1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
7 #include "cc/test/test_context_provider.h"
8 #include "cc/test/test_web_graphics_context_3d.h"
9 #include "content/browser/compositor/buffer_queue.h"
10 #include "content/browser/compositor/gpu_surfaceless_browser_compositor_output_surface.h"
11 #include "content/browser/gpu/browser_gpu_memory_buffer_manager.h"
12 #include "content/common/gpu/client/gl_helper.h"
13 #include "gpu/GLES2/gl2extchromium.h"
14 #include "testing/gmock/include/gmock/gmock.h"
15 #include "testing/gtest/include/gtest/gtest.h"
16 #include "third_party/khronos/GLES2/gl2ext.h"
19 using ::testing::Expectation
;
21 using ::testing::Return
;
25 class StubGpuMemoryBufferImpl
: public gfx::GpuMemoryBuffer
{
27 StubGpuMemoryBufferImpl() {}
29 // Overridden from gfx::GpuMemoryBuffer:
30 bool Map(void** data
) override
{ return false; }
31 void Unmap() override
{}
32 bool IsMapped() const override
{ return false; }
33 Format
GetFormat() const override
{ return gfx::GpuMemoryBuffer::RGBX_8888
; }
34 void GetStride(int* stride
) const override
{}
35 gfx::GpuMemoryBufferHandle
GetHandle() const override
{
36 return gfx::GpuMemoryBufferHandle();
38 ClientBuffer
AsClientBuffer() override
{
39 return reinterpret_cast<ClientBuffer
>(this);
43 class StubBrowserGpuMemoryBufferManager
: public BrowserGpuMemoryBufferManager
{
45 StubBrowserGpuMemoryBufferManager()
46 : BrowserGpuMemoryBufferManager(nullptr, 1) {}
48 scoped_ptr
<gfx::GpuMemoryBuffer
> AllocateGpuMemoryBufferForScanout(
49 const gfx::Size
& size
,
50 gfx::GpuMemoryBuffer::Format format
,
51 int32 surface_id
) override
{
52 return make_scoped_ptr
<gfx::GpuMemoryBuffer
>(new StubGpuMemoryBufferImpl
);
56 class MockBufferQueue
: public BufferQueue
{
58 MockBufferQueue(scoped_refptr
<cc::ContextProvider
> context_provider
,
59 BrowserGpuMemoryBufferManager
* gpu_memory_buffer_manager
,
60 unsigned int internalformat
)
61 : BufferQueue(context_provider
,
64 gpu_memory_buffer_manager
,
66 MOCK_METHOD4(CopyBufferDamage
,
67 void(int, int, const gfx::Rect
&, const gfx::Rect
&));
70 class BufferQueueTest
: public ::testing::Test
{
72 BufferQueueTest() : doublebuffering_(true), first_frame_(true) {}
74 void SetUp() override
{
75 scoped_refptr
<cc::TestContextProvider
> context_provider
=
76 cc::TestContextProvider::Create(cc::TestWebGraphicsContext3D::Create());
77 context_provider
->BindToCurrentThread();
78 gpu_memory_buffer_manager_
.reset(new StubBrowserGpuMemoryBufferManager
);
79 output_surface_
.reset(new MockBufferQueue(
80 context_provider
, gpu_memory_buffer_manager_
.get(), GL_RGBA
));
81 output_surface_
->Initialize();
84 unsigned current_surface() { return output_surface_
->current_surface_
.image
; }
85 const std::vector
<BufferQueue::AllocatedSurface
>& available_surfaces() {
86 return output_surface_
->available_surfaces_
;
88 const std::deque
<BufferQueue::AllocatedSurface
>& in_flight_surfaces() {
89 return output_surface_
->in_flight_surfaces_
;
92 const BufferQueue::AllocatedSurface
& last_frame() {
93 return output_surface_
->in_flight_surfaces_
.back();
95 const BufferQueue::AllocatedSurface
& next_frame() {
96 return output_surface_
->available_surfaces_
.back();
98 const gfx::Size
size() { return output_surface_
->size_
; }
101 int n
= available_surfaces().size() + in_flight_surfaces().size();
102 if (current_surface())
107 // Check that each buffer is unique if present.
109 std::set
<unsigned> buffers
;
110 EXPECT_TRUE(InsertUnique(&buffers
, current_surface()));
111 for (size_t i
= 0; i
< available_surfaces().size(); i
++)
112 EXPECT_TRUE(InsertUnique(&buffers
, available_surfaces()[i
].image
));
113 for (std::deque
<BufferQueue::AllocatedSurface
>::const_iterator it
=
114 in_flight_surfaces().begin();
115 it
!= in_flight_surfaces().end();
117 EXPECT_TRUE(InsertUnique(&buffers
, it
->image
));
121 output_surface_
->SwapBuffers(gfx::Rect(output_surface_
->size_
));
124 void SendDamagedFrame(const gfx::Rect
& damage
) {
125 // We don't care about the GL-level implementation here, just how it uses
127 output_surface_
->BindFramebuffer();
128 output_surface_
->SwapBuffers(damage
);
129 if (doublebuffering_
|| !first_frame_
)
130 output_surface_
->PageFlipComplete();
131 first_frame_
= false;
134 void SendFullFrame() { SendDamagedFrame(gfx::Rect(output_surface_
->size_
)); }
137 bool InsertUnique(std::set
<unsigned>* set
, unsigned value
) {
140 if (set
->find(value
) != set
->end())
146 scoped_ptr
<BrowserGpuMemoryBufferManager
> gpu_memory_buffer_manager_
;
147 scoped_ptr
<MockBufferQueue
> output_surface_
;
148 bool doublebuffering_
;
153 const gfx::Size screen_size
= gfx::Size(30, 30);
154 const gfx::Rect screen_rect
= gfx::Rect(screen_size
);
155 const gfx::Rect small_damage
= gfx::Rect(gfx::Size(10, 10));
156 const gfx::Rect large_damage
= gfx::Rect(gfx::Size(20, 20));
157 const gfx::Rect overlapping_damage
= gfx::Rect(gfx::Size(5, 20));
159 class MockedContext
: public cc::TestWebGraphicsContext3D
{
161 MOCK_METHOD2(bindFramebuffer
, void(GLenum
, GLuint
));
162 MOCK_METHOD2(bindTexture
, void(GLenum
, GLuint
));
163 MOCK_METHOD2(bindTexImage2DCHROMIUM
, void(GLenum
, GLint
));
164 MOCK_METHOD4(createImageCHROMIUM
,
165 GLuint(ClientBuffer
, GLsizei
, GLsizei
, GLenum
));
166 MOCK_METHOD1(destroyImageCHROMIUM
, void(GLuint
));
167 MOCK_METHOD5(framebufferTexture2D
,
168 void(GLenum
, GLenum
, GLenum
, GLuint
, GLint
));
171 scoped_ptr
<BufferQueue
> CreateOutputSurfaceWithMock(
172 MockedContext
** context
,
173 BrowserGpuMemoryBufferManager
* gpu_memory_buffer_manager
) {
174 *context
= new MockedContext();
175 scoped_refptr
<cc::TestContextProvider
> context_provider
=
176 cc::TestContextProvider::Create(
177 scoped_ptr
<cc::TestWebGraphicsContext3D
>(*context
));
178 context_provider
->BindToCurrentThread();
179 scoped_ptr
<BufferQueue
> buffer_queue(new BufferQueue(
180 context_provider
, GL_RGBA
, nullptr, gpu_memory_buffer_manager
, 1));
181 buffer_queue
->Initialize();
182 return buffer_queue
.Pass();
185 TEST(BufferQueueStandaloneTest
, FboInitialization
) {
186 MockedContext
* context
;
187 scoped_ptr
<BrowserGpuMemoryBufferManager
> gpu_memory_buffer_manager(
188 new StubBrowserGpuMemoryBufferManager
);
189 scoped_ptr
<BufferQueue
> output_surface
=
190 CreateOutputSurfaceWithMock(&context
, gpu_memory_buffer_manager
.get());
192 EXPECT_CALL(*context
, bindFramebuffer(GL_FRAMEBUFFER
, Ne(0U)));
193 ON_CALL(*context
, framebufferTexture2D(_
, _
, _
, _
, _
))
194 .WillByDefault(Return());
196 output_surface
->Reshape(gfx::Size(10, 20), 1.0f
);
199 TEST(BufferQueueStandaloneTest
, FboBinding
) {
200 MockedContext
* context
;
201 scoped_ptr
<BrowserGpuMemoryBufferManager
> gpu_memory_buffer_manager(
202 new StubBrowserGpuMemoryBufferManager
);
203 scoped_ptr
<BufferQueue
> output_surface
=
204 CreateOutputSurfaceWithMock(&context
, gpu_memory_buffer_manager
.get());
205 EXPECT_CALL(*context
, bindTexture(GL_TEXTURE_2D
, Ne(0U)));
206 EXPECT_CALL(*context
, destroyImageCHROMIUM(1));
208 EXPECT_CALL(*context
, createImageCHROMIUM(_
, 0, 0, GL_RGBA
))
209 .WillOnce(Return(1));
211 EXPECT_CALL(*context
, bindFramebuffer(GL_FRAMEBUFFER
, Ne(0U)));
212 Expectation tex
= EXPECT_CALL(*context
, bindTexture(GL_TEXTURE_2D
, Ne(0U)));
213 Expectation bind_tex
=
214 EXPECT_CALL(*context
, bindTexImage2DCHROMIUM(GL_TEXTURE_2D
, 1))
218 framebufferTexture2D(
219 GL_FRAMEBUFFER
, GL_COLOR_ATTACHMENT0
, GL_TEXTURE_2D
, Ne(0U), _
))
220 .After(fb
, bind_tex
);
222 output_surface
->BindFramebuffer();
225 TEST(BufferQueueStandaloneTest
, CheckBoundFramebuffer
) {
226 scoped_ptr
<BrowserGpuMemoryBufferManager
> gpu_memory_buffer_manager
;
227 scoped_ptr
<BufferQueue
> output_surface
;
228 scoped_refptr
<cc::TestContextProvider
> context_provider
=
229 cc::TestContextProvider::Create(cc::TestWebGraphicsContext3D::Create());
230 context_provider
->BindToCurrentThread();
231 gpu_memory_buffer_manager
.reset(new StubBrowserGpuMemoryBufferManager
);
233 scoped_ptr
<GLHelper
> gl_helper
;
234 gl_helper
.reset(new GLHelper(context_provider
->ContextGL(),
235 context_provider
->ContextSupport()));
237 output_surface
.reset(new BufferQueue(context_provider
, GL_RGBA
,
239 gpu_memory_buffer_manager
.get(), 1));
240 output_surface
->Initialize();
241 output_surface
->Reshape(screen_size
, 1.0f
);
242 // Trigger a sub-buffer copy to exercise all paths.
243 output_surface
->BindFramebuffer();
244 output_surface
->SwapBuffers(screen_rect
);
245 output_surface
->PageFlipComplete();
246 output_surface
->BindFramebuffer();
247 output_surface
->SwapBuffers(small_damage
);
250 context_provider
->ContextGL()->GetIntegerv(GL_FRAMEBUFFER_BINDING
,
252 EXPECT_EQ(static_cast<int>(output_surface
->fbo()), current_fbo
);
255 TEST_F(BufferQueueTest
, PartialSwapReuse
) {
256 output_surface_
->Reshape(screen_size
, 1.0f
);
257 ASSERT_TRUE(doublebuffering_
);
258 EXPECT_CALL(*output_surface_
,
259 CopyBufferDamage(_
, _
, small_damage
, screen_rect
)).Times(1);
260 EXPECT_CALL(*output_surface_
,
261 CopyBufferDamage(_
, _
, small_damage
, small_damage
)).Times(1);
262 EXPECT_CALL(*output_surface_
,
263 CopyBufferDamage(_
, _
, large_damage
, small_damage
)).Times(1);
265 SendDamagedFrame(small_damage
);
266 SendDamagedFrame(small_damage
);
267 SendDamagedFrame(large_damage
);
268 // Verify that the damage has propagated.
269 EXPECT_EQ(next_frame().damage
, large_damage
);
272 TEST_F(BufferQueueTest
, PartialSwapFullFrame
) {
273 output_surface_
->Reshape(screen_size
, 1.0f
);
274 ASSERT_TRUE(doublebuffering_
);
275 EXPECT_CALL(*output_surface_
,
276 CopyBufferDamage(_
, _
, small_damage
, screen_rect
)).Times(1);
278 SendDamagedFrame(small_damage
);
281 EXPECT_EQ(next_frame().damage
, screen_rect
);
284 TEST_F(BufferQueueTest
, PartialSwapOverlapping
) {
285 output_surface_
->Reshape(screen_size
, 1.0f
);
286 ASSERT_TRUE(doublebuffering_
);
287 EXPECT_CALL(*output_surface_
,
288 CopyBufferDamage(_
, _
, small_damage
, screen_rect
)).Times(1);
289 EXPECT_CALL(*output_surface_
,
290 CopyBufferDamage(_
, _
, overlapping_damage
, small_damage
))
294 SendDamagedFrame(small_damage
);
295 SendDamagedFrame(overlapping_damage
);
296 EXPECT_EQ(next_frame().damage
, overlapping_damage
);
299 TEST_F(BufferQueueTest
, MultipleBindCalls
) {
300 // Check that multiple bind calls do not create or change surfaces.
301 output_surface_
->BindFramebuffer();
302 EXPECT_EQ(1, CountBuffers());
303 unsigned int fb
= current_surface();
304 output_surface_
->BindFramebuffer();
305 EXPECT_EQ(1, CountBuffers());
306 EXPECT_EQ(fb
, current_surface());
309 TEST_F(BufferQueueTest
, CheckDoubleBuffering
) {
310 // Check buffer flow through double buffering path.
311 EXPECT_EQ(0, CountBuffers());
312 output_surface_
->BindFramebuffer();
313 EXPECT_EQ(1, CountBuffers());
314 EXPECT_NE(0U, current_surface());
316 EXPECT_EQ(1U, in_flight_surfaces().size());
317 output_surface_
->PageFlipComplete();
318 EXPECT_EQ(1U, in_flight_surfaces().size());
319 output_surface_
->BindFramebuffer();
320 EXPECT_EQ(2, CountBuffers());
322 EXPECT_NE(0U, current_surface());
323 EXPECT_EQ(1U, in_flight_surfaces().size());
326 EXPECT_EQ(2U, in_flight_surfaces().size());
327 output_surface_
->PageFlipComplete();
329 EXPECT_EQ(1U, in_flight_surfaces().size());
330 EXPECT_EQ(1U, available_surfaces().size());
331 output_surface_
->BindFramebuffer();
332 EXPECT_EQ(2, CountBuffers());
334 EXPECT_TRUE(available_surfaces().empty());
337 TEST_F(BufferQueueTest
, CheckTripleBuffering
) {
338 // Check buffer flow through triple buffering path.
340 // This bit is the same sequence tested in the doublebuffering case.
341 output_surface_
->BindFramebuffer();
343 output_surface_
->PageFlipComplete();
344 output_surface_
->BindFramebuffer();
347 EXPECT_EQ(2, CountBuffers());
349 EXPECT_EQ(2U, in_flight_surfaces().size());
350 output_surface_
->BindFramebuffer();
351 EXPECT_EQ(3, CountBuffers());
353 EXPECT_NE(0U, current_surface());
354 EXPECT_EQ(2U, in_flight_surfaces().size());
355 output_surface_
->PageFlipComplete();
356 EXPECT_EQ(3, CountBuffers());
358 EXPECT_NE(0U, current_surface());
359 EXPECT_EQ(1U, in_flight_surfaces().size());
360 EXPECT_EQ(1U, available_surfaces().size());
364 } // namespace content