Supervised user import: Listen for profile creation/deletion
[chromium-blink-merge.git] / win8 / test / ui_automation_client.cc
blob9aa4237f36ba0c04bc388847629ca3032a10a7eb
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "win8/test/ui_automation_client.h"
7 #include <atlbase.h>
8 #include <atlcom.h>
9 #include <oleauto.h>
10 #include <uiautomation.h>
12 #include <algorithm>
14 #include "base/bind.h"
15 #include "base/callback.h"
16 #include "base/memory/ref_counted.h"
17 #include "base/strings/string_number_conversions.h"
18 #include "base/strings/string_util.h"
19 #include "base/thread_task_runner_handle.h"
20 #include "base/win/scoped_comptr.h"
21 #include "base/win/scoped_variant.h"
23 namespace win8 {
24 namespace internal {
26 // The guts of the UI automation client which runs on a dedicated thread in the
27 // multi-threaded COM apartment. An instance may be constructed on any thread,
28 // but Initialize() must be invoked on a thread in the MTA.
29 class UIAutomationClient::Context {
30 public:
31 // Returns a new instance ready for initialization and use on another thread.
32 static base::WeakPtr<Context> Create();
34 // Deletes the instance.
35 void DeleteOnAutomationThread();
37 // Initializes the context, invoking |init_callback| via |client_runner| when
38 // done. On success, |result_callback| will eventually be called after the
39 // window has been processed. On failure, this instance self-destructs after
40 // posting |init_callback|.
41 void Initialize(
42 scoped_refptr<base::SingleThreadTaskRunner> client_runner,
43 base::string16 class_name,
44 base::string16 item_name,
45 UIAutomationClient::InitializedCallback init_callback,
46 UIAutomationClient::ResultCallback result_callback);
48 // Methods invoked by event handlers via weak pointers.
49 void HandleAutomationEvent(
50 base::win::ScopedComPtr<IUIAutomationElement> sender,
51 EVENTID eventId);
53 private:
54 class EventHandler;
56 // The only and only method that may be called from outside of the automation
57 // thread.
58 Context();
59 ~Context();
61 HRESULT InstallWindowObserver();
62 HRESULT RemoveWindowObserver();
64 void HandleWindowOpen(
65 const base::win::ScopedComPtr<IUIAutomationElement>& window);
66 void ProcessWindow(
67 const base::win::ScopedComPtr<IUIAutomationElement>& window);
68 HRESULT InvokeDesiredItem(
69 const base::win::ScopedComPtr<IUIAutomationElement>& element);
70 HRESULT GetInvokableItems(
71 const base::win::ScopedComPtr<IUIAutomationElement>& element,
72 std::vector<base::string16>* choices);
73 void CloseWindow(const base::win::ScopedComPtr<IUIAutomationElement>& window);
75 base::ThreadChecker thread_checker_;
77 // The loop on which the client itself lives.
78 scoped_refptr<base::SingleThreadTaskRunner> client_runner_;
80 // The class name of the window for which the client waits.
81 base::string16 class_name_;
83 // The name of the item to invoke.
84 base::string16 item_name_;
86 // The consumer's result callback.
87 ResultCallback result_callback_;
89 // The automation client.
90 base::win::ScopedComPtr<IUIAutomation> automation_;
92 // A handler of Window open events.
93 base::win::ScopedComPtr<IUIAutomationEventHandler> event_handler_;
95 // Weak pointers to the context are given to event handlers.
96 base::WeakPtrFactory<UIAutomationClient::Context> weak_ptr_factory_;
98 DISALLOW_COPY_AND_ASSIGN(Context);
101 class UIAutomationClient::Context::EventHandler
102 : public CComObjectRootEx<CComMultiThreadModel>,
103 public IUIAutomationEventHandler {
104 public:
105 BEGIN_COM_MAP(UIAutomationClient::Context::EventHandler)
106 COM_INTERFACE_ENTRY(IUIAutomationEventHandler)
107 END_COM_MAP()
109 EventHandler();
110 virtual ~EventHandler();
112 // Initializes the object with its parent UI automation client context's
113 // message loop and pointer. Events are dispatched back to the context on
114 // the given loop.
115 void Initialize(
116 const scoped_refptr<base::SingleThreadTaskRunner>& context_runner,
117 const base::WeakPtr<UIAutomationClient::Context>& context);
119 // IUIAutomationEventHandler methods.
120 STDMETHOD(HandleAutomationEvent)(IUIAutomationElement* sender,
121 EVENTID eventId) override;
123 private:
124 // The task runner for the UI automation client context.
125 scoped_refptr<base::SingleThreadTaskRunner> context_runner_;
127 // The parent UI automation client context.
128 base::WeakPtr<UIAutomationClient::Context> context_;
130 DISALLOW_COPY_AND_ASSIGN(EventHandler);
133 UIAutomationClient::Context::EventHandler::EventHandler() {}
135 UIAutomationClient::Context::EventHandler::~EventHandler() {}
137 void UIAutomationClient::Context::EventHandler::Initialize(
138 const scoped_refptr<base::SingleThreadTaskRunner>& context_runner,
139 const base::WeakPtr<UIAutomationClient::Context>& context) {
140 context_runner_ = context_runner;
141 context_ = context;
144 HRESULT UIAutomationClient::Context::EventHandler::HandleAutomationEvent(
145 IUIAutomationElement* sender,
146 EVENTID eventId) {
147 // Event handlers are invoked on an arbitrary thread in the MTA. Send the
148 // event back to the main UI automation thread for processing.
149 context_runner_->PostTask(
150 FROM_HERE,
151 base::Bind(&UIAutomationClient::Context::HandleAutomationEvent, context_,
152 base::win::ScopedComPtr<IUIAutomationElement>(sender),
153 eventId));
155 return S_OK;
158 base::WeakPtr<UIAutomationClient::Context>
159 UIAutomationClient::Context::Create() {
160 Context* context = new Context();
161 return context->weak_ptr_factory_.GetWeakPtr();
164 void UIAutomationClient::Context::DeleteOnAutomationThread() {
165 DCHECK(thread_checker_.CalledOnValidThread());
166 delete this;
169 UIAutomationClient::Context::Context() : weak_ptr_factory_(this) {}
171 UIAutomationClient::Context::~Context() {
172 DCHECK(thread_checker_.CalledOnValidThread());
174 if (event_handler_.get()) {
175 event_handler_ = NULL;
176 HRESULT result = automation_->RemoveAllEventHandlers();
177 LOG_IF(ERROR, FAILED(result)) << std::hex << result;
181 void UIAutomationClient::Context::Initialize(
182 scoped_refptr<base::SingleThreadTaskRunner> client_runner,
183 base::string16 class_name,
184 base::string16 item_name,
185 UIAutomationClient::InitializedCallback init_callback,
186 UIAutomationClient::ResultCallback result_callback) {
187 // This and all other methods must be called on the automation thread.
188 DCHECK(!client_runner->BelongsToCurrentThread());
189 // Bind the checker to this thread.
190 thread_checker_.DetachFromThread();
191 DCHECK(thread_checker_.CalledOnValidThread());
193 client_runner_ = client_runner;
194 class_name_ = class_name;
195 item_name_ = item_name;
196 result_callback_ = result_callback;
198 HRESULT result = automation_.CreateInstance(CLSID_CUIAutomation, NULL,
199 CLSCTX_INPROC_SERVER);
200 if (FAILED(result) || !automation_.get())
201 LOG(ERROR) << std::hex << result;
202 else
203 result = InstallWindowObserver();
205 // Tell the client that initialization is complete.
206 client_runner_->PostTask(FROM_HERE, base::Bind(init_callback, result));
208 // Self-destruct if the overall operation failed.
209 if (FAILED(result))
210 delete this;
213 // Installs the window observer.
214 HRESULT UIAutomationClient::Context::InstallWindowObserver() {
215 DCHECK(thread_checker_.CalledOnValidThread());
216 DCHECK(automation_.get());
217 DCHECK(!event_handler_.get());
219 HRESULT result = S_OK;
220 base::win::ScopedComPtr<IUIAutomationElement> root_element;
221 base::win::ScopedComPtr<IUIAutomationCacheRequest> cache_request;
223 // Observe the opening of all windows.
224 result = automation_->GetRootElement(root_element.Receive());
225 if (FAILED(result)) {
226 LOG(ERROR) << std::hex << result;
227 return result;
230 // Cache Window class, HWND, and window pattern for opened windows.
231 result = automation_->CreateCacheRequest(cache_request.Receive());
232 if (FAILED(result)) {
233 LOG(ERROR) << std::hex << result;
234 return result;
236 cache_request->AddProperty(UIA_ClassNamePropertyId);
237 cache_request->AddProperty(UIA_NativeWindowHandlePropertyId);
239 // Create the observer.
240 CComObject<EventHandler>* event_handler_obj = NULL;
241 result = CComObject<EventHandler>::CreateInstance(&event_handler_obj);
242 if (FAILED(result)) {
243 LOG(ERROR) << std::hex << result;
244 return result;
246 event_handler_obj->Initialize(base::ThreadTaskRunnerHandle::Get(),
247 weak_ptr_factory_.GetWeakPtr());
248 base::win::ScopedComPtr<IUIAutomationEventHandler> event_handler(
249 event_handler_obj);
251 result = automation_->AddAutomationEventHandler(
252 UIA_Window_WindowOpenedEventId, root_element.get(), TreeScope_Descendants,
253 cache_request.get(), event_handler.get());
255 if (FAILED(result)) {
256 LOG(ERROR) << std::hex << result;
257 return result;
260 event_handler_ = event_handler;
261 return S_OK;
264 // Removes this instance's window observer.
265 HRESULT UIAutomationClient::Context::RemoveWindowObserver() {
266 DCHECK(thread_checker_.CalledOnValidThread());
267 DCHECK(automation_.get());
268 DCHECK(event_handler_.get());
270 HRESULT result = S_OK;
271 base::win::ScopedComPtr<IUIAutomationElement> root_element;
273 // The opening of all windows are observed.
274 result = automation_->GetRootElement(root_element.Receive());
275 if (FAILED(result)) {
276 LOG(ERROR) << std::hex << result;
277 return result;
280 result = automation_->RemoveAutomationEventHandler(
281 UIA_Window_WindowOpenedEventId, root_element.get(), event_handler_.get());
282 if (FAILED(result)) {
283 LOG(ERROR) << std::hex << result;
284 return result;
287 event_handler_ = NULL;
288 return S_OK;
291 // Handles an automation event. If the event results in the processing for which
292 // this context was created, the context self-destructs after posting the
293 // results to the client.
294 void UIAutomationClient::Context::HandleAutomationEvent(
295 base::win::ScopedComPtr<IUIAutomationElement> sender,
296 EVENTID eventId) {
297 DCHECK(thread_checker_.CalledOnValidThread());
298 if (eventId == UIA_Window_WindowOpenedEventId)
299 HandleWindowOpen(sender);
302 // Handles a WindowOpen event. If |window| is the one for which this instance is
303 // waiting, it is processed and this instance self-destructs after posting the
304 // results to the client.
305 void UIAutomationClient::Context::HandleWindowOpen(
306 const base::win::ScopedComPtr<IUIAutomationElement>& window) {
307 DCHECK(thread_checker_.CalledOnValidThread());
308 HRESULT hr = S_OK;
309 base::win::ScopedVariant var;
311 hr = window->GetCachedPropertyValueEx(UIA_ClassNamePropertyId, TRUE,
312 var.Receive());
313 if (FAILED(hr)) {
314 LOG(ERROR) << std::hex << hr;
315 return;
318 if (V_VT(var.ptr()) != VT_BSTR) {
319 LOG(ERROR) << __FUNCTION__
320 << " class name is not a BSTR: " << V_VT(var.ptr());
321 return;
324 base::string16 class_name(V_BSTR(var.ptr()));
326 // Window class names are atoms, which are case-insensitive.
327 if (class_name.size() == class_name_.size() &&
328 std::equal(class_name.begin(), class_name.end(), class_name_.begin(),
329 base::CaseInsensitiveCompare<wchar_t>())) {
330 RemoveWindowObserver();
331 ProcessWindow(window);
335 // Processes |window| by invoking the desired child item. If the item cannot be
336 // found or invoked, an attempt is made to get a list of all invokable children.
337 // The results are posted back to the client on |client_runner_|, and this
338 // instance self-destructs.
339 void UIAutomationClient::Context::ProcessWindow(
340 const base::win::ScopedComPtr<IUIAutomationElement>& window) {
341 DCHECK(thread_checker_.CalledOnValidThread());
343 HRESULT result = S_OK;
344 std::vector<base::string16> choices;
345 result = InvokeDesiredItem(window);
346 if (FAILED(result)) {
347 GetInvokableItems(window, &choices);
348 CloseWindow(window);
351 client_runner_->PostTask(FROM_HERE,
352 base::Bind(result_callback_, result, choices));
354 // Self-destruct since there's nothing more to be done here.
355 delete this;
358 // Invokes the desired child of |element|.
359 HRESULT UIAutomationClient::Context::InvokeDesiredItem(
360 const base::win::ScopedComPtr<IUIAutomationElement>& element) {
361 DCHECK(thread_checker_.CalledOnValidThread());
363 HRESULT result = S_OK;
364 base::win::ScopedVariant var;
365 base::win::ScopedComPtr<IUIAutomationCondition> invokable_condition;
366 base::win::ScopedComPtr<IUIAutomationCondition> item_name_condition;
367 base::win::ScopedComPtr<IUIAutomationCondition> control_view_condition;
368 base::win::ScopedComPtr<IUIAutomationCondition> condition;
369 base::win::ScopedComPtr<IUIAutomationCacheRequest> cache_request;
370 base::win::ScopedComPtr<IUIAutomationElement> target;
372 // Search for an invokable element named item_name.
373 var.Set(true);
374 result = automation_->CreatePropertyCondition(
375 UIA_IsInvokePatternAvailablePropertyId,
376 var,
377 invokable_condition.Receive());
378 var.Reset();
379 if (FAILED(result)) {
380 LOG(ERROR) << std::hex << result;
381 return result;
384 var.Set(item_name_.c_str());
385 result = automation_->CreatePropertyCondition(UIA_NamePropertyId,
386 var,
387 item_name_condition.Receive());
388 var.Reset();
389 if (FAILED(result)) {
390 LOG(ERROR) << std::hex << result;
391 return result;
394 result = automation_->get_ControlViewCondition(
395 control_view_condition.Receive());
396 if (FAILED(result)) {
397 LOG(ERROR) << std::hex << result;
398 return result;
401 std::vector<IUIAutomationCondition*> conditions;
402 conditions.push_back(invokable_condition.get());
403 conditions.push_back(item_name_condition.get());
404 conditions.push_back(control_view_condition.get());
405 result = automation_->CreateAndConditionFromNativeArray(
406 &conditions[0], conditions.size(), condition.Receive());
407 if (FAILED(result)) {
408 LOG(ERROR) << std::hex << result;
409 return result;
412 // Cache invokable pattern for the item.
413 result = automation_->CreateCacheRequest(cache_request.Receive());
414 if (FAILED(result)) {
415 LOG(ERROR) << std::hex << result;
416 return result;
418 cache_request->AddPattern(UIA_InvokePatternId);
420 result = element->FindFirstBuildCache(
421 static_cast<TreeScope>(TreeScope_Children | TreeScope_Descendants),
422 condition.get(), cache_request.get(), target.Receive());
423 if (FAILED(result)) {
424 LOG(ERROR) << std::hex << result;
425 return result;
428 // If the item was found, invoke it.
429 if (!target.get()) {
430 LOG(WARNING) << "Failed to find desired item to invoke.";
431 return E_FAIL;
434 base::win::ScopedComPtr<IUIAutomationInvokePattern> invoker;
435 result = target->GetCachedPatternAs(UIA_InvokePatternId, invoker.iid(),
436 invoker.ReceiveVoid());
437 if (FAILED(result)) {
438 LOG(ERROR) << std::hex << result;
439 return result;
442 result = invoker->Invoke();
443 if (FAILED(result)) {
444 LOG(ERROR) << std::hex << result;
445 return result;
448 return S_OK;
451 // Populates |choices| with the names of all invokable children of |element|.
452 HRESULT UIAutomationClient::Context::GetInvokableItems(
453 const base::win::ScopedComPtr<IUIAutomationElement>& element,
454 std::vector<base::string16>* choices) {
455 DCHECK(choices);
456 DCHECK(thread_checker_.CalledOnValidThread());
458 HRESULT result = S_OK;
459 base::win::ScopedVariant var;
460 base::win::ScopedComPtr<IUIAutomationCondition> invokable_condition;
461 base::win::ScopedComPtr<IUIAutomationCondition> control_view_condition;
462 base::win::ScopedComPtr<IUIAutomationCondition> condition;
463 base::win::ScopedComPtr<IUIAutomationCacheRequest> cache_request;
464 base::win::ScopedComPtr<IUIAutomationElementArray> element_array;
465 base::win::ScopedComPtr<IUIAutomationElement> child_element;
467 // Search for all invokable elements.
468 var.Set(true);
469 result = automation_->CreatePropertyCondition(
470 UIA_IsInvokePatternAvailablePropertyId,
471 var,
472 invokable_condition.Receive());
473 var.Reset();
474 if (FAILED(result)) {
475 LOG(ERROR) << std::hex << result;
476 return result;
479 result = automation_->get_ControlViewCondition(
480 control_view_condition.Receive());
481 if (FAILED(result)) {
482 LOG(ERROR) << std::hex << result;
483 return result;
486 result = automation_->CreateAndCondition(invokable_condition.get(),
487 control_view_condition.get(),
488 condition.Receive());
489 if (FAILED(result)) {
490 LOG(ERROR) << std::hex << result;
491 return result;
494 // Cache item names.
495 result = automation_->CreateCacheRequest(cache_request.Receive());
496 if (FAILED(result)) {
497 LOG(ERROR) << std::hex << result;
498 return result;
500 cache_request->AddProperty(UIA_NamePropertyId);
502 result = element->FindAllBuildCache(
503 static_cast<TreeScope>(TreeScope_Children | TreeScope_Descendants),
504 condition.get(), cache_request.get(), element_array.Receive());
505 if (FAILED(result)) {
506 LOG(ERROR) << std::hex << result;
507 return result;
510 if (!element_array.get()) {
511 LOG(ERROR) << "The window may have vanished.";
512 return S_OK;
515 int num_elements = 0;
516 result = element_array->get_Length(&num_elements);
517 if (FAILED(result)) {
518 LOG(ERROR) << std::hex << result;
519 return result;
522 choices->clear();
523 choices->reserve(num_elements);
524 for (int i = 0; i < num_elements; ++i) {
525 child_element.Release();
526 result = element_array->GetElement(i, child_element.Receive());
527 if (FAILED(result)) {
528 LOG(ERROR) << std::hex << result;
529 continue;
531 result = child_element->GetCachedPropertyValueEx(UIA_NamePropertyId, TRUE,
532 var.Receive());
533 if (FAILED(result)) {
534 LOG(ERROR) << std::hex << result;
535 continue;
537 if (V_VT(var.ptr()) != VT_BSTR) {
538 LOG(ERROR) << __FUNCTION__ << " name is not a BSTR: " << V_VT(var.ptr());
539 continue;
541 choices->push_back(base::string16(V_BSTR(var.ptr())));
542 var.Reset();
545 return result;
548 // Closes the element |window| by sending it an escape key.
549 void UIAutomationClient::Context::CloseWindow(
550 const base::win::ScopedComPtr<IUIAutomationElement>& window) {
551 DCHECK(thread_checker_.CalledOnValidThread());
553 // It's tempting to get the Window pattern from |window| and invoke its Close
554 // method. Unfortunately, this doesn't work. Sending an escape key does the
555 // trick, though.
556 HRESULT result = S_OK;
557 base::win::ScopedVariant var;
559 result = window->GetCachedPropertyValueEx(
560 UIA_NativeWindowHandlePropertyId,
561 TRUE,
562 var.Receive());
563 if (FAILED(result)) {
564 LOG(ERROR) << std::hex << result;
565 return;
568 if (V_VT(var.ptr()) != VT_I4) {
569 LOG(ERROR) << __FUNCTION__
570 << " window handle is not an int: " << V_VT(var.ptr());
571 return;
574 HWND handle = reinterpret_cast<HWND>(V_I4(var.ptr()));
576 uint32 scan_code = MapVirtualKey(VK_ESCAPE, MAPVK_VK_TO_VSC);
577 PostMessage(handle, WM_KEYDOWN, VK_ESCAPE,
578 MAKELPARAM(1, scan_code));
579 PostMessage(handle, WM_KEYUP, VK_ESCAPE,
580 MAKELPARAM(1, scan_code | KF_REPEAT | KF_UP));
583 UIAutomationClient::UIAutomationClient()
584 : automation_thread_("UIAutomation") {}
586 UIAutomationClient::~UIAutomationClient() {
587 DCHECK(thread_checker_.CalledOnValidThread());
589 // context_ is still valid when the caller destroys the instance before the
590 // callback(s) have fired. In this case, delete the context on the automation
591 // thread before joining with it.
592 automation_thread_.message_loop()->PostTask(
593 FROM_HERE,
594 base::Bind(&UIAutomationClient::Context::DeleteOnAutomationThread,
595 context_));
598 void UIAutomationClient::Begin(const wchar_t* class_name,
599 const base::string16& item_name,
600 const InitializedCallback& init_callback,
601 const ResultCallback& result_callback) {
602 DCHECK(thread_checker_.CalledOnValidThread());
603 DCHECK_EQ(context_.get(), static_cast<Context*>(NULL));
605 // Start the automation thread and initialize our automation client on it.
606 context_ = Context::Create();
607 automation_thread_.init_com_with_mta(true);
608 automation_thread_.Start();
609 automation_thread_.message_loop()->PostTask(
610 FROM_HERE,
611 base::Bind(&UIAutomationClient::Context::Initialize,
612 context_,
613 base::ThreadTaskRunnerHandle::Get(),
614 base::string16(class_name),
615 item_name,
616 init_callback,
617 result_callback));
620 } // namespace internal
621 } // namespace win8