1 // Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/capture/content/animated_content_sampler.h"
13 // These specify the minimum/maximum amount of recent event history to examine
14 // to detect animated content. If the values are too low, there is a greater
15 // risk of false-positive detections and low accuracy. If they are too high,
16 // the the implementation will be slow to lock-in/out, and also will not react
17 // well to mildly-variable frame rate content (e.g., 25 +/- 1 FPS).
19 // These values were established by experimenting with a wide variety of
20 // scenarios, including 24/25/30 FPS videos, 60 FPS WebGL demos, and the
21 // transitions between static and animated content.
22 const int kMinObservationWindowMillis
= 1000;
23 const int kMaxObservationWindowMillis
= 2000;
25 // The maximum amount of time that can elapse before declaring two subsequent
26 // events as "not animating." This is the same value found in
27 // cc::FrameRateCounter.
28 const int kNonAnimatingThresholdMillis
= 250; // 4 FPS
30 // The slowest that content can be animating in order for AnimatedContentSampler
31 // to lock-in. This is the threshold at which the "smoothness" problem is no
33 const int kMaxLockInPeriodMicros
= 83333; // 12 FPS
35 // The amount of time over which to fully correct the drift of the rewritten
36 // frame timestamps from the presentation event timestamps. The lower the
37 // value, the higher the variance in frame timestamps.
38 const int kDriftCorrectionMillis
= 2000;
40 } // anonymous namespace
42 AnimatedContentSampler::AnimatedContentSampler(
43 base::TimeDelta min_capture_period
)
44 : min_capture_period_(min_capture_period
), sampling_state_(NOT_SAMPLING
) {
45 DCHECK_GT(min_capture_period_
, base::TimeDelta());
48 AnimatedContentSampler::~AnimatedContentSampler() {
51 void AnimatedContentSampler::SetTargetSamplingPeriod(base::TimeDelta period
) {
52 target_sampling_period_
= period
;
55 void AnimatedContentSampler::ConsiderPresentationEvent(
56 const gfx::Rect
& damage_rect
,
57 base::TimeTicks event_time
) {
58 // Analyze the current event and recent history to determine whether animating
59 // content is detected.
60 AddObservation(damage_rect
, event_time
);
61 if (!AnalyzeObservations(event_time
, &detected_region_
, &detected_period_
) ||
62 detected_period_
<= base::TimeDelta() ||
64 base::TimeDelta::FromMicroseconds(kMaxLockInPeriodMicros
)) {
65 // Animated content not detected.
66 detected_region_
= gfx::Rect();
67 detected_period_
= base::TimeDelta();
68 sampling_state_
= NOT_SAMPLING
;
72 // At this point, animation is being detected. Update the sampling period
73 // since the client may call the accessor method even if the heuristics below
74 // decide not to sample the current event.
75 sampling_period_
= ComputeSamplingPeriod(
76 detected_period_
, target_sampling_period_
, min_capture_period_
);
78 // If this is the first event causing animating content to be detected,
79 // transition to the START_SAMPLING state.
80 if (sampling_state_
== NOT_SAMPLING
)
81 sampling_state_
= START_SAMPLING
;
83 // If the current event does not represent a frame that is part of the
84 // animation, do not sample.
85 if (damage_rect
!= detected_region_
) {
86 if (sampling_state_
== SHOULD_SAMPLE
)
87 sampling_state_
= SHOULD_NOT_SAMPLE
;
91 // When starting sampling, determine where to sync-up for sampling and frame
92 // timestamp rewriting. Otherwise, just add one animation period's worth of
93 // tokens to the token bucket.
94 if (sampling_state_
== START_SAMPLING
) {
95 if (event_time
- frame_timestamp_
> sampling_period_
) {
96 // The frame timestamp sequence should start with the current event
98 frame_timestamp_
= event_time
- sampling_period_
;
99 token_bucket_
= sampling_period_
;
101 // The frame timestamp sequence will continue from the last recorded
103 token_bucket_
= event_time
- frame_timestamp_
;
106 // Provide a little extra in the initial token bucket so that minor error in
107 // the detected period won't prevent a reasonably-timed event from being
109 token_bucket_
+= detected_period_
/ 2;
111 token_bucket_
+= detected_period_
;
114 // If the token bucket is full enough, take tokens from it and propose
115 // sampling. Otherwise, do not sample.
116 DCHECK_LE(detected_period_
, sampling_period_
);
117 if (token_bucket_
>= sampling_period_
) {
118 token_bucket_
-= sampling_period_
;
119 frame_timestamp_
= ComputeNextFrameTimestamp(event_time
);
120 sampling_state_
= SHOULD_SAMPLE
;
122 sampling_state_
= SHOULD_NOT_SAMPLE
;
126 bool AnimatedContentSampler::HasProposal() const {
127 return sampling_state_
!= NOT_SAMPLING
;
130 bool AnimatedContentSampler::ShouldSample() const {
131 return sampling_state_
== SHOULD_SAMPLE
;
134 void AnimatedContentSampler::RecordSample(base::TimeTicks frame_timestamp
) {
135 if (sampling_state_
== NOT_SAMPLING
)
136 frame_timestamp_
= frame_timestamp
;
137 else if (sampling_state_
== SHOULD_SAMPLE
)
138 sampling_state_
= SHOULD_NOT_SAMPLE
;
141 void AnimatedContentSampler::AddObservation(const gfx::Rect
& damage_rect
,
142 base::TimeTicks event_time
) {
143 if (damage_rect
.IsEmpty())
144 return; // Useless observation.
146 // Add the observation to the FIFO queue.
147 if (!observations_
.empty() && observations_
.back().event_time
> event_time
)
148 return; // The implementation assumes chronological order.
149 observations_
.push_back(Observation(damage_rect
, event_time
));
151 // Prune-out old observations.
152 const base::TimeDelta threshold
=
153 base::TimeDelta::FromMilliseconds(kMaxObservationWindowMillis
);
154 while ((event_time
- observations_
.front().event_time
) > threshold
)
155 observations_
.pop_front();
158 gfx::Rect
AnimatedContentSampler::ElectMajorityDamageRect() const {
159 // This is an derivative of the Boyer-Moore Majority Vote Algorithm where each
160 // pixel in a candidate gets one vote, as opposed to each candidate getting
162 const gfx::Rect
* candidate
= NULL
;
164 for (ObservationFifo::const_iterator i
= observations_
.begin();
165 i
!= observations_
.end(); ++i
) {
166 DCHECK_GT(i
->damage_rect
.size().GetArea(), 0);
168 candidate
= &(i
->damage_rect
);
169 votes
= candidate
->size().GetArea();
170 } else if (i
->damage_rect
== *candidate
) {
171 votes
+= i
->damage_rect
.size().GetArea();
173 votes
-= i
->damage_rect
.size().GetArea();
175 candidate
= &(i
->damage_rect
);
180 return (votes
> 0) ? *candidate
: gfx::Rect();
183 bool AnimatedContentSampler::AnalyzeObservations(
184 base::TimeTicks event_time
,
186 base::TimeDelta
* period
) const {
187 const gfx::Rect elected_rect
= ElectMajorityDamageRect();
188 if (elected_rect
.IsEmpty())
189 return false; // There is no regular animation present.
191 // Scan |observations_|, gathering metrics about the ones having a damage Rect
192 // equivalent to the |elected_rect|. Along the way, break early whenever the
193 // event times reveal a non-animating period.
194 int64 num_pixels_damaged_in_all
= 0;
195 int64 num_pixels_damaged_in_chosen
= 0;
196 base::TimeDelta sum_frame_durations
;
197 size_t count_frame_durations
= 0;
198 base::TimeTicks first_event_time
;
199 base::TimeTicks last_event_time
;
200 for (ObservationFifo::const_reverse_iterator i
= observations_
.rbegin();
201 i
!= observations_
.rend(); ++i
) {
202 const int area
= i
->damage_rect
.size().GetArea();
203 num_pixels_damaged_in_all
+= area
;
204 if (i
->damage_rect
!= elected_rect
)
206 num_pixels_damaged_in_chosen
+= area
;
207 if (last_event_time
.is_null()) {
208 last_event_time
= i
->event_time
;
209 if ((event_time
- last_event_time
) >=
210 base::TimeDelta::FromMilliseconds(kNonAnimatingThresholdMillis
)) {
211 return false; // Content animation has recently ended.
214 const base::TimeDelta frame_duration
= first_event_time
- i
->event_time
;
215 if (frame_duration
>=
216 base::TimeDelta::FromMilliseconds(kNonAnimatingThresholdMillis
)) {
217 break; // Content not animating before this point.
219 sum_frame_durations
+= frame_duration
;
220 ++count_frame_durations
;
222 first_event_time
= i
->event_time
;
225 if ((last_event_time
- first_event_time
) <
226 base::TimeDelta::FromMilliseconds(kMinObservationWindowMillis
)) {
227 return false; // Content has not animated for long enough for accuracy.
229 if (num_pixels_damaged_in_chosen
<= (num_pixels_damaged_in_all
* 2 / 3))
230 return false; // Animation is not damaging a supermajority of pixels.
232 *rect
= elected_rect
;
233 DCHECK_GT(count_frame_durations
, 0u);
234 *period
= sum_frame_durations
/ count_frame_durations
;
238 base::TimeTicks
AnimatedContentSampler::ComputeNextFrameTimestamp(
239 base::TimeTicks event_time
) const {
240 // The ideal next frame timestamp one sampling period since the last one.
241 const base::TimeTicks ideal_timestamp
= frame_timestamp_
+ sampling_period_
;
243 // Account for two main sources of drift: 1) The clock drift of the system
244 // clock relative to the video hardware, which affects the event times; and
245 // 2) The small error introduced by this frame timestamp rewriting, as it is
246 // based on averaging over recent events.
248 // TODO(miu): This is similar to the ClockSmoother in
249 // media/base/audio_shifter.cc. Consider refactor-and-reuse here.
250 const base::TimeDelta drift
= ideal_timestamp
- event_time
;
251 const int64 correct_over_num_frames
=
252 base::TimeDelta::FromMilliseconds(kDriftCorrectionMillis
) /
254 DCHECK_GT(correct_over_num_frames
, 0);
256 return ideal_timestamp
- drift
/ correct_over_num_frames
;
260 base::TimeDelta
AnimatedContentSampler::ComputeSamplingPeriod(
261 base::TimeDelta animation_period
,
262 base::TimeDelta target_sampling_period
,
263 base::TimeDelta min_capture_period
) {
264 // If the animation rate is unknown, return the ideal sampling period.
265 if (animation_period
== base::TimeDelta()) {
266 return std::max(target_sampling_period
, min_capture_period
);
269 // Determine whether subsampling is needed. If so, compute the sampling
270 // period corresponding to the sampling rate is the closest integer division
271 // of the animation frame rate to the target sampling rate.
273 // For example, consider a target sampling rate of 30 FPS and an animation
274 // rate of 42 FPS. Possible sampling rates would be 42/1 = 42, 42/2 = 21,
275 // 42/3 = 14, and so on. Of these candidates, 21 FPS is closest to 30.
276 base::TimeDelta sampling_period
;
277 if (animation_period
< target_sampling_period
) {
278 const int64 ratio
= target_sampling_period
/ animation_period
;
279 const double target_fps
= 1.0 / target_sampling_period
.InSecondsF();
280 const double animation_fps
= 1.0 / animation_period
.InSecondsF();
281 if (std::abs(animation_fps
/ ratio
- target_fps
) <
282 std::abs(animation_fps
/ (ratio
+ 1) - target_fps
)) {
283 sampling_period
= ratio
* animation_period
;
285 sampling_period
= (ratio
+ 1) * animation_period
;
288 sampling_period
= animation_period
;
290 return std::max(sampling_period
, min_capture_period
);