1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/audio/audio_io.h"
8 #include <objbase.h> // This has to be before initguid.h
13 #include "base/bind.h"
14 #include "base/bind_helpers.h"
15 #include "base/command_line.h"
16 #include "base/files/file_path.h"
17 #include "base/memory/scoped_ptr.h"
18 #include "base/message_loop/message_loop.h"
19 #include "base/path_service.h"
20 #include "base/process/launch.h"
21 #include "base/strings/string_number_conversions.h"
22 #include "base/strings/string_util.h"
23 #include "base/win/windows_version.h"
24 #include "media/audio/audio_parameters.h"
25 #include "media/audio/win/audio_device_listener_win.h"
26 #include "media/audio/win/audio_low_latency_input_win.h"
27 #include "media/audio/win/audio_low_latency_output_win.h"
28 #include "media/audio/win/audio_manager_win.h"
29 #include "media/audio/win/audio_unified_win.h"
30 #include "media/audio/win/core_audio_util_win.h"
31 #include "media/audio/win/device_enumeration_win.h"
32 #include "media/audio/win/wavein_input_win.h"
33 #include "media/audio/win/waveout_output_win.h"
34 #include "media/base/bind_to_loop.h"
35 #include "media/base/channel_layout.h"
36 #include "media/base/limits.h"
37 #include "media/base/media_switches.h"
39 // Libraries required for the SetupAPI and Wbem APIs used here.
40 #pragma comment(lib, "setupapi.lib")
42 // The following are defined in various DDK headers, and we (re)define them here
43 // to avoid adding the DDK as a chrome dependency.
44 #define DRV_QUERYDEVICEINTERFACE 0x80c
45 #define DRVM_MAPPER_PREFERRED_GET 0x2015
46 #define DRV_QUERYDEVICEINTERFACESIZE 0x80d
47 DEFINE_GUID(AM_KSCATEGORY_AUDIO
, 0x6994ad04, 0x93ef, 0x11d0,
48 0xa3, 0xcc, 0x00, 0xa0, 0xc9, 0x22, 0x31, 0x96);
52 // Maximum number of output streams that can be open simultaneously.
53 static const int kMaxOutputStreams
= 50;
55 // Up to 8 channels can be passed to the driver. This should work, given the
56 // right drivers, but graceful error handling is needed.
57 static const int kWinMaxChannels
= 8;
59 // We use 3 buffers for recording audio so that if a recording callback takes
60 // some time to return we won't lose audio. More buffers while recording are
61 // ok because they don't introduce any delay in recording, unlike in playback
62 // where you first need to fill in that number of buffers before starting to
64 static const int kNumInputBuffers
= 3;
66 // Buffer size to use for input and output stream when a proper size can't be
67 // determined from the system
68 static const int kFallbackBufferSize
= 2048;
70 static int GetVersionPartAsInt(DWORDLONG num
) {
71 return static_cast<int>(num
& 0xffff);
74 // Returns a string containing the given device's description and installed
76 static string16
GetDeviceAndDriverInfo(HDEVINFO device_info
,
77 SP_DEVINFO_DATA
* device_data
) {
78 // Save the old install params setting and set a flag for the
79 // SetupDiBuildDriverInfoList below to return only the installed drivers.
80 SP_DEVINSTALL_PARAMS old_device_install_params
;
81 old_device_install_params
.cbSize
= sizeof(old_device_install_params
);
82 SetupDiGetDeviceInstallParams(device_info
, device_data
,
83 &old_device_install_params
);
84 SP_DEVINSTALL_PARAMS device_install_params
= old_device_install_params
;
85 device_install_params
.FlagsEx
|= DI_FLAGSEX_INSTALLEDDRIVER
;
86 SetupDiSetDeviceInstallParams(device_info
, device_data
,
87 &device_install_params
);
89 SP_DRVINFO_DATA driver_data
;
90 driver_data
.cbSize
= sizeof(driver_data
);
91 string16 device_and_driver_info
;
92 if (SetupDiBuildDriverInfoList(device_info
, device_data
,
93 SPDIT_COMPATDRIVER
)) {
94 if (SetupDiEnumDriverInfo(device_info
, device_data
, SPDIT_COMPATDRIVER
, 0,
96 DWORDLONG version
= driver_data
.DriverVersion
;
97 device_and_driver_info
= string16(driver_data
.Description
) + L
" v" +
98 base::IntToString16(GetVersionPartAsInt((version
>> 48))) + L
"." +
99 base::IntToString16(GetVersionPartAsInt((version
>> 32))) + L
"." +
100 base::IntToString16(GetVersionPartAsInt((version
>> 16))) + L
"." +
101 base::IntToString16(GetVersionPartAsInt(version
));
103 SetupDiDestroyDriverInfoList(device_info
, device_data
, SPDIT_COMPATDRIVER
);
106 SetupDiSetDeviceInstallParams(device_info
, device_data
,
107 &old_device_install_params
);
109 return device_and_driver_info
;
112 static int NumberOfWaveOutBuffers() {
113 // Use the user provided buffer count if provided.
115 std::string
buffers_str(CommandLine::ForCurrentProcess()->GetSwitchValueASCII(
116 switches::kWaveOutBuffers
));
117 if (base::StringToInt(buffers_str
, &buffers
) && buffers
> 0) {
121 // Use 4 buffers for Vista, 3 for everyone else:
122 // - The entire Windows audio stack was rewritten for Windows Vista and wave
123 // out performance was degraded compared to XP.
124 // - The regression was fixed in Windows 7 and most configurations will work
125 // with 2, but some (e.g., some Sound Blasters) still need 3.
126 // - Some XP configurations (even multi-processor ones) also need 3.
127 return (base::win::GetVersion() == base::win::VERSION_VISTA
) ? 4 : 3;
130 AudioManagerWin::AudioManagerWin() {
131 if (!CoreAudioUtil::IsSupported()) {
132 // Use the Wave API for device enumeration if XP or lower.
133 enumeration_type_
= kWaveEnumeration
;
135 // Use the MMDevice API for device enumeration if Vista or higher.
136 enumeration_type_
= kMMDeviceEnumeration
;
139 SetMaxOutputStreamsAllowed(kMaxOutputStreams
);
141 // Task must be posted last to avoid races from handing out "this" to the
143 GetMessageLoop()->PostTask(FROM_HERE
, base::Bind(
144 &AudioManagerWin::CreateDeviceListener
, base::Unretained(this)));
147 AudioManagerWin::~AudioManagerWin() {
148 // It's safe to post a task here since Shutdown() will wait for all tasks to
149 // complete before returning.
150 GetMessageLoop()->PostTask(FROM_HERE
, base::Bind(
151 &AudioManagerWin::DestroyDeviceListener
, base::Unretained(this)));
155 bool AudioManagerWin::HasAudioOutputDevices() {
156 return (::waveOutGetNumDevs() != 0);
159 bool AudioManagerWin::HasAudioInputDevices() {
160 return (::waveInGetNumDevs() != 0);
163 void AudioManagerWin::CreateDeviceListener() {
164 // AudioDeviceListenerWin must be initialized on a COM thread and should only
165 // be used if WASAPI / Core Audio is supported.
166 if (CoreAudioUtil::IsSupported()) {
167 output_device_listener_
.reset(new AudioDeviceListenerWin(BindToLoop(
168 GetMessageLoop(), base::Bind(
169 &AudioManagerWin::NotifyAllOutputDeviceChangeListeners
,
170 base::Unretained(this)))));
174 void AudioManagerWin::DestroyDeviceListener() {
175 output_device_listener_
.reset();
178 string16
AudioManagerWin::GetAudioInputDeviceModel() {
179 // Get the default audio capture device and its device interface name.
181 waveInMessage(reinterpret_cast<HWAVEIN
>(WAVE_MAPPER
),
182 DRVM_MAPPER_PREFERRED_GET
,
183 reinterpret_cast<DWORD_PTR
>(&device_id
), NULL
);
184 ULONG device_interface_name_size
= 0;
185 waveInMessage(reinterpret_cast<HWAVEIN
>(device_id
),
186 DRV_QUERYDEVICEINTERFACESIZE
,
187 reinterpret_cast<DWORD_PTR
>(&device_interface_name_size
), 0);
188 size_t bytes_in_char16
= sizeof(string16::value_type
);
189 DCHECK_EQ(0u, device_interface_name_size
% bytes_in_char16
);
190 if (device_interface_name_size
<= bytes_in_char16
)
191 return string16(); // No audio capture device.
193 string16 device_interface_name
;
194 string16::value_type
* name_ptr
= WriteInto(&device_interface_name
,
195 device_interface_name_size
/ bytes_in_char16
);
196 waveInMessage(reinterpret_cast<HWAVEIN
>(device_id
),
197 DRV_QUERYDEVICEINTERFACE
,
198 reinterpret_cast<DWORD_PTR
>(name_ptr
),
199 static_cast<DWORD_PTR
>(device_interface_name_size
));
201 // Enumerate all audio devices and find the one matching the above device
203 HDEVINFO device_info
= SetupDiGetClassDevs(
204 &AM_KSCATEGORY_AUDIO
, 0, 0, DIGCF_DEVICEINTERFACE
| DIGCF_PRESENT
);
205 if (device_info
== INVALID_HANDLE_VALUE
)
208 DWORD interface_index
= 0;
209 SP_DEVICE_INTERFACE_DATA interface_data
;
210 interface_data
.cbSize
= sizeof(interface_data
);
211 while (SetupDiEnumDeviceInterfaces(device_info
, 0, &AM_KSCATEGORY_AUDIO
,
212 interface_index
++, &interface_data
)) {
213 // Query the size of the struct, allocate it and then query the data.
214 SP_DEVINFO_DATA device_data
;
215 device_data
.cbSize
= sizeof(device_data
);
216 DWORD interface_detail_size
= 0;
217 SetupDiGetDeviceInterfaceDetail(device_info
, &interface_data
, 0, 0,
218 &interface_detail_size
, &device_data
);
219 if (!interface_detail_size
)
222 scoped_ptr
<char[]> interface_detail_buffer(new char[interface_detail_size
]);
223 SP_DEVICE_INTERFACE_DETAIL_DATA
* interface_detail
=
224 reinterpret_cast<SP_DEVICE_INTERFACE_DETAIL_DATA
*>(
225 interface_detail_buffer
.get());
226 interface_detail
->cbSize
= interface_detail_size
;
227 if (!SetupDiGetDeviceInterfaceDetail(device_info
, &interface_data
,
229 interface_detail_size
, NULL
,
233 bool device_found
= (device_interface_name
== interface_detail
->DevicePath
);
236 return GetDeviceAndDriverInfo(device_info
, &device_data
);
242 void AudioManagerWin::ShowAudioInputSettings() {
243 std::wstring program
;
244 std::string argument
;
245 if (!CoreAudioUtil::IsSupported()) {
246 program
= L
"sndvol32.exe";
249 program
= L
"control.exe";
250 argument
= "mmsys.cpl,,1";
254 PathService::Get(base::DIR_SYSTEM
, &path
);
255 path
= path
.Append(program
);
256 CommandLine
command_line(path
);
257 command_line
.AppendArg(argument
);
258 base::LaunchProcess(command_line
, base::LaunchOptions(), NULL
);
261 void AudioManagerWin::GetAudioDeviceNamesImpl(
263 AudioDeviceNames
* device_names
) {
264 DCHECK(device_names
->empty());
265 DCHECK(enumeration_type() != kUninitializedEnumeration
);
266 // Enumerate all active audio-endpoint capture devices.
267 if (enumeration_type() == kWaveEnumeration
) {
268 // Utilize the Wave API for Windows XP.
270 GetInputDeviceNamesWinXP(device_names
);
272 GetOutputDeviceNamesWinXP(device_names
);
274 // Utilize the MMDevice API (part of Core Audio) for Vista and higher.
276 GetInputDeviceNamesWin(device_names
);
278 GetOutputDeviceNamesWin(device_names
);
281 // Always add default device parameters as first element.
282 if (!device_names
->empty()) {
283 AudioDeviceName name
;
284 name
.device_name
= AudioManagerBase::kDefaultDeviceName
;
285 name
.unique_id
= AudioManagerBase::kDefaultDeviceId
;
286 device_names
->push_front(name
);
290 void AudioManagerWin::GetAudioInputDeviceNames(AudioDeviceNames
* device_names
) {
291 GetAudioDeviceNamesImpl(true, device_names
);
294 void AudioManagerWin::GetAudioOutputDeviceNames(
295 AudioDeviceNames
* device_names
) {
296 GetAudioDeviceNamesImpl(false, device_names
);
299 AudioParameters
AudioManagerWin::GetInputStreamParameters(
300 const std::string
& device_id
) {
301 int sample_rate
= 48000;
302 ChannelLayout channel_layout
= CHANNEL_LAYOUT_STEREO
;
303 if (CoreAudioUtil::IsSupported()) {
304 int hw_sample_rate
= WASAPIAudioInputStream::HardwareSampleRate(device_id
);
306 sample_rate
= hw_sample_rate
;
308 WASAPIAudioInputStream::HardwareChannelCount(device_id
) == 1 ?
309 CHANNEL_LAYOUT_MONO
: CHANNEL_LAYOUT_STEREO
;
312 // TODO(Henrika): improve the default buffer size value for input stream.
313 return AudioParameters(
314 AudioParameters::AUDIO_PCM_LOW_LATENCY
, channel_layout
,
315 sample_rate
, 16, kFallbackBufferSize
);
318 std::string
AudioManagerWin::GetAssociatedOutputDeviceID(
319 const std::string
& input_device_id
) {
320 if (!CoreAudioUtil::IsSupported()) {
322 << "GetAssociatedOutputDeviceID is not supported on this OS";
323 return std::string();
325 return CoreAudioUtil::GetMatchingOutputDeviceID(input_device_id
);
328 // Factory for the implementations of AudioOutputStream for AUDIO_PCM_LINEAR
330 // - PCMWaveOutAudioOutputStream: Based on the waveOut API.
331 AudioOutputStream
* AudioManagerWin::MakeLinearOutputStream(
332 const AudioParameters
& params
) {
333 DCHECK_EQ(AudioParameters::AUDIO_PCM_LINEAR
, params
.format());
334 if (params
.channels() > kWinMaxChannels
)
337 return new PCMWaveOutAudioOutputStream(this,
339 NumberOfWaveOutBuffers(),
343 // Factory for the implementations of AudioOutputStream for
344 // AUDIO_PCM_LOW_LATENCY mode. Two implementations should suffice most
345 // windows user's needs.
346 // - PCMWaveOutAudioOutputStream: Based on the waveOut API.
347 // - WASAPIAudioOutputStream: Based on Core Audio (WASAPI) API.
348 AudioOutputStream
* AudioManagerWin::MakeLowLatencyOutputStream(
349 const AudioParameters
& params
,
350 const std::string
& device_id
,
351 const std::string
& input_device_id
) {
352 DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY
, params
.format());
353 if (params
.channels() > kWinMaxChannels
)
356 if (!CoreAudioUtil::IsSupported()) {
357 // Fall back to Windows Wave implementation on Windows XP or lower.
358 DLOG_IF(ERROR
, !device_id
.empty())
359 << "Opening by device id not supported by PCMWaveOutAudioOutputStream";
360 DVLOG(1) << "Using WaveOut since WASAPI requires at least Vista.";
361 return new PCMWaveOutAudioOutputStream(
362 this, params
, NumberOfWaveOutBuffers(), WAVE_MAPPER
);
365 // TODO(rtoy): support more than stereo input.
366 if (params
.input_channels() > 0) {
367 DVLOG(1) << "WASAPIUnifiedStream is created.";
368 DLOG_IF(ERROR
, !device_id
.empty())
369 << "Opening by device id not supported by WASAPIUnifiedStream";
370 return new WASAPIUnifiedStream(this, params
, input_device_id
);
373 return new WASAPIAudioOutputStream(this, device_id
, params
, eConsole
);
376 // Factory for the implementations of AudioInputStream for AUDIO_PCM_LINEAR
378 AudioInputStream
* AudioManagerWin::MakeLinearInputStream(
379 const AudioParameters
& params
, const std::string
& device_id
) {
380 DCHECK_EQ(AudioParameters::AUDIO_PCM_LINEAR
, params
.format());
381 return CreatePCMWaveInAudioInputStream(params
, device_id
);
384 // Factory for the implementations of AudioInputStream for
385 // AUDIO_PCM_LOW_LATENCY mode.
386 AudioInputStream
* AudioManagerWin::MakeLowLatencyInputStream(
387 const AudioParameters
& params
, const std::string
& device_id
) {
388 DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY
, params
.format());
389 AudioInputStream
* stream
= NULL
;
390 if (!CoreAudioUtil::IsSupported()) {
391 // Fall back to Windows Wave implementation on Windows XP or lower.
392 DVLOG(1) << "Using WaveIn since WASAPI requires at least Vista.";
393 stream
= CreatePCMWaveInAudioInputStream(params
, device_id
);
395 stream
= new WASAPIAudioInputStream(this, params
, device_id
);
401 std::string
AudioManagerWin::GetDefaultOutputDeviceID() {
402 if (!CoreAudioUtil::IsSupported())
403 return std::string();
404 return CoreAudioUtil::GetDefaultOutputDeviceID();
407 AudioParameters
AudioManagerWin::GetPreferredOutputStreamParameters(
408 const std::string
& output_device_id
,
409 const AudioParameters
& input_params
) {
410 const bool core_audio_supported
= CoreAudioUtil::IsSupported();
411 DLOG_IF(ERROR
, !core_audio_supported
&& !output_device_id
.empty())
412 << "CoreAudio is required to open non-default devices.";
414 const CommandLine
* cmd_line
= CommandLine::ForCurrentProcess();
415 ChannelLayout channel_layout
= CHANNEL_LAYOUT_STEREO
;
416 int sample_rate
= 48000;
417 int buffer_size
= kFallbackBufferSize
;
418 int bits_per_sample
= 16;
419 int input_channels
= 0;
420 bool use_input_params
= !core_audio_supported
;
421 if (core_audio_supported
) {
422 if (cmd_line
->HasSwitch(switches::kEnableExclusiveAudio
)) {
423 // TODO(rtoy): tune these values for best possible WebAudio
424 // performance. WebRTC works well at 48kHz and a buffer size of 480
425 // samples will be used for this case. Note that exclusive mode is
426 // experimental. This sample rate will be combined with a buffer size of
427 // 256 samples, which corresponds to an output delay of ~5.33ms.
430 if (input_params
.IsValid())
431 channel_layout
= input_params
.channel_layout();
433 AudioParameters params
;
434 HRESULT hr
= CoreAudioUtil::GetPreferredAudioParameters(
435 output_device_id
.empty() ?
436 GetDefaultOutputDeviceID() : output_device_id
,
439 bits_per_sample
= params
.bits_per_sample();
440 buffer_size
= params
.frames_per_buffer();
441 channel_layout
= params
.channel_layout();
442 sample_rate
= params
.sample_rate();
444 use_input_params
= true;
449 if (input_params
.IsValid()) {
450 if (core_audio_supported
&&
451 cmd_line
->HasSwitch(switches::kTrySupportedChannelLayouts
)) {
452 // Check if it is possible to open up at the specified input channel
453 // layout but avoid checking if the specified layout is the same as the
454 // hardware (preferred) layout. We do this extra check to avoid the
455 // CoreAudioUtil::IsChannelLayoutSupported() overhead in most cases.
456 if (input_params
.channel_layout() != channel_layout
) {
457 // TODO(henrika): Use |output_device_id| here.
458 // Internally, IsChannelLayoutSupported does many of the operations
459 // that have already been done such as opening up a client and fetching
460 // the WAVEFORMATPCMEX format. Ideally we should only do that once and
461 // do it for the requested device. Then here, we can check the layout
462 // from the data we already hold.
463 if (CoreAudioUtil::IsChannelLayoutSupported(
464 eRender
, eConsole
, input_params
.channel_layout())) {
465 // Open up using the same channel layout as the source if it is
466 // supported by the hardware.
467 channel_layout
= input_params
.channel_layout();
468 VLOG(1) << "Hardware channel layout is not used; using same layout"
469 << " as the source instead (" << channel_layout
<< ")";
473 input_channels
= input_params
.input_channels();
474 if (use_input_params
) {
475 // If WASAPI isn't supported we'll fallback to WaveOut, which will take
476 // care of resampling and bits per sample changes. By setting these
477 // equal to the input values, AudioOutputResampler will skip resampling
478 // and bit per sample differences (since the input parameters will match
479 // the output parameters).
480 bits_per_sample
= input_params
.bits_per_sample();
481 buffer_size
= input_params
.frames_per_buffer();
482 channel_layout
= input_params
.channel_layout();
483 sample_rate
= input_params
.sample_rate();
487 int user_buffer_size
= GetUserBufferSize();
488 if (user_buffer_size
)
489 buffer_size
= user_buffer_size
;
491 return AudioParameters(
492 AudioParameters::AUDIO_PCM_LOW_LATENCY
, channel_layout
, input_channels
,
493 sample_rate
, bits_per_sample
, buffer_size
);
496 AudioInputStream
* AudioManagerWin::CreatePCMWaveInAudioInputStream(
497 const AudioParameters
& params
,
498 const std::string
& device_id
) {
499 std::string xp_device_id
= device_id
;
500 if (device_id
!= AudioManagerBase::kDefaultDeviceId
&&
501 enumeration_type_
== kMMDeviceEnumeration
) {
502 xp_device_id
= ConvertToWinXPInputDeviceId(device_id
);
503 if (xp_device_id
.empty()) {
504 DLOG(ERROR
) << "Cannot find a waveIn device which matches the device ID "
510 return new PCMWaveInAudioInputStream(this, params
, kNumInputBuffers
,
515 AudioManager
* CreateAudioManager() {
516 return new AudioManagerWin();