WebSocket header continuations test case.
[chromium-blink-merge.git] / ui / gfx / transform_util.h
blob83630b1b647dfbd33c10ad9bbd2f8ca94c92ac40
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_GFX_TRANSFORM_UTIL_H_
6 #define UI_GFX_TRANSFORM_UTIL_H_
8 #include "ui/gfx/geometry/point.h"
9 #include "ui/gfx/gfx_export.h"
10 #include "ui/gfx/transform.h"
12 namespace gfx {
14 class Point;
15 class Rect;
17 // Returns a scale transform at |anchor| point.
18 GFX_EXPORT Transform GetScaleTransform(const Point& anchor, float scale);
20 // Contains the components of a factored transform. These components may be
21 // blended and recomposed.
22 struct GFX_EXPORT DecomposedTransform {
23 // The default constructor initializes the components in such a way that
24 // if used with Compose below, will produce the identity transform.
25 DecomposedTransform();
27 SkMScalar translate[3];
28 SkMScalar scale[3];
29 SkMScalar skew[3];
30 SkMScalar perspective[4];
31 SkMScalar quaternion[4];
33 std::string ToString() const;
35 // Copy and assign are allowed.
38 // Interpolates the decomposed components |to| with |from| using the
39 // routines described in http://www.w3.org/TR/css3-3d-transform/.
40 // |progress| is in the range [0, 1] (0 leaves |out| unchanged, and 1
41 // assigns |from| to |out|).
42 GFX_EXPORT bool BlendDecomposedTransforms(DecomposedTransform* out,
43 const DecomposedTransform& to,
44 const DecomposedTransform& from,
45 double progress);
47 // Decomposes this transform into its translation, scale, skew, perspective,
48 // and rotation components following the routines detailed in this spec:
49 // http://www.w3.org/TR/css3-3d-transforms/.
50 GFX_EXPORT bool DecomposeTransform(DecomposedTransform* out,
51 const Transform& transform);
53 // Composes a transform from the given translation, scale, skew, prespective,
54 // and rotation components following the routines detailed in this spec:
55 // http://www.w3.org/TR/css3-3d-transforms/.
56 GFX_EXPORT Transform ComposeTransform(const DecomposedTransform& decomp);
58 GFX_EXPORT bool SnapTransform(Transform* out,
59 const Transform& transform,
60 const Rect& viewport);
62 // Calculates a transform with a transformed origin. The resulting tranform is
63 // created by composing P * T * P^-1 where P is a constant transform to the new
64 // origin.
65 GFX_EXPORT Transform TransformAboutPivot(const gfx::Point& pivot,
66 const gfx::Transform& transform);
68 // Computes the Frobenius norm of (a - b).
69 GFX_EXPORT float MatrixDistance(const Transform& a, const Transform& b);
71 } // namespace gfx
73 #endif // UI_GFX_TRANSFORM_UTIL_H_