1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "gpu/command_buffer/service/buffer_manager.h"
7 #include "base/logging.h"
8 #include "base/trace_event/trace_event.h"
9 #include "gpu/command_buffer/common/gles2_cmd_utils.h"
10 #include "gpu/command_buffer/service/context_state.h"
11 #include "gpu/command_buffer/service/error_state.h"
12 #include "gpu/command_buffer/service/feature_info.h"
13 #include "gpu/command_buffer/service/memory_tracking.h"
14 #include "ui/gl/gl_bindings.h"
15 #include "ui/gl/gl_implementation.h"
20 BufferManager::BufferManager(
21 MemoryTracker
* memory_tracker
,
22 FeatureInfo
* feature_info
)
24 new MemoryTypeTracker(memory_tracker
, MemoryTracker::kManaged
)),
25 feature_info_(feature_info
),
26 allow_buffers_on_multiple_targets_(false),
27 allow_fixed_attribs_(false),
30 use_client_side_arrays_for_stream_buffers_(
31 feature_info
? feature_info
->workarounds(
32 ).use_client_side_arrays_for_stream_buffers
: 0) {
35 BufferManager::~BufferManager() {
36 DCHECK(buffers_
.empty());
37 CHECK_EQ(buffer_count_
, 0u);
40 void BufferManager::Destroy(bool have_context
) {
41 have_context_
= have_context
;
43 DCHECK_EQ(0u, memory_tracker_
->GetMemRepresented());
46 void BufferManager::CreateBuffer(GLuint client_id
, GLuint service_id
) {
47 scoped_refptr
<Buffer
> buffer(new Buffer(this, service_id
));
48 std::pair
<BufferMap::iterator
, bool> result
=
49 buffers_
.insert(std::make_pair(client_id
, buffer
));
50 DCHECK(result
.second
);
53 Buffer
* BufferManager::GetBuffer(
55 BufferMap::iterator it
= buffers_
.find(client_id
);
56 return it
!= buffers_
.end() ? it
->second
.get() : NULL
;
59 void BufferManager::RemoveBuffer(GLuint client_id
) {
60 BufferMap::iterator it
= buffers_
.find(client_id
);
61 if (it
!= buffers_
.end()) {
62 Buffer
* buffer
= it
->second
.get();
63 buffer
->MarkAsDeleted();
68 void BufferManager::StartTracking(Buffer
* /* buffer */) {
72 void BufferManager::StopTracking(Buffer
* buffer
) {
73 memory_tracker_
->TrackMemFree(buffer
->size());
77 Buffer::Buffer(BufferManager
* manager
, GLuint service_id
)
82 is_client_side_array_(false),
83 service_id_(service_id
),
85 usage_(GL_STATIC_DRAW
) {
86 manager_
->StartTracking(this);
91 if (manager_
->have_context_
) {
92 GLuint id
= service_id();
93 glDeleteBuffersARB(1, &id
);
95 manager_
->StopTracking(this);
100 void Buffer::SetInfo(
101 GLsizeiptr size
, GLenum usage
, bool shadow
, const GLvoid
* data
,
102 bool is_client_side_array
) {
104 is_client_side_array_
= is_client_side_array
;
106 if (size
!= size_
|| shadow
!= shadowed_
) {
110 shadow_
.reset(new int8
[size
]);
117 memcpy(shadow_
.get(), data
, size
);
119 memset(shadow_
.get(), 0, size
);
124 bool Buffer::CheckRange(
125 GLintptr offset
, GLsizeiptr size
) const {
127 return offset
>= 0 && size
>= 0 &&
128 offset
<= std::numeric_limits
<int32
>::max() &&
129 size
<= std::numeric_limits
<int32
>::max() &&
130 SafeAddInt32(offset
, size
, &end
) && end
<= size_
;
133 bool Buffer::SetRange(
134 GLintptr offset
, GLsizeiptr size
, const GLvoid
* data
) {
135 if (!CheckRange(offset
, size
)) {
139 memcpy(shadow_
.get() + offset
, data
, size
);
145 const void* Buffer::GetRange(
146 GLintptr offset
, GLsizeiptr size
) const {
150 if (!CheckRange(offset
, size
)) {
153 return shadow_
.get() + offset
;
156 void Buffer::ClearCache() {
160 template <typename T
>
161 GLuint
GetMaxValue(const void* data
, GLuint offset
, GLsizei count
) {
162 GLuint max_value
= 0;
163 const T
* element
= reinterpret_cast<const T
*>(
164 static_cast<const int8
*>(data
) + offset
);
165 const T
* end
= element
+ count
;
166 for (; element
< end
; ++element
) {
167 if (*element
> max_value
) {
168 max_value
= *element
;
174 bool Buffer::GetMaxValueForRange(
175 GLuint offset
, GLsizei count
, GLenum type
, GLuint
* max_value
) {
176 Range
range(offset
, count
, type
);
177 RangeToMaxValueMap::iterator it
= range_set_
.find(range
);
178 if (it
!= range_set_
.end()) {
179 *max_value
= it
->second
;
184 if (!SafeMultiplyUint32(
185 count
, GLES2Util::GetGLTypeSizeForTexturesAndBuffers(type
), &size
)) {
189 if (!SafeAddUint32(offset
, size
, &size
)) {
193 if (size
> static_cast<uint32
>(size_
)) {
201 // Scan the range for the max value and store
204 case GL_UNSIGNED_BYTE
:
205 max_v
= GetMaxValue
<uint8
>(shadow_
.get(), offset
, count
);
207 case GL_UNSIGNED_SHORT
:
208 // Check we are not accessing an odd byte for a 2 byte value.
209 if ((offset
& 1) != 0) {
212 max_v
= GetMaxValue
<uint16
>(shadow_
.get(), offset
, count
);
214 case GL_UNSIGNED_INT
:
215 // Check we are not accessing a non aligned address for a 4 byte value.
216 if ((offset
& 3) != 0) {
219 max_v
= GetMaxValue
<uint32
>(shadow_
.get(), offset
, count
);
222 NOTREACHED(); // should never get here by validation.
225 range_set_
.insert(std::make_pair(range
, max_v
));
230 bool BufferManager::GetClientId(GLuint service_id
, GLuint
* client_id
) const {
231 // This doesn't need to be fast. It's only used during slow queries.
232 for (BufferMap::const_iterator it
= buffers_
.begin();
233 it
!= buffers_
.end(); ++it
) {
234 if (it
->second
->service_id() == service_id
) {
235 *client_id
= it
->first
;
242 bool BufferManager::IsUsageClientSideArray(GLenum usage
) {
243 return usage
== GL_STREAM_DRAW
&& use_client_side_arrays_for_stream_buffers_
;
246 bool BufferManager::UseNonZeroSizeForClientSideArrayBuffer() {
247 return feature_info_
.get() &&
248 feature_info_
->workarounds()
249 .use_non_zero_size_for_client_side_stream_buffers
;
252 void BufferManager::SetInfo(
253 Buffer
* buffer
, GLsizeiptr size
, GLenum usage
, const GLvoid
* data
) {
255 memory_tracker_
->TrackMemFree(buffer
->size());
256 const bool is_client_side_array
= IsUsageClientSideArray(usage
);
257 const bool support_fixed_attribs
=
258 gfx::GetGLImplementation() == gfx::kGLImplementationEGLGLES2
;
259 const bool shadow
= buffer
->target() == GL_ELEMENT_ARRAY_BUFFER
||
260 allow_buffers_on_multiple_targets_
||
261 (allow_fixed_attribs_
&& !support_fixed_attribs
) ||
262 is_client_side_array
;
263 buffer
->SetInfo(size
, usage
, shadow
, data
, is_client_side_array
);
264 memory_tracker_
->TrackMemAlloc(buffer
->size());
267 void BufferManager::ValidateAndDoBufferData(
268 ContextState
* context_state
, GLenum target
, GLsizeiptr size
,
269 const GLvoid
* data
, GLenum usage
) {
270 ErrorState
* error_state
= context_state
->GetErrorState();
271 if (!feature_info_
->validators()->buffer_target
.IsValid(target
)) {
272 ERRORSTATE_SET_GL_ERROR_INVALID_ENUM(
273 error_state
, "glBufferData", target
, "target");
276 if (!feature_info_
->validators()->buffer_usage
.IsValid(usage
)) {
277 ERRORSTATE_SET_GL_ERROR_INVALID_ENUM(
278 error_state
, "glBufferData", usage
, "usage");
282 ERRORSTATE_SET_GL_ERROR(
283 error_state
, GL_INVALID_VALUE
, "glBufferData", "size < 0");
287 Buffer
* buffer
= GetBufferInfoForTarget(context_state
, target
);
289 ERRORSTATE_SET_GL_ERROR(
290 error_state
, GL_INVALID_VALUE
, "glBufferData", "unknown buffer");
294 if (!memory_tracker_
->EnsureGPUMemoryAvailable(size
)) {
295 ERRORSTATE_SET_GL_ERROR(
296 error_state
, GL_OUT_OF_MEMORY
, "glBufferData", "out of memory");
300 DoBufferData(error_state
, buffer
, size
, usage
, data
);
304 void BufferManager::DoBufferData(
305 ErrorState
* error_state
,
309 const GLvoid
* data
) {
310 // Clear the buffer to 0 if no initial data was passed in.
311 scoped_ptr
<int8
[]> zero
;
313 zero
.reset(new int8
[size
]);
314 memset(zero
.get(), 0, size
);
318 ERRORSTATE_COPY_REAL_GL_ERRORS_TO_WRAPPER(error_state
, "glBufferData");
319 if (IsUsageClientSideArray(usage
)) {
320 GLsizei empty_size
= UseNonZeroSizeForClientSideArrayBuffer() ? 1 : 0;
321 glBufferData(buffer
->target(), empty_size
, NULL
, usage
);
323 glBufferData(buffer
->target(), size
, data
, usage
);
325 GLenum error
= ERRORSTATE_PEEK_GL_ERROR(error_state
, "glBufferData");
326 if (error
== GL_NO_ERROR
) {
327 SetInfo(buffer
, size
, usage
, data
);
329 SetInfo(buffer
, 0, usage
, NULL
);
333 void BufferManager::ValidateAndDoBufferSubData(
334 ContextState
* context_state
, GLenum target
, GLintptr offset
, GLsizeiptr size
,
335 const GLvoid
* data
) {
336 ErrorState
* error_state
= context_state
->GetErrorState();
337 Buffer
* buffer
= GetBufferInfoForTarget(context_state
, target
);
339 ERRORSTATE_SET_GL_ERROR(error_state
, GL_INVALID_VALUE
, "glBufferSubData",
344 DoBufferSubData(error_state
, buffer
, offset
, size
, data
);
347 void BufferManager::DoBufferSubData(
348 ErrorState
* error_state
,
352 const GLvoid
* data
) {
353 if (!buffer
->SetRange(offset
, size
, data
)) {
354 ERRORSTATE_SET_GL_ERROR(
355 error_state
, GL_INVALID_VALUE
, "glBufferSubData", "out of range");
359 if (!buffer
->IsClientSideArray()) {
360 glBufferSubData(buffer
->target(), offset
, size
, data
);
364 void BufferManager::ValidateAndDoGetBufferParameteriv(
365 ContextState
* context_state
, GLenum target
, GLenum pname
, GLint
* params
) {
366 Buffer
* buffer
= GetBufferInfoForTarget(context_state
, target
);
368 ERRORSTATE_SET_GL_ERROR(
369 context_state
->GetErrorState(), GL_INVALID_OPERATION
,
370 "glGetBufferParameteriv", "no buffer bound for target");
375 *params
= buffer
->size();
377 case GL_BUFFER_USAGE
:
378 *params
= buffer
->usage();
385 bool BufferManager::SetTarget(Buffer
* buffer
, GLenum target
) {
386 // Check that we are not trying to bind it to a different target.
387 if (buffer
->target() != 0 && buffer
->target() != target
&&
388 !allow_buffers_on_multiple_targets_
) {
391 if (buffer
->target() == 0) {
392 buffer
->set_target(target
);
397 // Since one BufferManager can be shared by multiple decoders, ContextState is
398 // passed in each time and not just passed in during initialization.
399 Buffer
* BufferManager::GetBufferInfoForTarget(
400 ContextState
* state
, GLenum target
) {
401 DCHECK(target
== GL_ARRAY_BUFFER
|| target
== GL_ELEMENT_ARRAY_BUFFER
);
402 if (target
== GL_ARRAY_BUFFER
) {
403 return state
->bound_array_buffer
.get();
405 return state
->vertex_attrib_manager
->element_array_buffer();