Mailbox support for texture layers.
[chromium-blink-merge.git] / third_party / harfbuzz-ng / src / hb-ot-shape-normalize.cc
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1 /*
2 * Copyright © 2011,2012 Google, Inc.
4 * This is part of HarfBuzz, a text shaping library.
6 * Permission is hereby granted, without written agreement and without
7 * license or royalty fees, to use, copy, modify, and distribute this
8 * software and its documentation for any purpose, provided that the
9 * above copyright notice and the following two paragraphs appear in
10 * all copies of this software.
12 * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
13 * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
14 * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
15 * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
16 * DAMAGE.
18 * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
19 * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
20 * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
21 * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
22 * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
24 * Google Author(s): Behdad Esfahbod
27 #include "hb-ot-shape-normalize-private.hh"
28 #include "hb-ot-shape-private.hh"
32 * HIGHLEVEL DESIGN:
34 * This file exports one main function: _hb_ot_shape_normalize().
36 * This function closely reflects the Unicode Normalization Algorithm,
37 * yet it's different.
39 * Each shaper specifies whether it prefers decomposed (NFD) or composed (NFC).
40 * The logic however tries to use whatever the font can support.
42 * In general what happens is that: each grapheme is decomposed in a chain
43 * of 1:2 decompositions, marks reordered, and then recomposed if desired,
44 * so far it's like Unicode Normalization. However, the decomposition and
45 * recomposition only happens if the font supports the resulting characters.
47 * The goals are:
49 * - Try to render all canonically equivalent strings similarly. To really
50 * achieve this we have to always do the full decomposition and then
51 * selectively recompose from there. It's kinda too expensive though, so
52 * we skip some cases. For example, if composed is desired, we simply
53 * don't touch 1-character clusters that are supported by the font, even
54 * though their NFC may be different.
56 * - When a font has a precomposed character for a sequence but the 'ccmp'
57 * feature in the font is not adequate, use the precomposed character
58 * which typically has better mark positioning.
60 * - When a font does not support a combining mark, but supports it precomposed
61 * with previous base, use that. This needs the itemizer to have this
62 * knowledge too. We need to provide assistance to the itemizer.
64 * - When a font does not support a character but supports its decomposition,
65 * well, use the decomposition (preferring the canonical decomposition, but
66 * falling back to the compatibility decomposition if necessary). The
67 * compatibility decomposition is really nice to have, for characters like
68 * ellipsis, or various-sized space characters.
70 * - The complex shapers can customize the compose and decompose functions to
71 * offload some of their requirements to the normalizer. For example, the
72 * Indic shaper may want to disallow recomposing of two matras.
74 * - We try compatibility decomposition if decomposing through canonical
75 * decomposition alone failed to find a sequence that the font supports.
76 * We don't try compatibility decomposition recursively during the canonical
77 * decomposition phase. This has minimal impact. There are only a handful
78 * of Greek letter that have canonical decompositions that include characters
79 * with compatibility decomposition. Those can be found using this command:
81 * egrep "`echo -n ';('; grep ';<' UnicodeData.txt | cut -d';' -f1 | tr '\n' '|'; echo ') '`" UnicodeData.txt
84 static hb_bool_t
85 decompose_func (hb_unicode_funcs_t *unicode,
86 hb_codepoint_t ab,
87 hb_codepoint_t *a,
88 hb_codepoint_t *b)
90 /* XXX FIXME, move these to complex shapers and propagage to normalizer.*/
91 switch (ab) {
92 case 0x0AC9 : return false;
94 case 0x0931 : return false;
95 case 0x0B94 : return false;
97 /* These ones have Unicode decompositions, but we do it
98 * this way to be close to what Uniscribe does. */
99 case 0x0DDA : *a = 0x0DD9; *b= 0x0DDA; return true;
100 case 0x0DDC : *a = 0x0DD9; *b= 0x0DDC; return true;
101 case 0x0DDD : *a = 0x0DD9; *b= 0x0DDD; return true;
102 case 0x0DDE : *a = 0x0DD9; *b= 0x0DDE; return true;
104 case 0x0F77 : *a = 0x0FB2; *b= 0x0F81; return true;
105 case 0x0F79 : *a = 0x0FB3; *b= 0x0F81; return true;
106 case 0x17BE : *a = 0x17C1; *b= 0x17BE; return true;
107 case 0x17BF : *a = 0x17C1; *b= 0x17BF; return true;
108 case 0x17C0 : *a = 0x17C1; *b= 0x17C0; return true;
109 case 0x17C4 : *a = 0x17C1; *b= 0x17C4; return true;
110 case 0x17C5 : *a = 0x17C1; *b= 0x17C5; return true;
111 case 0x1925 : *a = 0x1920; *b= 0x1923; return true;
112 case 0x1926 : *a = 0x1920; *b= 0x1924; return true;
113 case 0x1B3C : *a = 0x1B42; *b= 0x1B3C; return true;
114 case 0x1112E : *a = 0x11127; *b= 0x11131; return true;
115 case 0x1112F : *a = 0x11127; *b= 0x11132; return true;
116 #if 0
117 case 0x0B57 : *a = 0xno decomp, -> RIGHT; return true;
118 case 0x1C29 : *a = 0xno decomp, -> LEFT; return true;
119 case 0xA9C0 : *a = 0xno decomp, -> RIGHT; return true;
120 case 0x111BF : *a = 0xno decomp, -> ABOVE; return true;
121 #endif
123 return unicode->decompose (ab, a, b);
126 static hb_bool_t
127 compose_func (hb_unicode_funcs_t *unicode,
128 hb_codepoint_t a,
129 hb_codepoint_t b,
130 hb_codepoint_t *ab)
132 /* XXX, this belongs to indic normalizer. */
133 if (HB_UNICODE_GENERAL_CATEGORY_IS_MARK (unicode->general_category (a)))
134 return false;
135 /* XXX, add composition-exclusion exceptions to Indic shaper. */
136 if (a == 0x09AF && b == 0x09BC) { *ab = 0x09DF; return true; }
138 /* XXX, these belong to the hebew / default shaper. */
139 /* Hebrew presentation-form shaping.
140 * https://bugzilla.mozilla.org/show_bug.cgi?id=728866 */
141 // Hebrew presentation forms with dagesh, for characters 0x05D0..0x05EA;
142 // note that some letters do not have a dagesh presForm encoded
143 static const hb_codepoint_t sDageshForms[0x05EA - 0x05D0 + 1] = {
144 0xFB30, // ALEF
145 0xFB31, // BET
146 0xFB32, // GIMEL
147 0xFB33, // DALET
148 0xFB34, // HE
149 0xFB35, // VAV
150 0xFB36, // ZAYIN
151 0, // HET
152 0xFB38, // TET
153 0xFB39, // YOD
154 0xFB3A, // FINAL KAF
155 0xFB3B, // KAF
156 0xFB3C, // LAMED
157 0, // FINAL MEM
158 0xFB3E, // MEM
159 0, // FINAL NUN
160 0xFB40, // NUN
161 0xFB41, // SAMEKH
162 0, // AYIN
163 0xFB43, // FINAL PE
164 0xFB44, // PE
165 0, // FINAL TSADI
166 0xFB46, // TSADI
167 0xFB47, // QOF
168 0xFB48, // RESH
169 0xFB49, // SHIN
170 0xFB4A // TAV
173 hb_bool_t found = unicode->compose (a, b, ab);
175 if (!found && (b & ~0x7F) == 0x0580) {
176 // special-case Hebrew presentation forms that are excluded from
177 // standard normalization, but wanted for old fonts
178 switch (b) {
179 case 0x05B4: // HIRIQ
180 if (a == 0x05D9) { // YOD
181 *ab = 0xFB1D;
182 found = true;
184 break;
185 case 0x05B7: // patah
186 if (a == 0x05F2) { // YIDDISH YOD YOD
187 *ab = 0xFB1F;
188 found = true;
189 } else if (a == 0x05D0) { // ALEF
190 *ab = 0xFB2E;
191 found = true;
193 break;
194 case 0x05B8: // QAMATS
195 if (a == 0x05D0) { // ALEF
196 *ab = 0xFB2F;
197 found = true;
199 break;
200 case 0x05B9: // HOLAM
201 if (a == 0x05D5) { // VAV
202 *ab = 0xFB4B;
203 found = true;
205 break;
206 case 0x05BC: // DAGESH
207 if (a >= 0x05D0 && a <= 0x05EA) {
208 *ab = sDageshForms[a - 0x05D0];
209 found = (*ab != 0);
210 } else if (a == 0xFB2A) { // SHIN WITH SHIN DOT
211 *ab = 0xFB2C;
212 found = true;
213 } else if (a == 0xFB2B) { // SHIN WITH SIN DOT
214 *ab = 0xFB2D;
215 found = true;
217 break;
218 case 0x05BF: // RAFE
219 switch (a) {
220 case 0x05D1: // BET
221 *ab = 0xFB4C;
222 found = true;
223 break;
224 case 0x05DB: // KAF
225 *ab = 0xFB4D;
226 found = true;
227 break;
228 case 0x05E4: // PE
229 *ab = 0xFB4E;
230 found = true;
231 break;
233 break;
234 case 0x05C1: // SHIN DOT
235 if (a == 0x05E9) { // SHIN
236 *ab = 0xFB2A;
237 found = true;
238 } else if (a == 0xFB49) { // SHIN WITH DAGESH
239 *ab = 0xFB2C;
240 found = true;
242 break;
243 case 0x05C2: // SIN DOT
244 if (a == 0x05E9) { // SHIN
245 *ab = 0xFB2B;
246 found = true;
247 } else if (a == 0xFB49) { // SHIN WITH DAGESH
248 *ab = 0xFB2D;
249 found = true;
251 break;
255 return found;
259 static inline void
260 set_glyph (hb_glyph_info_t &info, hb_font_t *font)
262 font->get_glyph (info.codepoint, 0, &info.glyph_index());
265 static inline void
266 output_char (hb_buffer_t *buffer, hb_codepoint_t unichar, hb_codepoint_t glyph)
268 buffer->cur().glyph_index() = glyph;
269 buffer->output_glyph (unichar);
270 _hb_glyph_info_set_unicode_props (&buffer->prev(), buffer->unicode);
273 static inline void
274 next_char (hb_buffer_t *buffer, hb_codepoint_t glyph)
276 buffer->cur().glyph_index() = glyph;
277 buffer->next_glyph ();
280 static inline void
281 skip_char (hb_buffer_t *buffer)
283 buffer->skip_glyph ();
286 /* Returns 0 if didn't decompose, number of resulting characters otherwise. */
287 static inline unsigned int
288 decompose (hb_font_t *font, hb_buffer_t *buffer, bool shortest, hb_codepoint_t ab)
290 hb_codepoint_t a, b, a_glyph, b_glyph;
292 if (!decompose_func (buffer->unicode, ab, &a, &b) ||
293 (b && !font->get_glyph (b, 0, &b_glyph)))
294 return 0;
296 bool has_a = font->get_glyph (a, 0, &a_glyph);
297 if (shortest && has_a) {
298 /* Output a and b */
299 output_char (buffer, a, a_glyph);
300 if (likely (b)) {
301 output_char (buffer, b, b_glyph);
302 return 2;
304 return 1;
307 unsigned int ret;
308 if ((ret = decompose (font, buffer, shortest, a))) {
309 if (b) {
310 output_char (buffer, b, b_glyph);
311 return ret + 1;
313 return ret;
316 if (has_a) {
317 output_char (buffer, a, a_glyph);
318 if (likely (b)) {
319 output_char (buffer, b, b_glyph);
320 return 2;
322 return 1;
325 return 0;
328 /* Returns 0 if didn't decompose, number of resulting characters otherwise. */
329 static inline bool
330 decompose_compatibility (hb_font_t *font, hb_buffer_t *buffer, hb_codepoint_t u)
332 unsigned int len, i;
333 hb_codepoint_t decomposed[HB_UNICODE_MAX_DECOMPOSITION_LEN];
334 hb_codepoint_t glyphs[HB_UNICODE_MAX_DECOMPOSITION_LEN];
336 len = buffer->unicode->decompose_compatibility (u, decomposed);
337 if (!len)
338 return 0;
340 for (i = 0; i < len; i++)
341 if (!font->get_glyph (decomposed[i], 0, &glyphs[i]))
342 return 0;
344 for (i = 0; i < len; i++)
345 output_char (buffer, decomposed[i], glyphs[i]);
347 return len;
350 /* Returns true if recomposition may be benefitial. */
351 static inline bool
352 decompose_current_character (hb_font_t *font, hb_buffer_t *buffer, bool shortest)
354 hb_codepoint_t glyph;
355 unsigned int len = 1;
357 /* Kind of a cute waterfall here... */
358 if (shortest && font->get_glyph (buffer->cur().codepoint, 0, &glyph))
359 next_char (buffer, glyph);
360 else if ((len = decompose (font, buffer, shortest, buffer->cur().codepoint)))
361 skip_char (buffer);
362 else if (!shortest && font->get_glyph (buffer->cur().codepoint, 0, &glyph))
363 next_char (buffer, glyph);
364 else if ((len = decompose_compatibility (font, buffer, buffer->cur().codepoint)))
365 skip_char (buffer);
366 else
367 next_char (buffer, glyph); /* glyph is initialized in earlier branches. */
370 * A recomposition would only be useful if we decomposed into at least three
371 * characters...
373 return len > 2;
376 static inline void
377 handle_variation_selector_cluster (hb_font_t *font, hb_buffer_t *buffer, unsigned int end)
379 for (; buffer->idx < end - 1;) {
380 if (unlikely (buffer->unicode->is_variation_selector (buffer->cur(+1).codepoint))) {
381 /* The next two lines are some ugly lines... But work. */
382 font->get_glyph (buffer->cur().codepoint, buffer->cur(+1).codepoint, &buffer->cur().glyph_index());
383 buffer->replace_glyphs (2, 1, &buffer->cur().codepoint);
384 } else {
385 set_glyph (buffer->cur(), font);
386 buffer->next_glyph ();
389 if (likely (buffer->idx < end)) {
390 set_glyph (buffer->cur(), font);
391 buffer->next_glyph ();
395 /* Returns true if recomposition may be benefitial. */
396 static inline bool
397 decompose_multi_char_cluster (hb_font_t *font, hb_buffer_t *buffer, unsigned int end)
399 /* TODO Currently if there's a variation-selector we give-up, it's just too hard. */
400 for (unsigned int i = buffer->idx; i < end; i++)
401 if (unlikely (buffer->unicode->is_variation_selector (buffer->info[i].codepoint))) {
402 handle_variation_selector_cluster (font, buffer, end);
403 return false;
406 while (buffer->idx < end)
407 decompose_current_character (font, buffer, false);
408 /* We can be smarter here and only return true if there are at least two ccc!=0 marks.
409 * But does not matter. */
410 return true;
413 static inline bool
414 decompose_cluster (hb_font_t *font, hb_buffer_t *buffer, bool short_circuit, unsigned int end)
416 if (likely (buffer->idx + 1 == end))
417 return decompose_current_character (font, buffer, short_circuit);
418 else
419 return decompose_multi_char_cluster (font, buffer, end);
423 static int
424 compare_combining_class (const hb_glyph_info_t *pa, const hb_glyph_info_t *pb)
426 unsigned int a = _hb_glyph_info_get_modified_combining_class (pa);
427 unsigned int b = _hb_glyph_info_get_modified_combining_class (pb);
429 return a < b ? -1 : a == b ? 0 : +1;
433 void
434 _hb_ot_shape_normalize (hb_font_t *font, hb_buffer_t *buffer,
435 hb_ot_shape_normalization_mode_t mode)
437 bool short_circuit = mode != HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED &&
438 mode != HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS_NO_SHORT_CIRCUIT;
439 bool can_use_recompose = false;
440 unsigned int count;
442 /* We do a fairly straightforward yet custom normalization process in three
443 * separate rounds: decompose, reorder, recompose (if desired). Currently
444 * this makes two buffer swaps. We can make it faster by moving the last
445 * two rounds into the inner loop for the first round, but it's more readable
446 * this way. */
449 /* First round, decompose */
451 buffer->clear_output ();
452 count = buffer->len;
453 for (buffer->idx = 0; buffer->idx < count;)
455 unsigned int end;
456 for (end = buffer->idx + 1; end < count; end++)
457 if (buffer->cur().cluster != buffer->info[end].cluster)
458 break;
460 can_use_recompose = decompose_cluster (font, buffer, short_circuit, end) || can_use_recompose;
462 buffer->swap_buffers ();
465 if (mode != HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_FULL && !can_use_recompose)
466 return; /* Done! */
469 /* Second round, reorder (inplace) */
471 count = buffer->len;
472 for (unsigned int i = 0; i < count; i++)
474 if (_hb_glyph_info_get_modified_combining_class (&buffer->info[i]) == 0)
475 continue;
477 unsigned int end;
478 for (end = i + 1; end < count; end++)
479 if (_hb_glyph_info_get_modified_combining_class (&buffer->info[end]) == 0)
480 break;
482 /* We are going to do a bubble-sort. Only do this if the
483 * sequence is short. Doing it on long sequences can result
484 * in an O(n^2) DoS. */
485 if (end - i > 10) {
486 i = end;
487 continue;
490 hb_bubble_sort (buffer->info + i, end - i, compare_combining_class);
492 i = end;
496 if (mode == HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED)
497 return;
499 /* Third round, recompose */
501 /* As noted in the comment earlier, we don't try to combine
502 * ccc=0 chars with their previous Starter. */
504 buffer->clear_output ();
505 count = buffer->len;
506 unsigned int starter = 0;
507 buffer->next_glyph ();
508 while (buffer->idx < count)
510 hb_codepoint_t composed, glyph;
511 if (/* If mode is NOT COMPOSED_FULL (ie. it's COMPOSED_DIACRITICS), we don't try to
512 * compose a CCC=0 character with it's preceding starter. */
513 (mode == HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_FULL ||
514 _hb_glyph_info_get_modified_combining_class (&buffer->cur()) != 0) &&
515 /* If there's anything between the starter and this char, they should have CCC
516 * smaller than this character's. */
517 (starter == buffer->out_len - 1 ||
518 _hb_glyph_info_get_modified_combining_class (&buffer->prev()) < _hb_glyph_info_get_modified_combining_class (&buffer->cur())) &&
519 /* And compose. */
520 compose_func (buffer->unicode,
521 buffer->out_info[starter].codepoint,
522 buffer->cur().codepoint,
523 &composed) &&
524 /* And the font has glyph for the composite. */
525 font->get_glyph (composed, 0, &glyph))
527 /* Composes. */
528 buffer->next_glyph (); /* Copy to out-buffer. */
529 if (unlikely (buffer->in_error))
530 return;
531 buffer->merge_out_clusters (starter, buffer->out_len);
532 buffer->out_len--; /* Remove the second composable. */
533 buffer->out_info[starter].codepoint = composed; /* Modify starter and carry on. */
534 set_glyph (buffer->out_info[starter], font);
535 _hb_glyph_info_set_unicode_props (&buffer->out_info[starter], buffer->unicode);
537 continue;
540 /* Blocked, or doesn't compose. */
541 buffer->next_glyph ();
543 if (_hb_glyph_info_get_modified_combining_class (&buffer->prev()) == 0)
544 starter = buffer->out_len - 1;
546 buffer->swap_buffers ();