No longer register app window placement preference keys on
[chromium-blink-merge.git] / skia / ext / bitmap_platform_device_cairo.h
blob6952e9a6bf4173434ee12692dfa187820b7ad4fe
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef SKIA_EXT_BITMAP_PLATFORM_DEVICE_CAIRO_H_
6 #define SKIA_EXT_BITMAP_PLATFORM_DEVICE_CAIRO_H_
8 #include "base/basictypes.h"
9 #include "base/compiler_specific.h"
10 #include "base/memory/ref_counted.h"
11 #include "skia/ext/platform_device.h"
13 typedef struct _cairo_surface cairo_surface_t;
15 // -----------------------------------------------------------------------------
16 // Image byte ordering on Linux:
18 // Pixels are packed into 32-bit words these days. Even for 24-bit images,
19 // often 8-bits will be left unused for alignment reasons. Thus, when you see
20 // ARGB as the byte order you have to wonder if that's in memory order or
21 // little-endian order. Here I'll write A.R.G.B to specifiy the memory order.
23 // GdkPixbuf's provide a nice backing store and defaults to R.G.B.A order.
24 // They'll do the needed byte swapping to match the X server when drawn.
26 // Skia can be controled in skia/include/corecg/SkUserConfig.h (see bits about
27 // SK_R32_SHIFT). For Linux we define it to be ARGB in registers. For little
28 // endian machines that means B.G.R.A in memory.
30 // The image loaders are controlled in
31 // webkit/port/platform/image-decoders/ImageDecoder.h (see setRGBA). These are
32 // also configured for ARGB in registers.
34 // Cairo's only 32-bit mode is ARGB in registers.
36 // X servers commonly have a 32-bit visual with xRGB in registers (since they
37 // typically don't do alpha blending of drawables at the user level. Composite
38 // extensions aside.)
40 // We don't use GdkPixbuf because its byte order differs from the rest. Most
41 // importantly, it differs from Cairo which, being a system library, is
42 // something that we can't easily change.
43 // -----------------------------------------------------------------------------
45 namespace skia {
47 // -----------------------------------------------------------------------------
48 // This is the Linux bitmap backing for Skia. We create a Cairo image surface
49 // to store the backing buffer. This buffer is BGRA in memory (on little-endian
50 // machines).
52 // For now we are also using Cairo to paint to the Drawables so we provide an
53 // accessor for getting the surface.
55 // This is all quite ok for test_shell. In the future we will want to use
56 // shared memory between the renderer and the main process at least. In this
57 // case we'll probably create the buffer from a precreated region of memory.
58 // -----------------------------------------------------------------------------
59 class BitmapPlatformDevice : public SkBitmapDevice, public PlatformDevice {
60 public:
61 // Create a BitmapPlatformDeviceLinux from an already constructed bitmap;
62 // you should probably be using Create(). This may become private later if
63 // we ever have to share state between some native drawing UI and Skia, like
64 // the Windows and Mac versions of this class do.
66 // This object takes ownership of @cairo.
67 BitmapPlatformDevice(const SkBitmap& other, cairo_t* cairo);
68 virtual ~BitmapPlatformDevice();
70 // Constructs a device with size |width| * |height| with contents initialized
71 // to zero. |is_opaque| should be set if the caller knows the bitmap will be
72 // completely opaque and allows some optimizations.
73 static BitmapPlatformDevice* Create(int width, int height, bool is_opaque);
75 // Performs the same construction as Create.
76 // Other ports require a separate construction routine because Create does not
77 // initialize the bitmap to 0.
78 static BitmapPlatformDevice* CreateAndClear(int width, int height,
79 bool is_opaque);
81 // This doesn't take ownership of |data|. If |data| is NULL, the contents
82 // of the device are initialized to 0.
83 static BitmapPlatformDevice* Create(int width, int height, bool is_opaque,
84 uint8_t* data);
86 // Overridden from SkBaseDevice:
87 virtual void setMatrixClip(const SkMatrix& transform, const SkRegion& region,
88 const SkClipStack&) OVERRIDE;
90 // Overridden from PlatformDevice:
91 virtual cairo_t* BeginPlatformPaint() OVERRIDE;
92 virtual void DrawToNativeContext(PlatformSurface surface, int x, int y,
93 const PlatformRect* src_rect) OVERRIDE;
95 protected:
96 virtual SkBaseDevice* onCreateDevice(const SkImageInfo& info,
97 Usage usage) OVERRIDE;
99 private:
100 static BitmapPlatformDevice* Create(int width, int height, bool is_opaque,
101 cairo_surface_t* surface);
103 // Sets the transform and clip operations. This will not update the Cairo
104 // context, but will mark the config as dirty. The next call of LoadConfig
105 // will pick up these changes.
106 void SetMatrixClip(const SkMatrix& transform, const SkRegion& region);
108 // Loads the current transform and clip into the context.
109 void LoadConfig();
111 // Graphics context used to draw into the surface.
112 cairo_t* cairo_;
114 // True when there is a transform or clip that has not been set to the
115 // context. The context is retrieved for every text operation, and the
116 // transform and clip do not change as much. We can save time by not loading
117 // the clip and transform for every one.
118 bool config_dirty_;
120 // Translation assigned to the context: we need to keep track of this
121 // separately so it can be updated even if the context isn't created yet.
122 SkMatrix transform_;
124 // The current clipping
125 SkRegion clip_region_;
127 DISALLOW_COPY_AND_ASSIGN(BitmapPlatformDevice);
130 } // namespace skia
132 #endif // SKIA_EXT_BITMAP_PLATFORM_DEVICE_CAIRO_H_