1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/render_pass_draw_quad.h"
9 RenderPassDrawQuad::RenderPassDrawQuad()
10 : render_pass_id(RenderPass::Id(-1, -1)),
13 mask_tex_coord_scale_x(0),
14 mask_tex_coord_scale_y(0),
15 mask_tex_coord_offset_x(0),
16 mask_tex_coord_offset_y(0) {
19 scoped_ptr
<RenderPassDrawQuad
> RenderPassDrawQuad::Create() {
20 return make_scoped_ptr(new RenderPassDrawQuad
);
23 scoped_ptr
<RenderPassDrawQuad
> RenderPassDrawQuad::Copy(
24 const SharedQuadState
* copied_shared_quad_state
,
25 RenderPass::Id copied_render_pass_id
) const {
26 scoped_ptr
<RenderPassDrawQuad
> copy_quad(new RenderPassDrawQuad(*MaterialCast(this)));
27 copy_quad
->shared_quad_state
= copied_shared_quad_state
;
28 copy_quad
->render_pass_id
= copied_render_pass_id
;
29 return copy_quad
.Pass();
32 void RenderPassDrawQuad::SetNew(const SharedQuadState
* shared_quad_state
,
34 RenderPass::Id render_pass_id
,
36 ResourceProvider::ResourceId mask_resource_id
,
37 gfx::Rect contents_changed_since_last_frame
,
38 float mask_tex_coord_scale_x
,
39 float mask_tex_coord_scale_y
,
40 float mask_tex_coord_offset_x
,
41 float mask_tex_coord_offset_y
) {
42 DCHECK(render_pass_id
.layer_id
> 0);
43 DCHECK(render_pass_id
.index
>= 0);
45 gfx::Rect opaque_rect
;
46 gfx::Rect visible_rect
= rect
;
47 bool needs_blending
= false;
48 DrawQuad::SetAll(shared_quad_state
, DrawQuad::RENDER_PASS
, rect
, opaque_rect
,
49 visible_rect
, needs_blending
);
50 this->render_pass_id
= render_pass_id
;
51 this->is_replica
= is_replica
;
52 this->mask_resource_id
= mask_resource_id
;
53 this->contents_changed_since_last_frame
= contents_changed_since_last_frame
;
54 this->mask_tex_coord_scale_x
= mask_tex_coord_scale_x
;
55 this->mask_tex_coord_scale_y
= mask_tex_coord_scale_y
;
56 this->mask_tex_coord_offset_x
= mask_tex_coord_offset_x
;
57 this->mask_tex_coord_offset_y
= mask_tex_coord_offset_y
;
60 void RenderPassDrawQuad::SetAll(const SharedQuadState
* shared_quad_state
,
62 gfx::Rect opaque_rect
,
63 gfx::Rect visible_rect
,
65 RenderPass::Id render_pass_id
,
67 ResourceProvider::ResourceId mask_resource_id
,
68 gfx::Rect contents_changed_since_last_frame
,
69 float mask_tex_coord_scale_x
,
70 float mask_tex_coord_scale_y
,
71 float mask_tex_coord_offset_x
,
72 float mask_tex_coord_offset_y
) {
73 DCHECK(render_pass_id
.layer_id
> 0);
74 DCHECK(render_pass_id
.index
>= 0);
76 DrawQuad::SetAll(shared_quad_state
, DrawQuad::RENDER_PASS
, rect
, opaque_rect
,
77 visible_rect
, needs_blending
);
78 this->render_pass_id
= render_pass_id
;
79 this->is_replica
= is_replica
;
80 this->mask_resource_id
= mask_resource_id
;
81 this->contents_changed_since_last_frame
= contents_changed_since_last_frame
;
82 this->mask_tex_coord_scale_x
= mask_tex_coord_scale_x
;
83 this->mask_tex_coord_scale_y
= mask_tex_coord_scale_y
;
84 this->mask_tex_coord_offset_x
= mask_tex_coord_offset_x
;
85 this->mask_tex_coord_offset_y
= mask_tex_coord_offset_y
;
88 const RenderPassDrawQuad
* RenderPassDrawQuad::MaterialCast(
89 const DrawQuad
* quad
) {
90 DCHECK(quad
->material
== DrawQuad::RENDER_PASS
);
91 return static_cast<const RenderPassDrawQuad
*>(quad
);