1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ipc/ipc_sync_channel.h"
10 #include "base/basictypes.h"
11 #include "base/bind.h"
12 #include "base/logging.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/message_loop/message_loop.h"
15 #include "base/process/process_handle.h"
16 #include "base/run_loop.h"
17 #include "base/strings/string_util.h"
18 #include "base/synchronization/waitable_event.h"
19 #include "base/threading/platform_thread.h"
20 #include "base/threading/thread.h"
21 #include "ipc/ipc_listener.h"
22 #include "ipc/ipc_message.h"
23 #include "ipc/ipc_sender.h"
24 #include "ipc/ipc_sync_message_filter.h"
25 #include "ipc/ipc_sync_message_unittest.h"
26 #include "testing/gtest/include/gtest/gtest.h"
28 using base::WaitableEvent
;
33 // Base class for a "process" with listener and IPC threads.
34 class Worker
: public Listener
, public Sender
{
36 // Will create a channel without a name.
37 Worker(Channel::Mode mode
, const std::string
& thread_name
)
38 : done_(new WaitableEvent(false, false)),
39 channel_created_(new WaitableEvent(false, false)),
41 ipc_thread_((thread_name
+ "_ipc").c_str()),
42 listener_thread_((thread_name
+ "_listener").c_str()),
43 overrided_thread_(NULL
),
44 shutdown_event_(true, false),
48 // Will create a named channel and use this name for the threads' name.
49 Worker(const std::string
& channel_name
, Channel::Mode mode
)
50 : done_(new WaitableEvent(false, false)),
51 channel_created_(new WaitableEvent(false, false)),
52 channel_name_(channel_name
),
54 ipc_thread_((channel_name
+ "_ipc").c_str()),
55 listener_thread_((channel_name
+ "_listener").c_str()),
56 overrided_thread_(NULL
),
57 shutdown_event_(true, false),
62 // Shutdown() must be called before destruction.
67 virtual bool Send(Message
* msg
) OVERRIDE
{ return channel_
->Send(msg
); }
68 void WaitForChannelCreation() { channel_created_
->Wait(); }
70 DCHECK(base::MessageLoop::current() == ListenerThread()->message_loop());
74 StartThread(&listener_thread_
, base::MessageLoop::TYPE_DEFAULT
);
75 ListenerThread()->message_loop()->PostTask(
76 FROM_HERE
, base::Bind(&Worker::OnStart
, this));
79 // The IPC thread needs to outlive SyncChannel. We can't do this in
80 // ~Worker(), since that'll reset the vtable pointer (to Worker's), which
81 // may result in a race conditions. See http://crbug.com/25841.
82 WaitableEvent
listener_done(false, false), ipc_done(false, false);
83 ListenerThread()->message_loop()->PostTask(
84 FROM_HERE
, base::Bind(&Worker::OnListenerThreadShutdown1
, this,
85 &listener_done
, &ipc_done
));
89 listener_thread_
.Stop();
92 void OverrideThread(base::Thread
* overrided_thread
) {
93 DCHECK(overrided_thread_
== NULL
);
94 overrided_thread_
= overrided_thread
;
96 bool SendAnswerToLife(bool pump
, bool succeed
) {
98 SyncMessage
* msg
= new SyncChannelTestMsg_AnswerToLife(&answer
);
100 msg
->EnableMessagePumping();
101 bool result
= Send(msg
);
102 DCHECK_EQ(result
, succeed
);
103 DCHECK_EQ(answer
, (succeed
? 42 : 0));
106 bool SendDouble(bool pump
, bool succeed
) {
108 SyncMessage
* msg
= new SyncChannelTestMsg_Double(5, &answer
);
110 msg
->EnableMessagePumping();
111 bool result
= Send(msg
);
112 DCHECK_EQ(result
, succeed
);
113 DCHECK_EQ(answer
, (succeed
? 10 : 0));
116 const std::string
& channel_name() { return channel_name_
; }
117 Channel::Mode
mode() { return mode_
; }
118 WaitableEvent
* done_event() { return done_
.get(); }
119 WaitableEvent
* shutdown_event() { return &shutdown_event_
; }
120 void ResetChannel() { channel_
.reset(); }
121 // Derived classes need to call this when they've completed their part of
123 void Done() { done_
->Signal(); }
126 SyncChannel
* channel() { return channel_
.get(); }
127 // Functions for dervied classes to implement if they wish.
128 virtual void Run() { }
129 virtual void OnAnswer(int* answer
) { NOTREACHED(); }
130 virtual void OnAnswerDelay(Message
* reply_msg
) {
131 // The message handler map below can only take one entry for
132 // SyncChannelTestMsg_AnswerToLife, so since some classes want
133 // the normal version while other want the delayed reply, we
134 // call the normal version if the derived class didn't override
138 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg
, answer
);
141 virtual void OnDouble(int in
, int* out
) { NOTREACHED(); }
142 virtual void OnDoubleDelay(int in
, Message
* reply_msg
) {
144 OnDouble(in
, &result
);
145 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg
, result
);
149 virtual void OnNestedTestMsg(Message
* reply_msg
) {
153 virtual SyncChannel
* CreateChannel() {
154 return new SyncChannel(channel_name_
,
157 ipc_thread_
.message_loop_proxy().get(),
162 base::Thread
* ListenerThread() {
163 return overrided_thread_
? overrided_thread_
: &listener_thread_
;
166 const base::Thread
& ipc_thread() const { return ipc_thread_
; }
169 // Called on the listener thread to create the sync channel.
171 // Link ipc_thread_, listener_thread_ and channel_ altogether.
172 StartThread(&ipc_thread_
, base::MessageLoop::TYPE_IO
);
173 channel_
.reset(CreateChannel());
174 channel_created_
->Signal();
178 void OnListenerThreadShutdown1(WaitableEvent
* listener_event
,
179 WaitableEvent
* ipc_event
) {
180 // SyncChannel needs to be destructed on the thread that it was created on.
183 base::RunLoop().RunUntilIdle();
185 ipc_thread_
.message_loop()->PostTask(
186 FROM_HERE
, base::Bind(&Worker::OnIPCThreadShutdown
, this,
187 listener_event
, ipc_event
));
190 void OnIPCThreadShutdown(WaitableEvent
* listener_event
,
191 WaitableEvent
* ipc_event
) {
192 base::RunLoop().RunUntilIdle();
195 listener_thread_
.message_loop()->PostTask(
196 FROM_HERE
, base::Bind(&Worker::OnListenerThreadShutdown2
, this,
200 void OnListenerThreadShutdown2(WaitableEvent
* listener_event
) {
201 base::RunLoop().RunUntilIdle();
202 listener_event
->Signal();
205 virtual bool OnMessageReceived(const Message
& message
) OVERRIDE
{
206 IPC_BEGIN_MESSAGE_MAP(Worker
, message
)
207 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_Double
, OnDoubleDelay
)
208 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_AnswerToLife
,
210 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelNestedTestMsg_String
,
212 IPC_END_MESSAGE_MAP()
216 void StartThread(base::Thread
* thread
, base::MessageLoop::Type type
) {
217 base::Thread::Options options
;
218 options
.message_loop_type
= type
;
219 thread
->StartWithOptions(options
);
222 scoped_ptr
<WaitableEvent
> done_
;
223 scoped_ptr
<WaitableEvent
> channel_created_
;
224 std::string channel_name_
;
226 scoped_ptr
<SyncChannel
> channel_
;
227 base::Thread ipc_thread_
;
228 base::Thread listener_thread_
;
229 base::Thread
* overrided_thread_
;
231 base::WaitableEvent shutdown_event_
;
235 DISALLOW_COPY_AND_ASSIGN(Worker
);
239 // Starts the test with the given workers. This function deletes the workers
241 void RunTest(std::vector
<Worker
*> workers
) {
242 // First we create the workers that are channel servers, or else the other
243 // workers' channel initialization might fail because the pipe isn't created..
244 for (size_t i
= 0; i
< workers
.size(); ++i
) {
245 if (workers
[i
]->mode() & Channel::MODE_SERVER_FLAG
) {
247 workers
[i
]->WaitForChannelCreation();
251 // now create the clients
252 for (size_t i
= 0; i
< workers
.size(); ++i
) {
253 if (workers
[i
]->mode() & Channel::MODE_CLIENT_FLAG
)
257 // wait for all the workers to finish
258 for (size_t i
= 0; i
< workers
.size(); ++i
)
259 workers
[i
]->done_event()->Wait();
261 for (size_t i
= 0; i
< workers
.size(); ++i
) {
262 workers
[i
]->Shutdown();
267 class IPCSyncChannelTest
: public testing::Test
{
269 base::MessageLoop message_loop_
;
272 //------------------------------------------------------------------------------
274 class SimpleServer
: public Worker
{
276 explicit SimpleServer(bool pump_during_send
)
277 : Worker(Channel::MODE_SERVER
, "simpler_server"),
278 pump_during_send_(pump_during_send
) { }
279 virtual void Run() OVERRIDE
{
280 SendAnswerToLife(pump_during_send_
, true);
284 bool pump_during_send_
;
287 class SimpleClient
: public Worker
{
289 SimpleClient() : Worker(Channel::MODE_CLIENT
, "simple_client") { }
291 virtual void OnAnswer(int* answer
) OVERRIDE
{
297 void Simple(bool pump_during_send
) {
298 std::vector
<Worker
*> workers
;
299 workers
.push_back(new SimpleServer(pump_during_send
));
300 workers
.push_back(new SimpleClient());
304 // Tests basic synchronous call
305 TEST_F(IPCSyncChannelTest
, Simple
) {
310 //------------------------------------------------------------------------------
312 // Worker classes which override how the sync channel is created to use the
313 // two-step initialization (calling the lightweight constructor and then
314 // ChannelProxy::Init separately) process.
315 class TwoStepServer
: public Worker
{
317 explicit TwoStepServer(bool create_pipe_now
)
318 : Worker(Channel::MODE_SERVER
, "simpler_server"),
319 create_pipe_now_(create_pipe_now
) { }
321 virtual void Run() OVERRIDE
{
322 SendAnswerToLife(false, true);
326 virtual SyncChannel
* CreateChannel() OVERRIDE
{
327 SyncChannel
* channel
= new SyncChannel(
328 this, ipc_thread().message_loop_proxy().get(), shutdown_event());
329 channel
->Init(channel_name(), mode(), create_pipe_now_
);
333 bool create_pipe_now_
;
336 class TwoStepClient
: public Worker
{
338 TwoStepClient(bool create_pipe_now
)
339 : Worker(Channel::MODE_CLIENT
, "simple_client"),
340 create_pipe_now_(create_pipe_now
) { }
342 virtual void OnAnswer(int* answer
) OVERRIDE
{
347 virtual SyncChannel
* CreateChannel() OVERRIDE
{
348 SyncChannel
* channel
= new SyncChannel(
349 this, ipc_thread().message_loop_proxy().get(), shutdown_event());
350 channel
->Init(channel_name(), mode(), create_pipe_now_
);
354 bool create_pipe_now_
;
357 void TwoStep(bool create_server_pipe_now
, bool create_client_pipe_now
) {
358 std::vector
<Worker
*> workers
;
359 workers
.push_back(new TwoStepServer(create_server_pipe_now
));
360 workers
.push_back(new TwoStepClient(create_client_pipe_now
));
364 // Tests basic two-step initialization, where you call the lightweight
365 // constructor then Init.
366 TEST_F(IPCSyncChannelTest
, TwoStepInitialization
) {
367 TwoStep(false, false);
368 TwoStep(false, true);
369 TwoStep(true, false);
373 //------------------------------------------------------------------------------
375 class DelayClient
: public Worker
{
377 DelayClient() : Worker(Channel::MODE_CLIENT
, "delay_client") { }
379 virtual void OnAnswerDelay(Message
* reply_msg
) OVERRIDE
{
380 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg
, 42);
386 void DelayReply(bool pump_during_send
) {
387 std::vector
<Worker
*> workers
;
388 workers
.push_back(new SimpleServer(pump_during_send
));
389 workers
.push_back(new DelayClient());
393 // Tests that asynchronous replies work
394 TEST_F(IPCSyncChannelTest
, DelayReply
) {
399 //------------------------------------------------------------------------------
401 class NoHangServer
: public Worker
{
403 NoHangServer(WaitableEvent
* got_first_reply
, bool pump_during_send
)
404 : Worker(Channel::MODE_SERVER
, "no_hang_server"),
405 got_first_reply_(got_first_reply
),
406 pump_during_send_(pump_during_send
) { }
407 virtual void Run() OVERRIDE
{
408 SendAnswerToLife(pump_during_send_
, true);
409 got_first_reply_
->Signal();
411 SendAnswerToLife(pump_during_send_
, false);
415 WaitableEvent
* got_first_reply_
;
416 bool pump_during_send_
;
419 class NoHangClient
: public Worker
{
421 explicit NoHangClient(WaitableEvent
* got_first_reply
)
422 : Worker(Channel::MODE_CLIENT
, "no_hang_client"),
423 got_first_reply_(got_first_reply
) { }
425 virtual void OnAnswerDelay(Message
* reply_msg
) OVERRIDE
{
426 // Use the DELAY_REPLY macro so that we can force the reply to be sent
427 // before this function returns (when the channel will be reset).
428 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg
, 42);
430 got_first_reply_
->Wait();
435 WaitableEvent
* got_first_reply_
;
438 void NoHang(bool pump_during_send
) {
439 WaitableEvent
got_first_reply(false, false);
440 std::vector
<Worker
*> workers
;
441 workers
.push_back(new NoHangServer(&got_first_reply
, pump_during_send
));
442 workers
.push_back(new NoHangClient(&got_first_reply
));
446 // Tests that caller doesn't hang if receiver dies
447 TEST_F(IPCSyncChannelTest
, NoHang
) {
452 //------------------------------------------------------------------------------
454 class UnblockServer
: public Worker
{
456 UnblockServer(bool pump_during_send
, bool delete_during_send
)
457 : Worker(Channel::MODE_SERVER
, "unblock_server"),
458 pump_during_send_(pump_during_send
),
459 delete_during_send_(delete_during_send
) { }
460 virtual void Run() OVERRIDE
{
461 if (delete_during_send_
) {
462 // Use custom code since race conditions mean the answer may or may not be
465 SyncMessage
* msg
= new SyncChannelTestMsg_AnswerToLife(&answer
);
466 if (pump_during_send_
)
467 msg
->EnableMessagePumping();
470 SendAnswerToLife(pump_during_send_
, true);
475 virtual void OnDoubleDelay(int in
, Message
* reply_msg
) OVERRIDE
{
476 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg
, in
* 2);
478 if (delete_during_send_
)
482 bool pump_during_send_
;
483 bool delete_during_send_
;
486 class UnblockClient
: public Worker
{
488 explicit UnblockClient(bool pump_during_send
)
489 : Worker(Channel::MODE_CLIENT
, "unblock_client"),
490 pump_during_send_(pump_during_send
) { }
492 virtual void OnAnswer(int* answer
) OVERRIDE
{
493 SendDouble(pump_during_send_
, true);
498 bool pump_during_send_
;
501 void Unblock(bool server_pump
, bool client_pump
, bool delete_during_send
) {
502 std::vector
<Worker
*> workers
;
503 workers
.push_back(new UnblockServer(server_pump
, delete_during_send
));
504 workers
.push_back(new UnblockClient(client_pump
));
508 // Tests that the caller unblocks to answer a sync message from the receiver.
509 TEST_F(IPCSyncChannelTest
, Unblock
) {
510 Unblock(false, false, false);
511 Unblock(false, true, false);
512 Unblock(true, false, false);
513 Unblock(true, true, false);
516 //------------------------------------------------------------------------------
518 // Tests that the the SyncChannel object can be deleted during a Send.
519 TEST_F(IPCSyncChannelTest
, ChannelDeleteDuringSend
) {
520 Unblock(false, false, true);
521 Unblock(false, true, true);
522 Unblock(true, false, true);
523 Unblock(true, true, true);
526 //------------------------------------------------------------------------------
528 class RecursiveServer
: public Worker
{
530 RecursiveServer(bool expected_send_result
, bool pump_first
, bool pump_second
)
531 : Worker(Channel::MODE_SERVER
, "recursive_server"),
532 expected_send_result_(expected_send_result
),
533 pump_first_(pump_first
), pump_second_(pump_second
) {}
534 virtual void Run() OVERRIDE
{
535 SendDouble(pump_first_
, expected_send_result_
);
539 virtual void OnDouble(int in
, int* out
) OVERRIDE
{
541 SendAnswerToLife(pump_second_
, expected_send_result_
);
544 bool expected_send_result_
, pump_first_
, pump_second_
;
547 class RecursiveClient
: public Worker
{
549 RecursiveClient(bool pump_during_send
, bool close_channel
)
550 : Worker(Channel::MODE_CLIENT
, "recursive_client"),
551 pump_during_send_(pump_during_send
), close_channel_(close_channel
) {}
553 virtual void OnDoubleDelay(int in
, Message
* reply_msg
) OVERRIDE
{
554 SendDouble(pump_during_send_
, !close_channel_
);
555 if (close_channel_
) {
558 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg
, in
* 2);
564 virtual void OnAnswerDelay(Message
* reply_msg
) OVERRIDE
{
565 if (close_channel_
) {
569 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg
, 42);
574 bool pump_during_send_
, close_channel_
;
578 bool server_pump_first
, bool server_pump_second
, bool client_pump
) {
579 std::vector
<Worker
*> workers
;
581 new RecursiveServer(true, server_pump_first
, server_pump_second
));
582 workers
.push_back(new RecursiveClient(client_pump
, false));
586 // Tests a server calling Send while another Send is pending.
587 TEST_F(IPCSyncChannelTest
, Recursive
) {
588 Recursive(false, false, false);
589 Recursive(false, false, true);
590 Recursive(false, true, false);
591 Recursive(false, true, true);
592 Recursive(true, false, false);
593 Recursive(true, false, true);
594 Recursive(true, true, false);
595 Recursive(true, true, true);
598 //------------------------------------------------------------------------------
600 void RecursiveNoHang(
601 bool server_pump_first
, bool server_pump_second
, bool client_pump
) {
602 std::vector
<Worker
*> workers
;
604 new RecursiveServer(false, server_pump_first
, server_pump_second
));
605 workers
.push_back(new RecursiveClient(client_pump
, true));
609 // Tests that if a caller makes a sync call during an existing sync call and
610 // the receiver dies, neither of the Send() calls hang.
611 TEST_F(IPCSyncChannelTest
, RecursiveNoHang
) {
612 RecursiveNoHang(false, false, false);
613 RecursiveNoHang(false, false, true);
614 RecursiveNoHang(false, true, false);
615 RecursiveNoHang(false, true, true);
616 RecursiveNoHang(true, false, false);
617 RecursiveNoHang(true, false, true);
618 RecursiveNoHang(true, true, false);
619 RecursiveNoHang(true, true, true);
622 //------------------------------------------------------------------------------
624 class MultipleServer1
: public Worker
{
626 explicit MultipleServer1(bool pump_during_send
)
627 : Worker("test_channel1", Channel::MODE_SERVER
),
628 pump_during_send_(pump_during_send
) { }
630 virtual void Run() OVERRIDE
{
631 SendDouble(pump_during_send_
, true);
635 bool pump_during_send_
;
638 class MultipleClient1
: public Worker
{
640 MultipleClient1(WaitableEvent
* client1_msg_received
,
641 WaitableEvent
* client1_can_reply
) :
642 Worker("test_channel1", Channel::MODE_CLIENT
),
643 client1_msg_received_(client1_msg_received
),
644 client1_can_reply_(client1_can_reply
) { }
646 virtual void OnDouble(int in
, int* out
) OVERRIDE
{
647 client1_msg_received_
->Signal();
649 client1_can_reply_
->Wait();
654 WaitableEvent
*client1_msg_received_
, *client1_can_reply_
;
657 class MultipleServer2
: public Worker
{
659 MultipleServer2() : Worker("test_channel2", Channel::MODE_SERVER
) { }
661 virtual void OnAnswer(int* result
) OVERRIDE
{
667 class MultipleClient2
: public Worker
{
670 WaitableEvent
* client1_msg_received
, WaitableEvent
* client1_can_reply
,
671 bool pump_during_send
)
672 : Worker("test_channel2", Channel::MODE_CLIENT
),
673 client1_msg_received_(client1_msg_received
),
674 client1_can_reply_(client1_can_reply
),
675 pump_during_send_(pump_during_send
) { }
677 virtual void Run() OVERRIDE
{
678 client1_msg_received_
->Wait();
679 SendAnswerToLife(pump_during_send_
, true);
680 client1_can_reply_
->Signal();
685 WaitableEvent
*client1_msg_received_
, *client1_can_reply_
;
686 bool pump_during_send_
;
689 void Multiple(bool server_pump
, bool client_pump
) {
690 std::vector
<Worker
*> workers
;
692 // A shared worker thread so that server1 and server2 run on one thread.
693 base::Thread
worker_thread("Multiple");
694 ASSERT_TRUE(worker_thread
.Start());
696 // Server1 sends a sync msg to client1, which blocks the reply until
697 // server2 (which runs on the same worker thread as server1) responds
698 // to a sync msg from client2.
699 WaitableEvent
client1_msg_received(false, false);
700 WaitableEvent
client1_can_reply(false, false);
704 worker
= new MultipleServer2();
705 worker
->OverrideThread(&worker_thread
);
706 workers
.push_back(worker
);
708 worker
= new MultipleClient2(
709 &client1_msg_received
, &client1_can_reply
, client_pump
);
710 workers
.push_back(worker
);
712 worker
= new MultipleServer1(server_pump
);
713 worker
->OverrideThread(&worker_thread
);
714 workers
.push_back(worker
);
716 worker
= new MultipleClient1(
717 &client1_msg_received
, &client1_can_reply
);
718 workers
.push_back(worker
);
723 // Tests that multiple SyncObjects on the same listener thread can unblock each
725 TEST_F(IPCSyncChannelTest
, Multiple
) {
726 Multiple(false, false);
727 Multiple(false, true);
728 Multiple(true, false);
729 Multiple(true, true);
732 //------------------------------------------------------------------------------
734 // This class provides server side functionality to test the case where
735 // multiple sync channels are in use on the same thread on the client and
736 // nested calls are issued.
737 class QueuedReplyServer
: public Worker
{
739 QueuedReplyServer(base::Thread
* listener_thread
,
740 const std::string
& channel_name
,
741 const std::string
& reply_text
)
742 : Worker(channel_name
, Channel::MODE_SERVER
),
743 reply_text_(reply_text
) {
744 Worker::OverrideThread(listener_thread
);
747 virtual void OnNestedTestMsg(Message
* reply_msg
) OVERRIDE
{
748 VLOG(1) << __FUNCTION__
<< " Sending reply: " << reply_text_
;
749 SyncChannelNestedTestMsg_String::WriteReplyParams(reply_msg
, reply_text_
);
755 std::string reply_text_
;
758 // The QueuedReplyClient class provides functionality to test the case where
759 // multiple sync channels are in use on the same thread and they make nested
760 // sync calls, i.e. while the first channel waits for a response it makes a
761 // sync call on another channel.
762 // The callstack should unwind correctly, i.e. the outermost call should
763 // complete first, and so on.
764 class QueuedReplyClient
: public Worker
{
766 QueuedReplyClient(base::Thread
* listener_thread
,
767 const std::string
& channel_name
,
768 const std::string
& expected_text
,
769 bool pump_during_send
)
770 : Worker(channel_name
, Channel::MODE_CLIENT
),
771 pump_during_send_(pump_during_send
),
772 expected_text_(expected_text
) {
773 Worker::OverrideThread(listener_thread
);
776 virtual void Run() OVERRIDE
{
777 std::string response
;
778 SyncMessage
* msg
= new SyncChannelNestedTestMsg_String(&response
);
779 if (pump_during_send_
)
780 msg
->EnableMessagePumping();
781 bool result
= Send(msg
);
783 DCHECK_EQ(response
, expected_text_
);
785 VLOG(1) << __FUNCTION__
<< " Received reply: " << response
;
790 bool pump_during_send_
;
791 std::string expected_text_
;
794 void QueuedReply(bool client_pump
) {
795 std::vector
<Worker
*> workers
;
797 // A shared worker thread for servers
798 base::Thread
server_worker_thread("QueuedReply_ServerListener");
799 ASSERT_TRUE(server_worker_thread
.Start());
801 base::Thread
client_worker_thread("QueuedReply_ClientListener");
802 ASSERT_TRUE(client_worker_thread
.Start());
806 worker
= new QueuedReplyServer(&server_worker_thread
,
807 "QueuedReply_Server1",
808 "Got first message");
809 workers
.push_back(worker
);
811 worker
= new QueuedReplyServer(&server_worker_thread
,
812 "QueuedReply_Server2",
813 "Got second message");
814 workers
.push_back(worker
);
816 worker
= new QueuedReplyClient(&client_worker_thread
,
817 "QueuedReply_Server1",
820 workers
.push_back(worker
);
822 worker
= new QueuedReplyClient(&client_worker_thread
,
823 "QueuedReply_Server2",
824 "Got second message",
826 workers
.push_back(worker
);
831 // While a blocking send is in progress, the listener thread might answer other
832 // synchronous messages. This tests that if during the response to another
833 // message the reply to the original messages comes, it is queued up correctly
834 // and the original Send is unblocked later.
835 // We also test that the send call stacks unwind correctly when the channel
836 // pumps messages while waiting for a response.
837 TEST_F(IPCSyncChannelTest
, QueuedReply
) {
842 //------------------------------------------------------------------------------
844 class ChattyClient
: public Worker
{
847 Worker(Channel::MODE_CLIENT
, "chatty_client") { }
849 virtual void OnAnswer(int* answer
) OVERRIDE
{
850 // The PostMessage limit is 10k. Send 20% more than that.
851 const int kMessageLimit
= 10000;
852 const int kMessagesToSend
= kMessageLimit
* 120 / 100;
853 for (int i
= 0; i
< kMessagesToSend
; ++i
) {
854 if (!SendDouble(false, true))
862 void ChattyServer(bool pump_during_send
) {
863 std::vector
<Worker
*> workers
;
864 workers
.push_back(new UnblockServer(pump_during_send
, false));
865 workers
.push_back(new ChattyClient());
869 // Tests http://b/1093251 - that sending lots of sync messages while
870 // the receiver is waiting for a sync reply does not overflow the PostMessage
872 TEST_F(IPCSyncChannelTest
, ChattyServer
) {
877 //------------------------------------------------------------------------------
879 void NestedCallback(Worker
* server
) {
880 // Sleep a bit so that we wake up after the reply has been received.
881 base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(250));
882 server
->SendAnswerToLife(true, true);
885 bool timeout_occurred
= false;
887 void TimeoutCallback() {
888 timeout_occurred
= true;
891 class DoneEventRaceServer
: public Worker
{
893 DoneEventRaceServer()
894 : Worker(Channel::MODE_SERVER
, "done_event_race_server") { }
896 virtual void Run() OVERRIDE
{
897 base::MessageLoop::current()->PostTask(FROM_HERE
,
898 base::Bind(&NestedCallback
, this));
899 base::MessageLoop::current()->PostDelayedTask(
901 base::Bind(&TimeoutCallback
),
902 base::TimeDelta::FromSeconds(9));
903 // Even though we have a timeout on the Send, it will succeed since for this
904 // bug, the reply message comes back and is deserialized, however the done
905 // event wasn't set. So we indirectly use the timeout task to notice if a
907 SendAnswerToLife(true, true);
908 DCHECK(!timeout_occurred
);
913 // Tests http://b/1474092 - that if after the done_event is set but before
914 // OnObjectSignaled is called another message is sent out, then after its
915 // reply comes back OnObjectSignaled will be called for the first message.
916 TEST_F(IPCSyncChannelTest
, DoneEventRace
) {
917 std::vector
<Worker
*> workers
;
918 workers
.push_back(new DoneEventRaceServer());
919 workers
.push_back(new SimpleClient());
923 //------------------------------------------------------------------------------
925 class TestSyncMessageFilter
: public SyncMessageFilter
{
927 TestSyncMessageFilter(base::WaitableEvent
* shutdown_event
,
929 scoped_refptr
<base::MessageLoopProxy
> message_loop
)
930 : SyncMessageFilter(shutdown_event
),
932 message_loop_(message_loop
) {
935 virtual void OnFilterAdded(Channel
* channel
) OVERRIDE
{
936 SyncMessageFilter::OnFilterAdded(channel
);
937 message_loop_
->PostTask(
939 base::Bind(&TestSyncMessageFilter::SendMessageOnHelperThread
, this));
942 void SendMessageOnHelperThread() {
944 bool result
= Send(new SyncChannelTestMsg_AnswerToLife(&answer
));
946 DCHECK_EQ(answer
, 42);
952 virtual ~TestSyncMessageFilter() {}
955 scoped_refptr
<base::MessageLoopProxy
> message_loop_
;
958 class SyncMessageFilterServer
: public Worker
{
960 SyncMessageFilterServer()
961 : Worker(Channel::MODE_SERVER
, "sync_message_filter_server"),
962 thread_("helper_thread") {
963 base::Thread::Options options
;
964 options
.message_loop_type
= base::MessageLoop::TYPE_DEFAULT
;
965 thread_
.StartWithOptions(options
);
966 filter_
= new TestSyncMessageFilter(shutdown_event(), this,
967 thread_
.message_loop_proxy());
970 virtual void Run() OVERRIDE
{
971 channel()->AddFilter(filter_
.get());
974 base::Thread thread_
;
975 scoped_refptr
<TestSyncMessageFilter
> filter_
;
978 // This class provides functionality to test the case that a Send on the sync
979 // channel does not crash after the channel has been closed.
980 class ServerSendAfterClose
: public Worker
{
982 ServerSendAfterClose()
983 : Worker(Channel::MODE_SERVER
, "simpler_server"),
988 ListenerThread()->message_loop()->PostTask(
989 FROM_HERE
, base::Bind(base::IgnoreResult(&ServerSendAfterClose::Send
),
990 this, new SyncChannelTestMsg_NoArgs
));
994 bool send_result() const {
999 virtual void Run() OVERRIDE
{
1004 virtual bool Send(Message
* msg
) OVERRIDE
{
1005 send_result_
= Worker::Send(msg
);
1007 return send_result_
;
1013 // Tests basic synchronous call
1014 TEST_F(IPCSyncChannelTest
, SyncMessageFilter
) {
1015 std::vector
<Worker
*> workers
;
1016 workers
.push_back(new SyncMessageFilterServer());
1017 workers
.push_back(new SimpleClient());
1021 // Test the case when the channel is closed and a Send is attempted after that.
1022 TEST_F(IPCSyncChannelTest
, SendAfterClose
) {
1023 ServerSendAfterClose server
;
1026 server
.done_event()->Wait();
1027 server
.done_event()->Reset();
1030 server
.done_event()->Wait();
1032 EXPECT_FALSE(server
.send_result());
1037 //------------------------------------------------------------------------------
1039 class RestrictedDispatchServer
: public Worker
{
1041 RestrictedDispatchServer(WaitableEvent
* sent_ping_event
,
1042 WaitableEvent
* wait_event
)
1043 : Worker("restricted_channel", Channel::MODE_SERVER
),
1044 sent_ping_event_(sent_ping_event
),
1045 wait_event_(wait_event
) { }
1047 void OnDoPing(int ping
) {
1048 // Send an asynchronous message that unblocks the caller.
1049 Message
* msg
= new SyncChannelTestMsg_Ping(ping
);
1050 msg
->set_unblock(true);
1052 // Signal the event after the message has been sent on the channel, on the
1054 ipc_thread().message_loop()->PostTask(
1055 FROM_HERE
, base::Bind(&RestrictedDispatchServer::OnPingSent
, this));
1058 void OnPingTTL(int ping
, int* out
) {
1060 wait_event_
->Wait();
1063 base::Thread
* ListenerThread() { return Worker::ListenerThread(); }
1066 virtual bool OnMessageReceived(const Message
& message
) OVERRIDE
{
1067 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchServer
, message
)
1068 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs
, OnNoArgs
)
1069 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_PingTTL
, OnPingTTL
)
1070 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done
, Done
)
1071 IPC_END_MESSAGE_MAP()
1076 sent_ping_event_
->Signal();
1080 WaitableEvent
* sent_ping_event_
;
1081 WaitableEvent
* wait_event_
;
1084 class NonRestrictedDispatchServer
: public Worker
{
1086 NonRestrictedDispatchServer(WaitableEvent
* signal_event
)
1087 : Worker("non_restricted_channel", Channel::MODE_SERVER
),
1088 signal_event_(signal_event
) {}
1090 base::Thread
* ListenerThread() { return Worker::ListenerThread(); }
1092 void OnDoPingTTL(int ping
) {
1094 Send(new SyncChannelTestMsg_PingTTL(ping
, &value
));
1095 signal_event_
->Signal();
1099 virtual bool OnMessageReceived(const Message
& message
) OVERRIDE
{
1100 IPC_BEGIN_MESSAGE_MAP(NonRestrictedDispatchServer
, message
)
1101 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs
, OnNoArgs
)
1102 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done
, Done
)
1103 IPC_END_MESSAGE_MAP()
1108 WaitableEvent
* signal_event_
;
1111 class RestrictedDispatchClient
: public Worker
{
1113 RestrictedDispatchClient(WaitableEvent
* sent_ping_event
,
1114 RestrictedDispatchServer
* server
,
1115 NonRestrictedDispatchServer
* server2
,
1117 : Worker("restricted_channel", Channel::MODE_CLIENT
),
1122 sent_ping_event_(sent_ping_event
) {}
1124 virtual void Run() OVERRIDE
{
1125 // Incoming messages from our channel should only be dispatched when we
1126 // send a message on that same channel.
1127 channel()->SetRestrictDispatchChannelGroup(1);
1129 server_
->ListenerThread()->message_loop()->PostTask(
1130 FROM_HERE
, base::Bind(&RestrictedDispatchServer::OnDoPing
, server_
, 1));
1131 sent_ping_event_
->Wait();
1132 Send(new SyncChannelTestMsg_NoArgs
);
1136 LOG(ERROR
) << "Send failed to dispatch incoming message on same channel";
1138 non_restricted_channel_
.reset(
1139 new SyncChannel("non_restricted_channel",
1140 Channel::MODE_CLIENT
,
1142 ipc_thread().message_loop_proxy().get(),
1146 server_
->ListenerThread()->message_loop()->PostTask(
1147 FROM_HERE
, base::Bind(&RestrictedDispatchServer::OnDoPing
, server_
, 2));
1148 sent_ping_event_
->Wait();
1149 // Check that the incoming message is *not* dispatched when sending on the
1150 // non restricted channel.
1151 // TODO(piman): there is a possibility of a false positive race condition
1152 // here, if the message that was posted on the server-side end of the pipe
1153 // is not visible yet on the client side, but I don't know how to solve this
1154 // without hooking into the internals of SyncChannel. I haven't seen it in
1155 // practice (i.e. not setting SetRestrictDispatchToSameChannel does cause
1156 // the following to fail).
1157 non_restricted_channel_
->Send(new SyncChannelTestMsg_NoArgs
);
1161 LOG(ERROR
) << "Send dispatched message from restricted channel";
1163 Send(new SyncChannelTestMsg_NoArgs
);
1167 LOG(ERROR
) << "Send failed to dispatch incoming message on same channel";
1169 // Check that the incoming message on the non-restricted channel is
1170 // dispatched when sending on the restricted channel.
1171 server2_
->ListenerThread()->message_loop()->PostTask(
1173 base::Bind(&NonRestrictedDispatchServer::OnDoPingTTL
, server2_
, 3));
1175 Send(new SyncChannelTestMsg_PingTTL(4, &value
));
1176 if (ping_
== 3 && value
== 4)
1179 LOG(ERROR
) << "Send failed to dispatch message from unrestricted channel";
1181 non_restricted_channel_
->Send(new SyncChannelTestMsg_Done
);
1182 non_restricted_channel_
.reset();
1183 Send(new SyncChannelTestMsg_Done
);
1188 virtual bool OnMessageReceived(const Message
& message
) OVERRIDE
{
1189 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchClient
, message
)
1190 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Ping
, OnPing
)
1191 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_PingTTL
, OnPingTTL
)
1192 IPC_END_MESSAGE_MAP()
1196 void OnPing(int ping
) {
1200 void OnPingTTL(int ping
, IPC::Message
* reply
) {
1202 // This message comes from the NonRestrictedDispatchServer, we have to send
1203 // the reply back manually.
1204 SyncChannelTestMsg_PingTTL::WriteReplyParams(reply
, ping
);
1205 non_restricted_channel_
->Send(reply
);
1209 RestrictedDispatchServer
* server_
;
1210 NonRestrictedDispatchServer
* server2_
;
1212 WaitableEvent
* sent_ping_event_
;
1213 scoped_ptr
<SyncChannel
> non_restricted_channel_
;
1216 TEST_F(IPCSyncChannelTest
, RestrictedDispatch
) {
1217 WaitableEvent
sent_ping_event(false, false);
1218 WaitableEvent
wait_event(false, false);
1219 RestrictedDispatchServer
* server
=
1220 new RestrictedDispatchServer(&sent_ping_event
, &wait_event
);
1221 NonRestrictedDispatchServer
* server2
=
1222 new NonRestrictedDispatchServer(&wait_event
);
1225 std::vector
<Worker
*> workers
;
1226 workers
.push_back(server
);
1227 workers
.push_back(server2
);
1228 workers
.push_back(new RestrictedDispatchClient(
1229 &sent_ping_event
, server
, server2
, &success
));
1231 EXPECT_EQ(4, success
);
1234 //------------------------------------------------------------------------------
1236 // This test case inspired by crbug.com/108491
1237 // We create two servers that use the same ListenerThread but have
1238 // SetRestrictDispatchToSameChannel set to true.
1239 // We create clients, then use some specific WaitableEvent wait/signalling to
1240 // ensure that messages get dispatched in a way that causes a deadlock due to
1241 // a nested dispatch and an eligible message in a higher-level dispatch's
1242 // delayed_queue. Specifically, we start with client1 about so send an
1243 // unblocking message to server1, while the shared listener thread for the
1244 // servers server1 and server2 is about to send a non-unblocking message to
1245 // client1. At the same time, client2 will be about to send an unblocking
1246 // message to server2. Server1 will handle the client1->server1 message by
1247 // telling server2 to send a non-unblocking message to client2.
1248 // What should happen is that the send to server2 should find the pending,
1249 // same-context client2->server2 message to dispatch, causing client2 to
1250 // unblock then handle the server2->client2 message, so that the shared
1251 // servers' listener thread can then respond to the client1->server1 message.
1252 // Then client1 can handle the non-unblocking server1->client1 message.
1253 // The old code would end up in a state where the server2->client2 message is
1254 // sent, but the client2->server2 message (which is eligible for dispatch, and
1255 // which is what client2 is waiting for) is stashed in a local delayed_queue
1256 // that has server1's channel context, causing a deadlock.
1257 // WaitableEvents in the events array are used to:
1258 // event 0: indicate to client1 that server listener is in OnDoServerTask
1259 // event 1: indicate to client1 that client2 listener is in OnDoClient2Task
1260 // event 2: indicate to server1 that client2 listener is in OnDoClient2Task
1261 // event 3: indicate to client2 that server listener is in OnDoServerTask
1263 class RestrictedDispatchDeadlockServer
: public Worker
{
1265 RestrictedDispatchDeadlockServer(int server_num
,
1266 WaitableEvent
* server_ready_event
,
1267 WaitableEvent
** events
,
1268 RestrictedDispatchDeadlockServer
* peer
)
1269 : Worker(server_num
== 1 ? "channel1" : "channel2", Channel::MODE_SERVER
),
1270 server_num_(server_num
),
1271 server_ready_event_(server_ready_event
),
1275 void OnDoServerTask() {
1276 events_
[3]->Signal();
1278 events_
[0]->Signal();
1279 SendMessageToClient();
1282 virtual void Run() OVERRIDE
{
1283 channel()->SetRestrictDispatchChannelGroup(1);
1284 server_ready_event_
->Signal();
1287 base::Thread
* ListenerThread() { return Worker::ListenerThread(); }
1290 virtual bool OnMessageReceived(const Message
& message
) OVERRIDE
{
1291 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockServer
, message
)
1292 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs
, OnNoArgs
)
1293 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done
, Done
)
1294 IPC_END_MESSAGE_MAP()
1299 if (server_num_
== 1) {
1300 DCHECK(peer_
!= NULL
);
1301 peer_
->SendMessageToClient();
1305 void SendMessageToClient() {
1306 Message
* msg
= new SyncChannelTestMsg_NoArgs
;
1307 msg
->set_unblock(false);
1308 DCHECK(!msg
->should_unblock());
1313 WaitableEvent
* server_ready_event_
;
1314 WaitableEvent
** events_
;
1315 RestrictedDispatchDeadlockServer
* peer_
;
1318 class RestrictedDispatchDeadlockClient2
: public Worker
{
1320 RestrictedDispatchDeadlockClient2(RestrictedDispatchDeadlockServer
* server
,
1321 WaitableEvent
* server_ready_event
,
1322 WaitableEvent
** events
)
1323 : Worker("channel2", Channel::MODE_CLIENT
),
1324 server_ready_event_(server_ready_event
),
1326 received_msg_(false),
1327 received_noarg_reply_(false),
1328 done_issued_(false) {}
1330 virtual void Run() OVERRIDE
{
1331 server_ready_event_
->Wait();
1334 void OnDoClient2Task() {
1336 events_
[1]->Signal();
1337 events_
[2]->Signal();
1338 DCHECK(received_msg_
== false);
1340 Message
* message
= new SyncChannelTestMsg_NoArgs
;
1341 message
->set_unblock(true);
1343 received_noarg_reply_
= true;
1346 base::Thread
* ListenerThread() { return Worker::ListenerThread(); }
1348 virtual bool OnMessageReceived(const Message
& message
) OVERRIDE
{
1349 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockClient2
, message
)
1350 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs
, OnNoArgs
)
1351 IPC_END_MESSAGE_MAP()
1356 received_msg_
= true;
1360 void PossiblyDone() {
1361 if (received_noarg_reply_
&& received_msg_
) {
1362 DCHECK(done_issued_
== false);
1363 done_issued_
= true;
1364 Send(new SyncChannelTestMsg_Done
);
1369 WaitableEvent
* server_ready_event_
;
1370 WaitableEvent
** events_
;
1372 bool received_noarg_reply_
;
1376 class RestrictedDispatchDeadlockClient1
: public Worker
{
1378 RestrictedDispatchDeadlockClient1(RestrictedDispatchDeadlockServer
* server
,
1379 RestrictedDispatchDeadlockClient2
* peer
,
1380 WaitableEvent
* server_ready_event
,
1381 WaitableEvent
** events
)
1382 : Worker("channel1", Channel::MODE_CLIENT
),
1385 server_ready_event_(server_ready_event
),
1387 received_msg_(false),
1388 received_noarg_reply_(false),
1389 done_issued_(false) {}
1391 virtual void Run() OVERRIDE
{
1392 server_ready_event_
->Wait();
1393 server_
->ListenerThread()->message_loop()->PostTask(
1395 base::Bind(&RestrictedDispatchDeadlockServer::OnDoServerTask
, server_
));
1396 peer_
->ListenerThread()->message_loop()->PostTask(
1398 base::Bind(&RestrictedDispatchDeadlockClient2::OnDoClient2Task
, peer_
));
1401 DCHECK(received_msg_
== false);
1403 Message
* message
= new SyncChannelTestMsg_NoArgs
;
1404 message
->set_unblock(true);
1406 received_noarg_reply_
= true;
1411 virtual bool OnMessageReceived(const Message
& message
) OVERRIDE
{
1412 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockClient1
, message
)
1413 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs
, OnNoArgs
)
1414 IPC_END_MESSAGE_MAP()
1419 received_msg_
= true;
1423 void PossiblyDone() {
1424 if (received_noarg_reply_
&& received_msg_
) {
1425 DCHECK(done_issued_
== false);
1426 done_issued_
= true;
1427 Send(new SyncChannelTestMsg_Done
);
1432 RestrictedDispatchDeadlockServer
* server_
;
1433 RestrictedDispatchDeadlockClient2
* peer_
;
1434 WaitableEvent
* server_ready_event_
;
1435 WaitableEvent
** events_
;
1437 bool received_noarg_reply_
;
1441 TEST_F(IPCSyncChannelTest
, RestrictedDispatchDeadlock
) {
1442 std::vector
<Worker
*> workers
;
1444 // A shared worker thread so that server1 and server2 run on one thread.
1445 base::Thread
worker_thread("RestrictedDispatchDeadlock");
1446 ASSERT_TRUE(worker_thread
.Start());
1448 WaitableEvent
server1_ready(false, false);
1449 WaitableEvent
server2_ready(false, false);
1451 WaitableEvent
event0(false, false);
1452 WaitableEvent
event1(false, false);
1453 WaitableEvent
event2(false, false);
1454 WaitableEvent
event3(false, false);
1455 WaitableEvent
* events
[4] = {&event0
, &event1
, &event2
, &event3
};
1457 RestrictedDispatchDeadlockServer
* server1
;
1458 RestrictedDispatchDeadlockServer
* server2
;
1459 RestrictedDispatchDeadlockClient1
* client1
;
1460 RestrictedDispatchDeadlockClient2
* client2
;
1462 server2
= new RestrictedDispatchDeadlockServer(2, &server2_ready
, events
,
1464 server2
->OverrideThread(&worker_thread
);
1465 workers
.push_back(server2
);
1467 client2
= new RestrictedDispatchDeadlockClient2(server2
, &server2_ready
,
1469 workers
.push_back(client2
);
1471 server1
= new RestrictedDispatchDeadlockServer(1, &server1_ready
, events
,
1473 server1
->OverrideThread(&worker_thread
);
1474 workers
.push_back(server1
);
1476 client1
= new RestrictedDispatchDeadlockClient1(server1
, client2
,
1477 &server1_ready
, events
);
1478 workers
.push_back(client1
);
1483 //------------------------------------------------------------------------------
1485 // This test case inspired by crbug.com/120530
1486 // We create 4 workers that pipe to each other W1->W2->W3->W4->W1 then we send a
1487 // message that recurses through 3, 4 or 5 steps to make sure, say, W1 can
1488 // re-enter when called from W4 while it's sending a message to W2.
1489 // The first worker drives the whole test so it must be treated specially.
1491 class RestrictedDispatchPipeWorker
: public Worker
{
1493 RestrictedDispatchPipeWorker(
1494 const std::string
&channel1
,
1495 WaitableEvent
* event1
,
1496 const std::string
&channel2
,
1497 WaitableEvent
* event2
,
1500 : Worker(channel1
, Channel::MODE_SERVER
),
1503 other_channel_name_(channel2
),
1508 void OnPingTTL(int ping
, int* ret
) {
1512 other_channel_
->Send(new SyncChannelTestMsg_PingTTL(ping
- 1, ret
));
1519 other_channel_
->Send(new SyncChannelTestMsg_Done
);
1520 other_channel_
.reset();
1524 virtual void Run() OVERRIDE
{
1525 channel()->SetRestrictDispatchChannelGroup(group_
);
1529 other_channel_
.reset(
1530 new SyncChannel(other_channel_name_
,
1531 Channel::MODE_CLIENT
,
1533 ipc_thread().message_loop_proxy().get(),
1536 other_channel_
->SetRestrictDispatchChannelGroup(group_
);
1543 OnPingTTL(3, &value
);
1544 *success_
+= (value
== 3);
1545 OnPingTTL(4, &value
);
1546 *success_
+= (value
== 4);
1547 OnPingTTL(5, &value
);
1548 *success_
+= (value
== 5);
1549 other_channel_
->Send(new SyncChannelTestMsg_Done
);
1550 other_channel_
.reset();
1554 bool is_first() { return !!success_
; }
1557 virtual bool OnMessageReceived(const Message
& message
) OVERRIDE
{
1558 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchPipeWorker
, message
)
1559 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_PingTTL
, OnPingTTL
)
1560 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done
, OnDone
)
1561 IPC_END_MESSAGE_MAP()
1565 scoped_ptr
<SyncChannel
> other_channel_
;
1566 WaitableEvent
* event1_
;
1567 WaitableEvent
* event2_
;
1568 std::string other_channel_name_
;
1573 TEST_F(IPCSyncChannelTest
, RestrictedDispatch4WayDeadlock
) {
1575 std::vector
<Worker
*> workers
;
1576 WaitableEvent
event0(true, false);
1577 WaitableEvent
event1(true, false);
1578 WaitableEvent
event2(true, false);
1579 WaitableEvent
event3(true, false);
1580 workers
.push_back(new RestrictedDispatchPipeWorker(
1581 "channel0", &event0
, "channel1", &event1
, 1, &success
));
1582 workers
.push_back(new RestrictedDispatchPipeWorker(
1583 "channel1", &event1
, "channel2", &event2
, 2, NULL
));
1584 workers
.push_back(new RestrictedDispatchPipeWorker(
1585 "channel2", &event2
, "channel3", &event3
, 3, NULL
));
1586 workers
.push_back(new RestrictedDispatchPipeWorker(
1587 "channel3", &event3
, "channel0", &event0
, 4, NULL
));
1589 EXPECT_EQ(3, success
);
1592 //------------------------------------------------------------------------------
1594 // This test case inspired by crbug.com/122443
1595 // We want to make sure a reply message with the unblock flag set correctly
1596 // behaves as a reply, not a regular message.
1597 // We have 3 workers. Server1 will send a message to Server2 (which will block),
1598 // during which it will dispatch a message comming from Client, at which point
1599 // it will send another message to Server2. While sending that second message it
1600 // will receive a reply from Server1 with the unblock flag.
1602 class ReentrantReplyServer1
: public Worker
{
1604 ReentrantReplyServer1(WaitableEvent
* server_ready
)
1605 : Worker("reentrant_reply1", Channel::MODE_SERVER
),
1606 server_ready_(server_ready
) { }
1608 virtual void Run() OVERRIDE
{
1609 server2_channel_
.reset(
1610 new SyncChannel("reentrant_reply2",
1611 Channel::MODE_CLIENT
,
1613 ipc_thread().message_loop_proxy().get(),
1616 server_ready_
->Signal();
1617 Message
* msg
= new SyncChannelTestMsg_Reentrant1();
1618 server2_channel_
->Send(msg
);
1619 server2_channel_
.reset();
1624 virtual bool OnMessageReceived(const Message
& message
) OVERRIDE
{
1625 IPC_BEGIN_MESSAGE_MAP(ReentrantReplyServer1
, message
)
1626 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Reentrant2
, OnReentrant2
)
1627 IPC_REPLY_HANDLER(OnReply
)
1628 IPC_END_MESSAGE_MAP()
1632 void OnReentrant2() {
1633 Message
* msg
= new SyncChannelTestMsg_Reentrant3();
1634 server2_channel_
->Send(msg
);
1637 void OnReply(const Message
& message
) {
1638 // If we get here, the Send() will never receive the reply (thus would
1639 // hang), so abort instead.
1640 LOG(FATAL
) << "Reply message was dispatched";
1643 WaitableEvent
* server_ready_
;
1644 scoped_ptr
<SyncChannel
> server2_channel_
;
1647 class ReentrantReplyServer2
: public Worker
{
1649 ReentrantReplyServer2()
1650 : Worker("reentrant_reply2", Channel::MODE_SERVER
),
1654 virtual bool OnMessageReceived(const Message
& message
) OVERRIDE
{
1655 IPC_BEGIN_MESSAGE_MAP(ReentrantReplyServer2
, message
)
1656 IPC_MESSAGE_HANDLER_DELAY_REPLY(
1657 SyncChannelTestMsg_Reentrant1
, OnReentrant1
)
1658 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Reentrant3
, OnReentrant3
)
1659 IPC_END_MESSAGE_MAP()
1663 void OnReentrant1(Message
* reply
) {
1668 void OnReentrant3() {
1670 Message
* reply
= reply_
;
1672 reply
->set_unblock(true);
1680 class ReentrantReplyClient
: public Worker
{
1682 ReentrantReplyClient(WaitableEvent
* server_ready
)
1683 : Worker("reentrant_reply1", Channel::MODE_CLIENT
),
1684 server_ready_(server_ready
) { }
1686 virtual void Run() OVERRIDE
{
1687 server_ready_
->Wait();
1688 Send(new SyncChannelTestMsg_Reentrant2());
1693 WaitableEvent
* server_ready_
;
1696 TEST_F(IPCSyncChannelTest
, ReentrantReply
) {
1697 std::vector
<Worker
*> workers
;
1698 WaitableEvent
server_ready(false, false);
1699 workers
.push_back(new ReentrantReplyServer2());
1700 workers
.push_back(new ReentrantReplyServer1(&server_ready
));
1701 workers
.push_back(new ReentrantReplyClient(&server_ready
));
1705 //------------------------------------------------------------------------------
1707 // Generate a validated channel ID using Channel::GenerateVerifiedChannelID().
1709 class VerifiedServer
: public Worker
{
1711 VerifiedServer(base::Thread
* listener_thread
,
1712 const std::string
& channel_name
,
1713 const std::string
& reply_text
)
1714 : Worker(channel_name
, Channel::MODE_SERVER
),
1715 reply_text_(reply_text
) {
1716 Worker::OverrideThread(listener_thread
);
1719 virtual void OnNestedTestMsg(Message
* reply_msg
) OVERRIDE
{
1720 VLOG(1) << __FUNCTION__
<< " Sending reply: " << reply_text_
;
1721 SyncChannelNestedTestMsg_String::WriteReplyParams(reply_msg
, reply_text_
);
1723 ASSERT_EQ(channel()->peer_pid(), base::GetCurrentProcId());
1728 std::string reply_text_
;
1731 class VerifiedClient
: public Worker
{
1733 VerifiedClient(base::Thread
* listener_thread
,
1734 const std::string
& channel_name
,
1735 const std::string
& expected_text
)
1736 : Worker(channel_name
, Channel::MODE_CLIENT
),
1737 expected_text_(expected_text
) {
1738 Worker::OverrideThread(listener_thread
);
1741 virtual void Run() OVERRIDE
{
1742 std::string response
;
1743 SyncMessage
* msg
= new SyncChannelNestedTestMsg_String(&response
);
1744 bool result
= Send(msg
);
1746 DCHECK_EQ(response
, expected_text_
);
1747 // expected_text_ is only used in the above DCHECK. This line suppresses the
1748 // "unused private field" warning in release builds.
1749 (void)expected_text_
;
1751 VLOG(1) << __FUNCTION__
<< " Received reply: " << response
;
1752 ASSERT_EQ(channel()->peer_pid(), base::GetCurrentProcId());
1757 std::string expected_text_
;
1761 std::vector
<Worker
*> workers
;
1763 // A shared worker thread for servers
1764 base::Thread
server_worker_thread("Verified_ServerListener");
1765 ASSERT_TRUE(server_worker_thread
.Start());
1767 base::Thread
client_worker_thread("Verified_ClientListener");
1768 ASSERT_TRUE(client_worker_thread
.Start());
1770 std::string channel_id
= Channel::GenerateVerifiedChannelID("Verified");
1773 worker
= new VerifiedServer(&server_worker_thread
,
1775 "Got first message");
1776 workers
.push_back(worker
);
1778 worker
= new VerifiedClient(&client_worker_thread
,
1780 "Got first message");
1781 workers
.push_back(worker
);
1786 // Windows needs to send an out-of-band secret to verify the client end of the
1787 // channel. Test that we still connect correctly in that case.
1788 TEST_F(IPCSyncChannelTest
, Verified
) {