1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_OZONE_PUBLIC_OZONE_PLATFORM_H_
6 #define UI_OZONE_PUBLIC_OZONE_PLATFORM_H_
8 #include "base/memory/scoped_ptr.h"
9 #include "ui/ozone/ozone_export.h"
17 class CursorFactoryOzone
;
18 class NativeDisplayDelegate
;
19 class SurfaceFactoryOzone
;
20 class GpuPlatformSupport
;
21 class GpuPlatformSupportHost
;
23 class PlatformWindowDelegate
;
25 // Base class for Ozone platform implementations.
27 // Ozone platforms must override this class and implement the virtual
28 // GetFooFactoryOzone() methods to provide implementations of the
29 // various ozone interfaces.
31 // The OzonePlatform subclass can own any state needed by the
32 // implementation that is shared between the various ozone interfaces,
33 // such as a connection to the windowing system.
35 // A platform is free to use different implementations of each
36 // interface depending on the context. You can, for example, create
37 // different objects depending on the underlying hardware, command
38 // line flags, or whatever is appropriate for the platform.
39 class OZONE_EXPORT OzonePlatform
{
42 virtual ~OzonePlatform();
44 // Initializes the subsystems/resources necessary for the UI process (e.g.
45 // events, surface, etc.)
46 static void InitializeForUI();
48 // Initializes the subsystems/resources necessary for the GPU process.
49 static void InitializeForGPU();
51 static OzonePlatform
* GetInstance();
53 // Factory getters to override in subclasses. The returned objects will be
54 // injected into the appropriate layer at startup. Subclasses should not
55 // inject these objects themselves. Ownership is retained by OzonePlatform.
56 virtual ui::SurfaceFactoryOzone
* GetSurfaceFactoryOzone() = 0;
57 virtual ui::CursorFactoryOzone
* GetCursorFactoryOzone() = 0;
58 virtual ui::GpuPlatformSupport
* GetGpuPlatformSupport() = 0;
59 virtual ui::GpuPlatformSupportHost
* GetGpuPlatformSupportHost() = 0;
60 virtual scoped_ptr
<PlatformWindow
> CreatePlatformWindow(
61 PlatformWindowDelegate
* delegate
,
62 const gfx::Rect
& bounds
) = 0;
63 virtual scoped_ptr
<ui::NativeDisplayDelegate
>
64 CreateNativeDisplayDelegate() = 0;
67 virtual void InitializeUI() = 0;
68 virtual void InitializeGPU() = 0;
70 static void CreateInstance();
72 static OzonePlatform
* instance_
;
74 DISALLOW_COPY_AND_ASSIGN(OzonePlatform
);
79 #endif // UI_OZONE_PUBLIC_OZONE_PLATFORM_H_