1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/desktop_background/desktop_background_view.h"
9 #include "ash/ash_export.h"
10 #include "ash/desktop_background/desktop_background_controller.h"
11 #include "ash/desktop_background/desktop_background_widget_controller.h"
12 #include "ash/desktop_background/user_wallpaper_delegate.h"
13 #include "ash/display/display_manager.h"
14 #include "ash/root_window_controller.h"
15 #include "ash/session_state_delegate.h"
16 #include "ash/shell.h"
17 #include "ash/shell_window_ids.h"
18 #include "ash/wm/window_animations.h"
19 #include "base/message_loop/message_loop.h"
20 #include "base/strings/utf_string_conversions.h"
21 #include "ui/aura/root_window.h"
22 #include "ui/base/resource/resource_bundle.h"
23 #include "ui/compositor/layer.h"
24 #include "ui/gfx/canvas.h"
25 #include "ui/gfx/image/image.h"
26 #include "ui/gfx/size_conversions.h"
27 #include "ui/gfx/transform.h"
28 #include "ui/views/widget/widget.h"
34 // For our scaling ratios we need to round positive numbers.
35 int RoundPositive(double x
) {
36 return static_cast<int>(floor(x
+ 0.5));
39 // A view that controls the child view's layer so that the layer
40 // always has the same size as the display's original, un-scaled size
41 // in DIP. The layer then transformed to fit to the virtual screen
42 // size when laid-out.
43 // This is to avoid scaling the image at painting time, then scaling
44 // it back to the screen size in the compositor.
45 class LayerControlView
: public views::View
{
47 explicit LayerControlView(views::View
* view
) {
49 view
->SetPaintToLayer(true);
52 // Overrides views::View.
53 virtual void Layout() OVERRIDE
{
54 gfx::Display display
= Shell::GetScreen()->GetDisplayNearestWindow(
55 GetWidget()->GetNativeView());
56 DisplayManager
* display_manager
= Shell::GetInstance()->display_manager();
57 DisplayInfo info
= display_manager
->GetDisplayInfo(display
.id());
58 float ui_scale
= info
.GetEffectiveUIScale();
59 gfx::SizeF pixel_size
= display
.size();
60 pixel_size
.Scale(1.0f
/ ui_scale
);
61 gfx::Size rounded_size
= gfx::ToCeiledSize(pixel_size
);
62 DCHECK_EQ(1, child_count());
63 views::View
* child
= child_at(0);
64 child
->SetBounds(0, 0, rounded_size
.width(), rounded_size
.height());
65 gfx::Transform transform
;
66 transform
.Scale(ui_scale
, ui_scale
);
67 child
->SetTransform(transform
);
71 DISALLOW_COPY_AND_ASSIGN(LayerControlView
);
76 ////////////////////////////////////////////////////////////////////////////////
77 // DesktopBackgroundView, public:
79 DesktopBackgroundView::DesktopBackgroundView() {
80 set_context_menu_controller(this);
83 DesktopBackgroundView::~DesktopBackgroundView() {
86 ////////////////////////////////////////////////////////////////////////////////
87 // DesktopBackgroundView, views::View overrides:
89 void DesktopBackgroundView::OnPaint(gfx::Canvas
* canvas
) {
90 // Scale the image while maintaining the aspect ratio, cropping as
91 // necessary to fill the background. Ideally the image should be larger
92 // than the largest display supported, if not we will center it rather than
93 // streching to avoid upsampling artifacts (Note that we could tile too, but
94 // decided not to do this at the moment).
95 DesktopBackgroundController
* controller
=
96 Shell::GetInstance()->desktop_background_controller();
97 gfx::ImageSkia wallpaper
= controller
->GetWallpaper();
98 WallpaperLayout wallpaper_layout
= controller
->GetWallpaperLayout();
100 gfx::NativeView native_view
= GetWidget()->GetNativeView();
101 gfx::Display display
= gfx::Screen::GetScreenFor(native_view
)->
102 GetDisplayNearestWindow(native_view
);
104 DisplayManager
* display_manager
= Shell::GetInstance()->display_manager();
105 DisplayInfo display_info
= display_manager
->GetDisplayInfo(display
.id());
106 float scaling
= display_info
.GetEffectiveUIScale();
109 // Allow scaling up to the UI scaling.
110 // TODO(oshima): Create separate layer that fits to the image and then
111 // scale to avoid artifacts and be more efficient when clipped.
112 gfx::Rect
wallpaper_rect(
113 0, 0, wallpaper
.width() * scaling
, wallpaper
.height() * scaling
);
115 if (wallpaper_layout
== WALLPAPER_LAYOUT_CENTER_CROPPED
&&
116 wallpaper_rect
.width() >= width() &&
117 wallpaper_rect
.height() >= height()) {
118 // The dimension with the smallest ratio must be cropped, the other one
119 // is preserved. Both are set in gfx::Size cropped_size.
120 double horizontal_ratio
= static_cast<double>(width()) /
121 static_cast<double>(wallpaper
.width());
122 double vertical_ratio
= static_cast<double>(height()) /
123 static_cast<double>(wallpaper
.height());
125 gfx::Size cropped_size
;
126 if (vertical_ratio
> horizontal_ratio
) {
127 cropped_size
= gfx::Size(
128 RoundPositive(static_cast<double>(width()) / vertical_ratio
),
131 cropped_size
= gfx::Size(wallpaper
.width(),
132 RoundPositive(static_cast<double>(height()) / horizontal_ratio
));
135 gfx::Rect
wallpaper_cropped_rect(
136 0, 0, wallpaper
.width(), wallpaper
.height());
137 wallpaper_cropped_rect
.ClampToCenteredSize(cropped_size
);
138 canvas
->DrawImageInt(wallpaper
,
139 wallpaper_cropped_rect
.x(), wallpaper_cropped_rect
.y(),
140 wallpaper_cropped_rect
.width(), wallpaper_cropped_rect
.height(),
141 0, 0, width(), height(),
143 } else if (wallpaper_layout
== WALLPAPER_LAYOUT_TILE
) {
144 canvas
->TileImageInt(wallpaper
, 0, 0, width(), height());
145 } else if (wallpaper_layout
== WALLPAPER_LAYOUT_STRETCH
) {
146 // This is generally not recommended as it may show artifacts.
147 canvas
->DrawImageInt(wallpaper
, 0, 0, wallpaper
.width(),
148 wallpaper
.height(), 0, 0, width(), height(), true);
150 // Fill with black to make sure that the entire area is opaque.
151 canvas
->FillRect(GetLocalBounds(), SK_ColorBLACK
);
152 // All other are simply centered, and not scaled (but may be clipped).
153 if (wallpaper
.width() && wallpaper
.height()) {
154 canvas
->DrawImageInt(
156 0, 0, wallpaper
.width(), wallpaper
.height(),
157 (width() - wallpaper_rect
.width()) / 2,
158 (height() - wallpaper_rect
.height()) / 2,
159 wallpaper_rect
.width(),
160 wallpaper_rect
.height(),
166 bool DesktopBackgroundView::OnMousePressed(const ui::MouseEvent
& event
) {
170 void DesktopBackgroundView::ShowContextMenuForView(
172 const gfx::Point
& point
,
173 ui::MenuSourceType source_type
) {
174 Shell::GetInstance()->ShowContextMenu(point
, source_type
);
177 views::Widget
* CreateDesktopBackground(aura::Window
* root_window
,
179 DesktopBackgroundController
* controller
=
180 Shell::GetInstance()->desktop_background_controller();
181 UserWallpaperDelegate
* wallpaper_delegate
=
182 Shell::GetInstance()->user_wallpaper_delegate();
184 views::Widget
* desktop_widget
= new views::Widget
;
185 views::Widget::InitParams
params(
186 views::Widget::InitParams::TYPE_WINDOW_FRAMELESS
);
187 if (controller
->GetWallpaper().isNull())
188 params
.opacity
= views::Widget::InitParams::TRANSLUCENT_WINDOW
;
189 params
.parent
= root_window
->GetChildById(container_id
);
190 desktop_widget
->Init(params
);
191 desktop_widget
->SetContentsView(
192 new LayerControlView(new DesktopBackgroundView()));
193 int animation_type
= wallpaper_delegate
->GetAnimationType();
194 views::corewm::SetWindowVisibilityAnimationType(
195 desktop_widget
->GetNativeView(), animation_type
);
197 RootWindowController
* root_window_controller
=
198 GetRootWindowController(root_window
);
200 // Enable wallpaper transition for the following cases:
201 // 1. Initial(OOBE) wallpaper animation.
202 // 2. Wallpaper fades in from a non empty background.
203 // 3. From an empty background, chrome transit to a logged in user session.
204 // 4. From an empty background, guest user logged in.
205 if (wallpaper_delegate
->ShouldShowInitialAnimation() ||
206 root_window_controller
->animating_wallpaper_controller() ||
207 Shell::GetInstance()->session_state_delegate()->NumberOfLoggedInUsers()) {
208 views::corewm::SetWindowVisibilityAnimationTransition(
209 desktop_widget
->GetNativeView(), views::corewm::ANIMATE_SHOW
);
210 int duration_override
= wallpaper_delegate
->GetAnimationDurationOverride();
211 if (duration_override
) {
212 views::corewm::SetWindowVisibilityAnimationDuration(
213 desktop_widget
->GetNativeView(),
214 base::TimeDelta::FromMilliseconds(duration_override
));
217 // Disable animation if transition to login screen from an empty background.
218 views::corewm::SetWindowVisibilityAnimationTransition(
219 desktop_widget
->GetNativeView(), views::corewm::ANIMATE_NONE
);
222 desktop_widget
->SetBounds(params
.parent
->bounds());
223 return desktop_widget
;
226 } // namespace internal