QUIC - cleanup changes to sync chromium tree with internal source.
[chromium-blink-merge.git] / base / threading / watchdog_unittest.cc
blob627f46d8a9bc55adc0d39745b80a05518bb6dd03
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/threading/watchdog.h"
7 #include "base/logging.h"
8 #include "base/synchronization/spin_wait.h"
9 #include "base/threading/platform_thread.h"
10 #include "base/time/time.h"
11 #include "testing/gtest/include/gtest/gtest.h"
13 namespace base {
15 namespace {
17 //------------------------------------------------------------------------------
18 // Provide a derived class to facilitate testing.
20 class WatchdogCounter : public Watchdog {
21 public:
22 WatchdogCounter(const TimeDelta& duration,
23 const std::string& thread_watched_name,
24 bool enabled)
25 : Watchdog(duration, thread_watched_name, enabled),
26 alarm_counter_(0) {
29 ~WatchdogCounter() override {}
31 void Alarm() override {
32 alarm_counter_++;
33 Watchdog::Alarm();
36 int alarm_counter() { return alarm_counter_; }
38 private:
39 int alarm_counter_;
41 DISALLOW_COPY_AND_ASSIGN(WatchdogCounter);
44 class WatchdogTest : public testing::Test {
45 public:
46 void SetUp() override { Watchdog::ResetStaticData(); }
49 } // namespace
51 //------------------------------------------------------------------------------
52 // Actual tests
54 // Minimal constructor/destructor test.
55 TEST_F(WatchdogTest, StartupShutdownTest) {
56 Watchdog watchdog1(TimeDelta::FromMilliseconds(300), "Disabled", false);
57 Watchdog watchdog2(TimeDelta::FromMilliseconds(300), "Enabled", true);
60 // Test ability to call Arm and Disarm repeatedly.
61 TEST_F(WatchdogTest, ArmDisarmTest) {
62 Watchdog watchdog1(TimeDelta::FromMilliseconds(300), "Disabled", false);
63 watchdog1.Arm();
64 watchdog1.Disarm();
65 watchdog1.Arm();
66 watchdog1.Disarm();
68 Watchdog watchdog2(TimeDelta::FromMilliseconds(300), "Enabled", true);
69 watchdog2.Arm();
70 watchdog2.Disarm();
71 watchdog2.Arm();
72 watchdog2.Disarm();
75 // Make sure a basic alarm fires when the time has expired.
76 TEST_F(WatchdogTest, AlarmTest) {
77 WatchdogCounter watchdog(TimeDelta::FromMilliseconds(10), "Enabled", true);
78 watchdog.Arm();
79 SPIN_FOR_TIMEDELTA_OR_UNTIL_TRUE(TimeDelta::FromMinutes(5),
80 watchdog.alarm_counter() > 0);
81 EXPECT_EQ(1, watchdog.alarm_counter());
84 // Make sure a basic alarm fires when the time has expired.
85 TEST_F(WatchdogTest, AlarmPriorTimeTest) {
86 WatchdogCounter watchdog(TimeDelta(), "Enabled2", true);
87 // Set a time in the past.
88 watchdog.ArmSomeTimeDeltaAgo(TimeDelta::FromSeconds(2));
89 // It should instantly go off, but certainly in less than 5 minutes.
90 SPIN_FOR_TIMEDELTA_OR_UNTIL_TRUE(TimeDelta::FromMinutes(5),
91 watchdog.alarm_counter() > 0);
93 EXPECT_EQ(1, watchdog.alarm_counter());
96 // Make sure a disable alarm does nothing, even if we arm it.
97 TEST_F(WatchdogTest, ConstructorDisabledTest) {
98 WatchdogCounter watchdog(TimeDelta::FromMilliseconds(10), "Disabled", false);
99 watchdog.Arm();
100 // Alarm should not fire, as it was disabled.
101 PlatformThread::Sleep(TimeDelta::FromMilliseconds(500));
102 EXPECT_EQ(0, watchdog.alarm_counter());
105 // Make sure Disarming will prevent firing, even after Arming.
106 TEST_F(WatchdogTest, DisarmTest) {
107 WatchdogCounter watchdog(TimeDelta::FromSeconds(1), "Enabled3", true);
109 TimeTicks start = TimeTicks::Now();
110 watchdog.Arm();
111 // Sleep a bit, but not past the alarm point.
112 PlatformThread::Sleep(TimeDelta::FromMilliseconds(100));
113 watchdog.Disarm();
114 TimeTicks end = TimeTicks::Now();
116 if (end - start > TimeDelta::FromMilliseconds(500)) {
117 LOG(WARNING) << "100ms sleep took over 500ms, making the results of this "
118 << "timing-sensitive test suspicious. Aborting now.";
119 return;
122 // Alarm should not have fired before it was disarmed.
123 EXPECT_EQ(0, watchdog.alarm_counter());
125 // Sleep past the point where it would have fired if it wasn't disarmed,
126 // and verify that it didn't fire.
127 PlatformThread::Sleep(TimeDelta::FromSeconds(1));
128 EXPECT_EQ(0, watchdog.alarm_counter());
130 // ...but even after disarming, we can still use the alarm...
131 // Set a time greater than the timeout into the past.
132 watchdog.ArmSomeTimeDeltaAgo(TimeDelta::FromSeconds(10));
133 // It should almost instantly go off, but certainly in less than 5 minutes.
134 SPIN_FOR_TIMEDELTA_OR_UNTIL_TRUE(TimeDelta::FromMinutes(5),
135 watchdog.alarm_counter() > 0);
137 EXPECT_EQ(1, watchdog.alarm_counter());
140 } // namespace base