1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_TOUCH_SELECTION_TOUCH_HANDLE_H_
6 #define UI_TOUCH_SELECTION_TOUCH_HANDLE_H_
8 #include "base/logging.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "base/time/time.h"
11 #include "ui/events/gesture_detection/motion_event.h"
12 #include "ui/gfx/geometry/point_f.h"
13 #include "ui/gfx/geometry/rect_f.h"
14 #include "ui/gfx/geometry/vector2d_f.h"
15 #include "ui/touch_selection/ui_touch_selection_export.h"
21 enum TouchHandleOrientation
{
25 TOUCH_HANDLE_ORIENTATION_UNDEFINED
,
28 // Interface through which |TouchHandle| delegates rendering-specific duties.
29 class UI_TOUCH_SELECTION_EXPORT TouchHandleDrawable
{
31 virtual ~TouchHandleDrawable() {}
32 virtual void SetEnabled(bool enabled
) = 0;
33 virtual void SetOrientation(TouchHandleOrientation orientation
) = 0;
34 virtual void SetAlpha(float alpha
) = 0;
35 virtual void SetFocus(const gfx::PointF
& position
) = 0;
36 virtual bool IntersectsWith(const gfx::RectF
& rect
) const = 0;
39 // Interface through which |TouchHandle| communicates handle manipulation and
40 // requests concrete drawable instances.
41 class UI_TOUCH_SELECTION_EXPORT TouchHandleClient
{
43 virtual ~TouchHandleClient() {}
44 virtual void OnHandleDragBegin(const TouchHandle
& handle
) = 0;
45 virtual void OnHandleDragUpdate(const TouchHandle
& handle
,
46 const gfx::PointF
& new_position
) = 0;
47 virtual void OnHandleDragEnd(const TouchHandle
& handle
) = 0;
48 virtual void OnHandleTapped(const TouchHandle
& handle
) = 0;
49 virtual void SetNeedsAnimate() = 0;
50 virtual scoped_ptr
<TouchHandleDrawable
> CreateDrawable() = 0;
51 virtual base::TimeDelta
GetTapTimeout() const = 0;
52 virtual float GetTapSlop() const = 0;
55 // Responsible for displaying a selection or insertion handle for text
57 class UI_TOUCH_SELECTION_EXPORT TouchHandle
{
59 // The drawable will be enabled but invisible until otherwise specified.
60 TouchHandle(TouchHandleClient
* client
, TouchHandleOrientation orientation
);
63 // Sets whether the handle is active, allowing resource cleanup if necessary.
64 // If false, active animations or touch drag sequences will be cancelled.
65 // While disabled, manipulation is *explicitly not supported*, and may lead to
66 // undesirable and/or unstable side-effects. The handle can be safely
67 // re-enabled to allow continued operation.
68 void SetEnabled(bool enabled
);
70 enum AnimationStyle
{ ANIMATION_NONE
, ANIMATION_SMOOTH
};
71 // Update the handle visibility, fading in/out according to |animation_style|.
72 // If an animation is in-progress, it will be overriden appropriately.
73 void SetVisible(bool visible
, AnimationStyle animation_style
);
75 // Update the handle placement to |position|.
76 // Note: If a fade out animation is active or the handle is invisible, the
77 // handle position will not be updated until the handle regains visibility.
78 void SetPosition(const gfx::PointF
& position
);
80 // Update the handle visuals to |orientation|.
81 // Note: If the handle is being dragged, the orientation change will be
82 // deferred until the drag has ceased.
83 void SetOrientation(TouchHandleOrientation orientation
);
85 // Allows touch-dragging of the handle. Returns true if the event was
86 // consumed, in which case the caller should cease further handling.
87 bool WillHandleTouchEvent(const MotionEvent
& event
);
89 // Ticks an active animation, as requested to the client by |SetNeedsAnimate|.
90 // Returns true if an animation is active and requires further ticking.
91 bool Animate(base::TimeTicks frame_time
);
93 bool is_dragging() const { return is_dragging_
; }
94 const gfx::PointF
& position() const { return position_
; }
95 TouchHandleOrientation
orientation() const { return orientation_
; }
102 void SetAlpha(float alpha
);
104 scoped_ptr
<TouchHandleDrawable
> drawable_
;
106 TouchHandleClient
* const client_
;
108 gfx::PointF position_
;
109 TouchHandleOrientation orientation_
;
110 TouchHandleOrientation deferred_orientation_
;
112 gfx::PointF touch_down_position_
;
113 gfx::Vector2dF touch_to_focus_offset_
;
114 base::TimeTicks touch_down_time_
;
116 // Note that when a fade animation is active, |is_visible_| and |position_|
117 // may not reflect the actual visibilty and position of the drawable. This
118 // discrepancy is resolved either upon fade completion or cancellation.
119 base::TimeTicks fade_end_time_
;
120 gfx::PointF fade_start_position_
;
122 bool animate_deferred_fade_
;
127 bool is_drag_within_tap_region_
;
129 DISALLOW_COPY_AND_ASSIGN(TouchHandle
);
134 #endif // UI_TOUCH_SELECTION_TOUCH_HANDLE_H_