1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef COMPONENTS_SCHEDULER_RENDERER_RENDERER_SCHEDULER_IMPL_H_
6 #define COMPONENTS_SCHEDULER_RENDERER_RENDERER_SCHEDULER_IMPL_H_
8 #include "base/atomicops.h"
9 #include "base/synchronization/lock.h"
10 #include "components/scheduler/child/idle_helper.h"
11 #include "components/scheduler/child/pollable_thread_safe_flag.h"
12 #include "components/scheduler/child/scheduler_helper.h"
13 #include "components/scheduler/renderer/deadline_task_runner.h"
14 #include "components/scheduler/renderer/renderer_scheduler.h"
15 #include "components/scheduler/renderer/task_cost_estimator.h"
16 #include "components/scheduler/scheduler_export.h"
19 namespace trace_event
{
20 class ConvertableToTraceFormat
;
26 class SCHEDULER_EXPORT RendererSchedulerImpl
: public RendererScheduler
,
27 public IdleHelper::Delegate
{
29 RendererSchedulerImpl(
30 scoped_refptr
<SchedulerTaskRunnerDelegate
> main_task_runner
);
31 ~RendererSchedulerImpl() override
;
33 // RendererScheduler implementation:
34 scoped_refptr
<TaskQueue
> DefaultTaskRunner() override
;
35 scoped_refptr
<SingleThreadIdleTaskRunner
> IdleTaskRunner() override
;
36 scoped_refptr
<base::SingleThreadTaskRunner
> CompositorTaskRunner() override
;
37 scoped_refptr
<base::SingleThreadTaskRunner
> LoadingTaskRunner() override
;
38 scoped_refptr
<TaskQueue
> TimerTaskRunner() override
;
39 void WillBeginFrame(const cc::BeginFrameArgs
& args
) override
;
40 void BeginFrameNotExpectedSoon() override
;
41 void DidCommitFrameToCompositor() override
;
42 void DidHandleInputEventOnCompositorThread(
43 const blink::WebInputEvent
& web_input_event
,
44 InputEventState event_state
) override
;
45 void DidHandleInputEventOnMainThread(
46 const blink::WebInputEvent
& web_input_event
) override
;
47 void DidAnimateForInputOnCompositorThread() override
;
48 void OnRendererHidden() override
;
49 void OnRendererVisible() override
;
50 void OnRendererBackgrounded() override
;
51 void OnRendererForegrounded() override
;
52 void OnPageLoadStarted() override
;
53 bool IsHighPriorityWorkAnticipated() override
;
54 bool ShouldYieldForHighPriorityWork() override
;
55 bool CanExceedIdleDeadlineIfRequired() const override
;
56 void AddTaskObserver(base::MessageLoop::TaskObserver
* task_observer
) override
;
57 void RemoveTaskObserver(
58 base::MessageLoop::TaskObserver
* task_observer
) override
;
59 void Shutdown() override
;
60 void SuspendTimerQueue() override
;
61 void ResumeTimerQueue() override
;
62 void SetTimerQueueSuspensionWhenBackgroundedEnabled(bool enabled
) override
;
64 SchedulerHelper
* GetSchedulerHelperForTesting();
65 base::TimeTicks
CurrentIdleTaskDeadlineForTesting() const;
68 friend class RendererSchedulerImplTest
;
69 friend class RendererSchedulerImplForTest
;
71 // Keep RendererSchedulerImpl::PolicyToString in sync with this enum.
75 COMPOSITOR_CRITICAL_PATH_PRIORITY
,
78 // Must be the last entry.
80 FIRST_POLICY
= NORMAL
,
83 class PollableNeedsUpdateFlag
{
85 PollableNeedsUpdateFlag(base::Lock
* write_lock
);
86 ~PollableNeedsUpdateFlag();
88 // Set the flag. May only be called if |write_lock| is held.
89 void SetWhileLocked(bool value
);
91 // Returns true iff the flag is set to true.
95 base::subtle::Atomic32 flag_
;
96 base::Lock
* write_lock_
; // Not owned.
98 DISALLOW_COPY_AND_ASSIGN(PollableNeedsUpdateFlag
);
101 // IdleHelper::Delegate implementation:
102 bool CanEnterLongIdlePeriod(
104 base::TimeDelta
* next_long_idle_period_delay_out
) override
;
105 void IsNotQuiescent() override
{}
106 void OnIdlePeriodStarted() override
;
107 void OnIdlePeriodEnded() override
;
109 void EndIdlePeriod();
111 // Returns the serialized scheduler state for tracing.
112 scoped_refptr
<base::trace_event::ConvertableToTraceFormat
> AsValue(
113 base::TimeTicks optional_now
) const;
114 scoped_refptr
<base::trace_event::ConvertableToTraceFormat
> AsValueLocked(
115 base::TimeTicks optional_now
) const;
116 static const char* PolicyToString(Policy policy
);
118 static bool ShouldPrioritizeInputEvent(
119 const blink::WebInputEvent
& web_input_event
);
121 // The time we should stay in a priority-escalated mode after an input event.
122 static const int kPriorityEscalationAfterInputMillis
= 100;
124 // The amount of time which idle periods can continue being scheduled when the
125 // renderer has been hidden, before going to sleep for good.
126 static const int kEndIdleWhenHiddenDelayMillis
= 10000;
128 // The amount of time for which loading tasks will be prioritized over
129 // other tasks during the initial page load.
130 static const int kRailsInitialLoadingPrioritizationMillis
= 1000;
132 // For the purposes of deciding whether or not it's safe to turn timers and
133 // loading tasks on only in idle periods, we regard the system as being as
134 // being "idle period" starved if there hasn't been an idle period in the last
135 // 10 seconds. This was chosen to be long enough to cover most anticipated
137 static const int kIdlePeriodStarvationThresholdMillis
= 10000;
139 // The amount of time to wait before suspending shared timers after the
140 // renderer has been backgrounded. This is use donly if background suspension
141 // of shared timers is enabled.
142 static const int kSuspendTimersWhenBackgroundedDelayMillis
= 5 * 60 * 1000;
144 // Schedules an immediate PolicyUpdate, if there isn't one already pending and
145 // sets |policy_may_need_update_|. Note |any_thread_lock_| must be
147 void EnsureUrgentPolicyUpdatePostedOnMainThread(
148 const tracked_objects::Location
& from_here
);
150 // Update the policy if a new signal has arrived. Must be called from the main
152 void MaybeUpdatePolicy();
154 // Locks |any_thread_lock_| and updates the scheduler policy. May early
155 // out if the policy is unchanged. Must be called from the main thread.
158 // Like UpdatePolicy, except it doesn't early out.
159 void ForceUpdatePolicy();
161 enum class UpdateType
{
162 MAY_EARLY_OUT_IF_POLICY_UNCHANGED
,
166 // The implelemtation of UpdatePolicy & ForceUpdatePolicy. It is allowed to
167 // early out if |update_type| is MAY_EARLY_OUT_IF_POLICY_UNCHANGED.
168 virtual void UpdatePolicyLocked(UpdateType update_type
);
170 // Returns the amount of time left in the current input escalated priority
171 // policy. Can be called from any thread.
172 base::TimeDelta
TimeLeftInInputEscalatedPolicy(base::TimeTicks now
) const;
174 // Helper for computing the new policy. |new_policy_duration| will be filled
175 // with the amount of time after which the policy should be updated again. If
176 // the duration is zero, a new policy update will not be scheduled. Must be
177 // called with |any_thread_lock_| held. Can be called from any thread.
178 Policy
ComputeNewPolicy(base::TimeTicks now
,
179 base::TimeDelta
* new_policy_duration
) const;
181 // Works out if compositor tasks would be prioritized based on the current
182 // input signals. Can be called from any thread.
183 bool InputSignalsSuggestCompositorPriority(base::TimeTicks now
) const;
185 // An input event of some sort happened, the policy may need updating.
186 void UpdateForInputEventOnCompositorThread(blink::WebInputEvent::Type type
,
187 InputEventState input_event_state
);
189 // Returns true if there has been at least one idle period in the last
190 // |kIdlePeriodStarvationThresholdMillis|.
191 bool HadAnIdlePeriodRecently(base::TimeTicks now
) const;
193 // Helpers for safely suspending/resuming the timer queue after a
194 // background/foreground signal.
195 void SuspendTimerQueueWhenBackgrounded();
196 void ResumeTimerQueueWhenForegrounded();
198 SchedulerHelper helper_
;
199 IdleHelper idle_helper_
;
201 const scoped_refptr
<TaskQueue
> control_task_runner_
;
202 const scoped_refptr
<TaskQueue
> compositor_task_runner_
;
203 const scoped_refptr
<TaskQueue
> loading_task_runner_
;
204 const scoped_refptr
<TaskQueue
> timer_task_runner_
;
206 base::Closure update_policy_closure_
;
207 DeadlineTaskRunner delayed_update_policy_runner_
;
208 CancelableClosureHolder end_renderer_hidden_idle_period_closure_
;
209 CancelableClosureHolder suspend_timers_when_backgrounded_closure_
;
211 // We have decided to improve thread safety at the cost of some boilerplate
212 // (the accessors) for the following data members.
214 struct MainThreadOnly
{
218 TaskCostEstimator timer_task_cost_estimator_
;
219 cc::RollingTimeDeltaHistory short_idle_period_duration_
;
220 Policy current_policy_
;
221 base::TimeTicks current_policy_expiration_time_
;
222 base::TimeTicks estimated_next_frame_begin_
;
223 base::TimeDelta expected_short_idle_period_duration_
;
224 int timer_queue_suspend_count_
; // TIMER_TASK_QUEUE suspended if non-zero.
225 bool renderer_hidden_
;
226 bool renderer_backgrounded_
;
227 bool timer_queue_suspension_when_backgrounded_enabled_
;
228 bool timer_queue_suspended_when_backgrounded_
;
235 base::TimeTicks last_input_signal_time_
;
236 base::TimeTicks last_idle_period_end_time_
;
237 base::TimeTicks rails_loading_priority_deadline_
;
238 int pending_main_thread_input_event_count_
;
239 bool awaiting_touch_start_response_
;
240 bool in_idle_period_
;
241 bool begin_main_frame_on_critical_path_
;
242 bool timer_tasks_seem_expensive_
;
245 struct CompositorThreadOnly
{
246 CompositorThreadOnly();
247 ~CompositorThreadOnly();
249 blink::WebInputEvent::Type last_input_type_
;
250 scoped_ptr
<base::ThreadChecker
> compositor_thread_checker_
;
252 void CheckOnValidThread() {
254 // We don't actually care which thread this called from, just so long as
256 if (!compositor_thread_checker_
)
257 compositor_thread_checker_
.reset(new base::ThreadChecker());
258 DCHECK(compositor_thread_checker_
->CalledOnValidThread());
263 // Don't access main_thread_only_, instead use MainThreadOnly().
264 MainThreadOnly main_thread_only_
;
265 MainThreadOnly
& MainThreadOnly() {
266 helper_
.CheckOnValidThread();
267 return main_thread_only_
;
269 const struct MainThreadOnly
& MainThreadOnly() const {
270 helper_
.CheckOnValidThread();
271 return main_thread_only_
;
274 mutable base::Lock any_thread_lock_
;
275 // Don't access any_thread_, instead use AnyThread().
276 AnyThread any_thread_
;
277 AnyThread
& AnyThread() {
278 any_thread_lock_
.AssertAcquired();
281 const struct AnyThread
& AnyThread() const {
282 any_thread_lock_
.AssertAcquired();
286 // Don't access compositor_thread_only_, instead use CompositorThreadOnly().
287 CompositorThreadOnly compositor_thread_only_
;
288 CompositorThreadOnly
& CompositorThreadOnly() {
289 compositor_thread_only_
.CheckOnValidThread();
290 return compositor_thread_only_
;
293 PollableThreadSafeFlag policy_may_need_update_
;
294 base::WeakPtrFactory
<RendererSchedulerImpl
> weak_factory_
;
296 DISALLOW_COPY_AND_ASSIGN(RendererSchedulerImpl
);
299 } // namespace scheduler
301 #endif // COMPONENTS_SCHEDULER_RENDERER_RENDERER_SCHEDULER_IMPL_H_