QUIC - cleanup changes to sync chromium tree with internal source.
[chromium-blink-merge.git] / ppapi / c / ppb_compositor.h
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1 /* Copyright 2014 The Chromium Authors. All rights reserved.
2 * Use of this source code is governed by a BSD-style license that can be
3 * found in the LICENSE file.
4 */
6 /* From ppb_compositor.idl modified Tue Jun 3 12:44:44 2014. */
8 #ifndef PPAPI_C_PPB_COMPOSITOR_H_
9 #define PPAPI_C_PPB_COMPOSITOR_H_
11 #include "ppapi/c/pp_bool.h"
12 #include "ppapi/c/pp_completion_callback.h"
13 #include "ppapi/c/pp_instance.h"
14 #include "ppapi/c/pp_macros.h"
15 #include "ppapi/c/pp_resource.h"
16 #include "ppapi/c/pp_stdint.h"
18 #define PPB_COMPOSITOR_INTERFACE_0_1 "PPB_Compositor;0.1" /* dev */
19 /**
20 * @file
24 /**
25 * @addtogroup Interfaces
26 * @{
28 /**
29 * Defines the <code>PPB_Compositor</code> interface. Used for setting
30 * <code>PPB_CompositorLayer</code> layers to the Chromium compositor for
31 * compositing. This allows a plugin to combine different sources of visual
32 * data efficiently, such as <code>PPB_ImageData</code> images and
33 * OpenGL textures. See also <code>PPB_CompositorLayer</code> for more
34 * information.
35 * This interface is still in development (Dev API status) and may change,
36 * so is only supported on Dev channel and Canary currently.
38 * <strong>Example usage from plugin code:</strong>
40 * <strong>Setup:</strong>
41 * @code
42 * PP_Resource compositor;
43 * compositor = compositor_if->Create(instance);
44 * instance_if->BindGraphics(instance, compositor);
45 * @endcode
47 * <strong>Setup layer stack:</strong>
48 * @code
49 * PP_Resource color_layer = compositor_if->AddLayer(compositor);
50 * PP_Resource texture_layer = compositor_if->AddLayer(compositor);
51 * @endcode
53 * <strong> Present one frame:</strong>
54 * layer_if->SetColor(color_layer, 255, 255, 0, 255, PP_MakeSize(400, 400));
55 * PP_CompletionCallback release_callback = {
56 * TextureReleasedCallback, 0, PP_COMPLETIONCALLBACK_FLAG_NONE,
57 * };
58 * layer_if->SetTexture(texture_layer, graphics3d, texture_id,
59 * PP_MakeSize(300, 300), release_callback);
61 * PP_CompletionCallback callback = {
62 * DidFinishCommitLayersCallback,
63 * (void*) texture_id,
64 * PP_COMPLETIONCALLBACK_FLAG_NONE,
65 * };
66 * compositor_if->CommitLayers(compositor, callback);
67 * @endcode
69 * <strong>release callback</strong>
70 * void ReleaseCallback(int32_t result, void* user_data) {
71 * if (result == PP_OK) {
72 * uint32_t texture_id = (uint32_t) user_data;
73 * // reuse the texture or delete it.
74 * }
75 * }
77 * <strong>Shutdown:</strong>
78 * @code
79 * core->ReleaseResource(color_layer);
80 * core->ReleaseResource(texture_layer);
81 * core->ReleaseResource(compositor);
82 * @endcode
84 struct PPB_Compositor_0_1 { /* dev */
85 /**
86 * Determines if a resource is a compositor resource.
88 * @param[in] resource The <code>PP_Resource</code> to test.
90 * @return A <code>PP_Bool</code> with <code>PP_TRUE</code> if the given
91 * resource is a compositor resource or <code>PP_FALSE</code> otherwise.
93 PP_Bool (*IsCompositor)(PP_Resource resource);
94 /**
95 * Creates a Compositor resource.
97 * @param[in] instance A <code>PP_Instance</code> identifying one instance
98 * of a module.
100 * @return A <code>PP_Resource</code> containing the compositor resource if
101 * sucessful or 0 otherwise.
103 PP_Resource (*Create)(PP_Instance instance);
105 * Creates a new <code>PPB_CompositorLayer</code> and adds it to the end
106 * of the layer stack. A <code>PP_Resource</code> containing the layer is
107 * returned. It is uninitialized, <code>SetColor()</code>,
108 * <code>SetTexture</code> or <code>SetImage</code> should be used to
109 * initialize it. The layer will appear above other pre-existing layers.
110 * If <code>ResetLayers</code> is called or the <code>PPB_Compositor</code> is
111 * released, the returned layer will be invalidated, and any further calls on
112 * the layer will return <code>PP_ERROR_BADRESOURCE</code>.
114 * param[in] compositor A <code>PP_Resource</code> corresponding to
115 * a compositor layer resource.
117 * @return A <code>PP_Resource</code> containing the compositor layer
118 * resource if sucessful or 0 otherwise.
120 PP_Resource (*AddLayer)(PP_Resource compositor);
122 * Commits layers added by <code>AddLayer()</code> to the chromium compositor.
124 * param[in] compositor A <code>PP_Resource</code> corresponding to
125 * a compositor layer resource.
126 * @param[in] cc A <code>PP_CompletionCallback</code> to be called when
127 * layers have been represented on screen.
129 * @return An int32_t containing a result code from <code>pp_errors.h</code>.
131 int32_t (*CommitLayers)(PP_Resource compositor,
132 struct PP_CompletionCallback cc);
134 * Resets layers added by <code>AddLayer()</code>.
136 * param[in] compositor A <code>PP_Resource</code> corresponding to
137 * a compositor layer resource.
139 * @return An int32_t containing a result code from <code>pp_errors.h</code>.
141 int32_t (*ResetLayers)(PP_Resource compositor);
144 * @}
147 #endif /* PPAPI_C_PPB_COMPOSITOR_H_ */