1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef ASH_WM_OVERVIEW_WINDOW_SELECTOR_H_
6 #define ASH_WM_OVERVIEW_WINDOW_SELECTOR_H_
11 #include "ash/ash_export.h"
12 #include "base/compiler_specific.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/memory/scoped_vector.h"
15 #include "base/time/time.h"
16 #include "ui/aura/window_observer.h"
17 #include "ui/aura/window_tracker.h"
18 #include "ui/events/event_handler.h"
19 #include "ui/gfx/display_observer.h"
20 #include "ui/views/controls/textfield/textfield_controller.h"
21 #include "ui/wm/public/activation_change_observer.h"
42 class WindowSelectorDelegate
;
43 class WindowSelectorItem
;
44 class WindowSelectorTest
;
47 // The WindowSelector shows a grid of all of your windows, allowing to select
48 // one by clicking or tapping on it.
49 class ASH_EXPORT WindowSelector
50 : public gfx::DisplayObserver
,
51 public aura::WindowObserver
,
52 public aura::client::ActivationChangeObserver
,
53 public views::TextfieldController
{
55 // The distance between the top edge of the screen and the bottom edge of
56 // the text filtering textfield.
57 static const int kTextFilterBottomEdge
;
59 // Returns true if the window can be selected in overview mode.
60 static bool IsSelectable(aura::Window
* window
);
69 typedef std::vector
<aura::Window
*> WindowList
;
70 typedef ScopedVector
<WindowSelectorItem
> WindowSelectorItemList
;
72 explicit WindowSelector(WindowSelectorDelegate
* delegate
);
73 ~WindowSelector() override
;
75 // Initialize with the windows that can be selected.
76 void Init(const WindowList
& windows
);
78 // Perform cleanup that cannot be done in the destructor.
81 // Cancels window selection.
82 void CancelSelection();
84 // Called when the last window selector item from a grid is deleted.
85 void OnGridEmpty(WindowGrid
* grid
);
87 bool restoring_minimized_windows() const {
88 return restoring_minimized_windows_
;
91 // gfx::DisplayObserver:
92 void OnDisplayAdded(const gfx::Display
& display
) override
;
93 void OnDisplayRemoved(const gfx::Display
& display
) override
;
94 void OnDisplayMetricsChanged(const gfx::Display
& display
,
95 uint32_t metrics
) override
;
97 // aura::WindowObserver:
98 void OnWindowAdded(aura::Window
* new_window
) override
;
99 void OnWindowDestroying(aura::Window
* window
) override
;
101 // aura::client::ActivationChangeObserver:
102 void OnWindowActivated(aura::Window
* gained_active
,
103 aura::Window
* lost_active
) override
;
104 void OnAttemptToReactivateWindow(aura::Window
* request_active
,
105 aura::Window
* actual_active
) override
;
107 // views::TextfieldController:
108 void ContentsChanged(views::Textfield
* sender
,
109 const base::string16
& new_contents
) override
;
110 bool HandleKeyEvent(views::Textfield
* sender
,
111 const ui::KeyEvent
& key_event
) override
;
114 friend class WindowSelectorTest
;
116 // Begins positioning windows such that all windows are visible on the screen.
117 void StartOverview();
119 // Position all of the windows in the overview.
120 void PositionWindows(bool animate
);
122 // |focus|, restores focus to the stored window.
123 void ResetFocusRestoreWindow(bool focus
);
125 // Helper function that moves the selection widget to |direction| on the
126 // corresponding window grid.
127 void Move(Direction direction
, bool animate
);
129 // Removes all observers that were registered during construction and/or
131 void RemoveAllObservers();
133 // Tracks observed windows.
134 std::set
<aura::Window
*> observed_windows_
;
136 // Weak pointer to the selector delegate which will be called when a
137 // selection is made.
138 WindowSelectorDelegate
* delegate_
;
140 // A weak pointer to the window which was focused on beginning window
141 // selection. If window selection is canceled the focus should be restored to
143 aura::Window
* restore_focus_window_
;
145 // True when performing operations that may cause window activations. This is
146 // used to prevent handling the resulting expected activation.
147 bool ignore_activations_
;
149 // List of all the window overview grids, one for each root window.
150 ScopedVector
<WindowGrid
> grid_list_
;
152 // Tracks the index of the root window the selection widget is in.
153 size_t selected_grid_index_
;
155 // The following variables are used for metric collection purposes. All of
156 // them refer to this particular overview session and are not cumulative:
157 // The time when overview was started.
158 base::Time overview_start_time_
;
160 // The number of arrow key presses.
161 size_t num_key_presses_
;
163 // The number of items in the overview.
166 // Indicates if we are showing the selection widget.
167 bool showing_selection_widget_
;
169 // Window text filter widget. As the user writes on it, we filter the items
170 // in the overview. It is also responsible for handling overview key events,
171 // such as enter key to select.
172 scoped_ptr
<views::Widget
> text_filter_widget_
;
174 // The current length of the string entered into the text filtering textfield.
175 size_t text_filter_string_length_
;
177 // The number of times the text filtering textfield has been cleared of text
178 // during this overview mode session.
179 size_t num_times_textfield_cleared_
;
181 // Tracks whether minimized windows are currently being restored for overview
183 bool restoring_minimized_windows_
;
185 DISALLOW_COPY_AND_ASSIGN(WindowSelector
);
190 #endif // ASH_WM_OVERVIEW_WINDOW_SELECTOR_H_