1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/audio/audio_manager_base.h"
8 #include "base/bind_helpers.h"
9 #include "base/command_line.h"
10 #include "base/single_thread_task_runner.h"
11 #include "base/strings/string_number_conversions.h"
12 #include "base/thread_task_runner_handle.h"
13 #include "build/build_config.h"
14 #include "media/audio/audio_output_dispatcher_impl.h"
15 #include "media/audio/audio_output_proxy.h"
16 #include "media/audio/audio_output_resampler.h"
17 #include "media/audio/fake_audio_input_stream.h"
18 #include "media/audio/fake_audio_output_stream.h"
19 #include "media/base/media_switches.h"
23 static const int kStreamCloseDelaySeconds
= 5;
25 // Default maximum number of output streams that can be open simultaneously
27 static const int kDefaultMaxOutputStreams
= 16;
29 // Default maximum number of input streams that can be open simultaneously
31 static const int kDefaultMaxInputStreams
= 16;
33 static const int kMaxInputChannels
= 3;
35 const char AudioManagerBase::kDefaultDeviceName
[] = "Default";
36 const char AudioManagerBase::kDefaultDeviceId
[] = "default";
37 const char AudioManagerBase::kLoopbackInputDeviceId
[] = "loopback";
39 struct AudioManagerBase::DispatcherParams
{
40 DispatcherParams(const AudioParameters
& input
,
41 const AudioParameters
& output
,
42 const std::string
& output_device_id
)
43 : input_params(input
),
44 output_params(output
),
45 output_device_id(output_device_id
) {}
46 ~DispatcherParams() {}
48 const AudioParameters input_params
;
49 const AudioParameters output_params
;
50 const std::string output_device_id
;
51 scoped_refptr
<AudioOutputDispatcher
> dispatcher
;
54 DISALLOW_COPY_AND_ASSIGN(DispatcherParams
);
57 class AudioManagerBase::CompareByParams
{
59 explicit CompareByParams(const DispatcherParams
* dispatcher
)
60 : dispatcher_(dispatcher
) {}
61 bool operator()(DispatcherParams
* dispatcher_in
) const {
62 // We will reuse the existing dispatcher when:
63 // 1) Unified IO is not used, input_params and output_params of the
64 // existing dispatcher are the same as the requested dispatcher.
65 // 2) Unified IO is used, input_params and output_params of the existing
66 // dispatcher are the same as the request dispatcher.
67 return (dispatcher_
->input_params
.Equals(dispatcher_in
->input_params
) &&
68 dispatcher_
->output_params
.Equals(dispatcher_in
->output_params
) &&
69 dispatcher_
->output_device_id
== dispatcher_in
->output_device_id
);
73 const DispatcherParams
* dispatcher_
;
76 AudioManagerBase::AudioManagerBase(AudioLogFactory
* audio_log_factory
)
77 : max_num_output_streams_(kDefaultMaxOutputStreams
),
78 max_num_input_streams_(kDefaultMaxInputStreams
),
79 num_output_streams_(0),
80 num_input_streams_(0),
81 // TODO(dalecurtis): Switch this to an ObserverListThreadSafe, so we don't
82 // block the UI thread when swapping devices.
84 ObserverList
<AudioDeviceListener
>::NOTIFY_EXISTING_ONLY
),
85 audio_thread_("AudioThread"),
86 audio_log_factory_(audio_log_factory
) {
88 audio_thread_
.init_com_with_mta(true);
89 #elif defined(OS_MACOSX)
90 // CoreAudio calls must occur on the main thread of the process, which in our
91 // case is sadly the browser UI thread. Failure to execute calls on the right
92 // thread leads to crashes and odd behavior. See http://crbug.com/158170.
93 // TODO(dalecurtis): We should require the message loop to be passed in.
94 if (base::MessageLoopForUI::IsCurrent()) {
95 task_runner_
= base::ThreadTaskRunnerHandle::Get();
100 CHECK(audio_thread_
.Start());
101 task_runner_
= audio_thread_
.message_loop_proxy();
104 AudioManagerBase::~AudioManagerBase() {
105 // The platform specific AudioManager implementation must have already
106 // stopped the audio thread. Otherwise, we may destroy audio streams before
107 // stopping the thread, resulting an unexpected behavior.
108 // This way we make sure activities of the audio streams are all stopped
109 // before we destroy them.
110 CHECK(!audio_thread_
.IsRunning());
111 // All the output streams should have been deleted.
112 DCHECK_EQ(0, num_output_streams_
);
113 // All the input streams should have been deleted.
114 DCHECK_EQ(0, num_input_streams_
);
117 base::string16
AudioManagerBase::GetAudioInputDeviceModel() {
118 return base::string16();
121 scoped_refptr
<base::SingleThreadTaskRunner
> AudioManagerBase::GetTaskRunner() {
125 scoped_refptr
<base::SingleThreadTaskRunner
>
126 AudioManagerBase::GetWorkerTaskRunner() {
127 // Lazily start the worker thread.
128 if (!audio_thread_
.IsRunning())
129 CHECK(audio_thread_
.Start());
131 return audio_thread_
.message_loop_proxy();
134 AudioOutputStream
* AudioManagerBase::MakeAudioOutputStream(
135 const AudioParameters
& params
,
136 const std::string
& device_id
) {
137 // TODO(miu): Fix ~50 call points across several unit test modules to call
138 // this method on the audio thread, then uncomment the following:
139 // DCHECK(task_runner_->BelongsToCurrentThread());
141 if (!params
.IsValid()) {
142 DLOG(ERROR
) << "Audio parameters are invalid";
146 // Limit the number of audio streams opened. This is to prevent using
147 // excessive resources for a large number of audio streams. More
148 // importantly it prevents instability on certain systems.
149 // See bug: http://crbug.com/30242.
150 if (num_output_streams_
>= max_num_output_streams_
) {
151 DLOG(ERROR
) << "Number of opened output audio streams "
152 << num_output_streams_
153 << " exceed the max allowed number "
154 << max_num_output_streams_
;
158 AudioOutputStream
* stream
;
159 switch (params
.format()) {
160 case AudioParameters::AUDIO_PCM_LINEAR
:
161 DCHECK(device_id
.empty())
162 << "AUDIO_PCM_LINEAR supports only the default device.";
163 stream
= MakeLinearOutputStream(params
);
165 case AudioParameters::AUDIO_PCM_LOW_LATENCY
:
166 stream
= MakeLowLatencyOutputStream(params
, device_id
);
168 case AudioParameters::AUDIO_FAKE
:
169 stream
= FakeAudioOutputStream::MakeFakeStream(this, params
);
177 ++num_output_streams_
;
183 AudioInputStream
* AudioManagerBase::MakeAudioInputStream(
184 const AudioParameters
& params
,
185 const std::string
& device_id
) {
186 // TODO(miu): Fix ~20 call points across several unit test modules to call
187 // this method on the audio thread, then uncomment the following:
188 // DCHECK(task_runner_->BelongsToCurrentThread());
190 if (!params
.IsValid() || (params
.channels() > kMaxInputChannels
) ||
192 DLOG(ERROR
) << "Audio parameters are invalid for device " << device_id
;
196 if (num_input_streams_
>= max_num_input_streams_
) {
197 DLOG(ERROR
) << "Number of opened input audio streams "
198 << num_input_streams_
199 << " exceed the max allowed number " << max_num_input_streams_
;
203 AudioInputStream
* stream
;
204 switch (params
.format()) {
205 case AudioParameters::AUDIO_PCM_LINEAR
:
206 stream
= MakeLinearInputStream(params
, device_id
);
208 case AudioParameters::AUDIO_PCM_LOW_LATENCY
:
209 stream
= MakeLowLatencyInputStream(params
, device_id
);
211 case AudioParameters::AUDIO_FAKE
:
212 stream
= FakeAudioInputStream::MakeFakeStream(this, params
);
220 ++num_input_streams_
;
226 AudioOutputStream
* AudioManagerBase::MakeAudioOutputStreamProxy(
227 const AudioParameters
& params
,
228 const std::string
& device_id
) {
229 DCHECK(task_runner_
->BelongsToCurrentThread());
231 // If the caller supplied an empty device id to select the default device,
232 // we fetch the actual device id of the default device so that the lookup
233 // will find the correct device regardless of whether it was opened as
234 // "default" or via the specific id.
235 // NOTE: Implementations that don't yet support opening non-default output
236 // devices may return an empty string from GetDefaultOutputDeviceID().
237 std::string output_device_id
= device_id
.empty() ?
238 GetDefaultOutputDeviceID() : device_id
;
240 // If we're not using AudioOutputResampler our output parameters are the same
241 // as our input parameters.
242 AudioParameters output_params
= params
;
243 if (params
.format() == AudioParameters::AUDIO_PCM_LOW_LATENCY
) {
245 GetPreferredOutputStreamParameters(output_device_id
, params
);
247 // Ensure we only pass on valid output parameters.
248 if (!output_params
.IsValid()) {
249 // We've received invalid audio output parameters, so switch to a mock
250 // output device based on the input parameters. This may happen if the OS
251 // provided us junk values for the hardware configuration.
252 LOG(ERROR
) << "Invalid audio output parameters received; using fake "
253 << "audio path. Channels: " << output_params
.channels() << ", "
254 << "Sample Rate: " << output_params
.sample_rate() << ", "
255 << "Bits Per Sample: " << output_params
.bits_per_sample()
256 << ", Frames Per Buffer: "
257 << output_params
.frames_per_buffer();
259 // Tell the AudioManager to create a fake output device.
260 output_params
= AudioParameters(
261 AudioParameters::AUDIO_FAKE
, params
.channel_layout(),
262 params
.sample_rate(), params
.bits_per_sample(),
263 params
.frames_per_buffer());
267 DispatcherParams
* dispatcher_params
=
268 new DispatcherParams(params
, output_params
, output_device_id
);
270 AudioOutputDispatchers::iterator it
=
271 std::find_if(output_dispatchers_
.begin(), output_dispatchers_
.end(),
272 CompareByParams(dispatcher_params
));
273 if (it
!= output_dispatchers_
.end()) {
274 delete dispatcher_params
;
275 return new AudioOutputProxy((*it
)->dispatcher
.get());
278 const base::TimeDelta kCloseDelay
=
279 base::TimeDelta::FromSeconds(kStreamCloseDelaySeconds
);
280 scoped_refptr
<AudioOutputDispatcher
> dispatcher
;
281 if (output_params
.format() != AudioParameters::AUDIO_FAKE
) {
282 dispatcher
= new AudioOutputResampler(this, params
, output_params
,
286 dispatcher
= new AudioOutputDispatcherImpl(this, output_params
,
291 dispatcher_params
->dispatcher
= dispatcher
;
292 output_dispatchers_
.push_back(dispatcher_params
);
293 return new AudioOutputProxy(dispatcher
.get());
296 void AudioManagerBase::ShowAudioInputSettings() {
299 void AudioManagerBase::GetAudioInputDeviceNames(
300 AudioDeviceNames
* device_names
) {
303 void AudioManagerBase::GetAudioOutputDeviceNames(
304 AudioDeviceNames
* device_names
) {
307 void AudioManagerBase::ReleaseOutputStream(AudioOutputStream
* stream
) {
309 // TODO(xians) : Have a clearer destruction path for the AudioOutputStream.
310 // For example, pass the ownership to AudioManager so it can delete the
312 --num_output_streams_
;
316 void AudioManagerBase::ReleaseInputStream(AudioInputStream
* stream
) {
318 // TODO(xians) : Have a clearer destruction path for the AudioInputStream.
319 --num_input_streams_
;
323 void AudioManagerBase::Shutdown() {
324 // Only true when we're sharing the UI message loop with the browser. The UI
325 // loop is no longer running at this time and browser destruction is imminent.
326 if (task_runner_
->BelongsToCurrentThread()) {
327 ShutdownOnAudioThread();
329 task_runner_
->PostTask(FROM_HERE
, base::Bind(
330 &AudioManagerBase::ShutdownOnAudioThread
, base::Unretained(this)));
333 // Stop() will wait for any posted messages to be processed first.
334 audio_thread_
.Stop();
337 void AudioManagerBase::ShutdownOnAudioThread() {
338 DCHECK(task_runner_
->BelongsToCurrentThread());
339 while (!output_dispatchers_
.empty()) {
340 output_dispatchers_
.back()->dispatcher
->Shutdown();
341 output_dispatchers_
.pop_back();
345 void AudioManagerBase::AddOutputDeviceChangeListener(
346 AudioDeviceListener
* listener
) {
347 DCHECK(task_runner_
->BelongsToCurrentThread());
348 output_listeners_
.AddObserver(listener
);
351 void AudioManagerBase::RemoveOutputDeviceChangeListener(
352 AudioDeviceListener
* listener
) {
353 DCHECK(task_runner_
->BelongsToCurrentThread());
354 output_listeners_
.RemoveObserver(listener
);
357 void AudioManagerBase::NotifyAllOutputDeviceChangeListeners() {
358 DCHECK(task_runner_
->BelongsToCurrentThread());
359 DVLOG(1) << "Firing OnDeviceChange() notifications.";
360 FOR_EACH_OBSERVER(AudioDeviceListener
, output_listeners_
, OnDeviceChange());
363 AudioParameters
AudioManagerBase::GetDefaultOutputStreamParameters() {
364 return GetPreferredOutputStreamParameters(GetDefaultOutputDeviceID(),
368 AudioParameters
AudioManagerBase::GetOutputStreamParameters(
369 const std::string
& device_id
) {
370 return GetPreferredOutputStreamParameters(device_id
,
374 AudioParameters
AudioManagerBase::GetInputStreamParameters(
375 const std::string
& device_id
) {
377 return AudioParameters();
380 std::string
AudioManagerBase::GetAssociatedOutputDeviceID(
381 const std::string
& input_device_id
) {
385 std::string
AudioManagerBase::GetDefaultOutputDeviceID() {
389 int AudioManagerBase::GetUserBufferSize() {
390 const base::CommandLine
* cmd_line
= base::CommandLine::ForCurrentProcess();
392 std::string
buffer_size_str(cmd_line
->GetSwitchValueASCII(
393 switches::kAudioBufferSize
));
394 if (base::StringToInt(buffer_size_str
, &buffer_size
) && buffer_size
> 0)
400 scoped_ptr
<AudioLog
> AudioManagerBase::CreateAudioLog(
401 AudioLogFactory::AudioComponent component
) {
402 return audio_log_factory_
->CreateAudioLog(component
);
405 void AudioManagerBase::SetHasKeyboardMic() {