1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "webkit/common/gpu/webgraphicscontext3d_impl.h"
7 #include "base/atomicops.h"
8 #include "base/lazy_instance.h"
9 #include "base/logging.h"
10 #include "gpu/GLES2/gl2extchromium.h"
11 #include "gpu/command_buffer/client/gles2_implementation.h"
12 #include "gpu/command_buffer/client/gles2_lib.h"
13 #include "gpu/command_buffer/common/gles2_cmd_utils.h"
14 #include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h"
16 #include "third_party/khronos/GLES2/gl2.h"
17 #ifndef GL_GLEXT_PROTOTYPES
18 #define GL_GLEXT_PROTOTYPES 1
20 #include "third_party/khronos/GLES2/gl2ext.h"
27 uint32_t GenFlushID() {
28 static base::subtle::Atomic32 flush_id
= 0;
30 base::subtle::Atomic32 my_id
= base::subtle::Barrier_AtomicIncrement(
32 return static_cast<uint32_t>(my_id
);
35 } // namespace anonymous
37 class WebGraphicsContext3DErrorMessageCallback
38 : public ::gpu::gles2::GLES2ImplementationErrorMessageCallback
{
40 WebGraphicsContext3DErrorMessageCallback(
41 WebGraphicsContext3DImpl
* context
)
42 : graphics_context_(context
) {
45 virtual void OnErrorMessage(const char* msg
, int id
) OVERRIDE
;
48 WebGraphicsContext3DImpl
* graphics_context_
;
50 DISALLOW_COPY_AND_ASSIGN(WebGraphicsContext3DErrorMessageCallback
);
53 void WebGraphicsContext3DErrorMessageCallback::OnErrorMessage(
54 const char* msg
, int id
) {
55 graphics_context_
->OnErrorMessage(msg
, id
);
58 // Helper macros to reduce the amount of code.
60 #define DELEGATE_TO_GL(name, glname) \
61 void WebGraphicsContext3DImpl::name() { \
65 #define DELEGATE_TO_GL_R(name, glname, rt) \
66 rt WebGraphicsContext3DImpl::name() { \
67 return gl_->glname(); \
70 #define DELEGATE_TO_GL_1(name, glname, t1) \
71 void WebGraphicsContext3DImpl::name(t1 a1) { \
75 #define DELEGATE_TO_GL_1R(name, glname, t1, rt) \
76 rt WebGraphicsContext3DImpl::name(t1 a1) { \
77 return gl_->glname(a1); \
80 #define DELEGATE_TO_GL_1RB(name, glname, t1, rt) \
81 rt WebGraphicsContext3DImpl::name(t1 a1) { \
82 return gl_->glname(a1) ? true : false; \
85 #define DELEGATE_TO_GL_2(name, glname, t1, t2) \
86 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2) { \
87 gl_->glname(a1, a2); \
90 #define DELEGATE_TO_GL_2R(name, glname, t1, t2, rt) \
91 rt WebGraphicsContext3DImpl::name(t1 a1, t2 a2) { \
92 return gl_->glname(a1, a2); \
95 #define DELEGATE_TO_GL_3(name, glname, t1, t2, t3) \
96 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3) { \
97 gl_->glname(a1, a2, a3); \
100 #define DELEGATE_TO_GL_3R(name, glname, t1, t2, t3, rt) \
101 rt WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3) { \
102 return gl_->glname(a1, a2, a3); \
105 #define DELEGATE_TO_GL_4(name, glname, t1, t2, t3, t4) \
106 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4) { \
107 gl_->glname(a1, a2, a3, a4); \
110 #define DELEGATE_TO_GL_4R(name, glname, t1, t2, t3, t4, rt) \
111 rt WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4) { \
112 return gl_->glname(a1, a2, a3, a4); \
115 #define DELEGATE_TO_GL_5(name, glname, t1, t2, t3, t4, t5) \
116 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5) {\
118 gl_->glname(a1, a2, a3, a4, a5); \
121 #define DELEGATE_TO_GL_6(name, glname, t1, t2, t3, t4, t5, t6) \
122 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \
124 gl_->glname(a1, a2, a3, a4, a5, a6); \
127 #define DELEGATE_TO_GL_7(name, glname, t1, t2, t3, t4, t5, t6, t7) \
128 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \
130 gl_->glname(a1, a2, a3, a4, a5, a6, a7); \
133 #define DELEGATE_TO_GL_8(name, glname, t1, t2, t3, t4, t5, t6, t7, t8) \
134 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \
135 t6 a6, t7 a7, t8 a8) { \
136 gl_->glname(a1, a2, a3, a4, a5, a6, a7, a8); \
139 #define DELEGATE_TO_GL_9(name, glname, t1, t2, t3, t4, t5, t6, t7, t8, t9) \
140 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \
141 t6 a6, t7 a7, t8 a8, t9 a9) { \
142 gl_->glname(a1, a2, a3, a4, a5, a6, a7, a8, a9); \
145 #define DELEGATE_TO_GL_9R(name, glname, t1, t2, t3, t4, t5, t6, t7, t8, \
147 rt WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \
148 t6 a6, t7 a7, t8 a8, t9 a9) { \
149 return gl_->glname(a1, a2, a3, a4, a5, a6, a7, a8, a9); \
152 WebGraphicsContext3DImpl::WebGraphicsContext3DImpl()
153 : initialized_(false),
154 initialize_failed_(false),
155 context_lost_callback_(0),
156 context_lost_reason_(GL_NO_ERROR
),
157 error_message_callback_(0),
162 WebGraphicsContext3DImpl::~WebGraphicsContext3DImpl() {
166 void WebGraphicsContext3DImpl::synthesizeGLError(WGC3Denum error
) {
167 if (std::find(synthetic_errors_
.begin(), synthetic_errors_
.end(), error
) ==
168 synthetic_errors_
.end()) {
169 synthetic_errors_
.push_back(error
);
173 uint32_t WebGraphicsContext3DImpl::lastFlushID() {
177 DELEGATE_TO_GL_R(insertSyncPoint
, InsertSyncPointCHROMIUM
, unsigned int)
179 DELEGATE_TO_GL_3(reshapeWithScaleFactor
, ResizeCHROMIUM
, int, int, float)
181 DELEGATE_TO_GL_4R(mapBufferSubDataCHROMIUM
, MapBufferSubDataCHROMIUM
, WGC3Denum
,
182 WGC3Dintptr
, WGC3Dsizeiptr
, WGC3Denum
, void*)
184 DELEGATE_TO_GL_1(unmapBufferSubDataCHROMIUM
, UnmapBufferSubDataCHROMIUM
,
187 DELEGATE_TO_GL_9R(mapTexSubImage2DCHROMIUM
, MapTexSubImage2DCHROMIUM
, WGC3Denum
,
188 WGC3Dint
, WGC3Dint
, WGC3Dint
, WGC3Dsizei
, WGC3Dsizei
,
189 WGC3Denum
, WGC3Denum
, WGC3Denum
, void*)
191 DELEGATE_TO_GL_1(unmapTexSubImage2DCHROMIUM
, UnmapTexSubImage2DCHROMIUM
,
194 DELEGATE_TO_GL_3(discardFramebufferEXT
, DiscardFramebufferEXT
, WGC3Denum
,
195 WGC3Dsizei
, const WGC3Denum
*)
197 blink::WebString
WebGraphicsContext3DImpl::
198 getRequestableExtensionsCHROMIUM() {
199 return blink::WebString::fromUTF8(
200 gl_
->GetRequestableExtensionsCHROMIUM());
203 DELEGATE_TO_GL_1(requestExtensionCHROMIUM
, RequestExtensionCHROMIUM
,
206 void WebGraphicsContext3DImpl::blitFramebufferCHROMIUM(
207 WGC3Dint srcX0
, WGC3Dint srcY0
, WGC3Dint srcX1
, WGC3Dint srcY1
,
208 WGC3Dint dstX0
, WGC3Dint dstY0
, WGC3Dint dstX1
, WGC3Dint dstY1
,
209 WGC3Dbitfield mask
, WGC3Denum filter
) {
210 gl_
->BlitFramebufferCHROMIUM(
211 srcX0
, srcY0
, srcX1
, srcY1
,
212 dstX0
, dstY0
, dstX1
, dstY1
,
216 DELEGATE_TO_GL_5(renderbufferStorageMultisampleCHROMIUM
,
217 RenderbufferStorageMultisampleCHROMIUM
, WGC3Denum
, WGC3Dsizei
,
218 WGC3Denum
, WGC3Dsizei
, WGC3Dsizei
)
220 DELEGATE_TO_GL_1(activeTexture
, ActiveTexture
, WGC3Denum
)
222 DELEGATE_TO_GL_2(attachShader
, AttachShader
, WebGLId
, WebGLId
)
224 DELEGATE_TO_GL_3(bindAttribLocation
, BindAttribLocation
, WebGLId
,
225 WGC3Duint
, const WGC3Dchar
*)
227 DELEGATE_TO_GL_2(bindBuffer
, BindBuffer
, WGC3Denum
, WebGLId
)
229 DELEGATE_TO_GL_2(bindFramebuffer
, BindFramebuffer
, WGC3Denum
, WebGLId
)
231 DELEGATE_TO_GL_2(bindRenderbuffer
, BindRenderbuffer
, WGC3Denum
, WebGLId
)
233 DELEGATE_TO_GL_2(bindTexture
, BindTexture
, WGC3Denum
, WebGLId
)
235 DELEGATE_TO_GL_4(blendColor
, BlendColor
,
236 WGC3Dclampf
, WGC3Dclampf
, WGC3Dclampf
, WGC3Dclampf
)
238 DELEGATE_TO_GL_1(blendEquation
, BlendEquation
, WGC3Denum
)
240 DELEGATE_TO_GL_2(blendEquationSeparate
, BlendEquationSeparate
,
241 WGC3Denum
, WGC3Denum
)
243 DELEGATE_TO_GL_2(blendFunc
, BlendFunc
, WGC3Denum
, WGC3Denum
)
245 DELEGATE_TO_GL_4(blendFuncSeparate
, BlendFuncSeparate
,
246 WGC3Denum
, WGC3Denum
, WGC3Denum
, WGC3Denum
)
248 DELEGATE_TO_GL_4(bufferData
, BufferData
,
249 WGC3Denum
, WGC3Dsizeiptr
, const void*, WGC3Denum
)
251 DELEGATE_TO_GL_4(bufferSubData
, BufferSubData
,
252 WGC3Denum
, WGC3Dintptr
, WGC3Dsizeiptr
, const void*)
254 DELEGATE_TO_GL_1R(checkFramebufferStatus
, CheckFramebufferStatus
,
255 WGC3Denum
, WGC3Denum
)
257 DELEGATE_TO_GL_1(clear
, Clear
, WGC3Dbitfield
)
259 DELEGATE_TO_GL_4(clearColor
, ClearColor
,
260 WGC3Dclampf
, WGC3Dclampf
, WGC3Dclampf
, WGC3Dclampf
)
262 DELEGATE_TO_GL_1(clearDepth
, ClearDepthf
, WGC3Dclampf
)
264 DELEGATE_TO_GL_1(clearStencil
, ClearStencil
, WGC3Dint
)
266 DELEGATE_TO_GL_4(colorMask
, ColorMask
,
267 WGC3Dboolean
, WGC3Dboolean
, WGC3Dboolean
, WGC3Dboolean
)
269 DELEGATE_TO_GL_1(compileShader
, CompileShader
, WebGLId
)
271 DELEGATE_TO_GL_8(compressedTexImage2D
, CompressedTexImage2D
,
272 WGC3Denum
, WGC3Dint
, WGC3Denum
, WGC3Dint
, WGC3Dint
,
273 WGC3Dsizei
, WGC3Dsizei
, const void*)
275 DELEGATE_TO_GL_9(compressedTexSubImage2D
, CompressedTexSubImage2D
,
276 WGC3Denum
, WGC3Dint
, WGC3Dint
, WGC3Dint
, WGC3Dint
, WGC3Dint
,
277 WGC3Denum
, WGC3Dsizei
, const void*)
279 DELEGATE_TO_GL_8(copyTexImage2D
, CopyTexImage2D
,
280 WGC3Denum
, WGC3Dint
, WGC3Denum
, WGC3Dint
, WGC3Dint
,
281 WGC3Dsizei
, WGC3Dsizei
, WGC3Dint
)
283 DELEGATE_TO_GL_8(copyTexSubImage2D
, CopyTexSubImage2D
,
284 WGC3Denum
, WGC3Dint
, WGC3Dint
, WGC3Dint
, WGC3Dint
, WGC3Dint
,
285 WGC3Dsizei
, WGC3Dsizei
)
287 DELEGATE_TO_GL_1(cullFace
, CullFace
, WGC3Denum
)
289 DELEGATE_TO_GL_1(depthFunc
, DepthFunc
, WGC3Denum
)
291 DELEGATE_TO_GL_1(depthMask
, DepthMask
, WGC3Dboolean
)
293 DELEGATE_TO_GL_2(depthRange
, DepthRangef
, WGC3Dclampf
, WGC3Dclampf
)
295 DELEGATE_TO_GL_2(detachShader
, DetachShader
, WebGLId
, WebGLId
)
297 DELEGATE_TO_GL_1(disable
, Disable
, WGC3Denum
)
299 DELEGATE_TO_GL_1(disableVertexAttribArray
, DisableVertexAttribArray
,
302 DELEGATE_TO_GL_3(drawArrays
, DrawArrays
, WGC3Denum
, WGC3Dint
, WGC3Dsizei
)
304 void WebGraphicsContext3DImpl::drawElements(WGC3Denum mode
,
307 WGC3Dintptr offset
) {
310 reinterpret_cast<void*>(static_cast<intptr_t>(offset
)));
313 DELEGATE_TO_GL_1(enable
, Enable
, WGC3Denum
)
315 DELEGATE_TO_GL_1(enableVertexAttribArray
, EnableVertexAttribArray
,
318 void WebGraphicsContext3DImpl::finish() {
319 flush_id_
= GenFlushID();
323 void WebGraphicsContext3DImpl::flush() {
324 flush_id_
= GenFlushID();
328 DELEGATE_TO_GL_4(framebufferRenderbuffer
, FramebufferRenderbuffer
,
329 WGC3Denum
, WGC3Denum
, WGC3Denum
, WebGLId
)
331 DELEGATE_TO_GL_5(framebufferTexture2D
, FramebufferTexture2D
,
332 WGC3Denum
, WGC3Denum
, WGC3Denum
, WebGLId
, WGC3Dint
)
334 DELEGATE_TO_GL_1(frontFace
, FrontFace
, WGC3Denum
)
336 DELEGATE_TO_GL_1(generateMipmap
, GenerateMipmap
, WGC3Denum
)
338 bool WebGraphicsContext3DImpl::getActiveAttrib(
339 WebGLId program
, WGC3Duint index
, ActiveInfo
& info
) {
341 synthesizeGLError(GL_INVALID_VALUE
);
344 GLint max_name_length
= -1;
346 program
, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
, &max_name_length
);
347 if (max_name_length
< 0)
349 scoped_ptr
<GLchar
[]> name(new GLchar
[max_name_length
]);
351 synthesizeGLError(GL_OUT_OF_MEMORY
);
357 gl_
->GetActiveAttrib(
358 program
, index
, max_name_length
, &length
, &size
, &type
, name
.get());
362 info
.name
= blink::WebString::fromUTF8(name
.get(), length
);
368 bool WebGraphicsContext3DImpl::getActiveUniform(
369 WebGLId program
, WGC3Duint index
, ActiveInfo
& info
) {
370 GLint max_name_length
= -1;
372 program
, GL_ACTIVE_UNIFORM_MAX_LENGTH
, &max_name_length
);
373 if (max_name_length
< 0)
375 scoped_ptr
<GLchar
[]> name(new GLchar
[max_name_length
]);
377 synthesizeGLError(GL_OUT_OF_MEMORY
);
383 gl_
->GetActiveUniform(
384 program
, index
, max_name_length
, &length
, &size
, &type
, name
.get());
388 info
.name
= blink::WebString::fromUTF8(name
.get(), length
);
394 DELEGATE_TO_GL_4(getAttachedShaders
, GetAttachedShaders
,
395 WebGLId
, WGC3Dsizei
, WGC3Dsizei
*, WebGLId
*)
397 DELEGATE_TO_GL_2R(getAttribLocation
, GetAttribLocation
,
398 WebGLId
, const WGC3Dchar
*, WGC3Dint
)
400 DELEGATE_TO_GL_2(getBooleanv
, GetBooleanv
, WGC3Denum
, WGC3Dboolean
*)
402 DELEGATE_TO_GL_3(getBufferParameteriv
, GetBufferParameteriv
,
403 WGC3Denum
, WGC3Denum
, WGC3Dint
*)
405 WGC3Denum
WebGraphicsContext3DImpl::getError() {
406 if (!synthetic_errors_
.empty()) {
407 std::vector
<WGC3Denum
>::iterator iter
= synthetic_errors_
.begin();
408 WGC3Denum err
= *iter
;
409 synthetic_errors_
.erase(iter
);
413 return gl_
->GetError();
416 DELEGATE_TO_GL_2(getFloatv
, GetFloatv
, WGC3Denum
, WGC3Dfloat
*)
418 DELEGATE_TO_GL_4(getFramebufferAttachmentParameteriv
,
419 GetFramebufferAttachmentParameteriv
,
420 WGC3Denum
, WGC3Denum
, WGC3Denum
, WGC3Dint
*)
422 DELEGATE_TO_GL_2(getIntegerv
, GetIntegerv
, WGC3Denum
, WGC3Dint
*)
424 DELEGATE_TO_GL_3(getProgramiv
, GetProgramiv
, WebGLId
, WGC3Denum
, WGC3Dint
*)
426 blink::WebString
WebGraphicsContext3DImpl::getProgramInfoLog(
429 gl_
->GetProgramiv(program
, GL_INFO_LOG_LENGTH
, &logLength
);
431 return blink::WebString();
432 scoped_ptr
<GLchar
[]> log(new GLchar
[logLength
]);
434 return blink::WebString();
435 GLsizei returnedLogLength
= 0;
436 gl_
->GetProgramInfoLog(
437 program
, logLength
, &returnedLogLength
, log
.get());
438 DCHECK_EQ(logLength
, returnedLogLength
+ 1);
439 blink::WebString res
=
440 blink::WebString::fromUTF8(log
.get(), returnedLogLength
);
444 DELEGATE_TO_GL_3(getRenderbufferParameteriv
, GetRenderbufferParameteriv
,
445 WGC3Denum
, WGC3Denum
, WGC3Dint
*)
447 DELEGATE_TO_GL_3(getShaderiv
, GetShaderiv
, WebGLId
, WGC3Denum
, WGC3Dint
*)
449 blink::WebString
WebGraphicsContext3DImpl::getShaderInfoLog(
452 gl_
->GetShaderiv(shader
, GL_INFO_LOG_LENGTH
, &logLength
);
454 return blink::WebString();
455 scoped_ptr
<GLchar
[]> log(new GLchar
[logLength
]);
457 return blink::WebString();
458 GLsizei returnedLogLength
= 0;
459 gl_
->GetShaderInfoLog(
460 shader
, logLength
, &returnedLogLength
, log
.get());
461 DCHECK_EQ(logLength
, returnedLogLength
+ 1);
462 blink::WebString res
=
463 blink::WebString::fromUTF8(log
.get(), returnedLogLength
);
467 DELEGATE_TO_GL_4(getShaderPrecisionFormat
, GetShaderPrecisionFormat
,
468 WGC3Denum
, WGC3Denum
, WGC3Dint
*, WGC3Dint
*)
470 blink::WebString
WebGraphicsContext3DImpl::getShaderSource(
473 gl_
->GetShaderiv(shader
, GL_SHADER_SOURCE_LENGTH
, &logLength
);
475 return blink::WebString();
476 scoped_ptr
<GLchar
[]> log(new GLchar
[logLength
]);
478 return blink::WebString();
479 GLsizei returnedLogLength
= 0;
480 gl_
->GetShaderSource(
481 shader
, logLength
, &returnedLogLength
, log
.get());
482 if (!returnedLogLength
)
483 return blink::WebString();
484 DCHECK_EQ(logLength
, returnedLogLength
+ 1);
485 blink::WebString res
=
486 blink::WebString::fromUTF8(log
.get(), returnedLogLength
);
490 blink::WebString
WebGraphicsContext3DImpl::
491 getTranslatedShaderSourceANGLE(WebGLId shader
) {
494 shader
, GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE
, &logLength
);
496 return blink::WebString();
497 scoped_ptr
<GLchar
[]> log(new GLchar
[logLength
]);
499 return blink::WebString();
500 GLsizei returnedLogLength
= 0;
501 gl_
->GetTranslatedShaderSourceANGLE(
502 shader
, logLength
, &returnedLogLength
, log
.get());
503 if (!returnedLogLength
)
504 return blink::WebString();
505 DCHECK_EQ(logLength
, returnedLogLength
+ 1);
506 blink::WebString res
=
507 blink::WebString::fromUTF8(log
.get(), returnedLogLength
);
511 blink::WebString
WebGraphicsContext3DImpl::getString(
513 return blink::WebString::fromUTF8(
514 reinterpret_cast<const char*>(gl_
->GetString(name
)));
517 DELEGATE_TO_GL_3(getTexParameterfv
, GetTexParameterfv
,
518 WGC3Denum
, WGC3Denum
, WGC3Dfloat
*)
520 DELEGATE_TO_GL_3(getTexParameteriv
, GetTexParameteriv
,
521 WGC3Denum
, WGC3Denum
, WGC3Dint
*)
523 DELEGATE_TO_GL_3(getUniformfv
, GetUniformfv
, WebGLId
, WGC3Dint
, WGC3Dfloat
*)
525 DELEGATE_TO_GL_3(getUniformiv
, GetUniformiv
, WebGLId
, WGC3Dint
, WGC3Dint
*)
527 DELEGATE_TO_GL_2R(getUniformLocation
, GetUniformLocation
,
528 WebGLId
, const WGC3Dchar
*, WGC3Dint
)
530 DELEGATE_TO_GL_3(getVertexAttribfv
, GetVertexAttribfv
,
531 WGC3Duint
, WGC3Denum
, WGC3Dfloat
*)
533 DELEGATE_TO_GL_3(getVertexAttribiv
, GetVertexAttribiv
,
534 WGC3Duint
, WGC3Denum
, WGC3Dint
*)
536 WGC3Dsizeiptr
WebGraphicsContext3DImpl::getVertexAttribOffset(
537 WGC3Duint index
, WGC3Denum pname
) {
538 GLvoid
* value
= NULL
;
539 // NOTE: If pname is ever a value that returns more then 1 element
540 // this will corrupt memory.
541 gl_
->GetVertexAttribPointerv(index
, pname
, &value
);
542 return static_cast<WGC3Dsizeiptr
>(reinterpret_cast<intptr_t>(value
));
545 DELEGATE_TO_GL_2(hint
, Hint
, WGC3Denum
, WGC3Denum
)
547 DELEGATE_TO_GL_1RB(isBuffer
, IsBuffer
, WebGLId
, WGC3Dboolean
)
549 DELEGATE_TO_GL_1RB(isEnabled
, IsEnabled
, WGC3Denum
, WGC3Dboolean
)
551 DELEGATE_TO_GL_1RB(isFramebuffer
, IsFramebuffer
, WebGLId
, WGC3Dboolean
)
553 DELEGATE_TO_GL_1RB(isProgram
, IsProgram
, WebGLId
, WGC3Dboolean
)
555 DELEGATE_TO_GL_1RB(isRenderbuffer
, IsRenderbuffer
, WebGLId
, WGC3Dboolean
)
557 DELEGATE_TO_GL_1RB(isShader
, IsShader
, WebGLId
, WGC3Dboolean
)
559 DELEGATE_TO_GL_1RB(isTexture
, IsTexture
, WebGLId
, WGC3Dboolean
)
561 DELEGATE_TO_GL_1(lineWidth
, LineWidth
, WGC3Dfloat
)
563 DELEGATE_TO_GL_1(linkProgram
, LinkProgram
, WebGLId
)
565 DELEGATE_TO_GL_2(pixelStorei
, PixelStorei
, WGC3Denum
, WGC3Dint
)
567 DELEGATE_TO_GL_2(polygonOffset
, PolygonOffset
, WGC3Dfloat
, WGC3Dfloat
)
569 DELEGATE_TO_GL_7(readPixels
, ReadPixels
,
570 WGC3Dint
, WGC3Dint
, WGC3Dsizei
, WGC3Dsizei
, WGC3Denum
,
573 DELEGATE_TO_GL_4(renderbufferStorage
, RenderbufferStorage
,
574 WGC3Denum
, WGC3Denum
, WGC3Dsizei
, WGC3Dsizei
)
576 DELEGATE_TO_GL_2(sampleCoverage
, SampleCoverage
, WGC3Dfloat
, WGC3Dboolean
)
578 DELEGATE_TO_GL_4(scissor
, Scissor
, WGC3Dint
, WGC3Dint
, WGC3Dsizei
, WGC3Dsizei
)
580 void WebGraphicsContext3DImpl::shaderSource(
581 WebGLId shader
, const WGC3Dchar
* string
) {
582 GLint length
= strlen(string
);
583 gl_
->ShaderSource(shader
, 1, &string
, &length
);
586 DELEGATE_TO_GL_3(stencilFunc
, StencilFunc
, WGC3Denum
, WGC3Dint
, WGC3Duint
)
588 DELEGATE_TO_GL_4(stencilFuncSeparate
, StencilFuncSeparate
,
589 WGC3Denum
, WGC3Denum
, WGC3Dint
, WGC3Duint
)
591 DELEGATE_TO_GL_1(stencilMask
, StencilMask
, WGC3Duint
)
593 DELEGATE_TO_GL_2(stencilMaskSeparate
, StencilMaskSeparate
,
594 WGC3Denum
, WGC3Duint
)
596 DELEGATE_TO_GL_3(stencilOp
, StencilOp
,
597 WGC3Denum
, WGC3Denum
, WGC3Denum
)
599 DELEGATE_TO_GL_4(stencilOpSeparate
, StencilOpSeparate
,
600 WGC3Denum
, WGC3Denum
, WGC3Denum
, WGC3Denum
)
602 DELEGATE_TO_GL_9(texImage2D
, TexImage2D
,
603 WGC3Denum
, WGC3Dint
, WGC3Denum
, WGC3Dsizei
, WGC3Dsizei
,
604 WGC3Dint
, WGC3Denum
, WGC3Denum
, const void*)
606 DELEGATE_TO_GL_3(texParameterf
, TexParameterf
,
607 WGC3Denum
, WGC3Denum
, WGC3Dfloat
);
609 static const unsigned int kTextureWrapR
= 0x8072;
611 void WebGraphicsContext3DImpl::texParameteri(
612 WGC3Denum target
, WGC3Denum pname
, WGC3Dint param
) {
613 // TODO(kbr): figure out whether the setting of TEXTURE_WRAP_R in
614 // GraphicsContext3D.cpp is strictly necessary to avoid seams at the
615 // edge of cube maps, and, if it is, push it into the GLES2 service
617 if (pname
== kTextureWrapR
) {
620 gl_
->TexParameteri(target
, pname
, param
);
623 DELEGATE_TO_GL_9(texSubImage2D
, TexSubImage2D
,
624 WGC3Denum
, WGC3Dint
, WGC3Dint
, WGC3Dint
, WGC3Dsizei
,
625 WGC3Dsizei
, WGC3Denum
, WGC3Denum
, const void*)
627 DELEGATE_TO_GL_2(uniform1f
, Uniform1f
, WGC3Dint
, WGC3Dfloat
)
629 DELEGATE_TO_GL_3(uniform1fv
, Uniform1fv
, WGC3Dint
, WGC3Dsizei
,
632 DELEGATE_TO_GL_2(uniform1i
, Uniform1i
, WGC3Dint
, WGC3Dint
)
634 DELEGATE_TO_GL_3(uniform1iv
, Uniform1iv
, WGC3Dint
, WGC3Dsizei
, const WGC3Dint
*)
636 DELEGATE_TO_GL_3(uniform2f
, Uniform2f
, WGC3Dint
, WGC3Dfloat
, WGC3Dfloat
)
638 DELEGATE_TO_GL_3(uniform2fv
, Uniform2fv
, WGC3Dint
, WGC3Dsizei
,
641 DELEGATE_TO_GL_3(uniform2i
, Uniform2i
, WGC3Dint
, WGC3Dint
, WGC3Dint
)
643 DELEGATE_TO_GL_3(uniform2iv
, Uniform2iv
, WGC3Dint
, WGC3Dsizei
, const WGC3Dint
*)
645 DELEGATE_TO_GL_4(uniform3f
, Uniform3f
, WGC3Dint
,
646 WGC3Dfloat
, WGC3Dfloat
, WGC3Dfloat
)
648 DELEGATE_TO_GL_3(uniform3fv
, Uniform3fv
, WGC3Dint
, WGC3Dsizei
,
651 DELEGATE_TO_GL_4(uniform3i
, Uniform3i
, WGC3Dint
, WGC3Dint
, WGC3Dint
, WGC3Dint
)
653 DELEGATE_TO_GL_3(uniform3iv
, Uniform3iv
, WGC3Dint
, WGC3Dsizei
, const WGC3Dint
*)
655 DELEGATE_TO_GL_5(uniform4f
, Uniform4f
, WGC3Dint
,
656 WGC3Dfloat
, WGC3Dfloat
, WGC3Dfloat
, WGC3Dfloat
)
658 DELEGATE_TO_GL_3(uniform4fv
, Uniform4fv
, WGC3Dint
, WGC3Dsizei
,
661 DELEGATE_TO_GL_5(uniform4i
, Uniform4i
, WGC3Dint
,
662 WGC3Dint
, WGC3Dint
, WGC3Dint
, WGC3Dint
)
664 DELEGATE_TO_GL_3(uniform4iv
, Uniform4iv
, WGC3Dint
, WGC3Dsizei
, const WGC3Dint
*)
666 DELEGATE_TO_GL_4(uniformMatrix2fv
, UniformMatrix2fv
,
667 WGC3Dint
, WGC3Dsizei
, WGC3Dboolean
, const WGC3Dfloat
*)
669 DELEGATE_TO_GL_4(uniformMatrix3fv
, UniformMatrix3fv
,
670 WGC3Dint
, WGC3Dsizei
, WGC3Dboolean
, const WGC3Dfloat
*)
672 DELEGATE_TO_GL_4(uniformMatrix4fv
, UniformMatrix4fv
,
673 WGC3Dint
, WGC3Dsizei
, WGC3Dboolean
, const WGC3Dfloat
*)
675 DELEGATE_TO_GL_1(useProgram
, UseProgram
, WebGLId
)
677 DELEGATE_TO_GL_1(validateProgram
, ValidateProgram
, WebGLId
)
679 DELEGATE_TO_GL_2(vertexAttrib1f
, VertexAttrib1f
, WGC3Duint
, WGC3Dfloat
)
681 DELEGATE_TO_GL_2(vertexAttrib1fv
, VertexAttrib1fv
, WGC3Duint
,
684 DELEGATE_TO_GL_3(vertexAttrib2f
, VertexAttrib2f
, WGC3Duint
,
685 WGC3Dfloat
, WGC3Dfloat
)
687 DELEGATE_TO_GL_2(vertexAttrib2fv
, VertexAttrib2fv
, WGC3Duint
,
690 DELEGATE_TO_GL_4(vertexAttrib3f
, VertexAttrib3f
, WGC3Duint
,
691 WGC3Dfloat
, WGC3Dfloat
, WGC3Dfloat
)
693 DELEGATE_TO_GL_2(vertexAttrib3fv
, VertexAttrib3fv
, WGC3Duint
,
696 DELEGATE_TO_GL_5(vertexAttrib4f
, VertexAttrib4f
, WGC3Duint
,
697 WGC3Dfloat
, WGC3Dfloat
, WGC3Dfloat
, WGC3Dfloat
)
699 DELEGATE_TO_GL_2(vertexAttrib4fv
, VertexAttrib4fv
, WGC3Duint
,
702 void WebGraphicsContext3DImpl::vertexAttribPointer(
703 WGC3Duint index
, WGC3Dint size
, WGC3Denum type
, WGC3Dboolean normalized
,
704 WGC3Dsizei stride
, WGC3Dintptr offset
) {
705 gl_
->VertexAttribPointer(
706 index
, size
, type
, normalized
, stride
,
707 reinterpret_cast<void*>(static_cast<intptr_t>(offset
)));
710 DELEGATE_TO_GL_4(viewport
, Viewport
,
711 WGC3Dint
, WGC3Dint
, WGC3Dsizei
, WGC3Dsizei
)
713 DELEGATE_TO_GL_2(genBuffers
, GenBuffers
, WGC3Dsizei
, WebGLId
*);
715 DELEGATE_TO_GL_2(genFramebuffers
, GenFramebuffers
, WGC3Dsizei
, WebGLId
*);
717 DELEGATE_TO_GL_2(genRenderbuffers
, GenRenderbuffers
, WGC3Dsizei
, WebGLId
*);
719 DELEGATE_TO_GL_2(genTextures
, GenTextures
, WGC3Dsizei
, WebGLId
*);
721 DELEGATE_TO_GL_2(deleteBuffers
, DeleteBuffers
, WGC3Dsizei
, WebGLId
*);
723 DELEGATE_TO_GL_2(deleteFramebuffers
, DeleteFramebuffers
, WGC3Dsizei
, WebGLId
*);
725 DELEGATE_TO_GL_2(deleteRenderbuffers
, DeleteRenderbuffers
, WGC3Dsizei
,
728 DELEGATE_TO_GL_2(deleteTextures
, DeleteTextures
, WGC3Dsizei
, WebGLId
*);
730 WebGLId
WebGraphicsContext3DImpl::createBuffer() {
732 gl_
->GenBuffers(1, &o
);
736 WebGLId
WebGraphicsContext3DImpl::createFramebuffer() {
738 gl_
->GenFramebuffers(1, &o
);
742 WebGLId
WebGraphicsContext3DImpl::createRenderbuffer() {
744 gl_
->GenRenderbuffers(1, &o
);
748 WebGLId
WebGraphicsContext3DImpl::createTexture() {
750 gl_
->GenTextures(1, &o
);
754 void WebGraphicsContext3DImpl::deleteBuffer(WebGLId buffer
) {
755 gl_
->DeleteBuffers(1, &buffer
);
758 void WebGraphicsContext3DImpl::deleteFramebuffer(
759 WebGLId framebuffer
) {
760 gl_
->DeleteFramebuffers(1, &framebuffer
);
763 void WebGraphicsContext3DImpl::deleteRenderbuffer(
764 WebGLId renderbuffer
) {
765 gl_
->DeleteRenderbuffers(1, &renderbuffer
);
768 void WebGraphicsContext3DImpl::deleteTexture(WebGLId texture
) {
769 gl_
->DeleteTextures(1, &texture
);
772 DELEGATE_TO_GL_R(createProgram
, CreateProgram
, WebGLId
)
774 DELEGATE_TO_GL_1R(createShader
, CreateShader
, WGC3Denum
, WebGLId
)
776 DELEGATE_TO_GL_1(deleteProgram
, DeleteProgram
, WebGLId
)
778 DELEGATE_TO_GL_1(deleteShader
, DeleteShader
, WebGLId
)
780 void WebGraphicsContext3DImpl::setErrorMessageCallback(
781 WebGraphicsContext3D::WebGraphicsErrorMessageCallback
* cb
) {
782 error_message_callback_
= cb
;
785 void WebGraphicsContext3DImpl::setContextLostCallback(
786 WebGraphicsContext3D::WebGraphicsContextLostCallback
* cb
) {
787 context_lost_callback_
= cb
;
790 DELEGATE_TO_GL_5(texImageIOSurface2DCHROMIUM
, TexImageIOSurface2DCHROMIUM
,
791 WGC3Denum
, WGC3Dint
, WGC3Dint
, WGC3Duint
, WGC3Duint
)
793 DELEGATE_TO_GL_5(texStorage2DEXT
, TexStorage2DEXT
,
794 WGC3Denum
, WGC3Dint
, WGC3Duint
, WGC3Dint
, WGC3Dint
)
796 WebGLId
WebGraphicsContext3DImpl::createQueryEXT() {
798 gl_
->GenQueriesEXT(1, &o
);
802 void WebGraphicsContext3DImpl::deleteQueryEXT(
804 gl_
->DeleteQueriesEXT(1, &query
);
807 DELEGATE_TO_GL_1R(isQueryEXT
, IsQueryEXT
, WebGLId
, WGC3Dboolean
)
808 DELEGATE_TO_GL_2(beginQueryEXT
, BeginQueryEXT
, WGC3Denum
, WebGLId
)
809 DELEGATE_TO_GL_1(endQueryEXT
, EndQueryEXT
, WGC3Denum
)
810 DELEGATE_TO_GL_3(getQueryivEXT
, GetQueryivEXT
, WGC3Denum
, WGC3Denum
, WGC3Dint
*)
811 DELEGATE_TO_GL_3(getQueryObjectuivEXT
, GetQueryObjectuivEXT
,
812 WebGLId
, WGC3Denum
, WGC3Duint
*)
814 DELEGATE_TO_GL_6(copyTextureCHROMIUM
, CopyTextureCHROMIUM
, WGC3Denum
,
815 WebGLId
, WebGLId
, WGC3Dint
, WGC3Denum
, WGC3Denum
);
817 DELEGATE_TO_GL_3(bindUniformLocationCHROMIUM
, BindUniformLocationCHROMIUM
,
818 WebGLId
, WGC3Dint
, const WGC3Dchar
*)
820 void WebGraphicsContext3DImpl::shallowFlushCHROMIUM() {
821 flush_id_
= GenFlushID();
822 gl_
->ShallowFlushCHROMIUM();
825 void WebGraphicsContext3DImpl::shallowFinishCHROMIUM() {
826 flush_id_
= GenFlushID();
827 gl_
->ShallowFinishCHROMIUM();
830 DELEGATE_TO_GL_1(waitSyncPoint
, WaitSyncPointCHROMIUM
, GLuint
)
832 void WebGraphicsContext3DImpl::loseContextCHROMIUM(
833 WGC3Denum current
, WGC3Denum other
) {
834 gl_
->LoseContextCHROMIUM(current
, other
);
838 DELEGATE_TO_GL_1(genMailboxCHROMIUM
, GenMailboxCHROMIUM
, WGC3Dbyte
*)
839 DELEGATE_TO_GL_2(produceTextureCHROMIUM
, ProduceTextureCHROMIUM
,
840 WGC3Denum
, const WGC3Dbyte
*)
841 DELEGATE_TO_GL_3(produceTextureDirectCHROMIUM
, ProduceTextureDirectCHROMIUM
,
842 WebGLId
, WGC3Denum
, const WGC3Dbyte
*)
843 DELEGATE_TO_GL_2(consumeTextureCHROMIUM
, ConsumeTextureCHROMIUM
,
844 WGC3Denum
, const WGC3Dbyte
*)
845 DELEGATE_TO_GL_2R(createAndConsumeTextureCHROMIUM
,
846 CreateAndConsumeTextureCHROMIUM
,
847 WGC3Denum
, const WGC3Dbyte
*, WebGLId
)
849 void WebGraphicsContext3DImpl::insertEventMarkerEXT(
850 const WGC3Dchar
* marker
) {
851 gl_
->InsertEventMarkerEXT(0, marker
);
854 void WebGraphicsContext3DImpl::pushGroupMarkerEXT(
855 const WGC3Dchar
* marker
) {
856 gl_
->PushGroupMarkerEXT(0, marker
);
859 DELEGATE_TO_GL(popGroupMarkerEXT
, PopGroupMarkerEXT
);
861 WebGLId
WebGraphicsContext3DImpl::createVertexArrayOES() {
863 gl_
->GenVertexArraysOES(1, &array
);
867 void WebGraphicsContext3DImpl::deleteVertexArrayOES(
869 gl_
->DeleteVertexArraysOES(1, &array
);
872 DELEGATE_TO_GL_1R(isVertexArrayOES
, IsVertexArrayOES
, WebGLId
, WGC3Dboolean
)
873 DELEGATE_TO_GL_1(bindVertexArrayOES
, BindVertexArrayOES
, WebGLId
)
875 DELEGATE_TO_GL_2(bindTexImage2DCHROMIUM
, BindTexImage2DCHROMIUM
,
877 DELEGATE_TO_GL_2(releaseTexImage2DCHROMIUM
, ReleaseTexImage2DCHROMIUM
,
880 DELEGATE_TO_GL_2R(mapBufferCHROMIUM
, MapBufferCHROMIUM
, WGC3Denum
, WGC3Denum
,
882 DELEGATE_TO_GL_1R(unmapBufferCHROMIUM
, UnmapBufferCHROMIUM
, WGC3Denum
,
885 DELEGATE_TO_GL_9(asyncTexImage2DCHROMIUM
, AsyncTexImage2DCHROMIUM
, WGC3Denum
,
886 WGC3Dint
, WGC3Denum
, WGC3Dsizei
, WGC3Dsizei
, WGC3Dint
,
887 WGC3Denum
, WGC3Denum
, const void*)
888 DELEGATE_TO_GL_9(asyncTexSubImage2DCHROMIUM
, AsyncTexSubImage2DCHROMIUM
,
889 WGC3Denum
, WGC3Dint
, WGC3Dint
, WGC3Dint
, WGC3Dsizei
,
890 WGC3Dsizei
, WGC3Denum
, WGC3Denum
, const void*)
892 DELEGATE_TO_GL_1(waitAsyncTexImage2DCHROMIUM
, WaitAsyncTexImage2DCHROMIUM
,
895 DELEGATE_TO_GL_2(drawBuffersEXT
, DrawBuffersEXT
, WGC3Dsizei
, const WGC3Denum
*)
897 DELEGATE_TO_GL_4(drawArraysInstancedANGLE
, DrawArraysInstancedANGLE
, WGC3Denum
,
898 WGC3Dint
, WGC3Dsizei
, WGC3Dsizei
)
900 void WebGraphicsContext3DImpl::drawElementsInstancedANGLE(
905 WGC3Dsizei primcount
) {
906 gl_
->DrawElementsInstancedANGLE(
908 reinterpret_cast<void*>(static_cast<intptr_t>(offset
)), primcount
);
911 DELEGATE_TO_GL_2(vertexAttribDivisorANGLE
, VertexAttribDivisorANGLE
, WGC3Duint
,
914 DELEGATE_TO_GL_4R(createImageCHROMIUM
,
922 DELEGATE_TO_GL_1(destroyImageCHROMIUM
, DestroyImageCHROMIUM
, WGC3Duint
);
924 DELEGATE_TO_GL_3(getImageParameterivCHROMIUM
, GetImageParameterivCHROMIUM
,
925 WGC3Duint
, WGC3Denum
, GLint
*);
927 DELEGATE_TO_GL_1R(mapImageCHROMIUM
, MapImageCHROMIUM
, WGC3Duint
, void*);
929 DELEGATE_TO_GL_1(unmapImageCHROMIUM
, UnmapImageCHROMIUM
, WGC3Duint
);
931 DELEGATE_TO_GL_6(framebufferTexture2DMultisampleEXT
,
932 FramebufferTexture2DMultisampleEXT
,
933 WGC3Denum
, WGC3Denum
, WGC3Denum
, WebGLId
, WGC3Dint
, WGC3Dsizei
)
935 DELEGATE_TO_GL_5(renderbufferStorageMultisampleEXT
,
936 RenderbufferStorageMultisampleEXT
, WGC3Denum
, WGC3Dsizei
,
937 WGC3Denum
, WGC3Dsizei
, WGC3Dsizei
)
939 GrGLInterface
* WebGraphicsContext3DImpl::createGrGLInterface() {
940 return skia_bindings::CreateCommandBufferSkiaGLBinding();
943 ::gpu::gles2::GLES2ImplementationErrorMessageCallback
*
944 WebGraphicsContext3DImpl::getErrorMessageCallback() {
945 if (!client_error_message_callback_
) {
946 client_error_message_callback_
.reset(
947 new WebGraphicsContext3DErrorMessageCallback(this));
949 return client_error_message_callback_
.get();
952 void WebGraphicsContext3DImpl::OnErrorMessage(
953 const std::string
& message
, int id
) {
954 if (error_message_callback_
) {
955 blink::WebString str
= blink::WebString::fromUTF8(message
.c_str());
956 error_message_callback_
->onErrorMessage(str
, id
);
960 // TODO(bajones): Look into removing these functions from the blink interface
961 void WebGraphicsContext3DImpl::prepareTexture() {
965 void WebGraphicsContext3DImpl::postSubBufferCHROMIUM(
966 int x
, int y
, int width
, int height
) {
970 void WebGraphicsContext3DImpl::setVisibilityCHROMIUM(
975 void WebGraphicsContext3DImpl::copyTextureToParentTextureCHROMIUM(
976 WebGLId texture
, WebGLId parentTexture
) {
980 void WebGraphicsContext3DImpl::releaseShaderCompiler() {
984 void WebGraphicsContext3DImpl::ConvertAttributes(
985 const blink::WebGraphicsContext3D::Attributes
& attributes
,
986 ::gpu::gles2::ContextCreationAttribHelper
* output_attribs
) {
987 output_attribs
->alpha_size
= attributes
.alpha
? 8 : 0;
988 output_attribs
->depth_size
= attributes
.depth
? 24 : 0;
989 output_attribs
->stencil_size
= attributes
.stencil
? 8 : 0;
990 output_attribs
->samples
= attributes
.antialias
? 4 : 0;
991 output_attribs
->sample_buffers
= attributes
.antialias
? 1 : 0;
992 output_attribs
->fail_if_major_perf_caveat
=
993 attributes
.failIfMajorPerformanceCaveat
;
994 output_attribs
->bind_generates_resource
= false;
998 } // namespace webkit