Move Tuple to base namespace.
[chromium-blink-merge.git] / content / browser / histogram_synchronizer.h
blobb7d75e03d45d70ec6ea1411b472133a9077cc62a
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_HISTOGRAM_SYNCHRONIZER_H_
6 #define CONTENT_BROWSER_HISTOGRAM_SYNCHRONIZER_H_
8 #include <string>
9 #include <vector>
11 #include "base/basictypes.h"
12 #include "base/callback.h"
13 #include "base/memory/singleton.h"
14 #include "base/synchronization/lock.h"
15 #include "base/time/time.h"
16 #include "content/browser/histogram_subscriber.h"
18 namespace base {
19 class MessageLoop;
22 namespace content {
24 // This class maintains state that is used to upload histogram data from the
25 // various child processes, into the browser process. Such transactions are
26 // usually instigated by the browser. In general, a child process will respond
27 // by gathering snapshots of all internal histograms, calculating what has
28 // changed since its last upload, and transmitting a pickled collection of
29 // deltas.
31 // There are actually two modes of update request. One is synchronous (and
32 // blocks the UI thread, waiting to populate an about:histograms tab) and the
33 // other is asynchronous, and used by the metrics services in preparation for a
34 // log upload.
36 // To assure that all the processes have responded, a counter is maintained to
37 // indicate the number of pending (not yet responsive) processes. To avoid
38 // confusion about a response (i.e., is the process responding to a current
39 // request for an update, or to an old request for an update) we tag each group
40 // of requests with a sequence number. When an update arrives we can ignore it
41 // (relative to the counter) if it does not relate to a current outstanding
42 // sequence number.
44 // There is one final mode of use, where a renderer spontaneously decides to
45 // transmit a collection of histogram data. This is designed for use when the
46 // renderer is terminating. Unfortunately, renders may be terminated without
47 // warning, and the best we can do is periodically acquire data from a tab, such
48 // as when a page load has completed. In this mode, the renderer uses a
49 // reserved sequence number, different from any sequence number that might be
50 // specified by a browser request. Since this sequence number can't match an
51 // outstanding sequence number, the pickled data is accepted into the browser,
52 // but there is no impact on the counters.
54 class HistogramSynchronizer : public HistogramSubscriber {
55 public:
56 enum ProcessHistogramRequester {
57 UNKNOWN,
58 ASYNC_HISTOGRAMS,
61 // Return pointer to the singleton instance for the current process, or NULL
62 // if none.
63 static HistogramSynchronizer* GetInstance();
65 // Contact all processes, and get them to upload to the browser any/all
66 // changes to histograms. This method is called from about:histograms.
67 static void FetchHistograms();
69 // Contact all child processes, and get them to upload to the browser any/all
70 // changes to histograms. When all changes have been acquired, or when the
71 // wait time expires (whichever is sooner), post the callback to the
72 // specified message loop. Note the callback is posted exactly once.
73 static void FetchHistogramsAsynchronously(base::MessageLoop* callback_thread,
74 const base::Closure& callback,
75 base::TimeDelta wait_time);
77 private:
78 friend struct DefaultSingletonTraits<HistogramSynchronizer>;
80 class RequestContext;
82 HistogramSynchronizer();
83 ~HistogramSynchronizer() override;
85 // Establish a new sequence number, and use it to notify all processes
86 // (renderers, plugins, GPU, etc) of the need to supply, to the browser,
87 // any/all changes to their histograms. |wait_time| specifies the amount of
88 // time to wait before cancelling the requests for non-responsive processes.
89 void RegisterAndNotifyAllProcesses(ProcessHistogramRequester requester,
90 base::TimeDelta wait_time);
92 // -------------------------------------------------------
93 // HistogramSubscriber methods for browser child processes
94 // -------------------------------------------------------
96 // Update the number of pending processes for the given |sequence_number|.
97 // This is called on UI thread.
98 void OnPendingProcesses(int sequence_number,
99 int pending_processes,
100 bool end) override;
102 // Send histogram_data back to caller and also record that we are waiting
103 // for one less histogram data from child process for the given sequence
104 // number. This method is accessible on UI thread.
105 void OnHistogramDataCollected(
106 int sequence_number,
107 const std::vector<std::string>& pickled_histograms) override;
109 // Set the callback_thread_ and callback_ members. If these members already
110 // had values, then as a side effect, post the old callback_ to the old
111 // callaback_thread_. This side effect should not generally happen, but is in
112 // place to assure correctness (that any tasks that were set, are eventually
113 // called, and never merely discarded).
114 void SetCallbackTaskAndThread(base::MessageLoop* callback_thread,
115 const base::Closure& callback);
117 void ForceHistogramSynchronizationDoneCallback(int sequence_number);
119 // Internal helper function, to post task, and record callback stats.
120 void InternalPostTask(base::MessageLoop* thread,
121 const base::Closure& callback);
123 // Gets a new sequence number to be sent to processes from browser process.
124 int GetNextAvailableSequenceNumber(ProcessHistogramRequester requester);
126 // This lock_ protects access to all members.
127 base::Lock lock_;
129 // When a request is made to asynchronously update the histograms, we store
130 // the task and thread we use to post a completion notification in
131 // callback_ and callback_thread_.
132 base::Closure callback_;
133 base::MessageLoop* callback_thread_;
135 // We don't track the actual processes that are contacted for an update, only
136 // the count of the number of processes, and we can sometimes time-out and
137 // give up on a "slow to respond" process. We use a sequence_number to be
138 // sure a response from a process is associated with the current round of
139 // requests (and not merely a VERY belated prior response).
140 // All sequence numbers used are non-negative.
141 // last_used_sequence_number_ is the most recently used number (used to avoid
142 // reuse for a long time).
143 int last_used_sequence_number_;
145 // The sequence number used by the most recent asynchronous update request to
146 // contact all processes.
147 int async_sequence_number_;
149 DISALLOW_COPY_AND_ASSIGN(HistogramSynchronizer);
152 } // namespace content
154 #endif // CONTENT_BROWSER_HISTOGRAM_SYNCHRONIZER_H_