1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/tiles/tile_manager.h"
11 #include "base/bind.h"
12 #include "base/json/json_writer.h"
13 #include "base/logging.h"
14 #include "base/metrics/histogram.h"
15 #include "base/numerics/safe_conversions.h"
16 #include "base/trace_event/trace_event_argument.h"
17 #include "cc/base/histograms.h"
18 #include "cc/debug/devtools_instrumentation.h"
19 #include "cc/debug/frame_viewer_instrumentation.h"
20 #include "cc/debug/traced_value.h"
21 #include "cc/layers/picture_layer_impl.h"
22 #include "cc/raster/raster_buffer.h"
23 #include "cc/raster/tile_task_runner.h"
24 #include "cc/tiles/tile.h"
25 #include "ui/gfx/geometry/rect_conversions.h"
30 // Flag to indicate whether we should try and detect that
31 // a tile is of solid color.
32 const bool kUseColorEstimator
= true;
34 DEFINE_SCOPED_UMA_HISTOGRAM_AREA_TIMER(
35 ScopedRasterTaskTimer
,
36 "Compositing.%s.RasterTask.RasterUs",
37 "Compositing.%s.RasterTask.RasterPixelsPerMs");
39 class RasterTaskImpl
: public RasterTask
{
42 const Resource
* resource
,
43 RasterSource
* raster_source
,
44 const gfx::Rect
& content_rect
,
45 const gfx::Rect
& invalid_content_rect
,
47 TileResolution tile_resolution
,
49 uint64_t source_prepare_tiles_id
,
51 uint64_t new_content_id
,
52 uint64_t previous_content_id
,
53 uint64_t resource_content_id
,
54 int source_frame_number
,
56 const base::Callback
<void(const RasterSource::SolidColorAnalysis
&, bool)>&
58 ImageDecodeTask::Vector
* dependencies
)
59 : RasterTask(dependencies
),
61 raster_source_(raster_source
),
62 content_rect_(content_rect
),
63 invalid_content_rect_(invalid_content_rect
),
64 contents_scale_(contents_scale
),
65 tile_resolution_(tile_resolution
),
67 source_prepare_tiles_id_(source_prepare_tiles_id
),
69 new_content_id_(new_content_id
),
70 previous_content_id_(previous_content_id
),
71 resource_content_id_(resource_content_id
),
72 source_frame_number_(source_frame_number
),
73 analyze_picture_(analyze_picture
),
76 // Overridden from Task:
77 void RunOnWorkerThread() override
{
78 TRACE_EVENT1("cc", "RasterizerTaskImpl::RunOnWorkerThread",
79 "source_prepare_tiles_id", source_prepare_tiles_id_
);
81 DCHECK(raster_source_
.get());
82 DCHECK(raster_buffer_
);
84 if (analyze_picture_
) {
85 Analyze(raster_source_
.get());
86 if (analysis_
.is_solid_color
)
90 Raster(raster_source_
.get());
93 // Overridden from TileTask:
94 void ScheduleOnOriginThread(TileTaskClient
* client
) override
{
95 DCHECK(!raster_buffer_
);
96 raster_buffer_
= client
->AcquireBufferForRaster(
97 resource_
, resource_content_id_
, previous_content_id_
);
99 void CompleteOnOriginThread(TileTaskClient
* client
) override
{
100 client
->ReleaseBufferForRaster(raster_buffer_
.Pass());
101 reply_
.Run(analysis_
, !HasFinishedRunning());
105 ~RasterTaskImpl() override
{ DCHECK(!raster_buffer_
); }
108 void Analyze(const RasterSource
* raster_source
) {
109 frame_viewer_instrumentation::ScopedAnalyzeTask
analyze_task(
110 tile_
, tile_resolution_
, source_frame_number_
, layer_id_
);
112 DCHECK(raster_source
);
114 raster_source
->PerformSolidColorAnalysis(content_rect_
, contents_scale_
,
116 // Clear the flag if we're not using the estimator.
117 analysis_
.is_solid_color
&= kUseColorEstimator
;
120 void Raster(const RasterSource
* raster_source
) {
121 frame_viewer_instrumentation::ScopedRasterTask
raster_task(
122 tile_
, tile_resolution_
, source_frame_number_
, layer_id_
);
123 ScopedRasterTaskTimer timer
;
124 timer
.SetArea(content_rect_
.size().GetArea());
126 DCHECK(raster_source
);
128 bool include_images
= tile_resolution_
!= LOW_RESOLUTION
;
129 raster_buffer_
->Playback(raster_source_
.get(), content_rect_
,
130 invalid_content_rect_
, new_content_id_
,
131 contents_scale_
, include_images
);
134 const Resource
* resource_
;
135 RasterSource::SolidColorAnalysis analysis_
;
136 scoped_refptr
<RasterSource
> raster_source_
;
137 gfx::Rect content_rect_
;
138 gfx::Rect invalid_content_rect_
;
139 float contents_scale_
;
140 TileResolution tile_resolution_
;
142 uint64_t source_prepare_tiles_id_
;
144 uint64_t new_content_id_
;
145 uint64_t previous_content_id_
;
146 uint64_t resource_content_id_
;
147 int source_frame_number_
;
148 bool analyze_picture_
;
149 const base::Callback
<void(const RasterSource::SolidColorAnalysis
&, bool)>
151 scoped_ptr
<RasterBuffer
> raster_buffer_
;
153 DISALLOW_COPY_AND_ASSIGN(RasterTaskImpl
);
156 const char* TaskSetName(TaskSet task_set
) {
158 case TileManager::ALL
:
160 case TileManager::REQUIRED_FOR_ACTIVATION
:
161 return "REQUIRED_FOR_ACTIVATION";
162 case TileManager::REQUIRED_FOR_DRAW
:
163 return "REQUIRED_FOR_DRAW";
167 return "Invalid TaskSet";
172 RasterTaskCompletionStats::RasterTaskCompletionStats()
173 : completed_count(0u), canceled_count(0u) {}
175 scoped_refptr
<base::trace_event::ConvertableToTraceFormat
>
176 RasterTaskCompletionStatsAsValue(const RasterTaskCompletionStats
& stats
) {
177 scoped_refptr
<base::trace_event::TracedValue
> state
=
178 new base::trace_event::TracedValue();
179 state
->SetInteger("completed_count",
180 base::saturated_cast
<int>(stats
.completed_count
));
181 state
->SetInteger("canceled_count",
182 base::saturated_cast
<int>(stats
.canceled_count
));
187 scoped_ptr
<TileManager
> TileManager::Create(
188 TileManagerClient
* client
,
189 base::SequencedTaskRunner
* task_runner
,
190 size_t scheduled_raster_task_limit
) {
191 return make_scoped_ptr(
192 new TileManager(client
, task_runner
, scheduled_raster_task_limit
));
195 TileManager::TileManager(
196 TileManagerClient
* client
,
197 const scoped_refptr
<base::SequencedTaskRunner
>& task_runner
,
198 size_t scheduled_raster_task_limit
)
200 task_runner_(task_runner
),
201 resource_pool_(nullptr),
202 tile_task_runner_(nullptr),
203 scheduled_raster_task_limit_(scheduled_raster_task_limit
),
204 all_tiles_that_need_to_be_rasterized_are_scheduled_(true),
205 did_check_for_completed_tasks_since_last_schedule_tasks_(true),
206 did_oom_on_last_assign_(false),
207 more_tiles_need_prepare_check_notifier_(
209 base::Bind(&TileManager::CheckIfMoreTilesNeedToBePrepared
,
210 base::Unretained(this))),
211 signals_check_notifier_(task_runner_
.get(),
212 base::Bind(&TileManager::CheckAndIssueSignals
,
213 base::Unretained(this))),
214 has_scheduled_tile_tasks_(false),
215 prepare_tiles_count_(0u),
218 TileManager::~TileManager() {
219 FinishTasksAndCleanUp();
222 void TileManager::FinishTasksAndCleanUp() {
223 if (!tile_task_runner_
)
226 global_state_
= GlobalStateThatImpactsTilePriority();
229 tile_task_runner_
->ScheduleTasks(&empty
);
230 orphan_raster_tasks_
.clear();
232 // This should finish all pending tasks and release any uninitialized
234 tile_task_runner_
->Shutdown();
235 tile_task_runner_
->CheckForCompletedTasks();
237 FreeResourcesForReleasedTiles();
238 CleanUpReleasedTiles();
240 tile_task_runner_
= nullptr;
241 resource_pool_
= nullptr;
242 more_tiles_need_prepare_check_notifier_
.Cancel();
243 signals_check_notifier_
.Cancel();
246 void TileManager::SetResources(ResourcePool
* resource_pool
,
247 TileTaskRunner
* tile_task_runner
,
248 size_t scheduled_raster_task_limit
) {
249 DCHECK(!tile_task_runner_
);
250 DCHECK(tile_task_runner
);
252 scheduled_raster_task_limit_
= scheduled_raster_task_limit
;
253 resource_pool_
= resource_pool
;
254 tile_task_runner_
= tile_task_runner
;
255 tile_task_runner_
->SetClient(this);
258 void TileManager::Release(Tile
* tile
) {
259 released_tiles_
.push_back(tile
);
262 void TileManager::FreeResourcesForReleasedTiles() {
263 for (auto* tile
: released_tiles_
)
264 FreeResourcesForTile(tile
);
267 void TileManager::CleanUpReleasedTiles() {
268 std::vector
<Tile
*> tiles_to_retain
;
269 for (auto* tile
: released_tiles_
) {
270 if (tile
->HasRasterTask()) {
271 tiles_to_retain
.push_back(tile
);
275 DCHECK(!tile
->draw_info().has_resource());
276 DCHECK(tiles_
.find(tile
->id()) != tiles_
.end());
277 tiles_
.erase(tile
->id());
279 image_decode_controller_
.SubtractLayerUsedCount(tile
->layer_id());
282 released_tiles_
.swap(tiles_to_retain
);
285 void TileManager::DidFinishRunningTileTasks(TaskSet task_set
) {
286 TRACE_EVENT1("cc", "TileManager::DidFinishRunningTileTasks", "task_set",
287 TaskSetName(task_set
));
288 DCHECK(resource_pool_
);
289 DCHECK(tile_task_runner_
);
293 has_scheduled_tile_tasks_
= false;
295 bool memory_usage_above_limit
= resource_pool_
->memory_usage_bytes() >
296 global_state_
.soft_memory_limit_in_bytes
;
298 if (all_tiles_that_need_to_be_rasterized_are_scheduled_
&&
299 !memory_usage_above_limit
) {
300 // TODO(ericrk): We should find a better way to safely handle re-entrant
301 // notifications than always having to schedule a new task.
302 // http://crbug.com/498439
303 signals_
.all_tile_tasks_completed
= true;
304 signals_check_notifier_
.Schedule();
308 more_tiles_need_prepare_check_notifier_
.Schedule();
311 case REQUIRED_FOR_ACTIVATION
:
312 signals_
.ready_to_activate
= true;
313 signals_check_notifier_
.Schedule();
316 case REQUIRED_FOR_DRAW
:
317 signals_
.ready_to_draw
= true;
318 signals_check_notifier_
.Schedule();
325 bool TileManager::PrepareTiles(
326 const GlobalStateThatImpactsTilePriority
& state
) {
327 ++prepare_tiles_count_
;
329 TRACE_EVENT1("cc", "TileManager::PrepareTiles", "prepare_tiles_id",
330 prepare_tiles_count_
);
332 if (!tile_task_runner_
) {
333 TRACE_EVENT_INSTANT0("cc", "PrepareTiles aborted",
334 TRACE_EVENT_SCOPE_THREAD
);
339 global_state_
= state
;
341 // We need to call CheckForCompletedTasks() once in-between each call
342 // to ScheduleTasks() to prevent canceled tasks from being scheduled.
343 if (!did_check_for_completed_tasks_since_last_schedule_tasks_
) {
344 tile_task_runner_
->CheckForCompletedTasks();
345 did_check_for_completed_tasks_since_last_schedule_tasks_
= true;
348 FreeResourcesForReleasedTiles();
349 CleanUpReleasedTiles();
351 PrioritizedTileVector tiles_that_need_to_be_rasterized
;
352 scoped_ptr
<RasterTilePriorityQueue
> raster_priority_queue(
353 client_
->BuildRasterQueue(global_state_
.tree_priority
,
354 RasterTilePriorityQueue::Type::ALL
));
355 AssignGpuMemoryToTiles(raster_priority_queue
.get(),
356 scheduled_raster_task_limit_
,
357 &tiles_that_need_to_be_rasterized
);
359 // Inform the client that will likely require a draw if the highest priority
360 // tile that will be rasterized is required for draw.
361 client_
->SetIsLikelyToRequireADraw(
362 !tiles_that_need_to_be_rasterized
.empty() &&
363 tiles_that_need_to_be_rasterized
.front().tile()->required_for_draw());
365 // Schedule tile tasks.
366 ScheduleTasks(tiles_that_need_to_be_rasterized
);
368 TRACE_EVENT_INSTANT1("cc", "DidPrepareTiles", TRACE_EVENT_SCOPE_THREAD
,
369 "state", BasicStateAsValue());
373 void TileManager::Flush() {
374 TRACE_EVENT0("cc", "TileManager::Flush");
376 if (!tile_task_runner_
) {
377 TRACE_EVENT_INSTANT0("cc", "Flush aborted", TRACE_EVENT_SCOPE_THREAD
);
381 tile_task_runner_
->CheckForCompletedTasks();
383 did_check_for_completed_tasks_since_last_schedule_tasks_
= true;
385 TRACE_EVENT_INSTANT1("cc", "DidFlush", TRACE_EVENT_SCOPE_THREAD
, "stats",
386 RasterTaskCompletionStatsAsValue(flush_stats_
));
387 flush_stats_
= RasterTaskCompletionStats();
390 scoped_refptr
<base::trace_event::ConvertableToTraceFormat
>
391 TileManager::BasicStateAsValue() const {
392 scoped_refptr
<base::trace_event::TracedValue
> value
=
393 new base::trace_event::TracedValue();
394 BasicStateAsValueInto(value
.get());
398 void TileManager::BasicStateAsValueInto(
399 base::trace_event::TracedValue
* state
) const {
400 state
->SetInteger("tile_count", base::saturated_cast
<int>(tiles_
.size()));
401 state
->SetBoolean("did_oom_on_last_assign", did_oom_on_last_assign_
);
402 state
->BeginDictionary("global_state");
403 global_state_
.AsValueInto(state
);
404 state
->EndDictionary();
407 scoped_ptr
<EvictionTilePriorityQueue
>
408 TileManager::FreeTileResourcesUntilUsageIsWithinLimit(
409 scoped_ptr
<EvictionTilePriorityQueue
> eviction_priority_queue
,
410 const MemoryUsage
& limit
,
411 MemoryUsage
* usage
) {
412 while (usage
->Exceeds(limit
)) {
413 if (!eviction_priority_queue
) {
414 eviction_priority_queue
=
415 client_
->BuildEvictionQueue(global_state_
.tree_priority
);
417 if (eviction_priority_queue
->IsEmpty())
420 Tile
* tile
= eviction_priority_queue
->Top().tile();
421 *usage
-= MemoryUsage::FromTile(tile
);
422 FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(tile
);
423 eviction_priority_queue
->Pop();
425 return eviction_priority_queue
;
428 scoped_ptr
<EvictionTilePriorityQueue
>
429 TileManager::FreeTileResourcesWithLowerPriorityUntilUsageIsWithinLimit(
430 scoped_ptr
<EvictionTilePriorityQueue
> eviction_priority_queue
,
431 const MemoryUsage
& limit
,
432 const TilePriority
& other_priority
,
433 MemoryUsage
* usage
) {
434 while (usage
->Exceeds(limit
)) {
435 if (!eviction_priority_queue
) {
436 eviction_priority_queue
=
437 client_
->BuildEvictionQueue(global_state_
.tree_priority
);
439 if (eviction_priority_queue
->IsEmpty())
442 const PrioritizedTile
& prioritized_tile
= eviction_priority_queue
->Top();
443 if (!other_priority
.IsHigherPriorityThan(prioritized_tile
.priority()))
446 Tile
* tile
= prioritized_tile
.tile();
447 *usage
-= MemoryUsage::FromTile(tile
);
448 FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(tile
);
449 eviction_priority_queue
->Pop();
451 return eviction_priority_queue
;
454 bool TileManager::TilePriorityViolatesMemoryPolicy(
455 const TilePriority
& priority
) {
456 switch (global_state_
.memory_limit_policy
) {
459 case ALLOW_ABSOLUTE_MINIMUM
:
460 return priority
.priority_bin
> TilePriority::NOW
;
461 case ALLOW_PREPAINT_ONLY
:
462 return priority
.priority_bin
> TilePriority::SOON
;
464 return priority
.distance_to_visible
==
465 std::numeric_limits
<float>::infinity();
471 void TileManager::AssignGpuMemoryToTiles(
472 RasterTilePriorityQueue
* raster_priority_queue
,
473 size_t scheduled_raster_task_limit
,
474 PrioritizedTileVector
* tiles_that_need_to_be_rasterized
) {
475 TRACE_EVENT_BEGIN0("cc", "TileManager::AssignGpuMemoryToTiles");
477 DCHECK(resource_pool_
);
478 DCHECK(tile_task_runner_
);
480 // Maintain the list of released resources that can potentially be re-used
481 // or deleted. If this operation becomes expensive too, only do this after
482 // some resource(s) was returned. Note that in that case, one also need to
483 // invalidate when releasing some resource from the pool.
484 resource_pool_
->CheckBusyResources();
486 // Now give memory out to the tiles until we're out, and build
487 // the needs-to-be-rasterized queue.
488 unsigned schedule_priority
= 1u;
489 all_tiles_that_need_to_be_rasterized_are_scheduled_
= true;
490 bool had_enough_memory_to_schedule_tiles_needed_now
= true;
492 MemoryUsage
hard_memory_limit(global_state_
.hard_memory_limit_in_bytes
,
493 global_state_
.num_resources_limit
);
494 MemoryUsage
soft_memory_limit(global_state_
.soft_memory_limit_in_bytes
,
495 global_state_
.num_resources_limit
);
496 MemoryUsage
memory_usage(resource_pool_
->memory_usage_bytes(),
497 resource_pool_
->resource_count());
499 scoped_ptr
<EvictionTilePriorityQueue
> eviction_priority_queue
;
500 for (; !raster_priority_queue
->IsEmpty(); raster_priority_queue
->Pop()) {
501 const PrioritizedTile
& prioritized_tile
= raster_priority_queue
->Top();
502 Tile
* tile
= prioritized_tile
.tile();
503 TilePriority priority
= prioritized_tile
.priority();
505 if (TilePriorityViolatesMemoryPolicy(priority
)) {
506 TRACE_EVENT_INSTANT0(
507 "cc", "TileManager::AssignGpuMemory tile violates memory policy",
508 TRACE_EVENT_SCOPE_THREAD
);
512 // We won't be able to schedule this tile, so break out early.
513 if (tiles_that_need_to_be_rasterized
->size() >=
514 scheduled_raster_task_limit
) {
515 all_tiles_that_need_to_be_rasterized_are_scheduled_
= false;
519 tile
->scheduled_priority_
= schedule_priority
++;
521 DCHECK_IMPLIES(tile
->draw_info().mode() != TileDrawInfo::OOM_MODE
,
522 !tile
->draw_info().IsReadyToDraw());
524 // If the tile already has a raster_task, then the memory used by it is
525 // already accounted for in memory_usage. Otherwise, we'll have to acquire
526 // more memory to create a raster task.
527 MemoryUsage memory_required_by_tile_to_be_scheduled
;
528 if (!tile
->raster_task_
.get()) {
529 memory_required_by_tile_to_be_scheduled
= MemoryUsage::FromConfig(
530 tile
->desired_texture_size(), tile_task_runner_
->GetResourceFormat());
533 bool tile_is_needed_now
= priority
.priority_bin
== TilePriority::NOW
;
535 // This is the memory limit that will be used by this tile. Depending on
536 // the tile priority, it will be one of hard_memory_limit or
537 // soft_memory_limit.
538 MemoryUsage
& tile_memory_limit
=
539 tile_is_needed_now
? hard_memory_limit
: soft_memory_limit
;
541 const MemoryUsage
& scheduled_tile_memory_limit
=
542 tile_memory_limit
- memory_required_by_tile_to_be_scheduled
;
543 eviction_priority_queue
=
544 FreeTileResourcesWithLowerPriorityUntilUsageIsWithinLimit(
545 eviction_priority_queue
.Pass(), scheduled_tile_memory_limit
,
546 priority
, &memory_usage
);
547 bool memory_usage_is_within_limit
=
548 !memory_usage
.Exceeds(scheduled_tile_memory_limit
);
550 // If we couldn't fit the tile into our current memory limit, then we're
552 if (!memory_usage_is_within_limit
) {
553 if (tile_is_needed_now
)
554 had_enough_memory_to_schedule_tiles_needed_now
= false;
555 all_tiles_that_need_to_be_rasterized_are_scheduled_
= false;
559 memory_usage
+= memory_required_by_tile_to_be_scheduled
;
560 tiles_that_need_to_be_rasterized
->push_back(prioritized_tile
);
563 // Note that we should try and further reduce memory in case the above loop
564 // didn't reduce memory. This ensures that we always release as many resources
565 // as possible to stay within the memory limit.
566 eviction_priority_queue
= FreeTileResourcesUntilUsageIsWithinLimit(
567 eviction_priority_queue
.Pass(), hard_memory_limit
, &memory_usage
);
569 UMA_HISTOGRAM_BOOLEAN("TileManager.ExceededMemoryBudget",
570 !had_enough_memory_to_schedule_tiles_needed_now
);
571 did_oom_on_last_assign_
= !had_enough_memory_to_schedule_tiles_needed_now
;
573 memory_stats_from_last_assign_
.total_budget_in_bytes
=
574 global_state_
.hard_memory_limit_in_bytes
;
575 memory_stats_from_last_assign_
.total_bytes_used
= memory_usage
.memory_bytes();
576 DCHECK_GE(memory_stats_from_last_assign_
.total_bytes_used
, 0);
577 memory_stats_from_last_assign_
.had_enough_memory
=
578 had_enough_memory_to_schedule_tiles_needed_now
;
580 TRACE_EVENT_END2("cc", "TileManager::AssignGpuMemoryToTiles",
581 "all_tiles_that_need_to_be_rasterized_are_scheduled",
582 all_tiles_that_need_to_be_rasterized_are_scheduled_
,
583 "had_enough_memory_to_schedule_tiles_needed_now",
584 had_enough_memory_to_schedule_tiles_needed_now
);
587 void TileManager::FreeResourcesForTile(Tile
* tile
) {
588 TileDrawInfo
& draw_info
= tile
->draw_info();
589 if (draw_info
.resource_
) {
590 resource_pool_
->ReleaseResource(draw_info
.resource_
, tile
->id());
591 draw_info
.resource_
= nullptr;
595 void TileManager::FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(
597 bool was_ready_to_draw
= tile
->draw_info().IsReadyToDraw();
598 FreeResourcesForTile(tile
);
599 if (was_ready_to_draw
)
600 client_
->NotifyTileStateChanged(tile
);
603 void TileManager::ScheduleTasks(
604 const PrioritizedTileVector
& tiles_that_need_to_be_rasterized
) {
606 "TileManager::ScheduleTasks",
608 tiles_that_need_to_be_rasterized
.size());
610 DCHECK(did_check_for_completed_tasks_since_last_schedule_tasks_
);
612 raster_queue_
.Reset();
614 // Even when scheduling an empty set of tiles, the TTWP does some work, and
615 // will always trigger a DidFinishRunningTileTasks notification. Because of
616 // this we unconditionally set |has_scheduled_tile_tasks_| to true.
617 has_scheduled_tile_tasks_
= true;
619 // Build a new task queue containing all task currently needed. Tasks
620 // are added in order of priority, highest priority task first.
621 for (auto& prioritized_tile
: tiles_that_need_to_be_rasterized
) {
622 Tile
* tile
= prioritized_tile
.tile();
624 DCHECK(tile
->draw_info().requires_resource());
625 DCHECK(!tile
->draw_info().resource_
);
627 if (!tile
->raster_task_
.get())
628 tile
->raster_task_
= CreateRasterTask(prioritized_tile
);
630 TaskSetCollection task_sets
;
631 if (tile
->required_for_activation())
632 task_sets
.set(REQUIRED_FOR_ACTIVATION
);
633 if (tile
->required_for_draw())
634 task_sets
.set(REQUIRED_FOR_DRAW
);
636 raster_queue_
.items
.push_back(
637 TileTaskQueue::Item(tile
->raster_task_
.get(), task_sets
));
640 // We must reduce the amount of unused resoruces before calling
641 // ScheduleTasks to prevent usage from rising above limits.
642 resource_pool_
->ReduceResourceUsage();
644 // Schedule running of |raster_queue_|. This replaces any previously
645 // scheduled tasks and effectively cancels all tasks not present
646 // in |raster_queue_|.
647 tile_task_runner_
->ScheduleTasks(&raster_queue_
);
649 // It's now safe to clean up orphan tasks as raster worker pool is not
650 // allowed to keep around unreferenced raster tasks after ScheduleTasks() has
652 orphan_raster_tasks_
.clear();
654 did_check_for_completed_tasks_since_last_schedule_tasks_
= false;
657 scoped_refptr
<RasterTask
> TileManager::CreateRasterTask(
658 const PrioritizedTile
& prioritized_tile
) {
659 Tile
* tile
= prioritized_tile
.tile();
660 uint64_t resource_content_id
= 0;
661 Resource
* resource
= nullptr;
662 if (tile
->invalidated_id()) {
663 // TODO(danakj): For resources that are in use, we should still grab them
664 // and copy from them instead of rastering everything. crbug.com/492754
666 resource_pool_
->TryAcquireResourceWithContentId(tile
->invalidated_id());
669 resource_content_id
= tile
->invalidated_id();
670 DCHECK_EQ(tile_task_runner_
->GetResourceFormat(), resource
->format());
671 DCHECK_EQ(tile
->desired_texture_size().ToString(),
672 resource
->size().ToString());
674 resource
= resource_pool_
->AcquireResource(
675 tile
->desired_texture_size(), tile_task_runner_
->GetResourceFormat());
678 // Create and queue all image decode tasks that this tile depends on.
679 ImageDecodeTask::Vector decode_tasks
;
680 std::vector
<skia::PositionImage
> images
;
681 prioritized_tile
.raster_source()->GatherDiscardableImages(
682 tile
->enclosing_layer_rect(), &images
);
683 for (const skia::PositionImage
& image
: images
) {
684 decode_tasks
.push_back(image_decode_controller_
.GetTaskForImage(
685 image
, tile
->layer_id(), prepare_tiles_count_
));
688 return make_scoped_refptr(new RasterTaskImpl(
689 resource
, prioritized_tile
.raster_source(), tile
->content_rect(),
690 tile
->invalidated_content_rect(), tile
->contents_scale(),
691 prioritized_tile
.priority().resolution
, tile
->layer_id(),
692 prepare_tiles_count_
, static_cast<const void*>(tile
), tile
->id(),
693 tile
->invalidated_id(), resource_content_id
, tile
->source_frame_number(),
694 tile
->use_picture_analysis(),
695 base::Bind(&TileManager::OnRasterTaskCompleted
, base::Unretained(this),
696 tile
->id(), resource
),
700 void TileManager::OnRasterTaskCompleted(
703 const RasterSource::SolidColorAnalysis
& analysis
,
705 DCHECK(tiles_
.find(tile_id
) != tiles_
.end());
707 Tile
* tile
= tiles_
[tile_id
];
708 DCHECK(tile
->raster_task_
.get());
709 orphan_raster_tasks_
.push_back(tile
->raster_task_
);
710 tile
->raster_task_
= nullptr;
713 ++flush_stats_
.canceled_count
;
714 resource_pool_
->ReleaseResource(resource
, tile
->invalidated_id());
718 UpdateTileDrawInfo(tile
, resource
, analysis
);
721 void TileManager::UpdateTileDrawInfo(
724 const RasterSource::SolidColorAnalysis
& analysis
) {
725 TileDrawInfo
& draw_info
= tile
->draw_info();
727 ++flush_stats_
.completed_count
;
729 if (analysis
.is_solid_color
) {
730 draw_info
.set_solid_color(analysis
.solid_color
);
732 // Pass the old tile id here because the tile is solid color so we did not
733 // raster anything into the tile resource.
734 resource_pool_
->ReleaseResource(resource
, tile
->invalidated_id());
738 draw_info
.set_use_resource();
739 draw_info
.resource_
= resource
;
740 draw_info
.contents_swizzled_
=
741 tile_task_runner_
->GetResourceRequiresSwizzle();
743 DCHECK(draw_info
.IsReadyToDraw());
744 draw_info
.set_was_ever_ready_to_draw();
746 client_
->NotifyTileStateChanged(tile
);
749 ScopedTilePtr
TileManager::CreateTile(const Tile::CreateInfo
& info
,
751 int source_frame_number
,
753 // We need to have a tile task worker pool to do anything meaningful with
755 DCHECK(tile_task_runner_
);
757 new Tile(this, info
, layer_id
, source_frame_number
, flags
));
758 DCHECK(tiles_
.find(tile
->id()) == tiles_
.end());
760 tiles_
[tile
->id()] = tile
.get();
761 image_decode_controller_
.AddLayerUsedCount(tile
->layer_id());
765 void TileManager::SetTileTaskRunnerForTesting(
766 TileTaskRunner
* tile_task_runner
) {
767 tile_task_runner_
= tile_task_runner
;
768 tile_task_runner_
->SetClient(this);
771 bool TileManager::AreRequiredTilesReadyToDraw(
772 RasterTilePriorityQueue::Type type
) const {
773 scoped_ptr
<RasterTilePriorityQueue
> raster_priority_queue(
774 client_
->BuildRasterQueue(global_state_
.tree_priority
, type
));
775 // It is insufficient to check whether the raster queue we constructed is
776 // empty. The reason for this is that there are situations (rasterize on
777 // demand) when the tile both needs raster and it's ready to draw. Hence, we
778 // have to iterate the queue to check whether the required tiles are ready to
780 for (; !raster_priority_queue
->IsEmpty(); raster_priority_queue
->Pop()) {
781 if (!raster_priority_queue
->Top().tile()->draw_info().IsReadyToDraw())
786 scoped_ptr
<RasterTilePriorityQueue
> all_queue(
787 client_
->BuildRasterQueue(global_state_
.tree_priority
, type
));
788 for (; !all_queue
->IsEmpty(); all_queue
->Pop()) {
789 Tile
* tile
= all_queue
->Top().tile();
790 DCHECK_IMPLIES(tile
->required_for_activation(),
791 tile
->draw_info().IsReadyToDraw());
797 bool TileManager::IsReadyToActivate() const {
798 TRACE_EVENT0("cc", "TileManager::IsReadyToActivate");
799 return AreRequiredTilesReadyToDraw(
800 RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION
);
803 bool TileManager::IsReadyToDraw() const {
804 TRACE_EVENT0("cc", "TileManager::IsReadyToDraw");
805 return AreRequiredTilesReadyToDraw(
806 RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW
);
809 void TileManager::CheckAndIssueSignals() {
810 TRACE_EVENT0("cc", "TileManager::CheckAndIssueSignals");
811 tile_task_runner_
->CheckForCompletedTasks();
812 did_check_for_completed_tasks_since_last_schedule_tasks_
= true;
814 // Ready to activate.
815 if (signals_
.ready_to_activate
&& !signals_
.did_notify_ready_to_activate
) {
816 signals_
.ready_to_activate
= false;
817 if (IsReadyToActivate()) {
819 "TileManager::CheckAndIssueSignals - ready to activate");
820 signals_
.did_notify_ready_to_activate
= true;
821 client_
->NotifyReadyToActivate();
826 if (signals_
.ready_to_draw
&& !signals_
.did_notify_ready_to_draw
) {
827 signals_
.ready_to_draw
= false;
828 if (IsReadyToDraw()) {
829 TRACE_EVENT0("cc", "TileManager::CheckAndIssueSignals - ready to draw");
830 signals_
.did_notify_ready_to_draw
= true;
831 client_
->NotifyReadyToDraw();
835 // All tile tasks completed.
836 if (signals_
.all_tile_tasks_completed
&&
837 !signals_
.did_notify_all_tile_tasks_completed
) {
838 signals_
.all_tile_tasks_completed
= false;
839 if (!has_scheduled_tile_tasks_
) {
841 "cc", "TileManager::CheckAndIssueSignals - all tile tasks completed");
842 signals_
.did_notify_all_tile_tasks_completed
= true;
843 client_
->NotifyAllTileTasksCompleted();
848 void TileManager::CheckIfMoreTilesNeedToBePrepared() {
849 tile_task_runner_
->CheckForCompletedTasks();
850 did_check_for_completed_tasks_since_last_schedule_tasks_
= true;
852 // When OOM, keep re-assigning memory until we reach a steady state
853 // where top-priority tiles are initialized.
854 PrioritizedTileVector tiles_that_need_to_be_rasterized
;
855 scoped_ptr
<RasterTilePriorityQueue
> raster_priority_queue(
856 client_
->BuildRasterQueue(global_state_
.tree_priority
,
857 RasterTilePriorityQueue::Type::ALL
));
858 AssignGpuMemoryToTiles(raster_priority_queue
.get(),
859 scheduled_raster_task_limit_
,
860 &tiles_that_need_to_be_rasterized
);
862 // Inform the client that will likely require a draw if the highest priority
863 // tile that will be rasterized is required for draw.
864 client_
->SetIsLikelyToRequireADraw(
865 !tiles_that_need_to_be_rasterized
.empty() &&
866 tiles_that_need_to_be_rasterized
.front().tile()->required_for_draw());
868 // |tiles_that_need_to_be_rasterized| will be empty when we reach a
869 // steady memory state. Keep scheduling tasks until we reach this state.
870 if (!tiles_that_need_to_be_rasterized
.empty()) {
871 ScheduleTasks(tiles_that_need_to_be_rasterized
);
875 FreeResourcesForReleasedTiles();
877 resource_pool_
->ReduceResourceUsage();
879 signals_
.all_tile_tasks_completed
= true;
880 signals_check_notifier_
.Schedule();
882 // We don't reserve memory for required-for-activation tiles during
883 // accelerated gestures, so we just postpone activation when we don't
884 // have these tiles, and activate after the accelerated gesture.
885 // Likewise if we don't allow any tiles (as is the case when we're
886 // invisible), if we have tiles that aren't ready, then we shouldn't
887 // activate as activation can cause checkerboards.
888 bool wait_for_all_required_tiles
=
889 global_state_
.tree_priority
== SMOOTHNESS_TAKES_PRIORITY
||
890 global_state_
.memory_limit_policy
== ALLOW_NOTHING
;
892 // Mark any required-for-activation tiles that have not been been assigned
893 // memory after reaching a steady memory state as OOM. This ensures that we
894 // activate even when OOM. Note that we can't reuse the queue we used for
895 // AssignGpuMemoryToTiles, since the AssignGpuMemoryToTiles call could have
896 // evicted some tiles that would not be picked up by the old raster queue.
897 scoped_ptr
<RasterTilePriorityQueue
> required_for_activation_queue(
898 client_
->BuildRasterQueue(
899 global_state_
.tree_priority
,
900 RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION
));
902 // If we have tiles left to raster for activation, and we don't allow
903 // activating without them, then skip activation and return early.
904 if (!required_for_activation_queue
->IsEmpty() && wait_for_all_required_tiles
)
907 // Mark required tiles as OOM so that we can activate without them.
908 for (; !required_for_activation_queue
->IsEmpty();
909 required_for_activation_queue
->Pop()) {
910 Tile
* tile
= required_for_activation_queue
->Top().tile();
911 tile
->draw_info().set_oom();
912 client_
->NotifyTileStateChanged(tile
);
915 DCHECK(IsReadyToActivate());
916 // TODO(ericrk): Investigate why we need to schedule this (not just call it
917 // inline). http://crbug.com/498439
918 signals_
.ready_to_activate
= true;
919 signals_check_notifier_
.Schedule();
922 TileManager::MemoryUsage::MemoryUsage() : memory_bytes_(0), resource_count_(0) {
925 TileManager::MemoryUsage::MemoryUsage(size_t memory_bytes
,
926 size_t resource_count
)
927 : memory_bytes_(static_cast<int64
>(memory_bytes
)),
928 resource_count_(static_cast<int>(resource_count
)) {
929 // MemoryUsage is constructed using size_ts, since it deals with memory and
930 // the inputs are typically size_t. However, during the course of usage (in
931 // particular operator-=) can cause internal values to become negative. Thus,
932 // member variables are signed.
933 DCHECK_LE(memory_bytes
,
934 static_cast<size_t>(std::numeric_limits
<int64
>::max()));
935 DCHECK_LE(resource_count
,
936 static_cast<size_t>(std::numeric_limits
<int>::max()));
940 TileManager::MemoryUsage
TileManager::MemoryUsage::FromConfig(
941 const gfx::Size
& size
,
942 ResourceFormat format
) {
943 // We can use UncheckedSizeInBytes here since this is used with a tile
944 // size which is determined by the compositor (it's at most max texture size).
945 return MemoryUsage(ResourceUtil::UncheckedSizeInBytes
<size_t>(size
, format
),
950 TileManager::MemoryUsage
TileManager::MemoryUsage::FromTile(const Tile
* tile
) {
951 const TileDrawInfo
& draw_info
= tile
->draw_info();
952 if (draw_info
.resource_
) {
953 return MemoryUsage::FromConfig(draw_info
.resource_
->size(),
954 draw_info
.resource_
->format());
956 return MemoryUsage();
959 TileManager::MemoryUsage
& TileManager::MemoryUsage::operator+=(
960 const MemoryUsage
& other
) {
961 memory_bytes_
+= other
.memory_bytes_
;
962 resource_count_
+= other
.resource_count_
;
966 TileManager::MemoryUsage
& TileManager::MemoryUsage::operator-=(
967 const MemoryUsage
& other
) {
968 memory_bytes_
-= other
.memory_bytes_
;
969 resource_count_
-= other
.resource_count_
;
973 TileManager::MemoryUsage
TileManager::MemoryUsage::operator-(
974 const MemoryUsage
& other
) {
975 MemoryUsage result
= *this;
980 bool TileManager::MemoryUsage::Exceeds(const MemoryUsage
& limit
) const {
981 return memory_bytes_
> limit
.memory_bytes_
||
982 resource_count_
> limit
.resource_count_
;
985 TileManager::Signals::Signals() {
989 void TileManager::Signals::reset() {
990 ready_to_activate
= false;
991 did_notify_ready_to_activate
= false;
992 ready_to_draw
= false;
993 did_notify_ready_to_draw
= false;
994 all_tile_tasks_completed
= false;
995 did_notify_all_tile_tasks_completed
= false;