QUIC - cleanup changes to sync chromium tree with internal source.
[chromium-blink-merge.git] / components / proximity_auth / proximity_monitor.h
blobb3c6bd20c971809b75e2276d27e253bfbba7b2c7
1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef COMPONENTS_PROXIMITY_AUTH_PROXIMITY_MONITOR_H
6 #define COMPONENTS_PROXIMITY_AUTH_PROXIMITY_MONITOR_H
8 namespace proximity_auth {
10 // An interface that is responsible for tracking whether the remote device is
11 // sufficiently close to the local device to permit unlocking.
12 class ProximityMonitor {
13 public:
14 enum class Strategy { NONE, CHECK_RSSI, CHECK_TRANSMIT_POWER };
16 virtual ~ProximityMonitor() {}
18 // Activates the proximity monitor. No-op if the proximity monitor is already
19 // active.
20 virtual void Start() = 0;
22 // Deactivates the proximity monitor. No-op if the proximity monitor is
23 // already inactive.
24 virtual void Stop() = 0;
26 // Returns the strategy used to determine whether the remote device is in
27 // proximity.
28 virtual Strategy GetStrategy() const = 0;
30 // Returns |true| iff the remote device is close enough to the local device,
31 // given the user's current settings.
32 virtual bool IsUnlockAllowed() const = 0;
34 // Returns |true| iff the remote device is close enough to the local device,
35 // according to its RSSI measurement.
36 virtual bool IsInRssiRange() const = 0;
38 // Records the current proximity measurements to UMA. This should be called
39 // when the user successfully authenticates using proximity auth.
40 virtual void RecordProximityMetricsOnAuthSuccess() = 0;
43 } // namespace proximity_auth
45 #endif // COMPONENTS_PROXIMITY_AUTH_PROXIMITY_MONITOR_H