Fixup a unit test with USE_BLOB_UUIDS
[chromium-blink-merge.git] / content / common / gamepad_messages.h
blob0532b9c562d0ef21d72b2a1b7162baab48cde730
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // Multiply-included message file, no include guard.
7 #include "base/memory/shared_memory.h"
8 #include "ipc/ipc_message_macros.h"
9 #include "ipc/ipc_param_traits.h"
10 #include "ipc/ipc_platform_file.h"
12 #define IPC_MESSAGE_START GamepadMsgStart
14 // Messages sent from the renderer to the browser.
16 // Asks the browser process to start polling, and return a shared memory
17 // handles that will hold the data from the hardware. See
18 // gamepad_hardware_buffer.h for a description of how synchronization is
19 // handled. The number of Starts should match the number of Stops.
20 IPC_SYNC_MESSAGE_CONTROL0_1(GamepadHostMsg_StartPolling,
21 base::SharedMemoryHandle /* handle */)
23 IPC_SYNC_MESSAGE_CONTROL0_0(GamepadHostMsg_StopPolling)