1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_OUTPUT_OVERLAY_PROCESSOR_H_
6 #define CC_OUTPUT_OVERLAY_PROCESSOR_H_
8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "cc/base/cc_export.h"
11 #include "cc/output/overlay_candidate.h"
12 #include "cc/quads/render_pass.h"
16 class ResourceProvider
;
18 class CC_EXPORT OverlayProcessor
{
20 class CC_EXPORT Strategy
{
22 virtual ~Strategy() {}
23 // Returns false if the strategy cannot be made to work with the
24 // current set of render passes. Returns true if the strategy was successful
25 // and adds any additional passes necessary to represent overlays to
26 // |render_passes_in_draw_order|.
27 virtual bool Attempt(RenderPassList
* render_passes_in_draw_order
,
28 OverlayCandidateList
* candidates
,
29 float device_scale_factor
) = 0;
31 typedef ScopedPtrVector
<Strategy
> StrategyList
;
33 explicit OverlayProcessor(OutputSurface
* surface
);
34 virtual ~OverlayProcessor();
35 // Virtual to allow testing different strategies.
36 virtual void Initialize();
38 void ProcessForOverlays(RenderPassList
* render_passes_in_draw_order
,
39 OverlayCandidateList
* candidate_list
);
42 StrategyList strategies_
;
43 OutputSurface
* surface_
;
46 DISALLOW_COPY_AND_ASSIGN(OverlayProcessor
);
51 #endif // CC_OUTPUT_OVERLAY_PROCESSOR_H_