1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename
11 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGEN_H_
12 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGEN_H_
14 static const GLenum valid_attachment_table
[] = {
17 GL_STENCIL_ATTACHMENT
,
20 static const GLenum valid_backbuffer_attachment_table
[] = {
26 static const GLenum valid_blit_filter_table
[] = {
31 static const GLenum valid_buffer_mode_table
[] = {
32 GL_INTERLEAVED_ATTRIBS
,
36 static const GLenum valid_buffer_parameter_table
[] = {
41 static const GLenum valid_buffer_target_table
[] = {
43 GL_ELEMENT_ARRAY_BUFFER
,
46 static const GLenum valid_buffer_target_table_es3
[] = {
50 GL_PIXEL_UNPACK_BUFFER
,
51 GL_TRANSFORM_FEEDBACK_BUFFER
,
55 static const GLenum valid_buffer_usage_table
[] = {
61 static const GLenum valid_bufferfi_table
[] = {
65 static const GLenum valid_bufferfv_table
[] = {
70 static const GLenum valid_bufferiv_table
[] = {
75 static const GLenum valid_bufferuiv_table
[] = {
79 static const GLenum valid_capability_table
[] = {
84 GL_POLYGON_OFFSET_FILL
,
85 GL_SAMPLE_ALPHA_TO_COVERAGE
,
91 static const GLenum valid_capability_table_es3
[] = {
92 GL_RASTERIZER_DISCARD
,
93 GL_PRIMITIVE_RESTART_FIXED_INDEX
,
96 static const GLenum valid_cmp_function_table
[] = {
107 static const GLenum valid_compressed_texture_format_table_es3
[] = {
108 GL_COMPRESSED_R11_EAC
,
109 GL_COMPRESSED_SIGNED_R11_EAC
,
110 GL_COMPRESSED_RG11_EAC
,
111 GL_COMPRESSED_SIGNED_RG11_EAC
,
112 GL_COMPRESSED_RGB8_ETC2
,
113 GL_COMPRESSED_SRGB8_ETC2
,
114 GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2
,
115 GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2
,
116 GL_COMPRESSED_RGBA8_ETC2_EAC
,
117 GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
,
120 static const GLenum valid_draw_mode_table
[] = {
130 static const GLenum valid_dst_blend_factor_table
[] = {
134 GL_ONE_MINUS_SRC_COLOR
,
136 GL_ONE_MINUS_DST_COLOR
,
138 GL_ONE_MINUS_SRC_ALPHA
,
140 GL_ONE_MINUS_DST_ALPHA
,
142 GL_ONE_MINUS_CONSTANT_COLOR
,
144 GL_ONE_MINUS_CONSTANT_ALPHA
,
147 static const GLenum valid_equation_table
[] = {
150 GL_FUNC_REVERSE_SUBTRACT
,
153 static const GLenum valid_face_mode_table
[] = {
158 static const GLenum valid_face_type_table
[] = {
164 static const GLenum valid_frame_buffer_parameter_table
[] = {
165 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
,
166 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
,
167 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
,
168 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
,
171 static const GLenum valid_frame_buffer_target_table
[] = {
175 static const GLenum valid_g_l_state_table
[] = {
177 GL_ALIASED_LINE_WIDTH_RANGE
,
178 GL_ALIASED_POINT_SIZE_RANGE
,
180 GL_ARRAY_BUFFER_BINDING
,
182 GL_COMPRESSED_TEXTURE_FORMATS
,
186 GL_ELEMENT_ARRAY_BUFFER_BINDING
,
187 GL_FRAMEBUFFER_BINDING
,
188 GL_GENERATE_MIPMAP_HINT
,
190 GL_IMPLEMENTATION_COLOR_READ_FORMAT
,
191 GL_IMPLEMENTATION_COLOR_READ_TYPE
,
192 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
,
193 GL_MAX_CUBE_MAP_TEXTURE_SIZE
,
194 GL_MAX_FRAGMENT_UNIFORM_VECTORS
,
195 GL_MAX_RENDERBUFFER_SIZE
,
196 GL_MAX_TEXTURE_IMAGE_UNITS
,
198 GL_MAX_VARYING_VECTORS
,
199 GL_MAX_VERTEX_ATTRIBS
,
200 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
,
201 GL_MAX_VERTEX_UNIFORM_VECTORS
,
202 GL_MAX_VIEWPORT_DIMS
,
203 GL_NUM_COMPRESSED_TEXTURE_FORMATS
,
204 GL_NUM_SHADER_BINARY_FORMATS
,
207 GL_RENDERBUFFER_BINDING
,
209 GL_SAMPLE_COVERAGE_INVERT
,
210 GL_SAMPLE_COVERAGE_VALUE
,
213 GL_SHADER_BINARY_FORMATS
,
217 GL_TEXTURE_BINDING_2D
,
218 GL_TEXTURE_BINDING_CUBE_MAP
,
220 GL_UNPACK_FLIP_Y_CHROMIUM
,
221 GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM
,
222 GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM
,
223 GL_BIND_GENERATES_RESOURCE_CHROMIUM
,
224 GL_VERTEX_ARRAY_BINDING_OES
,
227 GL_BLEND_EQUATION_RGB
,
228 GL_BLEND_EQUATION_ALPHA
,
233 GL_COLOR_CLEAR_VALUE
,
234 GL_DEPTH_CLEAR_VALUE
,
235 GL_STENCIL_CLEAR_VALUE
,
242 GL_POLYGON_OFFSET_FACTOR
,
243 GL_POLYGON_OFFSET_UNITS
,
246 GL_STENCIL_VALUE_MASK
,
247 GL_STENCIL_BACK_FUNC
,
249 GL_STENCIL_BACK_VALUE_MASK
,
250 GL_STENCIL_WRITEMASK
,
251 GL_STENCIL_BACK_WRITEMASK
,
253 GL_STENCIL_PASS_DEPTH_FAIL
,
254 GL_STENCIL_PASS_DEPTH_PASS
,
255 GL_STENCIL_BACK_FAIL
,
256 GL_STENCIL_BACK_PASS_DEPTH_FAIL
,
257 GL_STENCIL_BACK_PASS_DEPTH_PASS
,
262 GL_POLYGON_OFFSET_FILL
,
263 GL_SAMPLE_ALPHA_TO_COVERAGE
,
267 GL_RASTERIZER_DISCARD
,
268 GL_PRIMITIVE_RESTART_FIXED_INDEX
,
271 static const GLenum valid_g_l_state_table_es3
[] = {
272 GL_COPY_READ_BUFFER_BINDING
,
273 GL_COPY_WRITE_BUFFER_BINDING
,
290 GL_DRAW_FRAMEBUFFER_BINDING
,
291 GL_FRAGMENT_SHADER_DERIVATIVE_HINT
,
293 GL_MAX_3D_TEXTURE_SIZE
,
294 GL_MAX_ARRAY_TEXTURE_LAYERS
,
295 GL_MAX_COLOR_ATTACHMENTS
,
296 GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
,
297 GL_MAX_COMBINED_UNIFORM_BLOCKS
,
298 GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
,
300 GL_MAX_ELEMENT_INDEX
,
301 GL_MAX_ELEMENTS_INDICES
,
302 GL_MAX_ELEMENTS_VERTICES
,
303 GL_MAX_FRAGMENT_INPUT_COMPONENTS
,
304 GL_MAX_FRAGMENT_UNIFORM_BLOCKS
,
305 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
,
306 GL_MAX_PROGRAM_TEXEL_OFFSET
,
308 GL_MAX_SERVER_WAIT_TIMEOUT
,
309 GL_MAX_TEXTURE_LOD_BIAS
,
310 GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
,
311 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
,
312 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
,
313 GL_MAX_UNIFORM_BLOCK_SIZE
,
314 GL_MAX_UNIFORM_BUFFER_BINDINGS
,
315 GL_MAX_VARYING_COMPONENTS
,
316 GL_MAX_VERTEX_OUTPUT_COMPONENTS
,
317 GL_MAX_VERTEX_UNIFORM_BLOCKS
,
318 GL_MAX_VERTEX_UNIFORM_COMPONENTS
,
319 GL_MIN_PROGRAM_TEXEL_OFFSET
,
322 GL_NUM_PROGRAM_BINARY_FORMATS
,
326 GL_PIXEL_PACK_BUFFER_BINDING
,
327 GL_PIXEL_UNPACK_BUFFER_BINDING
,
328 GL_PROGRAM_BINARY_FORMATS
,
330 GL_READ_FRAMEBUFFER_BINDING
,
332 GL_TEXTURE_BINDING_2D_ARRAY
,
333 GL_TEXTURE_BINDING_3D
,
334 GL_TRANSFORM_FEEDBACK_BINDING
,
335 GL_TRANSFORM_FEEDBACK_ACTIVE
,
336 GL_TRANSFORM_FEEDBACK_BUFFER_BINDING
,
337 GL_TRANSFORM_FEEDBACK_PAUSED
,
338 GL_TRANSFORM_FEEDBACK_BUFFER_SIZE
,
339 GL_TRANSFORM_FEEDBACK_BUFFER_START
,
340 GL_UNIFORM_BUFFER_BINDING
,
341 GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT
,
342 GL_UNIFORM_BUFFER_SIZE
,
343 GL_UNIFORM_BUFFER_START
,
344 GL_UNPACK_IMAGE_HEIGHT
,
345 GL_UNPACK_ROW_LENGTH
,
346 GL_UNPACK_SKIP_IMAGES
,
347 GL_UNPACK_SKIP_PIXELS
,
351 static const GLenum valid_get_max_index_type_table
[] = {
357 static const GLenum valid_get_tex_param_target_table
[] = {
362 static const GLenum valid_hint_mode_table
[] = {
368 static const GLenum valid_hint_target_table
[] = {
369 GL_GENERATE_MIPMAP_HINT
,
372 static const GLenum valid_image_internal_format_table
[] = {
374 GL_RGB_YUV_420_CHROMIUM
,
378 static const GLenum valid_image_usage_table
[] = {
383 static const GLenum valid_index_type_table
[] = {
388 static const GLenum valid_indexed_buffer_target_table
[] = {
389 GL_TRANSFORM_FEEDBACK_BUFFER
,
393 static const GLenum valid_indexed_g_l_state_table
[] = {
394 GL_TRANSFORM_FEEDBACK_BUFFER_BINDING
,
395 GL_TRANSFORM_FEEDBACK_BUFFER_SIZE
,
396 GL_TRANSFORM_FEEDBACK_BUFFER_START
,
397 GL_UNIFORM_BUFFER_BINDING
,
398 GL_UNIFORM_BUFFER_SIZE
,
399 GL_UNIFORM_BUFFER_START
,
402 static const GLenum valid_map_buffer_access_table
[] = {
405 GL_MAP_INVALIDATE_RANGE_BIT
,
406 GL_MAP_INVALIDATE_BUFFER_BIT
,
407 GL_MAP_FLUSH_EXPLICIT_BIT
,
408 GL_MAP_UNSYNCHRONIZED_BIT
,
411 static const GLenum valid_matrix_mode_table
[] = {
412 GL_PATH_PROJECTION_CHROMIUM
,
413 GL_PATH_MODELVIEW_CHROMIUM
,
416 static const GLenum valid_pixel_store_table
[] = {
419 GL_UNPACK_FLIP_Y_CHROMIUM
,
420 GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM
,
421 GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM
,
424 static const GLint valid_pixel_store_alignment_table
[] = {
431 static const GLenum valid_pixel_type_table
[] = {
433 GL_UNSIGNED_SHORT_5_6_5
,
434 GL_UNSIGNED_SHORT_4_4_4_4
,
435 GL_UNSIGNED_SHORT_5_5_5_1
,
438 static const GLenum valid_pixel_type_table_es3
[] = {
446 GL_UNSIGNED_INT_2_10_10_10_REV
,
447 GL_UNSIGNED_INT_10F_11F_11F_REV
,
448 GL_UNSIGNED_INT_5_9_9_9_REV
,
449 GL_UNSIGNED_INT_24_8
,
450 GL_FLOAT_32_UNSIGNED_INT_24_8_REV
,
453 static const GLenum valid_program_parameter_table
[] = {
459 GL_ACTIVE_ATTRIBUTES
,
460 GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
,
462 GL_ACTIVE_UNIFORM_MAX_LENGTH
,
465 static const GLenum valid_query_object_parameter_table
[] = {
467 GL_QUERY_RESULT_AVAILABLE_EXT
,
470 static const GLenum valid_query_parameter_table
[] = {
471 GL_CURRENT_QUERY_EXT
,
474 static const GLenum valid_query_target_table
[] = {
475 GL_ANY_SAMPLES_PASSED_EXT
,
476 GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT
,
477 GL_COMMANDS_ISSUED_CHROMIUM
,
478 GL_LATENCY_QUERY_CHROMIUM
,
479 GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM
,
480 GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM
,
481 GL_COMMANDS_COMPLETED_CHROMIUM
,
484 static const GLenum valid_read_pixel_format_table
[] = {
490 static const GLenum valid_read_pixel_type_table
[] = {
492 GL_UNSIGNED_SHORT_5_6_5
,
493 GL_UNSIGNED_SHORT_4_4_4_4
,
494 GL_UNSIGNED_SHORT_5_5_5_1
,
497 static const GLenum valid_render_buffer_format_table
[] = {
501 GL_DEPTH_COMPONENT16
,
505 static const GLenum valid_render_buffer_parameter_table
[] = {
506 GL_RENDERBUFFER_RED_SIZE
,
507 GL_RENDERBUFFER_GREEN_SIZE
,
508 GL_RENDERBUFFER_BLUE_SIZE
,
509 GL_RENDERBUFFER_ALPHA_SIZE
,
510 GL_RENDERBUFFER_DEPTH_SIZE
,
511 GL_RENDERBUFFER_STENCIL_SIZE
,
512 GL_RENDERBUFFER_WIDTH
,
513 GL_RENDERBUFFER_HEIGHT
,
514 GL_RENDERBUFFER_INTERNAL_FORMAT
,
517 static const GLenum valid_render_buffer_target_table
[] = {
521 static const GLenum valid_reset_status_table
[] = {
522 GL_GUILTY_CONTEXT_RESET_ARB
,
523 GL_INNOCENT_CONTEXT_RESET_ARB
,
524 GL_UNKNOWN_CONTEXT_RESET_ARB
,
527 static const GLenum valid_sampler_parameter_table
[] = {
528 GL_TEXTURE_MAG_FILTER
,
529 GL_TEXTURE_MIN_FILTER
,
535 GL_TEXTURE_COMPARE_MODE
,
536 GL_TEXTURE_COMPARE_FUNC
,
539 static const GLenum valid_shader_parameter_table
[] = {
544 GL_SHADER_SOURCE_LENGTH
,
545 GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE
,
548 static const GLenum valid_shader_precision_table
[] = {
557 static const GLenum valid_shader_type_table
[] = {
562 static const GLenum valid_src_blend_factor_table
[] = {
566 GL_ONE_MINUS_SRC_COLOR
,
568 GL_ONE_MINUS_DST_COLOR
,
570 GL_ONE_MINUS_SRC_ALPHA
,
572 GL_ONE_MINUS_DST_ALPHA
,
574 GL_ONE_MINUS_CONSTANT_COLOR
,
576 GL_ONE_MINUS_CONSTANT_ALPHA
,
577 GL_SRC_ALPHA_SATURATE
,
580 static const GLenum valid_stencil_op_table
[] = {
591 static const GLenum valid_string_type_table
[] = {
595 GL_SHADING_LANGUAGE_VERSION
,
599 static const GLenum valid_subscription_target_table
[] = {
600 GL_MOUSE_POSITION_CHROMIUM
,
603 static const GLbitfield valid_sync_flush_flags_table
[] = {
604 GL_SYNC_FLUSH_COMMANDS_BIT
,
608 static const GLenum valid_sync_parameter_table
[] = {
615 static const GLenum valid_texture_3_d_target_table
[] = {
620 static const GLenum valid_texture_bind_target_table
[] = {
625 static const GLenum valid_texture_bind_target_table_es3
[] = {
630 static const GLenum valid_texture_format_table
[] = {
638 static const GLenum valid_texture_format_table_es3
[] = {
649 static const GLenum valid_texture_internal_format_table
[] = {
657 static const GLenum valid_texture_internal_format_table_es3
[] = {
707 GL_DEPTH_COMPONENT16
,
708 GL_DEPTH_COMPONENT24
,
709 GL_DEPTH_COMPONENT32F
,
711 GL_DEPTH32F_STENCIL8
,
714 static const GLenum valid_texture_internal_format_storage_table
[] = {
720 GL_LUMINANCE8_ALPHA8_EXT
,
725 static const GLenum valid_texture_internal_format_storage_table_es3
[] = {
770 GL_DEPTH_COMPONENT16
,
771 GL_DEPTH_COMPONENT24
,
772 GL_DEPTH_COMPONENT32F
,
774 GL_DEPTH32F_STENCIL8
,
775 GL_COMPRESSED_R11_EAC
,
776 GL_COMPRESSED_SIGNED_R11_EAC
,
777 GL_COMPRESSED_RG11_EAC
,
778 GL_COMPRESSED_SIGNED_RG11_EAC
,
779 GL_COMPRESSED_RGB8_ETC2
,
780 GL_COMPRESSED_SRGB8_ETC2
,
781 GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2
,
782 GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2
,
783 GL_COMPRESSED_RGBA8_ETC2_EAC
,
784 GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
,
787 static const GLenum deprecated_texture_internal_format_storage_table_es3
[] = {
790 GL_LUMINANCE8_ALPHA8_EXT
,
793 GL_LUMINANCE_ALPHA16F_EXT
,
796 GL_LUMINANCE_ALPHA32F_EXT
,
799 static const GLenum valid_texture_mag_filter_mode_table
[] = {
804 static const GLenum valid_texture_min_filter_mode_table
[] = {
807 GL_NEAREST_MIPMAP_NEAREST
,
808 GL_LINEAR_MIPMAP_NEAREST
,
809 GL_NEAREST_MIPMAP_LINEAR
,
810 GL_LINEAR_MIPMAP_LINEAR
,
813 static const GLenum valid_texture_parameter_table
[] = {
814 GL_TEXTURE_MAG_FILTER
,
815 GL_TEXTURE_MIN_FILTER
,
816 GL_TEXTURE_POOL_CHROMIUM
,
821 static const GLenum valid_texture_pool_table
[] = {
822 GL_TEXTURE_POOL_MANAGED_CHROMIUM
,
823 GL_TEXTURE_POOL_UNMANAGED_CHROMIUM
,
826 static const GLenum valid_texture_target_table
[] = {
828 GL_TEXTURE_CUBE_MAP_POSITIVE_X
,
829 GL_TEXTURE_CUBE_MAP_NEGATIVE_X
,
830 GL_TEXTURE_CUBE_MAP_POSITIVE_Y
,
831 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
,
832 GL_TEXTURE_CUBE_MAP_POSITIVE_Z
,
833 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
,
836 static const GLenum valid_texture_usage_table
[] = {
838 GL_FRAMEBUFFER_ATTACHMENT_ANGLE
,
841 static const GLenum valid_texture_wrap_mode_table
[] = {
847 static const GLenum valid_transform_feedback_bind_target_table
[] = {
848 GL_TRANSFORM_FEEDBACK
,
851 static const GLenum valid_transform_feedback_primitive_mode_table
[] = {
857 static const GLenum valid_uniform_block_parameter_table
[] = {
858 GL_UNIFORM_BLOCK_BINDING
,
859 GL_UNIFORM_BLOCK_DATA_SIZE
,
860 GL_UNIFORM_BLOCK_NAME_LENGTH
,
861 GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS
,
862 GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
,
863 GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
,
864 GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
,
867 static const GLenum valid_uniform_parameter_table
[] = {
870 GL_UNIFORM_NAME_LENGTH
,
871 GL_UNIFORM_BLOCK_INDEX
,
873 GL_UNIFORM_ARRAY_STRIDE
,
874 GL_UNIFORM_MATRIX_STRIDE
,
875 GL_UNIFORM_IS_ROW_MAJOR
,
878 static const GLenum valid_value_buffer_target_table
[] = {
879 GL_SUBSCRIBED_VALUES_BUFFER_CHROMIUM
,
882 static const GLenum valid_vertex_attrib_i_type_table
[] = {
891 static const GLint valid_vertex_attrib_size_table
[] = {
898 static const GLenum valid_vertex_attrib_type_table
[] = {
906 static const GLenum valid_vertex_attribute_table
[] = {
907 GL_VERTEX_ATTRIB_ARRAY_NORMALIZED
,
908 GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
,
909 GL_VERTEX_ATTRIB_ARRAY_ENABLED
,
910 GL_VERTEX_ATTRIB_ARRAY_SIZE
,
911 GL_VERTEX_ATTRIB_ARRAY_STRIDE
,
912 GL_VERTEX_ATTRIB_ARRAY_TYPE
,
913 GL_CURRENT_VERTEX_ATTRIB
,
916 static const GLenum valid_vertex_pointer_table
[] = {
917 GL_VERTEX_ATTRIB_ARRAY_POINTER
,
920 Validators::Validators()
921 : attachment(valid_attachment_table
, arraysize(valid_attachment_table
)),
922 backbuffer_attachment(valid_backbuffer_attachment_table
,
923 arraysize(valid_backbuffer_attachment_table
)),
924 blit_filter(valid_blit_filter_table
, arraysize(valid_blit_filter_table
)),
925 buffer_mode(valid_buffer_mode_table
, arraysize(valid_buffer_mode_table
)),
926 buffer_parameter(valid_buffer_parameter_table
,
927 arraysize(valid_buffer_parameter_table
)),
928 buffer_target(valid_buffer_target_table
,
929 arraysize(valid_buffer_target_table
)),
930 buffer_usage(valid_buffer_usage_table
,
931 arraysize(valid_buffer_usage_table
)),
932 bufferfi(valid_bufferfi_table
, arraysize(valid_bufferfi_table
)),
933 bufferfv(valid_bufferfv_table
, arraysize(valid_bufferfv_table
)),
934 bufferiv(valid_bufferiv_table
, arraysize(valid_bufferiv_table
)),
935 bufferuiv(valid_bufferuiv_table
, arraysize(valid_bufferuiv_table
)),
936 capability(valid_capability_table
, arraysize(valid_capability_table
)),
937 cmp_function(valid_cmp_function_table
,
938 arraysize(valid_cmp_function_table
)),
939 compressed_texture_format(),
940 draw_mode(valid_draw_mode_table
, arraysize(valid_draw_mode_table
)),
941 dst_blend_factor(valid_dst_blend_factor_table
,
942 arraysize(valid_dst_blend_factor_table
)),
943 equation(valid_equation_table
, arraysize(valid_equation_table
)),
944 face_mode(valid_face_mode_table
, arraysize(valid_face_mode_table
)),
945 face_type(valid_face_type_table
, arraysize(valid_face_type_table
)),
946 frame_buffer_parameter(valid_frame_buffer_parameter_table
,
947 arraysize(valid_frame_buffer_parameter_table
)),
948 frame_buffer_target(valid_frame_buffer_target_table
,
949 arraysize(valid_frame_buffer_target_table
)),
950 g_l_state(valid_g_l_state_table
, arraysize(valid_g_l_state_table
)),
951 get_max_index_type(valid_get_max_index_type_table
,
952 arraysize(valid_get_max_index_type_table
)),
953 get_tex_param_target(valid_get_tex_param_target_table
,
954 arraysize(valid_get_tex_param_target_table
)),
955 hint_mode(valid_hint_mode_table
, arraysize(valid_hint_mode_table
)),
956 hint_target(valid_hint_target_table
, arraysize(valid_hint_target_table
)),
957 image_internal_format(valid_image_internal_format_table
,
958 arraysize(valid_image_internal_format_table
)),
959 image_usage(valid_image_usage_table
, arraysize(valid_image_usage_table
)),
960 index_type(valid_index_type_table
, arraysize(valid_index_type_table
)),
961 indexed_buffer_target(valid_indexed_buffer_target_table
,
962 arraysize(valid_indexed_buffer_target_table
)),
963 indexed_g_l_state(valid_indexed_g_l_state_table
,
964 arraysize(valid_indexed_g_l_state_table
)),
965 map_buffer_access(valid_map_buffer_access_table
,
966 arraysize(valid_map_buffer_access_table
)),
967 matrix_mode(valid_matrix_mode_table
, arraysize(valid_matrix_mode_table
)),
968 pixel_store(valid_pixel_store_table
, arraysize(valid_pixel_store_table
)),
969 pixel_store_alignment(valid_pixel_store_alignment_table
,
970 arraysize(valid_pixel_store_alignment_table
)),
971 pixel_type(valid_pixel_type_table
, arraysize(valid_pixel_type_table
)),
972 program_parameter(valid_program_parameter_table
,
973 arraysize(valid_program_parameter_table
)),
974 query_object_parameter(valid_query_object_parameter_table
,
975 arraysize(valid_query_object_parameter_table
)),
976 query_parameter(valid_query_parameter_table
,
977 arraysize(valid_query_parameter_table
)),
978 query_target(valid_query_target_table
,
979 arraysize(valid_query_target_table
)),
980 read_pixel_format(valid_read_pixel_format_table
,
981 arraysize(valid_read_pixel_format_table
)),
982 read_pixel_type(valid_read_pixel_type_table
,
983 arraysize(valid_read_pixel_type_table
)),
984 render_buffer_format(valid_render_buffer_format_table
,
985 arraysize(valid_render_buffer_format_table
)),
986 render_buffer_parameter(valid_render_buffer_parameter_table
,
987 arraysize(valid_render_buffer_parameter_table
)),
988 render_buffer_target(valid_render_buffer_target_table
,
989 arraysize(valid_render_buffer_target_table
)),
990 reset_status(valid_reset_status_table
,
991 arraysize(valid_reset_status_table
)),
992 sampler_parameter(valid_sampler_parameter_table
,
993 arraysize(valid_sampler_parameter_table
)),
994 shader_binary_format(),
995 shader_parameter(valid_shader_parameter_table
,
996 arraysize(valid_shader_parameter_table
)),
997 shader_precision(valid_shader_precision_table
,
998 arraysize(valid_shader_precision_table
)),
999 shader_type(valid_shader_type_table
, arraysize(valid_shader_type_table
)),
1000 src_blend_factor(valid_src_blend_factor_table
,
1001 arraysize(valid_src_blend_factor_table
)),
1002 stencil_op(valid_stencil_op_table
, arraysize(valid_stencil_op_table
)),
1003 string_type(valid_string_type_table
, arraysize(valid_string_type_table
)),
1004 subscription_target(valid_subscription_target_table
,
1005 arraysize(valid_subscription_target_table
)),
1006 sync_flush_flags(valid_sync_flush_flags_table
,
1007 arraysize(valid_sync_flush_flags_table
)),
1008 sync_parameter(valid_sync_parameter_table
,
1009 arraysize(valid_sync_parameter_table
)),
1010 texture_3_d_target(valid_texture_3_d_target_table
,
1011 arraysize(valid_texture_3_d_target_table
)),
1012 texture_bind_target(valid_texture_bind_target_table
,
1013 arraysize(valid_texture_bind_target_table
)),
1014 texture_format(valid_texture_format_table
,
1015 arraysize(valid_texture_format_table
)),
1016 texture_internal_format(valid_texture_internal_format_table
,
1017 arraysize(valid_texture_internal_format_table
)),
1018 texture_internal_format_storage(
1019 valid_texture_internal_format_storage_table
,
1020 arraysize(valid_texture_internal_format_storage_table
)),
1021 texture_mag_filter_mode(valid_texture_mag_filter_mode_table
,
1022 arraysize(valid_texture_mag_filter_mode_table
)),
1023 texture_min_filter_mode(valid_texture_min_filter_mode_table
,
1024 arraysize(valid_texture_min_filter_mode_table
)),
1025 texture_parameter(valid_texture_parameter_table
,
1026 arraysize(valid_texture_parameter_table
)),
1027 texture_pool(valid_texture_pool_table
,
1028 arraysize(valid_texture_pool_table
)),
1029 texture_target(valid_texture_target_table
,
1030 arraysize(valid_texture_target_table
)),
1031 texture_usage(valid_texture_usage_table
,
1032 arraysize(valid_texture_usage_table
)),
1033 texture_wrap_mode(valid_texture_wrap_mode_table
,
1034 arraysize(valid_texture_wrap_mode_table
)),
1035 transform_feedback_bind_target(
1036 valid_transform_feedback_bind_target_table
,
1037 arraysize(valid_transform_feedback_bind_target_table
)),
1038 transform_feedback_primitive_mode(
1039 valid_transform_feedback_primitive_mode_table
,
1040 arraysize(valid_transform_feedback_primitive_mode_table
)),
1041 uniform_block_parameter(valid_uniform_block_parameter_table
,
1042 arraysize(valid_uniform_block_parameter_table
)),
1043 uniform_parameter(valid_uniform_parameter_table
,
1044 arraysize(valid_uniform_parameter_table
)),
1045 value_buffer_target(valid_value_buffer_target_table
,
1046 arraysize(valid_value_buffer_target_table
)),
1047 vertex_attrib_i_type(valid_vertex_attrib_i_type_table
,
1048 arraysize(valid_vertex_attrib_i_type_table
)),
1049 vertex_attrib_size(valid_vertex_attrib_size_table
,
1050 arraysize(valid_vertex_attrib_size_table
)),
1051 vertex_attrib_type(valid_vertex_attrib_type_table
,
1052 arraysize(valid_vertex_attrib_type_table
)),
1053 vertex_attribute(valid_vertex_attribute_table
,
1054 arraysize(valid_vertex_attribute_table
)),
1055 vertex_pointer(valid_vertex_pointer_table
,
1056 arraysize(valid_vertex_pointer_table
)) {
1059 void Validators::UpdateValuesES3() {
1060 buffer_target
.AddValues(valid_buffer_target_table_es3
,
1061 arraysize(valid_buffer_target_table_es3
));
1062 capability
.AddValues(valid_capability_table_es3
,
1063 arraysize(valid_capability_table_es3
));
1064 compressed_texture_format
.AddValues(
1065 valid_compressed_texture_format_table_es3
,
1066 arraysize(valid_compressed_texture_format_table_es3
));
1067 g_l_state
.AddValues(valid_g_l_state_table_es3
,
1068 arraysize(valid_g_l_state_table_es3
));
1069 pixel_type
.AddValues(valid_pixel_type_table_es3
,
1070 arraysize(valid_pixel_type_table_es3
));
1071 texture_bind_target
.AddValues(valid_texture_bind_target_table_es3
,
1072 arraysize(valid_texture_bind_target_table_es3
));
1073 texture_format
.AddValues(valid_texture_format_table_es3
,
1074 arraysize(valid_texture_format_table_es3
));
1075 texture_internal_format
.AddValues(
1076 valid_texture_internal_format_table_es3
,
1077 arraysize(valid_texture_internal_format_table_es3
));
1078 texture_internal_format_storage
.RemoveValues(
1079 deprecated_texture_internal_format_storage_table_es3
,
1080 arraysize(deprecated_texture_internal_format_storage_table_es3
));
1081 texture_internal_format_storage
.AddValues(
1082 valid_texture_internal_format_storage_table_es3
,
1083 arraysize(valid_texture_internal_format_storage_table_es3
));
1086 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGEN_H_