1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYER_IMPL_H_
6 #define CC_LAYER_IMPL_H_
10 #include "base/logging.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "cc/cc_export.h"
13 #include "cc/draw_properties.h"
14 #include "cc/input_handler.h"
15 #include "cc/layer_animation_controller.h"
16 #include "cc/layer_animation_value_observer.h"
17 #include "cc/region.h"
18 #include "cc/render_pass.h"
19 #include "cc/render_surface_impl.h"
20 #include "cc/resource_provider.h"
21 #include "cc/scoped_ptr_vector.h"
22 #include "cc/shared_quad_state.h"
23 #include "skia/ext/refptr.h"
24 #include "third_party/WebKit/Source/Platform/chromium/public/WebFilterOperations.h"
25 #include "third_party/skia/include/core/SkColor.h"
26 #include "third_party/skia/include/core/SkImageFilter.h"
27 #include "ui/gfx/rect.h"
28 #include "ui/gfx/rect_f.h"
29 #include "ui/gfx/transform.h"
32 class DictionaryValue
;
37 class LayerTreeHostImpl
;
41 class ScrollbarAnimationController
;
42 class ScrollbarLayerImpl
;
45 struct AppendQuadsData
;
47 class CC_EXPORT LayerImpl
: LayerAnimationValueObserver
{
49 typedef ScopedPtrVector
<LayerImpl
> LayerList
;
51 static scoped_ptr
<LayerImpl
> create(LayerTreeImpl
* treeImpl
, int id
)
53 return make_scoped_ptr(new LayerImpl(treeImpl
, id
));
60 // LayerAnimationValueObserver implementation.
61 virtual void OnOpacityAnimated(float) OVERRIDE
;
62 virtual void OnTransformAnimated(const gfx::Transform
&) OVERRIDE
;
63 virtual bool IsActive() const OVERRIDE
;
66 LayerImpl
* parent() { return m_parent
; }
67 const LayerImpl
* parent() const { return m_parent
; }
68 const LayerList
& children() const { return m_children
; }
69 void addChild(scoped_ptr
<LayerImpl
>);
70 scoped_ptr
<LayerImpl
> removeChild(LayerImpl
* child
);
71 void removeAllChildren();
73 void setMaskLayer(scoped_ptr
<LayerImpl
>);
74 LayerImpl
* maskLayer() { return m_maskLayer
.get(); }
75 const LayerImpl
* maskLayer() const { return m_maskLayer
.get(); }
77 void setReplicaLayer(scoped_ptr
<LayerImpl
>);
78 LayerImpl
* replicaLayer() { return m_replicaLayer
.get(); }
79 const LayerImpl
* replicaLayer() const { return m_replicaLayer
.get(); }
81 bool hasMask() const { return m_maskLayer
; }
82 bool hasReplica() const { return m_replicaLayer
; }
83 bool replicaHasMask() const { return m_replicaLayer
&& (m_maskLayer
|| m_replicaLayer
->m_maskLayer
); }
85 LayerTreeImpl
* layerTreeImpl() const { return m_layerTreeImpl
; }
87 scoped_ptr
<SharedQuadState
> createSharedQuadState() const;
88 // willDraw must be called before appendQuads. If willDraw is called,
89 // didDraw is guaranteed to be called before another willDraw or before
90 // the layer is destroyed. To enforce this, any class that overrides
91 // willDraw/didDraw must call the base class version.
92 virtual void willDraw(ResourceProvider
*);
93 virtual void appendQuads(QuadSink
&, AppendQuadsData
&) { }
94 virtual void didDraw(ResourceProvider
*);
96 virtual ResourceProvider::ResourceId
contentsResourceId() const;
98 virtual bool hasDelegatedContent() const;
99 virtual bool hasContributingDelegatedRenderPasses() const;
100 virtual RenderPass::Id
firstContributingRenderPassId() const;
101 virtual RenderPass::Id
nextContributingRenderPassId(RenderPass::Id
) const;
103 // Returns true if this layer has content to draw.
104 void setDrawsContent(bool);
105 bool drawsContent() const { return m_drawsContent
; }
107 bool forceRenderSurface() const { return m_forceRenderSurface
; }
108 void setForceRenderSurface(bool force
) { m_forceRenderSurface
= force
; }
110 void setAnchorPoint(const gfx::PointF
&);
111 const gfx::PointF
& anchorPoint() const { return m_anchorPoint
; }
113 void setAnchorPointZ(float);
114 float anchorPointZ() const { return m_anchorPointZ
; }
116 void setBackgroundColor(SkColor
);
117 SkColor
backgroundColor() const { return m_backgroundColor
; }
119 void setFilters(const WebKit::WebFilterOperations
&);
120 const WebKit::WebFilterOperations
& filters() const { return m_filters
; }
122 void setBackgroundFilters(const WebKit::WebFilterOperations
&);
123 const WebKit::WebFilterOperations
& backgroundFilters() const { return m_backgroundFilters
; }
125 void setFilter(const skia::RefPtr
<SkImageFilter
>&);
126 skia::RefPtr
<SkImageFilter
> filter() const { return m_filter
; }
128 void setMasksToBounds(bool);
129 bool masksToBounds() const { return m_masksToBounds
; }
131 void setContentsOpaque(bool);
132 bool contentsOpaque() const { return m_contentsOpaque
; }
134 void setOpacity(float);
135 float opacity() const;
136 bool opacityIsAnimating() const;
138 void setPosition(const gfx::PointF
&);
139 const gfx::PointF
& position() const { return m_position
; }
141 void setIsContainerForFixedPositionLayers(bool isContainerForFixedPositionLayers
) { m_isContainerForFixedPositionLayers
= isContainerForFixedPositionLayers
; }
142 bool isContainerForFixedPositionLayers() const { return m_isContainerForFixedPositionLayers
; }
144 void setFixedToContainerLayer(bool fixedToContainerLayer
= true) { m_fixedToContainerLayer
= fixedToContainerLayer
;}
145 bool fixedToContainerLayer() const { return m_fixedToContainerLayer
; }
147 void setPreserves3D(bool);
148 bool preserves3D() const { return m_preserves3D
; }
150 void setUseParentBackfaceVisibility(bool useParentBackfaceVisibility
) { m_useParentBackfaceVisibility
= useParentBackfaceVisibility
; }
151 bool useParentBackfaceVisibility() const { return m_useParentBackfaceVisibility
; }
153 void setSublayerTransform(const gfx::Transform
&);
154 const gfx::Transform
& sublayerTransform() const { return m_sublayerTransform
; }
157 void setDebugName(const std::string
& debugName
) { m_debugName
= debugName
; }
158 std::string
debugName() const { return m_debugName
; }
160 bool showDebugBorders() const;
162 // These invalidate the host's render surface layer list. The caller
163 // is responsible for calling setNeedsUpdateDrawProperties on the host
164 // so that its list can be recreated.
165 void createRenderSurface();
166 void clearRenderSurface() { m_drawProperties
.render_surface
.reset(); }
168 DrawProperties
<LayerImpl
, RenderSurfaceImpl
>& drawProperties() { return m_drawProperties
; }
169 const DrawProperties
<LayerImpl
, RenderSurfaceImpl
>& drawProperties() const { return m_drawProperties
; }
171 // The following are shortcut accessors to get various information from m_drawProperties
172 const gfx::Transform
& drawTransform() const { return m_drawProperties
.target_space_transform
; }
173 const gfx::Transform
& screenSpaceTransform() const { return m_drawProperties
.screen_space_transform
; }
174 float drawOpacity() const { return m_drawProperties
.opacity
; }
175 bool drawOpacityIsAnimating() const { return m_drawProperties
.opacity_is_animating
; }
176 bool drawTransformIsAnimating() const { return m_drawProperties
.target_space_transform_is_animating
; }
177 bool screenSpaceTransformIsAnimating() const { return m_drawProperties
.screen_space_transform_is_animating
; }
178 bool screenSpaceOpacityIsAnimating() const { return m_drawProperties
.screen_space_opacity_is_animating
; }
179 bool canUseLCDText() const { return m_drawProperties
.can_use_lcd_text
; }
180 bool isClipped() const { return m_drawProperties
.is_clipped
; }
181 const gfx::Rect
& clipRect() const { return m_drawProperties
.clip_rect
; }
182 const gfx::Rect
& drawableContentRect() const { return m_drawProperties
.drawable_content_rect
; }
183 const gfx::Rect
& visibleContentRect() const { return m_drawProperties
.visible_content_rect
; }
184 LayerImpl
* renderTarget() { DCHECK(!m_drawProperties
.render_target
|| m_drawProperties
.render_target
->renderSurface()); return m_drawProperties
.render_target
; }
185 const LayerImpl
* renderTarget() const { DCHECK(!m_drawProperties
.render_target
|| m_drawProperties
.render_target
->renderSurface()); return m_drawProperties
.render_target
; }
186 RenderSurfaceImpl
* renderSurface() const { return m_drawProperties
.render_surface
.get(); }
188 // The client should be responsible for setting bounds, contentBounds and
189 // contentsScale to appropriate values. LayerImpl doesn't calculate any of
190 // them from the other values.
192 void setBounds(const gfx::Size
&);
193 const gfx::Size
& bounds() const { return m_bounds
; }
195 void setContentBounds(const gfx::Size
&);
196 gfx::Size
contentBounds() const { return m_drawProperties
.content_bounds
; }
198 float contentsScaleX() const { return m_drawProperties
.contents_scale_x
; }
199 float contentsScaleY() const { return m_drawProperties
.contents_scale_y
; }
200 void setContentsScale(float contentsScaleX
, float contentsScaleY
);
202 virtual void calculateContentsScale(
203 float idealContentsScale
,
204 float* contentsScaleX
,
205 float* contentsScaleY
,
206 gfx::Size
* contentBounds
);
208 gfx::Vector2d
scrollOffset() const { return m_scrollOffset
; }
209 void setScrollOffset(gfx::Vector2d
);
211 gfx::Vector2d
maxScrollOffset() const {return m_maxScrollOffset
; }
212 void setMaxScrollOffset(gfx::Vector2d
);
214 const gfx::Vector2dF
& scrollDelta() const { return m_scrollDelta
; }
215 void setScrollDelta(const gfx::Vector2dF
&);
217 const gfx::Transform
& implTransform() const { return m_implTransform
; }
218 void setImplTransform(const gfx::Transform
& transform
);
220 const gfx::Vector2d
& sentScrollDelta() const { return m_sentScrollDelta
; }
221 void setSentScrollDelta(const gfx::Vector2d
& sentScrollDelta
);
223 // Returns the delta of the scroll that was outside of the bounds of the initial scroll
224 gfx::Vector2dF
scrollBy(const gfx::Vector2dF
& scroll
);
226 bool scrollable() const { return m_scrollable
; }
227 void setScrollable(bool scrollable
) { m_scrollable
= scrollable
; }
229 bool shouldScrollOnMainThread() const { return m_shouldScrollOnMainThread
; }
230 void setShouldScrollOnMainThread(bool shouldScrollOnMainThread
) { m_shouldScrollOnMainThread
= shouldScrollOnMainThread
; }
232 bool haveWheelEventHandlers() const { return m_haveWheelEventHandlers
; }
233 void setHaveWheelEventHandlers(bool haveWheelEventHandlers
) { m_haveWheelEventHandlers
= haveWheelEventHandlers
; }
235 const Region
& nonFastScrollableRegion() const { return m_nonFastScrollableRegion
; }
236 void setNonFastScrollableRegion(const Region
& region
) { m_nonFastScrollableRegion
= region
; }
238 const Region
& touchEventHandlerRegion() const { return m_touchEventHandlerRegion
; }
239 void setTouchEventHandlerRegion(const Region
& region
) { m_touchEventHandlerRegion
= region
; }
241 void setDrawCheckerboardForMissingTiles(bool checkerboard
) { m_drawCheckerboardForMissingTiles
= checkerboard
; }
242 bool drawCheckerboardForMissingTiles() const;
244 InputHandlerClient::ScrollStatus
tryScroll(const gfx::PointF
& screenSpacePoint
, InputHandlerClient::ScrollInputType
) const;
246 bool doubleSided() const { return m_doubleSided
; }
247 void setDoubleSided(bool);
249 void setTransform(const gfx::Transform
&);
250 const gfx::Transform
& transform() const;
251 bool transformIsAnimating() const;
253 const gfx::RectF
& updateRect() const { return m_updateRect
; }
254 void setUpdateRect(const gfx::RectF
& updateRect
) { m_updateRect
= updateRect
; }
256 std::string
layerTreeAsText() const;
257 virtual base::DictionaryValue
* layerTreeAsJson() const;
259 void setStackingOrderChanged(bool);
261 bool layerPropertyChanged() const { return m_layerPropertyChanged
|| layerIsAlwaysDamaged(); }
262 bool layerSurfacePropertyChanged() const;
264 void resetAllChangeTrackingForSubtree();
266 virtual bool layerIsAlwaysDamaged() const;
268 LayerAnimationController
* layerAnimationController() { return m_layerAnimationController
.get(); }
270 virtual Region
visibleContentOpaqueRegion() const;
272 virtual void didUpdateTransforms() { }
274 // Indicates that the surface previously used to render this layer
275 // was lost and that a new one has been created. Won't be called
276 // until the new surface has been created successfully.
277 virtual void didLoseOutputSurface();
279 ScrollbarAnimationController
* scrollbarAnimationController() const { return m_scrollbarAnimationController
.get(); }
281 void setHorizontalScrollbarLayer(ScrollbarLayerImpl
*);
282 ScrollbarLayerImpl
* horizontalScrollbarLayer();
283 const ScrollbarLayerImpl
* horizontalScrollbarLayer() const;
285 void setVerticalScrollbarLayer(ScrollbarLayerImpl
*);
286 ScrollbarLayerImpl
* verticalScrollbarLayer();
287 const ScrollbarLayerImpl
* verticalScrollbarLayer() const;
289 gfx::Rect
layerRectToContentRect(const gfx::RectF
& layerRect
) const;
292 LayerImpl(LayerTreeImpl
* layerImpl
, int);
294 // Get the color and size of the layer's debug border.
295 virtual void getDebugBorderProperties(SkColor
*, float* width
) const;
297 void appendDebugBorderQuad(QuadSink
&, const SharedQuadState
*, AppendQuadsData
&) const;
299 virtual void dumpLayerProperties(std::string
*, int indent
) const;
300 static std::string
indentString(int indent
);
303 scoped_ptr
<LayerImpl
> takeMaskLayer();
304 scoped_ptr
<LayerImpl
> takeReplicaLayer();
306 void setParent(LayerImpl
* parent
) { m_parent
= parent
; }
307 friend class TreeSynchronizer
;
308 void clearChildList(); // Warning: This does not preserve tree structure invariants and so is only exposed to the tree synchronizer.
310 void noteLayerSurfacePropertyChanged();
311 void noteLayerPropertyChanged();
312 void noteLayerPropertyChangedForSubtree();
314 // Note carefully this does not affect the current layer.
315 void noteLayerPropertyChangedForDescendants();
317 virtual const char* layerTypeAsString() const;
319 void dumpLayer(std::string
*, int indent
) const;
321 // Properties internal to LayerImpl
323 LayerList m_children
;
324 // m_maskLayer can be temporarily stolen during tree sync, we need this ID to confirm newly assigned layer is still the previous one
326 scoped_ptr
<LayerImpl
> m_maskLayer
;
327 int m_replicaLayerId
; // ditto
328 scoped_ptr
<LayerImpl
> m_replicaLayer
;
330 LayerTreeImpl
* m_layerTreeImpl
;
332 // Properties synchronized from the associated Layer.
333 gfx::PointF m_anchorPoint
;
334 float m_anchorPointZ
;
336 gfx::Vector2d m_scrollOffset
;
338 bool m_shouldScrollOnMainThread
;
339 bool m_haveWheelEventHandlers
;
340 Region m_nonFastScrollableRegion
;
341 Region m_touchEventHandlerRegion
;
342 SkColor m_backgroundColor
;
344 // Whether the "back" of this layer should draw.
347 // Tracks if drawing-related properties have changed since last redraw.
348 bool m_layerPropertyChanged
;
350 // Indicates that a property has changed on this layer that would not
351 // affect the pixels on its target surface, but would require redrawing
352 // but would require redrawing the targetSurface onto its ancestor targetSurface.
353 // For layers that do not own a surface this flag acts as m_layerPropertyChanged.
354 bool m_layerSurfacePropertyChanged
;
356 bool m_masksToBounds
;
357 bool m_contentsOpaque
;
359 gfx::PointF m_position
;
361 bool m_useParentBackfaceVisibility
;
362 bool m_drawCheckerboardForMissingTiles
;
363 gfx::Transform m_sublayerTransform
;
364 gfx::Transform m_transform
;
367 bool m_forceRenderSurface
;
369 // Set for the layer that other layers are fixed to.
370 bool m_isContainerForFixedPositionLayers
;
371 // This is true if the layer should be fixed to the closest ancestor container.
372 bool m_fixedToContainerLayer
;
374 gfx::Vector2dF m_scrollDelta
;
375 gfx::Vector2d m_sentScrollDelta
;
376 gfx::Vector2d m_maxScrollOffset
;
377 gfx::Transform m_implTransform
;
379 // The global depth value of the center of the layer. This value is used
380 // to sort layers from back to front.
384 std::string m_debugName
;
386 WebKit::WebFilterOperations m_filters
;
387 WebKit::WebFilterOperations m_backgroundFilters
;
388 skia::RefPtr
<SkImageFilter
> m_filter
;
391 bool m_betweenWillDrawAndDidDraw
;
394 // Rect indicating what was repainted/updated during update.
395 // Note that plugin layers bypass this and leave it empty.
396 // Uses layer's content space.
397 gfx::RectF m_updateRect
;
399 // Manages animations for this layer.
400 scoped_refptr
<LayerAnimationController
> m_layerAnimationController
;
402 // Manages scrollbars for this layer
403 scoped_ptr
<ScrollbarAnimationController
> m_scrollbarAnimationController
;
405 // Group of properties that need to be computed based on the layer tree
406 // hierarchy before layers can be drawn.
407 DrawProperties
<LayerImpl
, RenderSurfaceImpl
> m_drawProperties
;
409 DISALLOW_COPY_AND_ASSIGN(LayerImpl
);
414 #endif // CC_LAYER_IMPL_H_