used in the above DCHECK. This line suppresses the
1748 // "unused private field" warning in release builds.
1749 (void)expected_text_;
1751 VLOG(1) << __FUNCTION__ << " Received reply: " << response;
1752 ASSERT_EQ(channel()->peer_pid(), base::GetCurrentProcId());
1753 Done();
1756 private:
1757 std::string expected_text_;
1760 void Verified() {
1761 std::vector<Worker*> workers;
1763 // A shared worker thread for servers
1764 base::Thread server_worker_thread("Verified_ServerListener");
1765 ASSERT_TRUE(server_worker_thread.Start());
1767 base::Thread client_worker_thread("Verified_ClientListener");
1768 ASSERT_TRUE(client_worker_thread.Start());
1770 std::string channel_id = Channel::GenerateVerifiedChannelID("Verified");
1771 Worker* worker;
1773 worker = new VerifiedServer(&server_worker_thread,
1774 channel_id,
1775 "Got first message");
1776 workers.push_back(worker);
1778 worker = new VerifiedClient(&client_worker_thread,
1779 channel_id,
1780 "Got first message");
1781 workers.push_back(worker);
1783 RunTest(workers);
1786 // Windows needs to send an out-of-band secret to verify the client end of the
1787 // channel. Test that we still connect correctly in that case.
1788 TEST_F(IPCSyncChannelTest, Verified) {
1789 Verified();
1792 } // namespace
1793 } // namespace IPC