1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename
11 // This file is included by gles2_interface_stub.h.
12 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_
13 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_
15 void ActiveTexture(GLenum texture
) override
;
16 void AttachShader(GLuint program
, GLuint shader
) override
;
17 void BindAttribLocation(GLuint program
,
19 const char* name
) override
;
20 void BindBuffer(GLenum target
, GLuint buffer
) override
;
21 void BindBufferBase(GLenum target
, GLuint index
, GLuint buffer
) override
;
22 void BindBufferRange(GLenum target
,
26 GLsizeiptr size
) override
;
27 void BindFramebuffer(GLenum target
, GLuint framebuffer
) override
;
28 void BindRenderbuffer(GLenum target
, GLuint renderbuffer
) override
;
29 void BindSampler(GLuint unit
, GLuint sampler
) override
;
30 void BindTexture(GLenum target
, GLuint texture
) override
;
31 void BindTransformFeedback(GLenum target
, GLuint transformfeedback
) override
;
32 void BlendColor(GLclampf red
,
35 GLclampf alpha
) override
;
36 void BlendEquation(GLenum mode
) override
;
37 void BlendEquationSeparate(GLenum modeRGB
, GLenum modeAlpha
) override
;
38 void BlendFunc(GLenum sfactor
, GLenum dfactor
) override
;
39 void BlendFuncSeparate(GLenum srcRGB
,
42 GLenum dstAlpha
) override
;
43 void BufferData(GLenum target
,
46 GLenum usage
) override
;
47 void BufferSubData(GLenum target
,
50 const void* data
) override
;
51 GLenum
CheckFramebufferStatus(GLenum target
) override
;
52 void Clear(GLbitfield mask
) override
;
53 void ClearBufferfi(GLenum buffer
,
56 GLint stencil
) override
;
57 void ClearBufferfv(GLenum buffer
,
59 const GLfloat
* value
) override
;
60 void ClearBufferiv(GLenum buffer
,
62 const GLint
* value
) override
;
63 void ClearBufferuiv(GLenum buffer
,
65 const GLuint
* value
) override
;
66 void ClearColor(GLclampf red
,
69 GLclampf alpha
) override
;
70 void ClearDepthf(GLclampf depth
) override
;
71 void ClearStencil(GLint s
) override
;
72 GLenum
ClientWaitSync(GLsync sync
, GLbitfield flags
, GLuint64 timeout
) override
;
73 void ColorMask(GLboolean red
,
76 GLboolean alpha
) override
;
77 void CompileShader(GLuint shader
) override
;
78 void CompressedTexImage2D(GLenum target
,
80 GLenum internalformat
,
85 const void* data
) override
;
86 void CompressedTexSubImage2D(GLenum target
,
94 const void* data
) override
;
95 void CompressedTexImage3D(GLenum target
,
97 GLenum internalformat
,
103 const void* data
) override
;
104 void CopyBufferSubData(GLenum readtarget
,
107 GLintptr writeoffset
,
108 GLsizeiptr size
) override
;
109 void CopyTexImage2D(GLenum target
,
111 GLenum internalformat
,
116 GLint border
) override
;
117 void CopyTexSubImage2D(GLenum target
,
124 GLsizei height
) override
;
125 void CopyTexSubImage3D(GLenum target
,
133 GLsizei height
) override
;
134 GLuint
CreateProgram() override
;
135 GLuint
CreateShader(GLenum type
) override
;
136 void CullFace(GLenum mode
) override
;
137 void DeleteBuffers(GLsizei n
, const GLuint
* buffers
) override
;
138 void DeleteFramebuffers(GLsizei n
, const GLuint
* framebuffers
) override
;
139 void DeleteProgram(GLuint program
) override
;
140 void DeleteRenderbuffers(GLsizei n
, const GLuint
* renderbuffers
) override
;
141 void DeleteSamplers(GLsizei n
, const GLuint
* samplers
) override
;
142 void DeleteSync(GLsync sync
) override
;
143 void DeleteShader(GLuint shader
) override
;
144 void DeleteTextures(GLsizei n
, const GLuint
* textures
) override
;
145 void DeleteTransformFeedbacks(GLsizei n
, const GLuint
* ids
) override
;
146 void DepthFunc(GLenum func
) override
;
147 void DepthMask(GLboolean flag
) override
;
148 void DepthRangef(GLclampf zNear
, GLclampf zFar
) override
;
149 void DetachShader(GLuint program
, GLuint shader
) override
;
150 void Disable(GLenum cap
) override
;
151 void DisableVertexAttribArray(GLuint index
) override
;
152 void DrawArrays(GLenum mode
, GLint first
, GLsizei count
) override
;
153 void DrawElements(GLenum mode
,
156 const void* indices
) override
;
157 void DrawRangeElements(GLenum mode
,
162 const void* indices
) override
;
163 void Enable(GLenum cap
) override
;
164 void EnableVertexAttribArray(GLuint index
) override
;
165 GLsync
FenceSync(GLenum condition
, GLbitfield flags
) override
;
166 void Finish() override
;
167 void Flush() override
;
168 void FramebufferRenderbuffer(GLenum target
,
170 GLenum renderbuffertarget
,
171 GLuint renderbuffer
) override
;
172 void FramebufferTexture2D(GLenum target
,
176 GLint level
) override
;
177 void FramebufferTextureLayer(GLenum target
,
181 GLint layer
) override
;
182 void FrontFace(GLenum mode
) override
;
183 void GenBuffers(GLsizei n
, GLuint
* buffers
) override
;
184 void GenerateMipmap(GLenum target
) override
;
185 void GenFramebuffers(GLsizei n
, GLuint
* framebuffers
) override
;
186 void GenRenderbuffers(GLsizei n
, GLuint
* renderbuffers
) override
;
187 void GenSamplers(GLsizei n
, GLuint
* samplers
) override
;
188 void GenTextures(GLsizei n
, GLuint
* textures
) override
;
189 void GenTransformFeedbacks(GLsizei n
, GLuint
* ids
) override
;
190 void GetActiveAttrib(GLuint program
,
196 char* name
) override
;
197 void GetActiveUniform(GLuint program
,
203 char* name
) override
;
204 void GetActiveUniformBlockiv(GLuint program
,
207 GLint
* params
) override
;
208 void GetActiveUniformBlockName(GLuint program
,
212 char* name
) override
;
213 void GetActiveUniformsiv(GLuint program
,
215 const GLuint
* indices
,
217 GLint
* params
) override
;
218 void GetAttachedShaders(GLuint program
,
221 GLuint
* shaders
) override
;
222 GLint
GetAttribLocation(GLuint program
, const char* name
) override
;
223 void GetBooleanv(GLenum pname
, GLboolean
* params
) override
;
224 void GetBufferParameteriv(GLenum target
, GLenum pname
, GLint
* params
) override
;
225 GLenum
GetError() override
;
226 void GetFloatv(GLenum pname
, GLfloat
* params
) override
;
227 GLint
GetFragDataLocation(GLuint program
, const char* name
) override
;
228 void GetFramebufferAttachmentParameteriv(GLenum target
,
231 GLint
* params
) override
;
232 void GetInteger64v(GLenum pname
, GLint64
* params
) override
;
233 void GetIntegeri_v(GLenum pname
, GLuint index
, GLint
* data
) override
;
234 void GetInteger64i_v(GLenum pname
, GLuint index
, GLint64
* data
) override
;
235 void GetIntegerv(GLenum pname
, GLint
* params
) override
;
236 void GetInternalformativ(GLenum target
,
240 GLint
* params
) override
;
241 void GetProgramiv(GLuint program
, GLenum pname
, GLint
* params
) override
;
242 void GetProgramInfoLog(GLuint program
,
245 char* infolog
) override
;
246 void GetRenderbufferParameteriv(GLenum target
,
248 GLint
* params
) override
;
249 void GetSamplerParameterfv(GLuint sampler
,
251 GLfloat
* params
) override
;
252 void GetSamplerParameteriv(GLuint sampler
,
254 GLint
* params
) override
;
255 void GetShaderiv(GLuint shader
, GLenum pname
, GLint
* params
) override
;
256 void GetShaderInfoLog(GLuint shader
,
259 char* infolog
) override
;
260 void GetShaderPrecisionFormat(GLenum shadertype
,
261 GLenum precisiontype
,
263 GLint
* precision
) override
;
264 void GetShaderSource(GLuint shader
,
267 char* source
) override
;
268 const GLubyte
* GetString(GLenum name
) override
;
269 void GetSynciv(GLsync sync
,
273 GLint
* values
) override
;
274 void GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
* params
) override
;
275 void GetTexParameteriv(GLenum target
, GLenum pname
, GLint
* params
) override
;
276 void GetTransformFeedbackVarying(GLuint program
,
282 char* name
) override
;
283 GLuint
GetUniformBlockIndex(GLuint program
, const char* name
) override
;
284 void GetUniformfv(GLuint program
, GLint location
, GLfloat
* params
) override
;
285 void GetUniformiv(GLuint program
, GLint location
, GLint
* params
) override
;
286 void GetUniformIndices(GLuint program
,
288 const char* const* names
,
289 GLuint
* indices
) override
;
290 GLint
GetUniformLocation(GLuint program
, const char* name
) override
;
291 void GetVertexAttribfv(GLuint index
, GLenum pname
, GLfloat
* params
) override
;
292 void GetVertexAttribiv(GLuint index
, GLenum pname
, GLint
* params
) override
;
293 void GetVertexAttribPointerv(GLuint index
,
295 void** pointer
) override
;
296 void Hint(GLenum target
, GLenum mode
) override
;
297 void InvalidateFramebuffer(GLenum target
,
299 const GLenum
* attachments
) override
;
300 void InvalidateSubFramebuffer(GLenum target
,
302 const GLenum
* attachments
,
306 GLsizei height
) override
;
307 GLboolean
IsBuffer(GLuint buffer
) override
;
308 GLboolean
IsEnabled(GLenum cap
) override
;
309 GLboolean
IsFramebuffer(GLuint framebuffer
) override
;
310 GLboolean
IsProgram(GLuint program
) override
;
311 GLboolean
IsRenderbuffer(GLuint renderbuffer
) override
;
312 GLboolean
IsSampler(GLuint sampler
) override
;
313 GLboolean
IsShader(GLuint shader
) override
;
314 GLboolean
IsSync(GLsync sync
) override
;
315 GLboolean
IsTexture(GLuint texture
) override
;
316 GLboolean
IsTransformFeedback(GLuint transformfeedback
) override
;
317 void LineWidth(GLfloat width
) override
;
318 void LinkProgram(GLuint program
) override
;
319 void PauseTransformFeedback() override
;
320 void PixelStorei(GLenum pname
, GLint param
) override
;
321 void PolygonOffset(GLfloat factor
, GLfloat units
) override
;
322 void ReadBuffer(GLenum src
) override
;
323 void ReadPixels(GLint x
,
329 void* pixels
) override
;
330 void ReleaseShaderCompiler() override
;
331 void RenderbufferStorage(GLenum target
,
332 GLenum internalformat
,
334 GLsizei height
) override
;
335 void ResumeTransformFeedback() override
;
336 void SampleCoverage(GLclampf value
, GLboolean invert
) override
;
337 void SamplerParameterf(GLuint sampler
, GLenum pname
, GLfloat param
) override
;
338 void SamplerParameterfv(GLuint sampler
,
340 const GLfloat
* params
) override
;
341 void SamplerParameteri(GLuint sampler
, GLenum pname
, GLint param
) override
;
342 void SamplerParameteriv(GLuint sampler
,
344 const GLint
* params
) override
;
345 void Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
) override
;
346 void ShaderBinary(GLsizei n
,
347 const GLuint
* shaders
,
350 GLsizei length
) override
;
351 void ShaderSource(GLuint shader
,
353 const GLchar
* const* str
,
354 const GLint
* length
) override
;
355 void ShallowFinishCHROMIUM() override
;
356 void ShallowFlushCHROMIUM() override
;
357 void OrderingBarrierCHROMIUM() override
;
358 void StencilFunc(GLenum func
, GLint ref
, GLuint mask
) override
;
359 void StencilFuncSeparate(GLenum face
,
362 GLuint mask
) override
;
363 void StencilMask(GLuint mask
) override
;
364 void StencilMaskSeparate(GLenum face
, GLuint mask
) override
;
365 void StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
) override
;
366 void StencilOpSeparate(GLenum face
,
369 GLenum zpass
) override
;
370 void TexImage2D(GLenum target
,
372 GLint internalformat
,
378 const void* pixels
) override
;
379 void TexImage3D(GLenum target
,
381 GLint internalformat
,
388 const void* pixels
) override
;
389 void TexParameterf(GLenum target
, GLenum pname
, GLfloat param
) override
;
390 void TexParameterfv(GLenum target
,
392 const GLfloat
* params
) override
;
393 void TexParameteri(GLenum target
, GLenum pname
, GLint param
) override
;
394 void TexParameteriv(GLenum target
, GLenum pname
, const GLint
* params
) override
;
395 void TexStorage3D(GLenum target
,
397 GLenum internalFormat
,
400 GLsizei depth
) override
;
401 void TexSubImage2D(GLenum target
,
409 const void* pixels
) override
;
410 void TexSubImage3D(GLenum target
,
420 const void* pixels
) override
;
421 void TransformFeedbackVaryings(GLuint program
,
423 const char* const* varyings
,
424 GLenum buffermode
) override
;
425 void Uniform1f(GLint location
, GLfloat x
) override
;
426 void Uniform1fv(GLint location
, GLsizei count
, const GLfloat
* v
) override
;
427 void Uniform1i(GLint location
, GLint x
) override
;
428 void Uniform1iv(GLint location
, GLsizei count
, const GLint
* v
) override
;
429 void Uniform1ui(GLint location
, GLuint x
) override
;
430 void Uniform1uiv(GLint location
, GLsizei count
, const GLuint
* v
) override
;
431 void Uniform2f(GLint location
, GLfloat x
, GLfloat y
) override
;
432 void Uniform2fv(GLint location
, GLsizei count
, const GLfloat
* v
) override
;
433 void Uniform2i(GLint location
, GLint x
, GLint y
) override
;
434 void Uniform2iv(GLint location
, GLsizei count
, const GLint
* v
) override
;
435 void Uniform2ui(GLint location
, GLuint x
, GLuint y
) override
;
436 void Uniform2uiv(GLint location
, GLsizei count
, const GLuint
* v
) override
;
437 void Uniform3f(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
) override
;
438 void Uniform3fv(GLint location
, GLsizei count
, const GLfloat
* v
) override
;
439 void Uniform3i(GLint location
, GLint x
, GLint y
, GLint z
) override
;
440 void Uniform3iv(GLint location
, GLsizei count
, const GLint
* v
) override
;
441 void Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
) override
;
442 void Uniform3uiv(GLint location
, GLsizei count
, const GLuint
* v
) override
;
443 void Uniform4f(GLint location
,
448 void Uniform4fv(GLint location
, GLsizei count
, const GLfloat
* v
) override
;
449 void Uniform4i(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
) override
;
450 void Uniform4iv(GLint location
, GLsizei count
, const GLint
* v
) override
;
451 void Uniform4ui(GLint location
,
456 void Uniform4uiv(GLint location
, GLsizei count
, const GLuint
* v
) override
;
457 void UniformBlockBinding(GLuint program
, GLuint index
, GLuint binding
) override
;
458 void UniformMatrix2fv(GLint location
,
461 const GLfloat
* value
) override
;
462 void UniformMatrix2x3fv(GLint location
,
465 const GLfloat
* value
) override
;
466 void UniformMatrix2x4fv(GLint location
,
469 const GLfloat
* value
) override
;
470 void UniformMatrix3fv(GLint location
,
473 const GLfloat
* value
) override
;
474 void UniformMatrix3x2fv(GLint location
,
477 const GLfloat
* value
) override
;
478 void UniformMatrix3x4fv(GLint location
,
481 const GLfloat
* value
) override
;
482 void UniformMatrix4fv(GLint location
,
485 const GLfloat
* value
) override
;
486 void UniformMatrix4x2fv(GLint location
,
489 const GLfloat
* value
) override
;
490 void UniformMatrix4x3fv(GLint location
,
493 const GLfloat
* value
) override
;
494 void UseProgram(GLuint program
) override
;
495 void ValidateProgram(GLuint program
) override
;
496 void VertexAttrib1f(GLuint indx
, GLfloat x
) override
;
497 void VertexAttrib1fv(GLuint indx
, const GLfloat
* values
) override
;
498 void VertexAttrib2f(GLuint indx
, GLfloat x
, GLfloat y
) override
;
499 void VertexAttrib2fv(GLuint indx
, const GLfloat
* values
) override
;
500 void VertexAttrib3f(GLuint indx
, GLfloat x
, GLfloat y
, GLfloat z
) override
;
501 void VertexAttrib3fv(GLuint indx
, const GLfloat
* values
) override
;
502 void VertexAttrib4f(GLuint indx
,
507 void VertexAttrib4fv(GLuint indx
, const GLfloat
* values
) override
;
508 void VertexAttribI4i(GLuint indx
, GLint x
, GLint y
, GLint z
, GLint w
) override
;
509 void VertexAttribI4iv(GLuint indx
, const GLint
* values
) override
;
510 void VertexAttribI4ui(GLuint indx
,
515 void VertexAttribI4uiv(GLuint indx
, const GLuint
* values
) override
;
516 void VertexAttribIPointer(GLuint indx
,
520 const void* ptr
) override
;
521 void VertexAttribPointer(GLuint indx
,
524 GLboolean normalized
,
526 const void* ptr
) override
;
527 void Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
) override
;
528 void WaitSync(GLsync sync
, GLbitfield flags
, GLuint64 timeout
) override
;
529 void BlitFramebufferCHROMIUM(GLint srcX0
,
538 GLenum filter
) override
;
539 void RenderbufferStorageMultisampleCHROMIUM(GLenum target
,
541 GLenum internalformat
,
543 GLsizei height
) override
;
544 void RenderbufferStorageMultisampleEXT(GLenum target
,
546 GLenum internalformat
,
548 GLsizei height
) override
;
549 void FramebufferTexture2DMultisampleEXT(GLenum target
,
554 GLsizei samples
) override
;
555 void TexStorage2DEXT(GLenum target
,
557 GLenum internalFormat
,
559 GLsizei height
) override
;
560 void GenQueriesEXT(GLsizei n
, GLuint
* queries
) override
;
561 void DeleteQueriesEXT(GLsizei n
, const GLuint
* queries
) override
;
562 GLboolean
IsQueryEXT(GLuint id
) override
;
563 void BeginQueryEXT(GLenum target
, GLuint id
) override
;
564 void BeginTransformFeedback(GLenum primitivemode
) override
;
565 void EndQueryEXT(GLenum target
) override
;
566 void EndTransformFeedback() override
;
567 void GetQueryivEXT(GLenum target
, GLenum pname
, GLint
* params
) override
;
568 void GetQueryObjectuivEXT(GLuint id
, GLenum pname
, GLuint
* params
) override
;
569 void InsertEventMarkerEXT(GLsizei length
, const GLchar
* marker
) override
;
570 void PushGroupMarkerEXT(GLsizei length
, const GLchar
* marker
) override
;
571 void PopGroupMarkerEXT() override
;
572 void GenVertexArraysOES(GLsizei n
, GLuint
* arrays
) override
;
573 void DeleteVertexArraysOES(GLsizei n
, const GLuint
* arrays
) override
;
574 GLboolean
IsVertexArrayOES(GLuint array
) override
;
575 void BindVertexArrayOES(GLuint array
) override
;
576 void SwapBuffers() override
;
577 GLuint
GetMaxValueInBufferCHROMIUM(GLuint buffer_id
,
580 GLuint offset
) override
;
581 GLboolean
EnableFeatureCHROMIUM(const char* feature
) override
;
582 void* MapBufferCHROMIUM(GLuint target
, GLenum access
) override
;
583 GLboolean
UnmapBufferCHROMIUM(GLuint target
) override
;
584 void* MapBufferSubDataCHROMIUM(GLuint target
,
587 GLenum access
) override
;
588 void UnmapBufferSubDataCHROMIUM(const void* mem
) override
;
589 void* MapBufferRange(GLenum target
,
592 GLbitfield access
) override
;
593 GLboolean
UnmapBuffer(GLenum target
) override
;
594 void* MapTexSubImage2DCHROMIUM(GLenum target
,
602 GLenum access
) override
;
603 void UnmapTexSubImage2DCHROMIUM(const void* mem
) override
;
604 void ResizeCHROMIUM(GLuint width
, GLuint height
, GLfloat scale_factor
) override
;
605 const GLchar
* GetRequestableExtensionsCHROMIUM() override
;
606 void RequestExtensionCHROMIUM(const char* extension
) override
;
607 void RateLimitOffscreenContextCHROMIUM() override
;
608 void GetProgramInfoCHROMIUM(GLuint program
,
611 void* info
) override
;
612 void GetUniformBlocksCHROMIUM(GLuint program
,
615 void* info
) override
;
616 void GetTransformFeedbackVaryingsCHROMIUM(GLuint program
,
619 void* info
) override
;
620 void GetUniformsES3CHROMIUM(GLuint program
,
623 void* info
) override
;
624 GLuint
CreateStreamTextureCHROMIUM(GLuint texture
) override
;
625 GLuint
CreateImageCHROMIUM(ClientBuffer buffer
,
628 GLenum internalformat
) override
;
629 void DestroyImageCHROMIUM(GLuint image_id
) override
;
630 GLuint
CreateGpuMemoryBufferImageCHROMIUM(GLsizei width
,
632 GLenum internalformat
,
633 GLenum usage
) override
;
634 void GetTranslatedShaderSourceANGLE(GLuint shader
,
637 char* source
) override
;
638 void PostSubBufferCHROMIUM(GLint x
,
641 GLint height
) override
;
642 void TexImageIOSurface2DCHROMIUM(GLenum target
,
646 GLuint plane
) override
;
647 void CopyTextureCHROMIUM(GLenum target
,
650 GLint internalformat
,
651 GLenum dest_type
) override
;
652 void CopySubTextureCHROMIUM(GLenum target
,
656 GLint yoffset
) override
;
657 void DrawArraysInstancedANGLE(GLenum mode
,
660 GLsizei primcount
) override
;
661 void DrawElementsInstancedANGLE(GLenum mode
,
665 GLsizei primcount
) override
;
666 void VertexAttribDivisorANGLE(GLuint index
, GLuint divisor
) override
;
667 void GenMailboxCHROMIUM(GLbyte
* mailbox
) override
;
668 void ProduceTextureCHROMIUM(GLenum target
, const GLbyte
* mailbox
) override
;
669 void ProduceTextureDirectCHROMIUM(GLuint texture
,
671 const GLbyte
* mailbox
) override
;
672 void ConsumeTextureCHROMIUM(GLenum target
, const GLbyte
* mailbox
) override
;
673 GLuint
CreateAndConsumeTextureCHROMIUM(GLenum target
,
674 const GLbyte
* mailbox
) override
;
675 void BindUniformLocationCHROMIUM(GLuint program
,
677 const char* name
) override
;
678 void GenValuebuffersCHROMIUM(GLsizei n
, GLuint
* buffers
) override
;
679 void DeleteValuebuffersCHROMIUM(GLsizei n
, const GLuint
* valuebuffers
) override
;
680 GLboolean
IsValuebufferCHROMIUM(GLuint valuebuffer
) override
;
681 void BindValuebufferCHROMIUM(GLenum target
, GLuint valuebuffer
) override
;
682 void SubscribeValueCHROMIUM(GLenum target
, GLenum subscription
) override
;
683 void PopulateSubscribedValuesCHROMIUM(GLenum target
) override
;
684 void UniformValuebufferCHROMIUM(GLint location
,
686 GLenum subscription
) override
;
687 void BindTexImage2DCHROMIUM(GLenum target
, GLint imageId
) override
;
688 void ReleaseTexImage2DCHROMIUM(GLenum target
, GLint imageId
) override
;
689 void TraceBeginCHROMIUM(const char* category_name
,
690 const char* trace_name
) override
;
691 void TraceEndCHROMIUM() override
;
692 void AsyncTexSubImage2DCHROMIUM(GLenum target
,
700 const void* data
) override
;
701 void AsyncTexImage2DCHROMIUM(GLenum target
,
703 GLenum internalformat
,
709 const void* pixels
) override
;
710 void WaitAsyncTexImage2DCHROMIUM(GLenum target
) override
;
711 void WaitAllAsyncTexImage2DCHROMIUM() override
;
712 void DiscardFramebufferEXT(GLenum target
,
714 const GLenum
* attachments
) override
;
715 void LoseContextCHROMIUM(GLenum current
, GLenum other
) override
;
716 GLuint
InsertSyncPointCHROMIUM() override
;
717 void WaitSyncPointCHROMIUM(GLuint sync_point
) override
;
718 void DrawBuffersEXT(GLsizei count
, const GLenum
* bufs
) override
;
719 void DiscardBackbufferCHROMIUM() override
;
720 void ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order
,
721 GLenum plane_transform
,
722 GLuint overlay_texture_id
,
730 GLfloat uv_height
) override
;
731 void SwapInterval(GLint interval
) override
;
732 void MatrixLoadfCHROMIUM(GLenum matrixMode
, const GLfloat
* m
) override
;
733 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode
) override
;
734 void BlendBarrierKHR() override
;
735 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_