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[chromium-blink-merge.git] / media / audio / null_audio_sink.cc
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/audio/null_audio_sink.h"
7 #include "base/bind.h"
8 #include "base/message_loop/message_loop_proxy.h"
9 #include "media/audio/fake_audio_consumer.h"
10 #include "media/base/audio_hash.h"
12 namespace media {
14 NullAudioSink::NullAudioSink(
15 const scoped_refptr<base::MessageLoopProxy>& message_loop)
16 : initialized_(false),
17 playing_(false),
18 callback_(NULL),
19 message_loop_(message_loop) {
22 NullAudioSink::~NullAudioSink() {}
24 void NullAudioSink::Initialize(const AudioParameters& params,
25 RenderCallback* callback) {
26 DCHECK(!initialized_);
27 fake_consumer_.reset(new FakeAudioConsumer(message_loop_, params));
28 callback_ = callback;
29 initialized_ = true;
32 void NullAudioSink::Start() {
33 DCHECK(message_loop_->BelongsToCurrentThread());
34 DCHECK(!playing_);
37 void NullAudioSink::Stop() {
38 DCHECK(message_loop_->BelongsToCurrentThread());
40 // Stop may be called at any time, so we have to check before stopping.
41 if (fake_consumer_)
42 fake_consumer_->Stop();
45 void NullAudioSink::Play() {
46 DCHECK(message_loop_->BelongsToCurrentThread());
47 DCHECK(initialized_);
49 if (playing_)
50 return;
52 fake_consumer_->Start(base::Bind(
53 &NullAudioSink::CallRender, base::Unretained(this)));
54 playing_ = true;
57 void NullAudioSink::Pause() {
58 DCHECK(message_loop_->BelongsToCurrentThread());
60 if (!playing_)
61 return;
63 fake_consumer_->Stop();
64 playing_ = false;
67 bool NullAudioSink::SetVolume(double volume) {
68 // Audio is always muted.
69 return volume == 0.0;
72 void NullAudioSink::CallRender(AudioBus* audio_bus) {
73 DCHECK(message_loop_->BelongsToCurrentThread());
75 int frames_received = callback_->Render(audio_bus, 0);
76 if (!audio_hash_ || frames_received <= 0)
77 return;
79 audio_hash_->Update(audio_bus, frames_received);
82 void NullAudioSink::StartAudioHashForTesting() {
83 DCHECK(!initialized_);
84 audio_hash_.reset(new AudioHash());
87 std::string NullAudioSink::GetAudioHashForTesting() {
88 return audio_hash_ ? audio_hash_->ToString() : std::string();
91 } // namespace media