1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/debug/debug_rect_history.h"
7 #include "cc/base/math_util.h"
8 #include "cc/layers/layer_impl.h"
9 #include "cc/layers/layer_utils.h"
10 #include "cc/layers/render_surface_impl.h"
11 #include "cc/trees/damage_tracker.h"
12 #include "cc/trees/layer_tree_host.h"
13 #include "cc/trees/layer_tree_host_common.h"
18 scoped_ptr
<DebugRectHistory
> DebugRectHistory::Create() {
19 return make_scoped_ptr(new DebugRectHistory());
22 DebugRectHistory::DebugRectHistory() {}
24 DebugRectHistory::~DebugRectHistory() {}
26 void DebugRectHistory::SaveDebugRectsForCurrentFrame(
27 LayerImpl
* root_layer
,
28 const LayerImplList
& render_surface_layer_list
,
29 const std::vector
<gfx::Rect
>& occluding_screen_space_rects
,
30 const std::vector
<gfx::Rect
>& non_occluding_screen_space_rects
,
31 const LayerTreeDebugState
& debug_state
) {
32 // For now, clear all rects from previous frames. In the future we may want to
33 // store all debug rects for a history of many frames.
36 if (debug_state
.show_touch_event_handler_rects
)
37 SaveTouchEventHandlerRects(root_layer
);
39 if (debug_state
.show_wheel_event_handler_rects
)
40 SaveWheelEventHandlerRects(root_layer
);
42 if (debug_state
.show_non_fast_scrollable_rects
)
43 SaveNonFastScrollableRects(root_layer
);
45 if (debug_state
.show_paint_rects
)
46 SavePaintRects(root_layer
);
48 if (debug_state
.show_property_changed_rects
)
49 SavePropertyChangedRects(render_surface_layer_list
);
51 if (debug_state
.show_surface_damage_rects
)
52 SaveSurfaceDamageRects(render_surface_layer_list
);
54 if (debug_state
.show_screen_space_rects
)
55 SaveScreenSpaceRects(render_surface_layer_list
);
57 if (debug_state
.show_occluding_rects
)
58 SaveOccludingRects(occluding_screen_space_rects
);
60 if (debug_state
.show_non_occluding_rects
)
61 SaveNonOccludingRects(non_occluding_screen_space_rects
);
63 if (debug_state
.show_layer_animation_bounds_rects
)
64 SaveLayerAnimationBoundsRects(render_surface_layer_list
);
67 void DebugRectHistory::SavePaintRects(LayerImpl
* layer
) {
68 // We would like to visualize where any layer's paint rect (update rect) has
69 // changed, regardless of whether this layer is skipped for actual drawing or
70 // not. Therefore we traverse recursively over all layers, not just the render
73 if (!layer
->update_rect().IsEmpty() && layer
->DrawsContent()) {
74 float width_scale
= layer
->content_bounds().width() /
75 static_cast<float>(layer
->bounds().width());
76 float height_scale
= layer
->content_bounds().height() /
77 static_cast<float>(layer
->bounds().height());
78 gfx::RectF update_content_rect
=
79 gfx::ScaleRect(layer
->update_rect(), width_scale
, height_scale
);
80 debug_rects_
.push_back(
81 DebugRect(PAINT_RECT_TYPE
,
82 MathUtil::MapClippedRect(layer
->screen_space_transform(),
83 update_content_rect
)));
86 for (unsigned i
= 0; i
< layer
->children().size(); ++i
)
87 SavePaintRects(layer
->children()[i
]);
90 void DebugRectHistory::SavePropertyChangedRects(
91 const LayerImplList
& render_surface_layer_list
) {
92 for (int surface_index
= render_surface_layer_list
.size() - 1;
95 LayerImpl
* render_surface_layer
= render_surface_layer_list
[surface_index
];
96 RenderSurfaceImpl
* render_surface
= render_surface_layer
->render_surface();
97 DCHECK(render_surface
);
99 const LayerImplList
& layer_list
= render_surface
->layer_list();
100 for (unsigned layer_index
= 0;
101 layer_index
< layer_list
.size();
103 LayerImpl
* layer
= layer_list
[layer_index
];
105 if (LayerTreeHostCommon::RenderSurfaceContributesToTarget
<LayerImpl
>(
106 layer
, render_surface_layer
->id()))
109 if (layer
->LayerIsAlwaysDamaged())
112 if (layer
->LayerPropertyChanged()) {
113 debug_rects_
.push_back(
114 DebugRect(PROPERTY_CHANGED_RECT_TYPE
,
115 MathUtil::MapClippedRect(
116 layer
->screen_space_transform(),
117 gfx::RectF(gfx::PointF(), layer
->content_bounds()))));
123 void DebugRectHistory::SaveSurfaceDamageRects(
124 const LayerImplList
& render_surface_layer_list
) {
125 for (int surface_index
= render_surface_layer_list
.size() - 1;
128 LayerImpl
* render_surface_layer
= render_surface_layer_list
[surface_index
];
129 RenderSurfaceImpl
* render_surface
= render_surface_layer
->render_surface();
130 DCHECK(render_surface
);
132 debug_rects_
.push_back(DebugRect(
133 SURFACE_DAMAGE_RECT_TYPE
,
134 MathUtil::MapClippedRect(
135 render_surface
->screen_space_transform(),
136 render_surface
->damage_tracker()->current_damage_rect())));
140 void DebugRectHistory::SaveScreenSpaceRects(
141 const LayerImplList
& render_surface_layer_list
) {
142 for (int surface_index
= render_surface_layer_list
.size() - 1;
145 LayerImpl
* render_surface_layer
= render_surface_layer_list
[surface_index
];
146 RenderSurfaceImpl
* render_surface
= render_surface_layer
->render_surface();
147 DCHECK(render_surface
);
149 debug_rects_
.push_back(DebugRect(
150 SCREEN_SPACE_RECT_TYPE
,
151 MathUtil::MapClippedRect(render_surface
->screen_space_transform(),
152 render_surface
->content_rect())));
154 if (render_surface_layer
->replica_layer()) {
155 debug_rects_
.push_back(
156 DebugRect(REPLICA_SCREEN_SPACE_RECT_TYPE
,
157 MathUtil::MapClippedRect(
158 render_surface
->replica_screen_space_transform(),
159 render_surface
->content_rect())));
164 void DebugRectHistory::SaveOccludingRects(
165 const std::vector
<gfx::Rect
>& occluding_rects
) {
166 for (size_t i
= 0; i
< occluding_rects
.size(); ++i
)
167 debug_rects_
.push_back(DebugRect(OCCLUDING_RECT_TYPE
, occluding_rects
[i
]));
170 void DebugRectHistory::SaveNonOccludingRects(
171 const std::vector
<gfx::Rect
>& non_occluding_rects
) {
172 for (size_t i
= 0; i
< non_occluding_rects
.size(); ++i
) {
173 debug_rects_
.push_back(
174 DebugRect(NONOCCLUDING_RECT_TYPE
, non_occluding_rects
[i
]));
178 void DebugRectHistory::SaveTouchEventHandlerRects(LayerImpl
* layer
) {
179 LayerTreeHostCommon::CallFunctionForSubtree
<LayerImpl
>(
181 base::Bind(&DebugRectHistory::SaveTouchEventHandlerRectsCallback
,
182 base::Unretained(this)));
185 void DebugRectHistory::SaveTouchEventHandlerRectsCallback(LayerImpl
* layer
) {
186 for (Region::Iterator
iter(layer
->touch_event_handler_region());
189 gfx::RectF touch_rect
= gfx::ScaleRect(iter
.rect(),
190 layer
->contents_scale_x(),
191 layer
->contents_scale_y());
192 debug_rects_
.push_back(DebugRect(TOUCH_EVENT_HANDLER_RECT_TYPE
,
193 MathUtil::MapClippedRect(
194 layer
->screen_space_transform(),
199 void DebugRectHistory::SaveWheelEventHandlerRects(LayerImpl
* layer
) {
200 LayerTreeHostCommon::CallFunctionForSubtree
<LayerImpl
>(
202 base::Bind(&DebugRectHistory::SaveWheelEventHandlerRectsCallback
,
203 base::Unretained(this)));
206 void DebugRectHistory::SaveWheelEventHandlerRectsCallback(LayerImpl
* layer
) {
207 if (!layer
->have_wheel_event_handlers())
210 gfx::RectF wheel_rect
= gfx::RectF(layer
->content_bounds());
211 wheel_rect
.Scale(layer
->contents_scale_x(), layer
->contents_scale_y());
212 debug_rects_
.push_back(DebugRect(WHEEL_EVENT_HANDLER_RECT_TYPE
,
213 MathUtil::MapClippedRect(
214 layer
->screen_space_transform(),
218 void DebugRectHistory::SaveNonFastScrollableRects(LayerImpl
* layer
) {
219 LayerTreeHostCommon::CallFunctionForSubtree
<LayerImpl
>(
221 base::Bind(&DebugRectHistory::SaveNonFastScrollableRectsCallback
,
222 base::Unretained(this)));
225 void DebugRectHistory::SaveNonFastScrollableRectsCallback(LayerImpl
* layer
) {
226 for (Region::Iterator
iter(layer
->non_fast_scrollable_region());
229 gfx::RectF scroll_rect
= gfx::ScaleRect(iter
.rect(),
230 layer
->contents_scale_x(),
231 layer
->contents_scale_y());
232 debug_rects_
.push_back(DebugRect(NON_FAST_SCROLLABLE_RECT_TYPE
,
233 MathUtil::MapClippedRect(
234 layer
->screen_space_transform(),
239 void DebugRectHistory::SaveLayerAnimationBoundsRects(
240 const LayerImplList
& render_surface_layer_list
) {
241 typedef LayerIterator
<LayerImpl
,
244 LayerIteratorActions::FrontToBack
> LayerIteratorType
;
245 LayerIteratorType end
= LayerIteratorType::End(&render_surface_layer_list
);
246 for (LayerIteratorType it
=
247 LayerIteratorType::Begin(&render_surface_layer_list
);
249 if (!it
.represents_itself())
252 // TODO(avallee): Figure out if we should show something for a layer who's
253 // animating bounds but that we can't compute them.
254 gfx::BoxF inflated_bounds
;
255 if (!LayerUtils::GetAnimationBounds(**it
, &inflated_bounds
))
258 debug_rects_
.push_back(DebugRect(ANIMATION_BOUNDS_RECT_TYPE
,
259 gfx::RectF(inflated_bounds
.x(),
261 inflated_bounds
.width(),
262 inflated_bounds
.height())));