[refactor] More post-NSS WebCrypto cleanups (utility functions).
[chromium-blink-merge.git] / content / browser / gpu / gpu_process_host.cc
blobf6f301c06febc15dbaa67f38ed389435a9cb2822
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/gpu/gpu_process_host.h"
7 #include "base/base64.h"
8 #include "base/base_switches.h"
9 #include "base/basictypes.h"
10 #include "base/bind.h"
11 #include "base/callback_helpers.h"
12 #include "base/command_line.h"
13 #include "base/logging.h"
14 #include "base/memory/ref_counted.h"
15 #include "base/metrics/histogram.h"
16 #include "base/sha1.h"
17 #include "base/threading/thread.h"
18 #include "base/trace_event/trace_event.h"
19 #include "components/tracing/tracing_switches.h"
20 #include "content/browser/browser_child_process_host_impl.h"
21 #include "content/browser/gpu/compositor_util.h"
22 #include "content/browser/gpu/gpu_data_manager_impl.h"
23 #include "content/browser/gpu/gpu_process_host_ui_shim.h"
24 #include "content/browser/gpu/shader_disk_cache.h"
25 #include "content/browser/renderer_host/render_widget_host_impl.h"
26 #include "content/common/child_process_host_impl.h"
27 #include "content/common/gpu/gpu_messages.h"
28 #include "content/common/in_process_child_thread_params.h"
29 #include "content/common/view_messages.h"
30 #include "content/public/browser/browser_thread.h"
31 #include "content/public/browser/content_browser_client.h"
32 #include "content/public/browser/render_process_host.h"
33 #include "content/public/browser/render_widget_host_view.h"
34 #include "content/public/browser/render_widget_host_view_frame_subscriber.h"
35 #include "content/public/common/content_client.h"
36 #include "content/public/common/content_switches.h"
37 #include "content/public/common/result_codes.h"
38 #include "content/public/common/sandbox_type.h"
39 #include "content/public/common/sandboxed_process_launcher_delegate.h"
40 #include "gpu/command_buffer/service/gpu_switches.h"
41 #include "ipc/ipc_channel_handle.h"
42 #include "ipc/ipc_switches.h"
43 #include "ipc/message_filter.h"
44 #include "media/base/media_switches.h"
45 #include "ui/base/ui_base_switches.h"
46 #include "ui/events/latency_info.h"
47 #include "ui/gl/gl_switches.h"
49 #if defined(OS_ANDROID)
50 #include "base/android/build_info.h"
51 #endif
53 #if defined(OS_WIN)
54 #include "base/win/windows_version.h"
55 #include "content/common/sandbox_win.h"
56 #include "sandbox/win/src/sandbox_policy.h"
57 #include "ui/gfx/switches.h"
58 #endif
60 #if defined(USE_OZONE)
61 #include "ui/ozone/public/ozone_switches.h"
62 #endif
64 #if defined(USE_X11) && !defined(OS_CHROMEOS)
65 #include "ui/gfx/x/x11_switches.h"
66 #endif
68 #if defined(OS_MACOSX) && !defined(OS_IOS)
69 #include "content/browser/browser_io_surface_manager_mac.h"
70 #include "content/common/child_process_messages.h"
71 #endif
73 #if defined(OS_MACOSX)
74 #include "content/browser/renderer_host/render_widget_resize_helper_mac.h"
75 #endif
77 namespace content {
79 bool GpuProcessHost::gpu_enabled_ = true;
80 bool GpuProcessHost::hardware_gpu_enabled_ = true;
81 int GpuProcessHost::gpu_crash_count_ = 0;
82 int GpuProcessHost::gpu_recent_crash_count_ = 0;
83 bool GpuProcessHost::crashed_before_ = false;
84 int GpuProcessHost::swiftshader_crash_count_ = 0;
86 namespace {
88 // Command-line switches to propagate to the GPU process.
89 static const char* const kSwitchNames[] = {
90 switches::kDisableAcceleratedVideoDecode,
91 switches::kDisableBreakpad,
92 switches::kDisableGpuSandbox,
93 switches::kDisableGpuWatchdog,
94 switches::kDisableGLExtensions,
95 switches::kDisableLogging,
96 switches::kDisableSeccompFilterSandbox,
97 #if defined(ENABLE_WEBRTC)
98 switches::kDisableWebRtcHWEncoding,
99 #endif
100 #if defined(OS_WIN)
101 switches::kEnableAcceleratedVpxDecode,
102 #endif
103 switches::kEnableLogging,
104 switches::kEnableShareGroupAsyncTextureUpload,
105 #if defined(OS_CHROMEOS)
106 switches::kDisableVaapiAcceleratedVideoEncode,
107 #endif
108 switches::kGpuStartupDialog,
109 switches::kGpuSandboxAllowSysVShm,
110 switches::kGpuSandboxFailuresFatal,
111 switches::kGpuSandboxStartEarly,
112 switches::kLoggingLevel,
113 switches::kEnableLowEndDeviceMode,
114 switches::kDisableLowEndDeviceMode,
115 switches::kEnableMemoryBenchmarking,
116 switches::kNoSandbox,
117 switches::kProfilerTiming,
118 switches::kTestGLLib,
119 switches::kTraceConfigFile,
120 switches::kTraceStartup,
121 switches::kTraceToConsole,
122 switches::kV,
123 switches::kVModule,
124 #if defined(OS_MACOSX)
125 switches::kDisableRemoteCoreAnimation,
126 switches::kDisableMacOverlays,
127 switches::kEnableSandboxLogging,
128 switches::kShowMacOverlayBorders,
129 #endif
130 #if defined(USE_AURA)
131 switches::kUIPrioritizeInGpuProcess,
132 #endif
133 #if defined(USE_OZONE)
134 switches::kOzonePlatform,
135 #endif
136 #if defined(USE_X11) && !defined(OS_CHROMEOS)
137 switches::kX11Display,
138 #endif
141 enum GPUProcessLifetimeEvent {
142 LAUNCHED,
143 DIED_FIRST_TIME,
144 DIED_SECOND_TIME,
145 DIED_THIRD_TIME,
146 DIED_FOURTH_TIME,
147 GPU_PROCESS_LIFETIME_EVENT_MAX = 100
150 // Indexed by GpuProcessKind. There is one of each kind maximum. This array may
151 // only be accessed from the IO thread.
152 GpuProcessHost* g_gpu_process_hosts[GpuProcessHost::GPU_PROCESS_KIND_COUNT];
155 void SendGpuProcessMessage(GpuProcessHost::GpuProcessKind kind,
156 CauseForGpuLaunch cause,
157 IPC::Message* message) {
158 GpuProcessHost* host = GpuProcessHost::Get(kind, cause);
159 if (host) {
160 host->Send(message);
161 } else {
162 delete message;
166 // NOTE: changes to this class need to be reviewed by the security team.
167 class GpuSandboxedProcessLauncherDelegate
168 : public SandboxedProcessLauncherDelegate {
169 public:
170 GpuSandboxedProcessLauncherDelegate(base::CommandLine* cmd_line,
171 ChildProcessHost* host)
172 #if defined(OS_WIN)
173 : cmd_line_(cmd_line) {}
174 #elif defined(OS_POSIX)
175 : ipc_fd_(host->TakeClientFileDescriptor()) {}
176 #endif
178 ~GpuSandboxedProcessLauncherDelegate() override {}
180 #if defined(OS_WIN)
181 bool ShouldSandbox() override {
182 bool sandbox = !cmd_line_->HasSwitch(switches::kDisableGpuSandbox);
183 if(! sandbox) {
184 DVLOG(1) << "GPU sandbox is disabled";
186 return sandbox;
189 void PreSandbox(bool* disable_default_policy,
190 base::FilePath* exposed_dir) override {
191 *disable_default_policy = true;
194 // For the GPU process we gotten as far as USER_LIMITED. The next level
195 // which is USER_RESTRICTED breaks both the DirectX backend and the OpenGL
196 // backend. Note that the GPU process is connected to the interactive
197 // desktop.
198 void PreSpawnTarget(sandbox::TargetPolicy* policy, bool* success) override {
199 if (base::win::GetVersion() > base::win::VERSION_XP) {
200 if (cmd_line_->GetSwitchValueASCII(switches::kUseGL) ==
201 gfx::kGLImplementationDesktopName) {
202 // Open GL path.
203 policy->SetTokenLevel(sandbox::USER_RESTRICTED_SAME_ACCESS,
204 sandbox::USER_LIMITED);
205 SetJobLevel(*cmd_line_, sandbox::JOB_UNPROTECTED, 0, policy);
206 policy->SetDelayedIntegrityLevel(sandbox::INTEGRITY_LEVEL_LOW);
207 } else {
208 policy->SetTokenLevel(sandbox::USER_RESTRICTED_SAME_ACCESS,
209 sandbox::USER_LIMITED);
211 // UI restrictions break when we access Windows from outside our job.
212 // However, we don't want a proxy window in this process because it can
213 // introduce deadlocks where the renderer blocks on the gpu, which in
214 // turn blocks on the browser UI thread. So, instead we forgo a window
215 // message pump entirely and just add job restrictions to prevent child
216 // processes.
217 SetJobLevel(*cmd_line_,
218 sandbox::JOB_LIMITED_USER,
219 JOB_OBJECT_UILIMIT_SYSTEMPARAMETERS |
220 JOB_OBJECT_UILIMIT_DESKTOP |
221 JOB_OBJECT_UILIMIT_EXITWINDOWS |
222 JOB_OBJECT_UILIMIT_DISPLAYSETTINGS,
223 policy);
225 policy->SetIntegrityLevel(sandbox::INTEGRITY_LEVEL_LOW);
227 } else {
228 SetJobLevel(*cmd_line_, sandbox::JOB_UNPROTECTED, 0, policy);
229 policy->SetTokenLevel(sandbox::USER_UNPROTECTED,
230 sandbox::USER_LIMITED);
233 // Allow the server side of GPU sockets, which are pipes that have
234 // the "chrome.gpu" namespace and an arbitrary suffix.
235 sandbox::ResultCode result = policy->AddRule(
236 sandbox::TargetPolicy::SUBSYS_NAMED_PIPES,
237 sandbox::TargetPolicy::NAMEDPIPES_ALLOW_ANY,
238 L"\\\\.\\pipe\\chrome.gpu.*");
239 if (result != sandbox::SBOX_ALL_OK) {
240 *success = false;
241 return;
244 // Block this DLL even if it is not loaded by the browser process.
245 policy->AddDllToUnload(L"cmsetac.dll");
247 #ifdef USE_AURA
248 // GPU also needs to add sections to the browser for aura
249 // TODO(jschuh): refactor the GPU channel to remove this. crbug.com/128786
250 result = policy->AddRule(sandbox::TargetPolicy::SUBSYS_HANDLES,
251 sandbox::TargetPolicy::HANDLES_DUP_BROKER,
252 L"Section");
253 if (result != sandbox::SBOX_ALL_OK) {
254 *success = false;
255 return;
257 #endif
259 if (cmd_line_->HasSwitch(switches::kEnableLogging)) {
260 base::string16 log_file_path = logging::GetLogFileFullPath();
261 if (!log_file_path.empty()) {
262 result = policy->AddRule(sandbox::TargetPolicy::SUBSYS_FILES,
263 sandbox::TargetPolicy::FILES_ALLOW_ANY,
264 log_file_path.c_str());
265 if (result != sandbox::SBOX_ALL_OK) {
266 *success = false;
267 return;
272 #elif defined(OS_POSIX)
274 base::ScopedFD TakeIpcFd() override { return ipc_fd_.Pass(); }
275 #endif // OS_WIN
277 SandboxType GetSandboxType() override {
278 return SANDBOX_TYPE_GPU;
281 private:
282 #if defined(OS_WIN)
283 base::CommandLine* cmd_line_;
284 #elif defined(OS_POSIX)
285 base::ScopedFD ipc_fd_;
286 #endif // OS_WIN
289 } // anonymous namespace
291 // static
292 bool GpuProcessHost::ValidateHost(GpuProcessHost* host) {
293 // The Gpu process is invalid if it's not using SwiftShader, the card is
294 // blacklisted, and we can kill it and start over.
295 if (base::CommandLine::ForCurrentProcess()->HasSwitch(
296 switches::kSingleProcess) ||
297 base::CommandLine::ForCurrentProcess()->HasSwitch(
298 switches::kInProcessGPU) ||
299 (host->valid_ &&
300 (host->swiftshader_rendering_ ||
301 !GpuDataManagerImpl::GetInstance()->ShouldUseSwiftShader()))) {
302 return true;
305 host->ForceShutdown();
306 return false;
309 // static
310 GpuProcessHost* GpuProcessHost::Get(GpuProcessKind kind,
311 CauseForGpuLaunch cause) {
312 DCHECK_CURRENTLY_ON(BrowserThread::IO);
314 // Don't grant further access to GPU if it is not allowed.
315 GpuDataManagerImpl* gpu_data_manager = GpuDataManagerImpl::GetInstance();
316 DCHECK(gpu_data_manager);
317 if (!gpu_data_manager->GpuAccessAllowed(NULL))
318 return NULL;
320 if (g_gpu_process_hosts[kind] && ValidateHost(g_gpu_process_hosts[kind]))
321 return g_gpu_process_hosts[kind];
323 if (cause == CAUSE_FOR_GPU_LAUNCH_NO_LAUNCH)
324 return NULL;
326 static int last_host_id = 0;
327 int host_id;
328 host_id = ++last_host_id;
330 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessLaunchCause",
331 cause,
332 CAUSE_FOR_GPU_LAUNCH_MAX_ENUM);
334 GpuProcessHost* host = new GpuProcessHost(host_id, kind);
335 if (host->Init())
336 return host;
338 // TODO(sievers): Revisit this behavior. It's not really a crash, but we also
339 // want the fallback-to-sw behavior if we cannot initialize the GPU.
340 host->RecordProcessCrash();
342 delete host;
343 return NULL;
346 // static
347 void GpuProcessHost::GetProcessHandles(
348 const GpuDataManager::GetGpuProcessHandlesCallback& callback) {
349 if (!BrowserThread::CurrentlyOn(BrowserThread::IO)) {
350 BrowserThread::PostTask(
351 BrowserThread::IO,
352 FROM_HERE,
353 base::Bind(&GpuProcessHost::GetProcessHandles, callback));
354 return;
356 std::list<base::ProcessHandle> handles;
357 for (size_t i = 0; i < arraysize(g_gpu_process_hosts); ++i) {
358 // TODO(rvargas) crbug/417532: don't store ProcessHandles!.
359 GpuProcessHost* host = g_gpu_process_hosts[i];
360 if (host && ValidateHost(host))
361 handles.push_back(host->process_->GetProcess().Handle());
363 BrowserThread::PostTask(
364 BrowserThread::UI,
365 FROM_HERE,
366 base::Bind(callback, handles));
369 // static
370 void GpuProcessHost::SendOnIO(GpuProcessKind kind,
371 CauseForGpuLaunch cause,
372 IPC::Message* message) {
373 if (!BrowserThread::PostTask(
374 BrowserThread::IO, FROM_HERE,
375 base::Bind(
376 &SendGpuProcessMessage, kind, cause, message))) {
377 delete message;
381 GpuMainThreadFactoryFunction g_gpu_main_thread_factory = NULL;
383 void GpuProcessHost::RegisterGpuMainThreadFactory(
384 GpuMainThreadFactoryFunction create) {
385 g_gpu_main_thread_factory = create;
388 // static
389 GpuProcessHost* GpuProcessHost::FromID(int host_id) {
390 DCHECK_CURRENTLY_ON(BrowserThread::IO);
392 for (int i = 0; i < GPU_PROCESS_KIND_COUNT; ++i) {
393 GpuProcessHost* host = g_gpu_process_hosts[i];
394 if (host && host->host_id_ == host_id && ValidateHost(host))
395 return host;
398 return NULL;
401 GpuProcessHost::GpuProcessHost(int host_id, GpuProcessKind kind)
402 : host_id_(host_id),
403 valid_(true),
404 in_process_(false),
405 swiftshader_rendering_(false),
406 kind_(kind),
407 process_launched_(false),
408 initialized_(false),
409 uma_memory_stats_received_(false) {
410 if (base::CommandLine::ForCurrentProcess()->HasSwitch(
411 switches::kSingleProcess) ||
412 base::CommandLine::ForCurrentProcess()->HasSwitch(
413 switches::kInProcessGPU)) {
414 in_process_ = true;
417 // If the 'single GPU process' policy ever changes, we still want to maintain
418 // it for 'gpu thread' mode and only create one instance of host and thread.
419 DCHECK(!in_process_ || g_gpu_process_hosts[kind] == NULL);
421 g_gpu_process_hosts[kind] = this;
423 // Post a task to create the corresponding GpuProcessHostUIShim. The
424 // GpuProcessHostUIShim will be destroyed if either the browser exits,
425 // in which case it calls GpuProcessHostUIShim::DestroyAll, or the
426 // GpuProcessHost is destroyed, which happens when the corresponding GPU
427 // process terminates or fails to launch.
428 BrowserThread::PostTask(
429 BrowserThread::UI,
430 FROM_HERE,
431 base::Bind(base::IgnoreResult(&GpuProcessHostUIShim::Create), host_id));
433 process_.reset(new BrowserChildProcessHostImpl(PROCESS_TYPE_GPU, this));
436 GpuProcessHost::~GpuProcessHost() {
437 DCHECK(CalledOnValidThread());
439 SendOutstandingReplies();
441 // In case we never started, clean up.
442 while (!queued_messages_.empty()) {
443 delete queued_messages_.front();
444 queued_messages_.pop();
447 #if defined(OS_MACOSX) && !defined(OS_IOS)
448 if (!io_surface_manager_token_.IsZero()) {
449 BrowserIOSurfaceManager::GetInstance()->InvalidateGpuProcessToken();
450 io_surface_manager_token_.SetZero();
452 #endif
454 // This is only called on the IO thread so no race against the constructor
455 // for another GpuProcessHost.
456 if (g_gpu_process_hosts[kind_] == this)
457 g_gpu_process_hosts[kind_] = NULL;
459 // If there are any remaining offscreen contexts at the point the
460 // GPU process exits, assume something went wrong, and block their
461 // URLs from accessing client 3D APIs without prompting.
462 BlockLiveOffscreenContexts();
464 UMA_HISTOGRAM_COUNTS_100("GPU.AtExitSurfaceCount",
465 GpuSurfaceTracker::Get()->GetSurfaceCount());
466 UMA_HISTOGRAM_BOOLEAN("GPU.AtExitReceivedMemoryStats",
467 uma_memory_stats_received_);
469 if (uma_memory_stats_received_) {
470 UMA_HISTOGRAM_COUNTS_100("GPU.AtExitManagedMemoryClientCount",
471 uma_memory_stats_.client_count);
472 UMA_HISTOGRAM_COUNTS_100("GPU.AtExitContextGroupCount",
473 uma_memory_stats_.context_group_count);
474 UMA_HISTOGRAM_CUSTOM_COUNTS(
475 "GPU.AtExitMBytesAllocated",
476 uma_memory_stats_.bytes_allocated_current / 1024 / 1024, 1, 2000, 50);
477 UMA_HISTOGRAM_CUSTOM_COUNTS(
478 "GPU.AtExitMBytesAllocatedMax",
479 uma_memory_stats_.bytes_allocated_max / 1024 / 1024, 1, 2000, 50);
480 UMA_HISTOGRAM_CUSTOM_COUNTS(
481 "GPU.AtExitMBytesLimit",
482 uma_memory_stats_.bytes_limit / 1024 / 1024, 1, 2000, 50);
485 std::string message;
486 if (!in_process_) {
487 int exit_code;
488 base::TerminationStatus status = process_->GetTerminationStatus(
489 false /* known_dead */, &exit_code);
490 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessTerminationStatus",
491 status,
492 base::TERMINATION_STATUS_MAX_ENUM);
494 if (status == base::TERMINATION_STATUS_NORMAL_TERMINATION ||
495 status == base::TERMINATION_STATUS_ABNORMAL_TERMINATION) {
496 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessExitCode",
497 exit_code,
498 RESULT_CODE_LAST_CODE);
501 switch (status) {
502 case base::TERMINATION_STATUS_NORMAL_TERMINATION:
503 message = "The GPU process exited normally. Everything is okay.";
504 break;
505 case base::TERMINATION_STATUS_ABNORMAL_TERMINATION:
506 message = base::StringPrintf(
507 "The GPU process exited with code %d.",
508 exit_code);
509 break;
510 case base::TERMINATION_STATUS_PROCESS_WAS_KILLED:
511 message = "You killed the GPU process! Why?";
512 break;
513 #if defined(OS_CHROMEOS)
514 case base::TERMINATION_STATUS_PROCESS_WAS_KILLED_BY_OOM:
515 message = "The GUP process was killed due to out of memory.";
516 break;
517 #endif
518 case base::TERMINATION_STATUS_PROCESS_CRASHED:
519 message = "The GPU process crashed!";
520 break;
521 case base::TERMINATION_STATUS_LAUNCH_FAILED:
522 message = "The GPU process failed to start!";
523 break;
524 default:
525 break;
529 BrowserThread::PostTask(BrowserThread::UI,
530 FROM_HERE,
531 base::Bind(&GpuProcessHostUIShim::Destroy,
532 host_id_,
533 message));
536 bool GpuProcessHost::Init() {
537 init_start_time_ = base::TimeTicks::Now();
539 TRACE_EVENT_INSTANT0("gpu", "LaunchGpuProcess", TRACE_EVENT_SCOPE_THREAD);
541 std::string channel_id = process_->GetHost()->CreateChannel();
542 if (channel_id.empty())
543 return false;
545 if (in_process_) {
546 DCHECK_CURRENTLY_ON(BrowserThread::IO);
547 DCHECK(g_gpu_main_thread_factory);
548 in_process_gpu_thread_.reset(
549 g_gpu_main_thread_factory(InProcessChildThreadParams(
550 channel_id, base::MessageLoop::current()->task_runner())));
551 base::Thread::Options options;
552 #if defined(OS_WIN)
553 // WGL needs to create its own window and pump messages on it.
554 options.message_loop_type = base::MessageLoop::TYPE_UI;
555 #endif
556 in_process_gpu_thread_->StartWithOptions(options);
558 OnProcessLaunched(); // Fake a callback that the process is ready.
559 } else if (!LaunchGpuProcess(channel_id)) {
560 return false;
563 if (!Send(new GpuMsg_Initialize()))
564 return false;
566 #if defined(OS_MACOSX) && !defined(OS_IOS)
567 io_surface_manager_token_ =
568 BrowserIOSurfaceManager::GetInstance()->GenerateGpuProcessToken();
569 // Note: A valid IOSurface manager token needs to be sent to the Gpu process
570 // before any GpuMemoryBuffer allocation requests can be sent.
571 Send(new ChildProcessMsg_SetIOSurfaceManagerToken(io_surface_manager_token_));
572 #endif
574 return true;
577 void GpuProcessHost::RouteOnUIThread(const IPC::Message& message) {
578 BrowserThread::PostTask(
579 BrowserThread::UI,
580 FROM_HERE,
581 base::Bind(&RouteToGpuProcessHostUIShimTask, host_id_, message));
584 bool GpuProcessHost::Send(IPC::Message* msg) {
585 DCHECK(CalledOnValidThread());
586 if (process_->GetHost()->IsChannelOpening()) {
587 queued_messages_.push(msg);
588 return true;
591 bool result = process_->Send(msg);
592 if (!result) {
593 // Channel is hosed, but we may not get destroyed for a while. Send
594 // outstanding channel creation failures now so that the caller can restart
595 // with a new process/channel without waiting.
596 SendOutstandingReplies();
598 return result;
601 void GpuProcessHost::AddFilter(IPC::MessageFilter* filter) {
602 DCHECK(CalledOnValidThread());
603 process_->GetHost()->AddFilter(filter);
606 bool GpuProcessHost::OnMessageReceived(const IPC::Message& message) {
607 DCHECK(CalledOnValidThread());
608 IPC_BEGIN_MESSAGE_MAP(GpuProcessHost, message)
609 IPC_MESSAGE_HANDLER(GpuHostMsg_Initialized, OnInitialized)
610 IPC_MESSAGE_HANDLER(GpuHostMsg_ChannelEstablished, OnChannelEstablished)
611 IPC_MESSAGE_HANDLER(GpuHostMsg_CommandBufferCreated, OnCommandBufferCreated)
612 IPC_MESSAGE_HANDLER(GpuHostMsg_DestroyCommandBuffer, OnDestroyCommandBuffer)
613 IPC_MESSAGE_HANDLER(GpuHostMsg_GpuMemoryBufferCreated,
614 OnGpuMemoryBufferCreated)
615 IPC_MESSAGE_HANDLER(GpuHostMsg_DidCreateOffscreenContext,
616 OnDidCreateOffscreenContext)
617 IPC_MESSAGE_HANDLER(GpuHostMsg_DidLoseContext, OnDidLoseContext)
618 IPC_MESSAGE_HANDLER(GpuHostMsg_DidDestroyOffscreenContext,
619 OnDidDestroyOffscreenContext)
620 IPC_MESSAGE_HANDLER(GpuHostMsg_GpuMemoryUmaStats,
621 OnGpuMemoryUmaStatsReceived)
622 #if defined(OS_MACOSX)
623 IPC_MESSAGE_HANDLER_GENERIC(GpuHostMsg_AcceleratedSurfaceBuffersSwapped,
624 OnAcceleratedSurfaceBuffersSwapped(message))
625 #endif
626 IPC_MESSAGE_HANDLER(GpuHostMsg_DestroyChannel,
627 OnDestroyChannel)
628 IPC_MESSAGE_HANDLER(GpuHostMsg_CacheShader,
629 OnCacheShader)
631 IPC_MESSAGE_UNHANDLED(RouteOnUIThread(message))
632 IPC_END_MESSAGE_MAP()
634 return true;
637 void GpuProcessHost::OnChannelConnected(int32 peer_pid) {
638 TRACE_EVENT0("gpu", "GpuProcessHost::OnChannelConnected");
640 while (!queued_messages_.empty()) {
641 Send(queued_messages_.front());
642 queued_messages_.pop();
646 void GpuProcessHost::EstablishGpuChannel(
647 int client_id,
648 uint64_t client_tracing_id,
649 bool share_context,
650 bool allow_future_sync_points,
651 bool allow_real_time_streams,
652 const EstablishChannelCallback& callback) {
653 DCHECK(CalledOnValidThread());
654 TRACE_EVENT0("gpu", "GpuProcessHost::EstablishGpuChannel");
656 // If GPU features are already blacklisted, no need to establish the channel.
657 if (!GpuDataManagerImpl::GetInstance()->GpuAccessAllowed(NULL)) {
658 DVLOG(1) << "GPU blacklisted, refusing to open a GPU channel.";
659 callback.Run(IPC::ChannelHandle(), gpu::GPUInfo());
660 return;
663 if (Send(new GpuMsg_EstablishChannel(client_id, client_tracing_id,
664 share_context, allow_future_sync_points,
665 allow_real_time_streams))) {
666 channel_requests_.push(callback);
667 } else {
668 DVLOG(1) << "Failed to send GpuMsg_EstablishChannel.";
669 callback.Run(IPC::ChannelHandle(), gpu::GPUInfo());
672 if (!base::CommandLine::ForCurrentProcess()->HasSwitch(
673 switches::kDisableGpuShaderDiskCache)) {
674 CreateChannelCache(client_id);
678 void GpuProcessHost::CreateViewCommandBuffer(
679 const gfx::GLSurfaceHandle& compositing_surface,
680 int surface_id,
681 int client_id,
682 const GPUCreateCommandBufferConfig& init_params,
683 int route_id,
684 const CreateCommandBufferCallback& callback) {
685 TRACE_EVENT0("gpu", "GpuProcessHost::CreateViewCommandBuffer");
687 DCHECK(CalledOnValidThread());
689 if (!compositing_surface.is_null() &&
690 Send(new GpuMsg_CreateViewCommandBuffer(
691 compositing_surface, surface_id, client_id, init_params, route_id))) {
692 create_command_buffer_requests_.push(callback);
693 surface_refs_.insert(std::make_pair(surface_id,
694 GpuSurfaceTracker::GetInstance()->GetSurfaceRefForSurface(surface_id)));
695 } else {
696 // Could distinguish here between compositing_surface being NULL
697 // and Send failing, if desired.
698 callback.Run(CREATE_COMMAND_BUFFER_FAILED_AND_CHANNEL_LOST);
702 void GpuProcessHost::CreateGpuMemoryBuffer(
703 gfx::GpuMemoryBufferId id,
704 const gfx::Size& size,
705 gfx::BufferFormat format,
706 gfx::BufferUsage usage,
707 int client_id,
708 int32 surface_id,
709 const CreateGpuMemoryBufferCallback& callback) {
710 TRACE_EVENT0("gpu", "GpuProcessHost::CreateGpuMemoryBuffer");
712 DCHECK(CalledOnValidThread());
714 GpuMsg_CreateGpuMemoryBuffer_Params params;
715 params.id = id;
716 params.size = size;
717 params.format = format;
718 params.usage = usage;
719 params.client_id = client_id;
720 params.surface_handle =
721 GpuSurfaceTracker::GetInstance()->GetSurfaceHandle(surface_id).handle;
722 if (Send(new GpuMsg_CreateGpuMemoryBuffer(params))) {
723 create_gpu_memory_buffer_requests_.push(callback);
724 create_gpu_memory_buffer_surface_refs_.push(surface_id);
725 if (surface_id) {
726 surface_refs_.insert(std::make_pair(
727 surface_id, GpuSurfaceTracker::GetInstance()->GetSurfaceRefForSurface(
728 surface_id)));
730 } else {
731 callback.Run(gfx::GpuMemoryBufferHandle());
735 void GpuProcessHost::DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id,
736 int client_id,
737 int sync_point) {
738 TRACE_EVENT0("gpu", "GpuProcessHost::DestroyGpuMemoryBuffer");
740 DCHECK(CalledOnValidThread());
742 Send(new GpuMsg_DestroyGpuMemoryBuffer(id, client_id, sync_point));
745 void GpuProcessHost::OnInitialized(bool result, const gpu::GPUInfo& gpu_info) {
746 UMA_HISTOGRAM_BOOLEAN("GPU.GPUProcessInitialized", result);
747 initialized_ = result;
749 if (!initialized_)
750 GpuDataManagerImpl::GetInstance()->OnGpuProcessInitFailure();
751 else if (!in_process_)
752 GpuDataManagerImpl::GetInstance()->UpdateGpuInfo(gpu_info);
755 void GpuProcessHost::OnChannelEstablished(
756 const IPC::ChannelHandle& channel_handle) {
757 TRACE_EVENT0("gpu", "GpuProcessHost::OnChannelEstablished");
759 if (channel_requests_.empty()) {
760 // This happens when GPU process is compromised.
761 RouteOnUIThread(GpuHostMsg_OnLogMessage(
762 logging::LOG_WARNING,
763 "WARNING",
764 "Received a ChannelEstablished message but no requests in queue."));
765 return;
767 EstablishChannelCallback callback = channel_requests_.front();
768 channel_requests_.pop();
770 // Currently if any of the GPU features are blacklisted, we don't establish a
771 // GPU channel.
772 if (!channel_handle.name.empty() &&
773 !GpuDataManagerImpl::GetInstance()->GpuAccessAllowed(NULL)) {
774 Send(new GpuMsg_CloseChannel(channel_handle));
775 callback.Run(IPC::ChannelHandle(), gpu::GPUInfo());
776 RouteOnUIThread(GpuHostMsg_OnLogMessage(
777 logging::LOG_WARNING,
778 "WARNING",
779 "Hardware acceleration is unavailable."));
780 return;
783 callback.Run(channel_handle,
784 GpuDataManagerImpl::GetInstance()->GetGPUInfo());
787 void GpuProcessHost::OnCommandBufferCreated(CreateCommandBufferResult result) {
788 TRACE_EVENT0("gpu", "GpuProcessHost::OnCommandBufferCreated");
790 if (create_command_buffer_requests_.empty())
791 return;
793 CreateCommandBufferCallback callback =
794 create_command_buffer_requests_.front();
795 create_command_buffer_requests_.pop();
796 callback.Run(result);
799 void GpuProcessHost::OnDestroyCommandBuffer(int32 surface_id) {
800 TRACE_EVENT0("gpu", "GpuProcessHost::OnDestroyCommandBuffer");
801 SurfaceRefMap::iterator it = surface_refs_.find(surface_id);
802 if (it != surface_refs_.end()) {
803 surface_refs_.erase(it);
807 void GpuProcessHost::OnGpuMemoryBufferCreated(
808 const gfx::GpuMemoryBufferHandle& handle) {
809 TRACE_EVENT0("gpu", "GpuProcessHost::OnGpuMemoryBufferCreated");
811 if (create_gpu_memory_buffer_requests_.empty())
812 return;
814 CreateGpuMemoryBufferCallback callback =
815 create_gpu_memory_buffer_requests_.front();
816 create_gpu_memory_buffer_requests_.pop();
817 callback.Run(handle);
819 int32 surface_id = create_gpu_memory_buffer_surface_refs_.front();
820 create_gpu_memory_buffer_surface_refs_.pop();
821 SurfaceRefMap::iterator it = surface_refs_.find(surface_id);
822 if (it != surface_refs_.end()) {
823 surface_refs_.erase(it);
827 void GpuProcessHost::OnDidCreateOffscreenContext(const GURL& url) {
828 urls_with_live_offscreen_contexts_.insert(url);
831 void GpuProcessHost::OnDidLoseContext(bool offscreen,
832 gpu::error::ContextLostReason reason,
833 const GURL& url) {
834 // TODO(kbr): would be nice to see the "offscreen" flag too.
835 TRACE_EVENT2("gpu", "GpuProcessHost::OnDidLoseContext",
836 "reason", reason,
837 "url",
838 url.possibly_invalid_spec());
840 if (!offscreen || url.is_empty()) {
841 // Assume that the loss of the compositor's or accelerated canvas'
842 // context is a serious event and blame the loss on all live
843 // offscreen contexts. This more robustly handles situations where
844 // the GPU process may not actually detect the context loss in the
845 // offscreen context.
846 BlockLiveOffscreenContexts();
847 return;
850 GpuDataManagerImpl::DomainGuilt guilt;
851 switch (reason) {
852 case gpu::error::kGuilty:
853 guilt = GpuDataManagerImpl::DOMAIN_GUILT_KNOWN;
854 break;
855 case gpu::error::kUnknown:
856 guilt = GpuDataManagerImpl::DOMAIN_GUILT_UNKNOWN;
857 break;
858 case gpu::error::kInnocent:
859 return;
860 default:
861 NOTREACHED();
862 return;
865 GpuDataManagerImpl::GetInstance()->BlockDomainFrom3DAPIs(url, guilt);
868 void GpuProcessHost::OnDidDestroyOffscreenContext(const GURL& url) {
869 urls_with_live_offscreen_contexts_.erase(url);
872 void GpuProcessHost::OnGpuMemoryUmaStatsReceived(
873 const GPUMemoryUmaStats& stats) {
874 TRACE_EVENT0("gpu", "GpuProcessHost::OnGpuMemoryUmaStatsReceived");
875 uma_memory_stats_received_ = true;
876 uma_memory_stats_ = stats;
879 #if defined(OS_MACOSX)
880 void GpuProcessHost::OnAcceleratedSurfaceBuffersSwapped(
881 const IPC::Message& message) {
882 RenderWidgetResizeHelper::Get()->PostGpuProcessMsg(host_id_, message);
884 #endif
886 void GpuProcessHost::OnProcessLaunched() {
887 UMA_HISTOGRAM_TIMES("GPU.GPUProcessLaunchTime",
888 base::TimeTicks::Now() - init_start_time_);
891 void GpuProcessHost::OnProcessLaunchFailed() {
892 RecordProcessCrash();
895 void GpuProcessHost::OnProcessCrashed(int exit_code) {
896 SendOutstandingReplies();
897 RecordProcessCrash();
898 GpuDataManagerImpl::GetInstance()->ProcessCrashed(
899 process_->GetTerminationStatus(true /* known_dead */, NULL));
902 GpuProcessHost::GpuProcessKind GpuProcessHost::kind() {
903 return kind_;
906 void GpuProcessHost::ForceShutdown() {
907 // This is only called on the IO thread so no race against the constructor
908 // for another GpuProcessHost.
909 if (g_gpu_process_hosts[kind_] == this)
910 g_gpu_process_hosts[kind_] = NULL;
912 #if defined(OS_MACOSX) && !defined(OS_IOS)
913 if (!io_surface_manager_token_.IsZero()) {
914 BrowserIOSurfaceManager::GetInstance()->InvalidateGpuProcessToken();
915 io_surface_manager_token_.SetZero();
917 #endif
919 process_->ForceShutdown();
922 void GpuProcessHost::StopGpuProcess() {
923 Send(new GpuMsg_Finalize());
926 void GpuProcessHost::BeginFrameSubscription(
927 int surface_id,
928 base::WeakPtr<RenderWidgetHostViewFrameSubscriber> subscriber) {
929 frame_subscribers_[surface_id] = subscriber;
932 void GpuProcessHost::EndFrameSubscription(int surface_id) {
933 frame_subscribers_.erase(surface_id);
936 bool GpuProcessHost::LaunchGpuProcess(const std::string& channel_id) {
937 if (!(gpu_enabled_ &&
938 GpuDataManagerImpl::GetInstance()->ShouldUseSwiftShader()) &&
939 !hardware_gpu_enabled_) {
940 SendOutstandingReplies();
941 return false;
944 const base::CommandLine& browser_command_line =
945 *base::CommandLine::ForCurrentProcess();
947 base::CommandLine::StringType gpu_launcher =
948 browser_command_line.GetSwitchValueNative(switches::kGpuLauncher);
950 #if defined(OS_ANDROID)
951 // crbug.com/447735. readlink("self/proc/exe") sometimes fails on Android
952 // at startup with EACCES. As a workaround ignore this here, since the
953 // executable name is actually not used or useful anyways.
954 base::CommandLine* cmd_line =
955 new base::CommandLine(base::CommandLine::NO_PROGRAM);
956 #else
957 #if defined(OS_LINUX)
958 int child_flags = gpu_launcher.empty() ? ChildProcessHost::CHILD_ALLOW_SELF :
959 ChildProcessHost::CHILD_NORMAL;
960 #else
961 int child_flags = ChildProcessHost::CHILD_NORMAL;
962 #endif
964 base::FilePath exe_path = ChildProcessHost::GetChildPath(child_flags);
965 if (exe_path.empty())
966 return false;
968 base::CommandLine* cmd_line = new base::CommandLine(exe_path);
969 #endif
970 cmd_line->AppendSwitchASCII(switches::kProcessType, switches::kGpuProcess);
971 cmd_line->AppendSwitchASCII(switches::kProcessChannelID, channel_id);
973 if (kind_ == GPU_PROCESS_KIND_UNSANDBOXED)
974 cmd_line->AppendSwitch(switches::kDisableGpuSandbox);
976 // If you want a browser command-line switch passed to the GPU process
977 // you need to add it to |kSwitchNames| at the beginning of this file.
978 cmd_line->CopySwitchesFrom(browser_command_line, kSwitchNames,
979 arraysize(kSwitchNames));
980 cmd_line->CopySwitchesFrom(
981 browser_command_line, switches::kGpuSwitches, switches::kNumGpuSwitches);
982 cmd_line->CopySwitchesFrom(
983 browser_command_line, switches::kGLSwitchesCopiedFromGpuProcessHost,
984 switches::kGLSwitchesCopiedFromGpuProcessHostNumSwitches);
986 GetContentClient()->browser()->AppendExtraCommandLineSwitches(
987 cmd_line, process_->GetData().id);
989 GpuDataManagerImpl::GetInstance()->AppendGpuCommandLine(cmd_line);
991 if (cmd_line->HasSwitch(switches::kUseGL)) {
992 swiftshader_rendering_ =
993 (cmd_line->GetSwitchValueASCII(switches::kUseGL) == "swiftshader");
996 UMA_HISTOGRAM_BOOLEAN("GPU.GPU.GPUProcessSoftwareRendering",
997 swiftshader_rendering_);
999 // If specified, prepend a launcher program to the command line.
1000 if (!gpu_launcher.empty())
1001 cmd_line->PrependWrapper(gpu_launcher);
1003 process_->Launch(
1004 new GpuSandboxedProcessLauncherDelegate(cmd_line,
1005 process_->GetHost()),
1006 cmd_line,
1007 true);
1008 process_launched_ = true;
1010 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessLifetimeEvents",
1011 LAUNCHED, GPU_PROCESS_LIFETIME_EVENT_MAX);
1012 return true;
1015 void GpuProcessHost::SendOutstandingReplies() {
1016 valid_ = false;
1017 // First send empty channel handles for all EstablishChannel requests.
1018 while (!channel_requests_.empty()) {
1019 EstablishChannelCallback callback = channel_requests_.front();
1020 channel_requests_.pop();
1021 callback.Run(IPC::ChannelHandle(), gpu::GPUInfo());
1024 while (!create_command_buffer_requests_.empty()) {
1025 CreateCommandBufferCallback callback =
1026 create_command_buffer_requests_.front();
1027 create_command_buffer_requests_.pop();
1028 callback.Run(CREATE_COMMAND_BUFFER_FAILED_AND_CHANNEL_LOST);
1031 while (!create_gpu_memory_buffer_requests_.empty()) {
1032 CreateGpuMemoryBufferCallback callback =
1033 create_gpu_memory_buffer_requests_.front();
1034 create_gpu_memory_buffer_requests_.pop();
1035 callback.Run(gfx::GpuMemoryBufferHandle());
1039 void GpuProcessHost::BlockLiveOffscreenContexts() {
1040 for (std::multiset<GURL>::iterator iter =
1041 urls_with_live_offscreen_contexts_.begin();
1042 iter != urls_with_live_offscreen_contexts_.end(); ++iter) {
1043 GpuDataManagerImpl::GetInstance()->BlockDomainFrom3DAPIs(
1044 *iter, GpuDataManagerImpl::DOMAIN_GUILT_UNKNOWN);
1048 void GpuProcessHost::RecordProcessCrash() {
1049 // Maximum number of times the GPU process is allowed to crash in a session.
1050 // Once this limit is reached, any request to launch the GPU process will
1051 // fail.
1052 const int kGpuMaxCrashCount = 3;
1054 // Last time the GPU process crashed.
1055 static base::Time last_gpu_crash_time;
1057 bool disable_crash_limit = base::CommandLine::ForCurrentProcess()->HasSwitch(
1058 switches::kDisableGpuProcessCrashLimit);
1060 // Ending only acts as a failure if the GPU process was actually started and
1061 // was intended for actual rendering (and not just checking caps or other
1062 // options).
1063 if (process_launched_ && kind_ == GPU_PROCESS_KIND_SANDBOXED) {
1064 if (swiftshader_rendering_) {
1065 UMA_HISTOGRAM_ENUMERATION("GPU.SwiftShaderLifetimeEvents",
1066 DIED_FIRST_TIME + swiftshader_crash_count_,
1067 GPU_PROCESS_LIFETIME_EVENT_MAX);
1069 if (++swiftshader_crash_count_ >= kGpuMaxCrashCount &&
1070 !disable_crash_limit) {
1071 // SwiftShader is too unstable to use. Disable it for current session.
1072 gpu_enabled_ = false;
1074 } else {
1075 ++gpu_crash_count_;
1076 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessLifetimeEvents",
1077 std::min(DIED_FIRST_TIME + gpu_crash_count_,
1078 GPU_PROCESS_LIFETIME_EVENT_MAX - 1),
1079 GPU_PROCESS_LIFETIME_EVENT_MAX);
1081 // Allow about 1 GPU crash per hour to be removed from the crash count,
1082 // so very occasional crashes won't eventually add up and prevent the
1083 // GPU process from launching.
1084 ++gpu_recent_crash_count_;
1085 base::Time current_time = base::Time::Now();
1086 if (crashed_before_) {
1087 int hours_different = (current_time - last_gpu_crash_time).InHours();
1088 gpu_recent_crash_count_ =
1089 std::max(0, gpu_recent_crash_count_ - hours_different);
1092 crashed_before_ = true;
1093 last_gpu_crash_time = current_time;
1095 if ((gpu_recent_crash_count_ >= kGpuMaxCrashCount &&
1096 !disable_crash_limit) ||
1097 !initialized_) {
1098 #if !defined(OS_CHROMEOS)
1099 // The GPU process is too unstable to use. Disable it for current
1100 // session.
1101 hardware_gpu_enabled_ = false;
1102 GpuDataManagerImpl::GetInstance()->DisableHardwareAcceleration();
1103 #endif
1109 std::string GpuProcessHost::GetShaderPrefixKey() {
1110 if (shader_prefix_key_.empty()) {
1111 gpu::GPUInfo info = GpuDataManagerImpl::GetInstance()->GetGPUInfo();
1113 std::string in_str = GetContentClient()->GetProduct() + "-" +
1114 #if defined(OS_ANDROID)
1115 base::android::BuildInfo::GetInstance()->android_build_fp() + "-" +
1116 #endif
1117 info.gl_vendor + "-" + info.gl_renderer + "-" +
1118 info.driver_version + "-" + info.driver_vendor;
1120 base::Base64Encode(base::SHA1HashString(in_str), &shader_prefix_key_);
1123 return shader_prefix_key_;
1126 void GpuProcessHost::LoadedShader(const std::string& key,
1127 const std::string& data) {
1128 std::string prefix = GetShaderPrefixKey();
1129 if (!key.compare(0, prefix.length(), prefix))
1130 Send(new GpuMsg_LoadedShader(data));
1133 void GpuProcessHost::CreateChannelCache(int32 client_id) {
1134 TRACE_EVENT0("gpu", "GpuProcessHost::CreateChannelCache");
1136 scoped_refptr<ShaderDiskCache> cache =
1137 ShaderCacheFactory::GetInstance()->Get(client_id);
1138 if (!cache.get())
1139 return;
1141 cache->set_host_id(host_id_);
1143 client_id_to_shader_cache_[client_id] = cache;
1146 void GpuProcessHost::OnDestroyChannel(int32 client_id) {
1147 TRACE_EVENT0("gpu", "GpuProcessHost::OnDestroyChannel");
1148 client_id_to_shader_cache_.erase(client_id);
1151 void GpuProcessHost::OnCacheShader(int32 client_id,
1152 const std::string& key,
1153 const std::string& shader) {
1154 TRACE_EVENT0("gpu", "GpuProcessHost::OnCacheShader");
1155 ClientIdToShaderCacheMap::iterator iter =
1156 client_id_to_shader_cache_.find(client_id);
1157 // If the cache doesn't exist then this is an off the record profile.
1158 if (iter == client_id_to_shader_cache_.end())
1159 return;
1160 iter->second->Cache(GetShaderPrefixKey() + ":" + key, shader);
1163 } // namespace content