1 // Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // A base class for the toy client, which connects to a specified port and sends
6 // QUIC request to that endpoint.
8 #ifndef NET_TOOLS_QUIC_QUIC_CLIENT_BASE_H_
9 #define NET_TOOLS_QUIC_QUIC_CLIENT_BASE_H_
13 #include "base/basictypes.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "net/base/ip_endpoint.h"
16 #include "net/log/net_log.h"
17 #include "net/quic/crypto/crypto_handshake.h"
18 #include "net/quic/crypto/quic_crypto_client_config.h"
19 #include "net/quic/quic_bandwidth.h"
20 #include "net/quic/quic_config.h"
21 #include "net/quic/quic_connection.h"
22 #include "net/quic/quic_packet_writer.h"
23 #include "net/quic/quic_protocol.h"
24 #include "net/tools/quic/quic_client_session.h"
25 #include "net/tools/quic/quic_spdy_client_stream.h"
34 class QuicClientBase
{
36 // A packet writer factory that always returns the same writer.
37 class DummyPacketWriterFactory
: public QuicConnection::PacketWriterFactory
{
39 explicit DummyPacketWriterFactory(QuicPacketWriter
* writer
);
40 ~DummyPacketWriterFactory() override
;
42 QuicPacketWriter
* Create(QuicConnection
* connection
) const override
;
45 QuicPacketWriter
* writer_
;
48 QuicClientBase(const QuicServerId
& server_id
,
49 const QuicVersionVector
& supported_versions
,
50 const QuicConfig
& config
);
54 // Initializes the client to create a connection. Should be called exactly
55 // once before calling StartConnect or Connect. Returns true if the
56 // initialization succeeds, false otherwise.
57 virtual bool Initialize();
59 // Returns true if the crypto handshake has yet to establish encryption.
60 // Returns false if encryption is active (even if the server hasn't confirmed
61 // the handshake) or if the connection has been closed.
62 bool EncryptionBeingEstablished();
64 // Returns a newly created QuicSpdyClientStream, owned by the
66 QuicSpdyClientStream
* CreateReliableClientStream();
68 // Wait for events until the stream with the given ID is closed.
69 void WaitForStreamToClose(QuicStreamId id
);
71 // Wait for events until the handshake is confirmed.
72 void WaitForCryptoHandshakeConfirmed();
74 // Wait up to 50ms, and handle any events which occur.
75 // Returns true if there are any outstanding requests.
76 virtual bool WaitForEvents() = 0;
78 QuicClientSession
* session() { return session_
.get(); }
80 bool connected() const;
81 bool goaway_received() const;
83 const QuicServerId
& server_id() const { return server_id_
; }
85 // This should only be set before the initial Connect()
86 void set_server_id(const QuicServerId
& server_id
) { server_id_
= server_id
; }
88 void SetUserAgentID(const std::string
& user_agent_id
) {
89 crypto_config_
.set_user_agent_id(user_agent_id
);
92 // SetProofVerifier sets the ProofVerifier that will be used to verify the
93 // server's certificate and takes ownership of |verifier|.
94 void SetProofVerifier(ProofVerifier
* verifier
) {
95 // TODO(rtenneti): We should set ProofVerifier in QuicClientSession.
96 crypto_config_
.SetProofVerifier(verifier
);
99 // SetChannelIDSource sets a ChannelIDSource that will be called, when the
100 // server supports channel IDs, to obtain a channel ID for signing a message
101 // proving possession of the channel ID. This object takes ownership of
103 void SetChannelIDSource(ChannelIDSource
* source
) {
104 crypto_config_
.SetChannelIDSource(source
);
107 const QuicVersionVector
& supported_versions() const {
108 return supported_versions_
;
111 void SetSupportedVersions(const QuicVersionVector
& versions
) {
112 supported_versions_
= versions
;
115 QuicConfig
* config() { return &config_
; }
117 QuicCryptoClientConfig
* crypto_config() { return &crypto_config_
; }
119 // Change the initial maximum packet size of the connection. Has to be called
120 // before Connect()/StartConnect() in order to have any effect.
121 void set_initial_max_packet_length(QuicByteCount initial_max_packet_length
) {
122 initial_max_packet_length_
= initial_max_packet_length
;
125 int num_stateless_rejects_received() const {
126 return num_stateless_rejects_received_
;
129 // The number of client hellos sent, taking stateless rejects into
130 // account. In the case of a stateless reject, the initial
131 // connection object may be torn down and a new one created. The
132 // user cannot rely upon the latest connection object to get the
133 // total number of client hellos sent, and should use this function
135 int GetNumSentClientHellos();
137 // Gather the stats for the last session and update the stats for the overall
141 // Returns any errors that occurred at the connection-level (as
142 // opposed to the session-level). When a stateless reject occurs,
143 // the error of the last session may not reflect the overall state
144 // of the connection.
145 QuicErrorCode
connection_error() const;
146 void set_connection_error(QuicErrorCode connection_error
) {
147 connection_error_
= connection_error
;
150 bool connected_or_attempting_connect() const {
151 return connected_or_attempting_connect_
;
153 void set_connected_or_attempting_connect(
154 bool connected_or_attempting_connect
) {
155 connected_or_attempting_connect_
= connected_or_attempting_connect
;
158 QuicPacketWriter
* writer() { return writer_
.get(); }
159 void set_writer(QuicPacketWriter
* writer
) {
160 if (writer_
.get() != writer
) {
161 writer_
.reset(writer
);
164 void reset_writer() { writer_
.reset(); }
166 QuicByteCount
initial_max_packet_length() {
167 return initial_max_packet_length_
;
171 virtual QuicClientSession
* CreateQuicClientSession(
172 QuicConnection
* connection
);
174 // Generates the next ConnectionId for |server_id_|. By default, if the
175 // cached server config contains a server-designated ID, that ID will be
176 // returned. Otherwise, the next random ID will be returned.
177 QuicConnectionId
GetNextConnectionId();
179 // Returns the next server-designated ConnectionId from the cached config for
180 // |server_id_|, if it exists. Otherwise, returns 0.
181 QuicConnectionId
GetNextServerDesignatedConnectionId();
183 // Generates a new, random connection ID (as opposed to a server-designated
185 virtual QuicConnectionId
GenerateNewConnectionId();
188 // |server_id_| is a tuple (hostname, port, is_https) of the server.
189 QuicServerId server_id_
;
191 // config_ and crypto_config_ contain configuration and cached state about
194 QuicCryptoClientConfig crypto_config_
;
196 // Writer used to actually send packets to the wire. Needs to outlive
198 scoped_ptr
<QuicPacketWriter
> writer_
;
200 // Session which manages streams.
201 scoped_ptr
<QuicClientSession
> session_
;
203 // This vector contains QUIC versions which we currently support.
204 // This should be ordered such that the highest supported version is the first
205 // element, with subsequent elements in descending order (versions can be
206 // skipped as necessary). We will always pick supported_versions_[0] as the
207 // initial version to use.
208 QuicVersionVector supported_versions_
;
210 // The initial value of maximum packet size of the connection. If set to
211 // zero, the default is used.
212 QuicByteCount initial_max_packet_length_
;
214 // The number of stateless rejects received during the current/latest
216 // TODO(jokulik): Consider some consistent naming scheme (or other) for member
217 // variables that are kept per-request, per-connection, and over the client's
219 int num_stateless_rejects_received_
;
221 // The number of hellos sent during the current/latest connection.
222 int num_sent_client_hellos_
;
224 // Used to store any errors that occurred with the overall connection (as
225 // opposed to that associated with the last session object).
226 QuicErrorCode connection_error_
;
228 // True when the client is attempting to connect or re-connect the session (in
229 // the case of a stateless reject). Set to false between a call to
230 // Disconnect() and the subsequent call to StartConnect(). When
231 // connected_or_attempting_connect_ is false, the session object corresponds
232 // to the previous client-level connection.
233 bool connected_or_attempting_connect_
;
235 DISALLOW_COPY_AND_ASSIGN(QuicClientBase
);
241 #endif // NET_TOOLS_QUIC_QUIC_CLIENT_BASE_H_