Fix crash in SpeechRecognizerImpl introduced in AudioParams refactor.
[chromium-blink-merge.git] / gpu / command_buffer / service / feature_info.h
blobdae148af2a6e29d1ec629a997a35204efaada621
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_
8 #include <string>
9 #include "base/macros.h"
10 #include "base/memory/ref_counted.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
13 #include "gpu/command_buffer/service/gles2_cmd_validation.h"
14 #include "gpu/config/gpu_driver_bug_workaround_type.h"
15 #include "gpu/gpu_export.h"
17 namespace base {
18 class CommandLine;
21 namespace gfx {
22 struct GLVersionInfo;
25 namespace gpu {
26 namespace gles2 {
28 // FeatureInfo records the features that are available for a ContextGroup.
29 class GPU_EXPORT FeatureInfo : public base::RefCounted<FeatureInfo> {
30 public:
31 struct FeatureFlags {
32 FeatureFlags();
34 bool chromium_color_buffer_float_rgba;
35 bool chromium_color_buffer_float_rgb;
36 bool chromium_framebuffer_multisample;
37 bool chromium_sync_query;
38 // Use glBlitFramebuffer() and glRenderbufferStorageMultisample() with
39 // GL_EXT_framebuffer_multisample-style semantics, since they are exposed
40 // as core GL functions on this implementation.
41 bool use_core_framebuffer_multisample;
42 bool multisampled_render_to_texture;
43 // Use the IMG GLenum values and functions rather than EXT.
44 bool use_img_for_multisampled_render_to_texture;
45 bool oes_standard_derivatives;
46 bool oes_egl_image_external;
47 bool oes_depth24;
48 bool oes_compressed_etc1_rgb8_texture;
49 bool packed_depth24_stencil8;
50 bool npot_ok;
51 bool enable_texture_float_linear;
52 bool enable_texture_half_float_linear;
53 bool angle_translated_shader_source;
54 bool angle_pack_reverse_row_order;
55 bool arb_texture_rectangle;
56 bool angle_instanced_arrays;
57 bool occlusion_query_boolean;
58 bool use_arb_occlusion_query2_for_occlusion_query_boolean;
59 bool use_arb_occlusion_query_for_occlusion_query_boolean;
60 bool native_vertex_array_object;
61 bool ext_texture_format_astc;
62 bool ext_texture_format_atc;
63 bool ext_texture_format_bgra8888;
64 bool ext_texture_format_dxt1;
65 bool ext_texture_format_dxt5;
66 bool enable_shader_name_hashing;
67 bool enable_samplers;
68 bool ext_draw_buffers;
69 bool nv_draw_buffers;
70 bool ext_frag_depth;
71 bool ext_shader_texture_lod;
72 bool use_async_readpixels;
73 bool map_buffer_range;
74 bool ext_discard_framebuffer;
75 bool angle_depth_texture;
76 bool is_swiftshader;
77 bool angle_texture_usage;
78 bool ext_texture_storage;
79 bool chromium_path_rendering;
80 bool blend_equation_advanced;
81 bool blend_equation_advanced_coherent;
82 bool ext_texture_rg;
83 bool chromium_image_ycbcr_422;
84 bool enable_subscribe_uniform;
85 bool emulate_primitive_restart_fixed_index;
86 bool ext_render_buffer_format_bgra8888;
89 struct Workarounds {
90 Workarounds();
92 #define GPU_OP(type, name) bool name;
93 GPU_DRIVER_BUG_WORKAROUNDS(GPU_OP)
94 #undef GPU_OP
96 // Note: 0 here means use driver limit.
97 GLint max_texture_size;
98 GLint max_cube_map_texture_size;
99 GLint max_fragment_uniform_vectors;
100 GLint max_varying_vectors;
101 GLint max_vertex_uniform_vectors;
102 GLint max_copy_texture_chromium_size;
105 // Constructor with workarounds taken from the current process's CommandLine
106 FeatureInfo();
108 // Constructor with workarounds taken from |command_line|
109 FeatureInfo(const base::CommandLine& command_line);
111 // Initializes the feature information. Needs a current GL context.
112 bool Initialize();
113 bool Initialize(const DisallowedFeatures& disallowed_features);
115 const Validators* validators() const {
116 return &validators_;
119 const std::string& extensions() const {
120 return extensions_;
123 const FeatureFlags& feature_flags() const {
124 return feature_flags_;
127 const Workarounds& workarounds() const {
128 return workarounds_;
131 const gfx::GLVersionInfo& gl_version_info() const {
132 DCHECK(gl_version_info_.get());
133 return *(gl_version_info_.get());
136 bool IsES3Capable() const;
137 void EnableES3Validators();
139 bool IsES3Enabled() const {
140 return unsafe_es3_apis_enabled_;
143 bool disable_shader_translator() const { return disable_shader_translator_; }
145 private:
146 friend class base::RefCounted<FeatureInfo>;
147 friend class BufferManagerClientSideArraysTest;
149 ~FeatureInfo();
151 void AddExtensionString(const char* s);
152 void InitializeBasicState(const base::CommandLine* command_line);
153 void InitializeFeatures();
155 Validators validators_;
157 DisallowedFeatures disallowed_features_;
159 // The extensions string returned by glGetString(GL_EXTENSIONS);
160 std::string extensions_;
162 // Flags for some features
163 FeatureFlags feature_flags_;
165 // Flags for Workarounds.
166 Workarounds workarounds_;
168 // Whether the command line switch kEnableUnsafeES3APIs is passed in.
169 bool enable_unsafe_es3_apis_switch_;
171 bool unsafe_es3_apis_enabled_;
173 // Whether the command line switch kEnableGLPathRendering is passed in.
174 bool enable_gl_path_rendering_switch_;
176 bool disable_shader_translator_;
177 scoped_ptr<gfx::GLVersionInfo> gl_version_info_;
179 DISALLOW_COPY_AND_ASSIGN(FeatureInfo);
182 } // namespace gles2
183 } // namespace gpu
185 #endif // GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_