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[chromium-blink-merge.git] / media / audio / audio_output_dispatcher_impl.h
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // AudioOutputDispatcherImpl is an implementation of AudioOutputDispatcher.
6 //
7 // To avoid opening and closing audio devices more frequently than necessary,
8 // each dispatcher has a pool of inactive physical streams. A stream is closed
9 // only if it hasn't been used for a certain period of time (specified via the
10 // constructor).
13 #ifndef MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_IMPL_H_
14 #define MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_IMPL_H_
16 #include <map>
17 #include <vector>
19 #include "base/basictypes.h"
20 #include "base/memory/ref_counted.h"
21 #include "base/timer/timer.h"
22 #include "media/audio/audio_io.h"
23 #include "media/audio/audio_logging.h"
24 #include "media/audio/audio_manager.h"
25 #include "media/audio/audio_output_dispatcher.h"
26 #include "media/audio/audio_parameters.h"
28 namespace media {
30 class AudioOutputProxy;
32 class MEDIA_EXPORT AudioOutputDispatcherImpl : public AudioOutputDispatcher {
33 public:
34 // |close_delay| specifies delay after the stream is idle until the audio
35 // device is closed.
36 AudioOutputDispatcherImpl(AudioManager* audio_manager,
37 const AudioParameters& params,
38 const std::string& output_device_id,
39 const std::string& input_device_id,
40 const base::TimeDelta& close_delay);
42 // Opens a new physical stream if there are no pending streams in
43 // |idle_streams_|. Do not call Close() or Stop() if this method fails.
44 virtual bool OpenStream() OVERRIDE;
46 // If there are pending streams in |idle_streams_| then it reuses one of
47 // them, otherwise creates a new one.
48 virtual bool StartStream(AudioOutputStream::AudioSourceCallback* callback,
49 AudioOutputProxy* stream_proxy) OVERRIDE;
51 // Stops the stream assigned to the specified proxy and moves it into
52 // |idle_streams_| for reuse by other proxies.
53 virtual void StopStream(AudioOutputProxy* stream_proxy) OVERRIDE;
55 virtual void StreamVolumeSet(AudioOutputProxy* stream_proxy,
56 double volume) OVERRIDE;
58 // Closes |idle_streams_| until the number of |idle_streams_| is equal to the
59 // |idle_proxies_| count. If there are no |idle_proxies_| a single stream is
60 // kept alive until |close_timer_| fires.
61 virtual void CloseStream(AudioOutputProxy* stream_proxy) OVERRIDE;
63 virtual void Shutdown() OVERRIDE;
65 virtual void CloseStreamsForWedgeFix() OVERRIDE;
66 virtual void RestartStreamsForWedgeFix() OVERRIDE;
68 private:
69 friend class base::RefCountedThreadSafe<AudioOutputDispatcherImpl>;
70 virtual ~AudioOutputDispatcherImpl();
72 // Creates a new physical output stream, opens it and pushes to
73 // |idle_streams_|. Returns false if the stream couldn't be created or
74 // opened.
75 bool CreateAndOpenStream();
77 // Closes all |idle_streams_|.
78 void CloseAllIdleStreams();
79 // Similar to CloseAllIdleStreams(), but keeps |keep_alive| streams alive.
80 void CloseIdleStreams(size_t keep_alive);
82 size_t idle_proxies_;
83 std::vector<AudioOutputStream*> idle_streams_;
85 // When streams are stopped they're added to |idle_streams_|, if no stream is
86 // reused before |close_delay_| elapses |close_timer_| will run
87 // CloseIdleStreams().
88 base::DelayTimer<AudioOutputDispatcherImpl> close_timer_;
90 typedef std::map<AudioOutputProxy*, AudioOutputStream*> AudioStreamMap;
91 AudioStreamMap proxy_to_physical_map_;
93 scoped_ptr<AudioLog> audio_log_;
94 typedef std::map<AudioOutputStream*, int> AudioStreamIDMap;
95 AudioStreamIDMap audio_stream_ids_;
96 int audio_stream_id_;
98 DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcherImpl);
101 } // namespace media
103 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_IMPL_H_