1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename
11 // This file is included by gles2_implementation.h to declare the
13 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_
14 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_
16 void ActiveTexture(GLenum texture
) override
;
18 void AttachShader(GLuint program
, GLuint shader
) override
;
20 void BindAttribLocation(GLuint program
,
22 const char* name
) override
;
24 void BindBuffer(GLenum target
, GLuint buffer
) override
;
26 void BindBufferBase(GLenum target
, GLuint index
, GLuint buffer
) override
;
28 void BindBufferRange(GLenum target
,
32 GLsizeiptr size
) override
;
34 void BindFramebuffer(GLenum target
, GLuint framebuffer
) override
;
36 void BindRenderbuffer(GLenum target
, GLuint renderbuffer
) override
;
38 void BindSampler(GLuint unit
, GLuint sampler
) override
;
40 void BindTexture(GLenum target
, GLuint texture
) override
;
42 void BindTransformFeedback(GLenum target
, GLuint transformfeedback
) override
;
44 void BlendColor(GLclampf red
,
47 GLclampf alpha
) override
;
49 void BlendEquation(GLenum mode
) override
;
51 void BlendEquationSeparate(GLenum modeRGB
, GLenum modeAlpha
) override
;
53 void BlendFunc(GLenum sfactor
, GLenum dfactor
) override
;
55 void BlendFuncSeparate(GLenum srcRGB
,
58 GLenum dstAlpha
) override
;
60 void BufferData(GLenum target
,
63 GLenum usage
) override
;
65 void BufferSubData(GLenum target
,
68 const void* data
) override
;
70 GLenum
CheckFramebufferStatus(GLenum target
) override
;
72 void Clear(GLbitfield mask
) override
;
74 void ClearBufferfi(GLenum buffer
,
77 GLint stencil
) override
;
79 void ClearBufferfv(GLenum buffer
,
81 const GLfloat
* value
) override
;
83 void ClearBufferiv(GLenum buffer
,
85 const GLint
* value
) override
;
87 void ClearBufferuiv(GLenum buffer
,
89 const GLuint
* value
) override
;
91 void ClearColor(GLclampf red
,
94 GLclampf alpha
) override
;
96 void ClearDepthf(GLclampf depth
) override
;
98 void ClearStencil(GLint s
) override
;
100 GLenum
ClientWaitSync(GLsync sync
, GLbitfield flags
, GLuint64 timeout
) override
;
102 void ColorMask(GLboolean red
,
105 GLboolean alpha
) override
;
107 void CompileShader(GLuint shader
) override
;
109 void CompressedTexImage2D(GLenum target
,
111 GLenum internalformat
,
116 const void* data
) override
;
118 void CompressedTexSubImage2D(GLenum target
,
126 const void* data
) override
;
128 void CompressedTexImage3D(GLenum target
,
130 GLenum internalformat
,
136 const void* data
) override
;
138 void CopyBufferSubData(GLenum readtarget
,
141 GLintptr writeoffset
,
142 GLsizeiptr size
) override
;
144 void CopyTexImage2D(GLenum target
,
146 GLenum internalformat
,
151 GLint border
) override
;
153 void CopyTexSubImage2D(GLenum target
,
160 GLsizei height
) override
;
162 void CopyTexSubImage3D(GLenum target
,
170 GLsizei height
) override
;
172 GLuint
CreateProgram() override
;
174 GLuint
CreateShader(GLenum type
) override
;
176 void CullFace(GLenum mode
) override
;
178 void DeleteBuffers(GLsizei n
, const GLuint
* buffers
) override
;
180 void DeleteFramebuffers(GLsizei n
, const GLuint
* framebuffers
) override
;
182 void DeleteProgram(GLuint program
) override
;
184 void DeleteRenderbuffers(GLsizei n
, const GLuint
* renderbuffers
) override
;
186 void DeleteSamplers(GLsizei n
, const GLuint
* samplers
) override
;
188 void DeleteSync(GLsync sync
) override
;
190 void DeleteShader(GLuint shader
) override
;
192 void DeleteTextures(GLsizei n
, const GLuint
* textures
) override
;
194 void DeleteTransformFeedbacks(GLsizei n
, const GLuint
* ids
) override
;
196 void DepthFunc(GLenum func
) override
;
198 void DepthMask(GLboolean flag
) override
;
200 void DepthRangef(GLclampf zNear
, GLclampf zFar
) override
;
202 void DetachShader(GLuint program
, GLuint shader
) override
;
204 void Disable(GLenum cap
) override
;
206 void DrawArrays(GLenum mode
, GLint first
, GLsizei count
) override
;
208 void DrawElements(GLenum mode
,
211 const void* indices
) override
;
213 void DrawRangeElements(GLenum mode
,
218 const void* indices
) override
;
220 void Enable(GLenum cap
) override
;
222 GLsync
FenceSync(GLenum condition
, GLbitfield flags
) override
;
224 void Finish() override
;
226 void Flush() override
;
228 void FramebufferRenderbuffer(GLenum target
,
230 GLenum renderbuffertarget
,
231 GLuint renderbuffer
) override
;
233 void FramebufferTexture2D(GLenum target
,
237 GLint level
) override
;
239 void FramebufferTextureLayer(GLenum target
,
243 GLint layer
) override
;
245 void FrontFace(GLenum mode
) override
;
247 void GenBuffers(GLsizei n
, GLuint
* buffers
) override
;
249 void GenerateMipmap(GLenum target
) override
;
251 void GenFramebuffers(GLsizei n
, GLuint
* framebuffers
) override
;
253 void GenRenderbuffers(GLsizei n
, GLuint
* renderbuffers
) override
;
255 void GenSamplers(GLsizei n
, GLuint
* samplers
) override
;
257 void GenTextures(GLsizei n
, GLuint
* textures
) override
;
259 void GenTransformFeedbacks(GLsizei n
, GLuint
* ids
) override
;
261 void GetActiveAttrib(GLuint program
,
267 char* name
) override
;
269 void GetActiveUniform(GLuint program
,
275 char* name
) override
;
277 void GetActiveUniformBlockiv(GLuint program
,
280 GLint
* params
) override
;
282 void GetActiveUniformBlockName(GLuint program
,
286 char* name
) override
;
288 void GetActiveUniformsiv(GLuint program
,
290 const GLuint
* indices
,
292 GLint
* params
) override
;
294 void GetAttachedShaders(GLuint program
,
297 GLuint
* shaders
) override
;
299 GLint
GetAttribLocation(GLuint program
, const char* name
) override
;
301 void GetBooleanv(GLenum pname
, GLboolean
* params
) override
;
303 void GetBufferParameteriv(GLenum target
, GLenum pname
, GLint
* params
) override
;
305 GLenum
GetError() override
;
307 void GetFloatv(GLenum pname
, GLfloat
* params
) override
;
309 GLint
GetFragDataLocation(GLuint program
, const char* name
) override
;
311 void GetFramebufferAttachmentParameteriv(GLenum target
,
314 GLint
* params
) override
;
316 void GetInteger64v(GLenum pname
, GLint64
* params
) override
;
318 void GetIntegeri_v(GLenum pname
, GLuint index
, GLint
* data
) override
;
320 void GetInteger64i_v(GLenum pname
, GLuint index
, GLint64
* data
) override
;
322 void GetIntegerv(GLenum pname
, GLint
* params
) override
;
324 void GetInternalformativ(GLenum target
,
328 GLint
* params
) override
;
330 void GetProgramiv(GLuint program
, GLenum pname
, GLint
* params
) override
;
332 void GetProgramInfoLog(GLuint program
,
335 char* infolog
) override
;
337 void GetRenderbufferParameteriv(GLenum target
,
339 GLint
* params
) override
;
341 void GetSamplerParameterfv(GLuint sampler
,
343 GLfloat
* params
) override
;
345 void GetSamplerParameteriv(GLuint sampler
,
347 GLint
* params
) override
;
349 void GetShaderiv(GLuint shader
, GLenum pname
, GLint
* params
) override
;
351 void GetShaderInfoLog(GLuint shader
,
354 char* infolog
) override
;
356 void GetShaderPrecisionFormat(GLenum shadertype
,
357 GLenum precisiontype
,
359 GLint
* precision
) override
;
361 void GetShaderSource(GLuint shader
,
364 char* source
) override
;
366 const GLubyte
* GetString(GLenum name
) override
;
368 void GetSynciv(GLsync sync
,
372 GLint
* values
) override
;
374 void GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
* params
) override
;
376 void GetTexParameteriv(GLenum target
, GLenum pname
, GLint
* params
) override
;
378 void GetTransformFeedbackVarying(GLuint program
,
384 char* name
) override
;
386 GLuint
GetUniformBlockIndex(GLuint program
, const char* name
) override
;
388 void GetUniformfv(GLuint program
, GLint location
, GLfloat
* params
) override
;
390 void GetUniformiv(GLuint program
, GLint location
, GLint
* params
) override
;
392 void GetUniformIndices(GLuint program
,
394 const char* const* names
,
395 GLuint
* indices
) override
;
397 GLint
GetUniformLocation(GLuint program
, const char* name
) override
;
399 void GetVertexAttribPointerv(GLuint index
,
401 void** pointer
) override
;
403 void Hint(GLenum target
, GLenum mode
) override
;
405 void InvalidateFramebuffer(GLenum target
,
407 const GLenum
* attachments
) override
;
409 void InvalidateSubFramebuffer(GLenum target
,
411 const GLenum
* attachments
,
415 GLsizei height
) override
;
417 GLboolean
IsBuffer(GLuint buffer
) override
;
419 GLboolean
IsEnabled(GLenum cap
) override
;
421 GLboolean
IsFramebuffer(GLuint framebuffer
) override
;
423 GLboolean
IsProgram(GLuint program
) override
;
425 GLboolean
IsRenderbuffer(GLuint renderbuffer
) override
;
427 GLboolean
IsSampler(GLuint sampler
) override
;
429 GLboolean
IsShader(GLuint shader
) override
;
431 GLboolean
IsSync(GLsync sync
) override
;
433 GLboolean
IsTexture(GLuint texture
) override
;
435 GLboolean
IsTransformFeedback(GLuint transformfeedback
) override
;
437 void LineWidth(GLfloat width
) override
;
439 void LinkProgram(GLuint program
) override
;
441 void PauseTransformFeedback() override
;
443 void PixelStorei(GLenum pname
, GLint param
) override
;
445 void PolygonOffset(GLfloat factor
, GLfloat units
) override
;
447 void ReadBuffer(GLenum src
) override
;
449 void ReadPixels(GLint x
,
455 void* pixels
) override
;
457 void ReleaseShaderCompiler() override
;
459 void RenderbufferStorage(GLenum target
,
460 GLenum internalformat
,
462 GLsizei height
) override
;
464 void ResumeTransformFeedback() override
;
466 void SampleCoverage(GLclampf value
, GLboolean invert
) override
;
468 void SamplerParameterf(GLuint sampler
, GLenum pname
, GLfloat param
) override
;
470 void SamplerParameterfv(GLuint sampler
,
472 const GLfloat
* params
) override
;
474 void SamplerParameteri(GLuint sampler
, GLenum pname
, GLint param
) override
;
476 void SamplerParameteriv(GLuint sampler
,
478 const GLint
* params
) override
;
480 void Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
) override
;
482 void ShaderBinary(GLsizei n
,
483 const GLuint
* shaders
,
486 GLsizei length
) override
;
488 void ShaderSource(GLuint shader
,
490 const GLchar
* const* str
,
491 const GLint
* length
) override
;
493 void ShallowFinishCHROMIUM() override
;
495 void ShallowFlushCHROMIUM() override
;
497 void OrderingBarrierCHROMIUM() override
;
499 void StencilFunc(GLenum func
, GLint ref
, GLuint mask
) override
;
501 void StencilFuncSeparate(GLenum face
,
504 GLuint mask
) override
;
506 void StencilMask(GLuint mask
) override
;
508 void StencilMaskSeparate(GLenum face
, GLuint mask
) override
;
510 void StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
) override
;
512 void StencilOpSeparate(GLenum face
,
515 GLenum zpass
) override
;
517 void TexImage2D(GLenum target
,
519 GLint internalformat
,
525 const void* pixels
) override
;
527 void TexImage3D(GLenum target
,
529 GLint internalformat
,
536 const void* pixels
) override
;
538 void TexParameterf(GLenum target
, GLenum pname
, GLfloat param
) override
;
540 void TexParameterfv(GLenum target
,
542 const GLfloat
* params
) override
;
544 void TexParameteri(GLenum target
, GLenum pname
, GLint param
) override
;
546 void TexParameteriv(GLenum target
, GLenum pname
, const GLint
* params
) override
;
548 void TexStorage3D(GLenum target
,
550 GLenum internalFormat
,
553 GLsizei depth
) override
;
555 void TexSubImage2D(GLenum target
,
563 const void* pixels
) override
;
565 void TexSubImage3D(GLenum target
,
575 const void* pixels
) override
;
577 void TransformFeedbackVaryings(GLuint program
,
579 const char* const* varyings
,
580 GLenum buffermode
) override
;
582 void Uniform1f(GLint location
, GLfloat x
) override
;
584 void Uniform1fv(GLint location
, GLsizei count
, const GLfloat
* v
) override
;
586 void Uniform1i(GLint location
, GLint x
) override
;
588 void Uniform1iv(GLint location
, GLsizei count
, const GLint
* v
) override
;
590 void Uniform1ui(GLint location
, GLuint x
) override
;
592 void Uniform1uiv(GLint location
, GLsizei count
, const GLuint
* v
) override
;
594 void Uniform2f(GLint location
, GLfloat x
, GLfloat y
) override
;
596 void Uniform2fv(GLint location
, GLsizei count
, const GLfloat
* v
) override
;
598 void Uniform2i(GLint location
, GLint x
, GLint y
) override
;
600 void Uniform2iv(GLint location
, GLsizei count
, const GLint
* v
) override
;
602 void Uniform2ui(GLint location
, GLuint x
, GLuint y
) override
;
604 void Uniform2uiv(GLint location
, GLsizei count
, const GLuint
* v
) override
;
606 void Uniform3f(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
) override
;
608 void Uniform3fv(GLint location
, GLsizei count
, const GLfloat
* v
) override
;
610 void Uniform3i(GLint location
, GLint x
, GLint y
, GLint z
) override
;
612 void Uniform3iv(GLint location
, GLsizei count
, const GLint
* v
) override
;
614 void Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
) override
;
616 void Uniform3uiv(GLint location
, GLsizei count
, const GLuint
* v
) override
;
618 void Uniform4f(GLint location
,
624 void Uniform4fv(GLint location
, GLsizei count
, const GLfloat
* v
) override
;
626 void Uniform4i(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
) override
;
628 void Uniform4iv(GLint location
, GLsizei count
, const GLint
* v
) override
;
630 void Uniform4ui(GLint location
,
636 void Uniform4uiv(GLint location
, GLsizei count
, const GLuint
* v
) override
;
638 void UniformBlockBinding(GLuint program
, GLuint index
, GLuint binding
) override
;
640 void UniformMatrix2fv(GLint location
,
643 const GLfloat
* value
) override
;
645 void UniformMatrix2x3fv(GLint location
,
648 const GLfloat
* value
) override
;
650 void UniformMatrix2x4fv(GLint location
,
653 const GLfloat
* value
) override
;
655 void UniformMatrix3fv(GLint location
,
658 const GLfloat
* value
) override
;
660 void UniformMatrix3x2fv(GLint location
,
663 const GLfloat
* value
) override
;
665 void UniformMatrix3x4fv(GLint location
,
668 const GLfloat
* value
) override
;
670 void UniformMatrix4fv(GLint location
,
673 const GLfloat
* value
) override
;
675 void UniformMatrix4x2fv(GLint location
,
678 const GLfloat
* value
) override
;
680 void UniformMatrix4x3fv(GLint location
,
683 const GLfloat
* value
) override
;
685 void UseProgram(GLuint program
) override
;
687 void ValidateProgram(GLuint program
) override
;
689 void VertexAttrib1f(GLuint indx
, GLfloat x
) override
;
691 void VertexAttrib1fv(GLuint indx
, const GLfloat
* values
) override
;
693 void VertexAttrib2f(GLuint indx
, GLfloat x
, GLfloat y
) override
;
695 void VertexAttrib2fv(GLuint indx
, const GLfloat
* values
) override
;
697 void VertexAttrib3f(GLuint indx
, GLfloat x
, GLfloat y
, GLfloat z
) override
;
699 void VertexAttrib3fv(GLuint indx
, const GLfloat
* values
) override
;
701 void VertexAttrib4f(GLuint indx
,
707 void VertexAttrib4fv(GLuint indx
, const GLfloat
* values
) override
;
709 void VertexAttribI4i(GLuint indx
, GLint x
, GLint y
, GLint z
, GLint w
) override
;
711 void VertexAttribI4iv(GLuint indx
, const GLint
* values
) override
;
713 void VertexAttribI4ui(GLuint indx
,
719 void VertexAttribI4uiv(GLuint indx
, const GLuint
* values
) override
;
721 void VertexAttribIPointer(GLuint indx
,
725 const void* ptr
) override
;
727 void VertexAttribPointer(GLuint indx
,
730 GLboolean normalized
,
732 const void* ptr
) override
;
734 void Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
) override
;
736 void WaitSync(GLsync sync
, GLbitfield flags
, GLuint64 timeout
) override
;
738 void BlitFramebufferCHROMIUM(GLint srcX0
,
747 GLenum filter
) override
;
749 void RenderbufferStorageMultisampleCHROMIUM(GLenum target
,
751 GLenum internalformat
,
753 GLsizei height
) override
;
755 void RenderbufferStorageMultisampleEXT(GLenum target
,
757 GLenum internalformat
,
759 GLsizei height
) override
;
761 void FramebufferTexture2DMultisampleEXT(GLenum target
,
766 GLsizei samples
) override
;
768 void TexStorage2DEXT(GLenum target
,
770 GLenum internalFormat
,
772 GLsizei height
) override
;
774 void GenQueriesEXT(GLsizei n
, GLuint
* queries
) override
;
776 void DeleteQueriesEXT(GLsizei n
, const GLuint
* queries
) override
;
778 GLboolean
IsQueryEXT(GLuint id
) override
;
780 void BeginQueryEXT(GLenum target
, GLuint id
) override
;
782 void BeginTransformFeedback(GLenum primitivemode
) override
;
784 void EndQueryEXT(GLenum target
) override
;
786 void EndTransformFeedback() override
;
788 void GetQueryivEXT(GLenum target
, GLenum pname
, GLint
* params
) override
;
790 void GetQueryObjectuivEXT(GLuint id
, GLenum pname
, GLuint
* params
) override
;
792 void InsertEventMarkerEXT(GLsizei length
, const GLchar
* marker
) override
;
794 void PushGroupMarkerEXT(GLsizei length
, const GLchar
* marker
) override
;
796 void PopGroupMarkerEXT() override
;
798 void GenVertexArraysOES(GLsizei n
, GLuint
* arrays
) override
;
800 void DeleteVertexArraysOES(GLsizei n
, const GLuint
* arrays
) override
;
802 GLboolean
IsVertexArrayOES(GLuint array
) override
;
804 void BindVertexArrayOES(GLuint array
) override
;
806 void SwapBuffers() override
;
808 GLuint
GetMaxValueInBufferCHROMIUM(GLuint buffer_id
,
811 GLuint offset
) override
;
813 GLboolean
EnableFeatureCHROMIUM(const char* feature
) override
;
815 void* MapBufferCHROMIUM(GLuint target
, GLenum access
) override
;
817 GLboolean
UnmapBufferCHROMIUM(GLuint target
) override
;
819 void* MapBufferSubDataCHROMIUM(GLuint target
,
822 GLenum access
) override
;
824 void UnmapBufferSubDataCHROMIUM(const void* mem
) override
;
826 void* MapBufferRange(GLenum target
,
829 GLbitfield access
) override
;
831 GLboolean
UnmapBuffer(GLenum target
) override
;
833 void* MapTexSubImage2DCHROMIUM(GLenum target
,
841 GLenum access
) override
;
843 void UnmapTexSubImage2DCHROMIUM(const void* mem
) override
;
845 void ResizeCHROMIUM(GLuint width
, GLuint height
, GLfloat scale_factor
) override
;
847 const GLchar
* GetRequestableExtensionsCHROMIUM() override
;
849 void RequestExtensionCHROMIUM(const char* extension
) override
;
851 void RateLimitOffscreenContextCHROMIUM() override
;
853 void GetProgramInfoCHROMIUM(GLuint program
,
856 void* info
) override
;
858 void GetUniformBlocksCHROMIUM(GLuint program
,
861 void* info
) override
;
863 void GetTransformFeedbackVaryingsCHROMIUM(GLuint program
,
866 void* info
) override
;
868 void GetUniformsES3CHROMIUM(GLuint program
,
871 void* info
) override
;
873 GLuint
CreateStreamTextureCHROMIUM(GLuint texture
) override
;
875 GLuint
CreateImageCHROMIUM(ClientBuffer buffer
,
878 GLenum internalformat
) override
;
880 void DestroyImageCHROMIUM(GLuint image_id
) override
;
882 GLuint
CreateGpuMemoryBufferImageCHROMIUM(GLsizei width
,
884 GLenum internalformat
,
885 GLenum usage
) override
;
887 void GetTranslatedShaderSourceANGLE(GLuint shader
,
890 char* source
) override
;
892 void PostSubBufferCHROMIUM(GLint x
,
895 GLint height
) override
;
897 void TexImageIOSurface2DCHROMIUM(GLenum target
,
901 GLuint plane
) override
;
903 void CopyTextureCHROMIUM(GLenum target
,
906 GLint internalformat
,
907 GLenum dest_type
) override
;
909 void CopySubTextureCHROMIUM(GLenum target
,
913 GLint yoffset
) override
;
915 void DrawArraysInstancedANGLE(GLenum mode
,
918 GLsizei primcount
) override
;
920 void DrawElementsInstancedANGLE(GLenum mode
,
924 GLsizei primcount
) override
;
926 void VertexAttribDivisorANGLE(GLuint index
, GLuint divisor
) override
;
928 void GenMailboxCHROMIUM(GLbyte
* mailbox
) override
;
930 void ProduceTextureCHROMIUM(GLenum target
, const GLbyte
* mailbox
) override
;
932 void ProduceTextureDirectCHROMIUM(GLuint texture
,
934 const GLbyte
* mailbox
) override
;
936 void ConsumeTextureCHROMIUM(GLenum target
, const GLbyte
* mailbox
) override
;
938 GLuint
CreateAndConsumeTextureCHROMIUM(GLenum target
,
939 const GLbyte
* mailbox
) override
;
941 void BindUniformLocationCHROMIUM(GLuint program
,
943 const char* name
) override
;
945 void GenValuebuffersCHROMIUM(GLsizei n
, GLuint
* buffers
) override
;
947 void DeleteValuebuffersCHROMIUM(GLsizei n
, const GLuint
* valuebuffers
) override
;
949 GLboolean
IsValuebufferCHROMIUM(GLuint valuebuffer
) override
;
951 void BindValuebufferCHROMIUM(GLenum target
, GLuint valuebuffer
) override
;
953 void SubscribeValueCHROMIUM(GLenum target
, GLenum subscription
) override
;
955 void PopulateSubscribedValuesCHROMIUM(GLenum target
) override
;
957 void UniformValuebufferCHROMIUM(GLint location
,
959 GLenum subscription
) override
;
961 void BindTexImage2DCHROMIUM(GLenum target
, GLint imageId
) override
;
963 void ReleaseTexImage2DCHROMIUM(GLenum target
, GLint imageId
) override
;
965 void TraceBeginCHROMIUM(const char* category_name
,
966 const char* trace_name
) override
;
968 void TraceEndCHROMIUM() override
;
970 void AsyncTexSubImage2DCHROMIUM(GLenum target
,
978 const void* data
) override
;
980 void AsyncTexImage2DCHROMIUM(GLenum target
,
982 GLenum internalformat
,
988 const void* pixels
) override
;
990 void WaitAsyncTexImage2DCHROMIUM(GLenum target
) override
;
992 void WaitAllAsyncTexImage2DCHROMIUM() override
;
994 void DiscardFramebufferEXT(GLenum target
,
996 const GLenum
* attachments
) override
;
998 void LoseContextCHROMIUM(GLenum current
, GLenum other
) override
;
1000 GLuint
InsertSyncPointCHROMIUM() override
;
1002 void WaitSyncPointCHROMIUM(GLuint sync_point
) override
;
1004 void DrawBuffersEXT(GLsizei count
, const GLenum
* bufs
) override
;
1006 void DiscardBackbufferCHROMIUM() override
;
1008 void ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order
,
1009 GLenum plane_transform
,
1010 GLuint overlay_texture_id
,
1014 GLint bounds_height
,
1018 GLfloat uv_height
) override
;
1020 void SwapInterval(GLint interval
) override
;
1022 void MatrixLoadfCHROMIUM(GLenum matrixMode
, const GLfloat
* m
) override
;
1024 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode
) override
;
1026 void BlendBarrierKHR() override
;
1028 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_